{"hero1":{"id":"2328506d-af29-4045-87f2-535666a73324","_updatedAt":"2024-02-16T06:01:07Z","heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"52610d6fa03d","markDefs":[],"children":[{"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720","_type":"span","marks":[]}]}]}],"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"_type":"slug","current":"/patch/patch-notes-1794"},"heroAdjustments":[{"adjustment":"BUFF","description":null}]},"slug":{"_type":"slug","current":"chang'e/best-builds-guide"},"skillCombo":[{"_type":"combo","description":"Burst Mode Skill Combo","skillCombo":["2","1","3"],"_key":"1aa4430f9e2c"}],"cons":[{"children":[{"_type":"span","marks":[],"text":"Weak against Burst Damage hero.","_key":"9fcc1df879690"}],"level":1,"_type":"block","style":"normal","_key":"ce38c6e741aa","listItem":"number","markDefs":[]},{"_type":"block","style":"normal","_key":"7607430a27a7","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Reliant at her 2nd Skill.","_key":"f202f6123fec0","_type":"span"}],"level":1},{"_key":"34a839b2c095","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Her Ultimate can be cancelled by Crowd Control skills: Suppress, Airborne, Freeze or Transform.","_key":"4f0d765c71eb0"}],"level":1,"_type":"block","style":"normal"}],"banRate":0.08,"earlyPower":5,"midPower":7,"heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41","_type":"span"}],"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[]},{"markDefs":[],"children":[{"text":"\n","_key":"f50e0000ac620","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block","style":"normal","_key":"fb3f305d4f23","markDefs":[]},{"_key":"59eaf9409ea1","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block","style":"normal"}]},{"name":"Magic Damage","slug":{"_type":"slug","current":"/heroes/specialties/magic-damage"},"description":[{"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_key":"32d15db1b8721","_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal."}]},{"_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal"}]}],"youtubeGuides":null,"banner":{"asset":{"_ref":"image-6a17d80296ffc79193f2a0ae0060e0e913feed8e-500x281-jpg","_type":"reference"},"_type":"image"},"winRate":48.71,"pickRate":0.46,"latePower":8,"name":"Chang'e","heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/579827f2c3b488d2ad5fd1dd406bfd01.png","name":"Trouble Maker","description":"Each time Chang'e deals damage to an enemy with her Basic Attack, she leaves a mark on them. Each mark increases her next skill's damage to the enemy by 2% (up to 40%).","_key":"ocx9AHs9lR2j8Tc8nqCrye","levels":"null","cd":0,"effect_info":["23:Debuff:cd5d6d"]},{"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e00eef53a1be8e11f044263433b4dfb9.png","name":"Starmoon Shockwave","description":"Chang'e sends an energy sphere in the target direction, dealing 300( +120% Total Magic Power) (Magic Damage) to enemies in its path and slowing them by 20% for 1.5s.\n(Crescent Moon): The (Crescent Moon) sends 4 extra energy spheres along with Chang'e's, each dealing 20% damage and slowing enemies hit. The slow effect can stack (up to 40%).","_key":"ocx9AHs9lR2j8Tc8nqCs74","levels":"[[\"Cooldown\",\"7.0\",\"7.0\",\"7.0\",\"7.0\",\"7.0\",\"7.0\"],[\"Skill Cost\",\"70\",\"75\",\"80\",\"85\",\"90\",\"95\"],[\"Base Damage\",\"300\",\"330\",\"360\",\"390\",\"420\",\"450\"]]","cd":7000},{"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/65d28a2e5d3e48a2fef14ee9ae947de4.png","name":"Crescent Moon","description":"Chang'e summons the (Crescent Moon), gaining a permanent 300( +150% Total Magic Power) shield and 10% extra Movement Speed until the shield is broken. She also gains 50% extra Movement Speed that decays over 2.5s on each skill cast.\nThe (Crescent Moon) will also enhance Chang'e's skills and Basic Attacks.\n(Enhanced Basic Attack): Chang'e's Basic Attack deals 40( +30% Total Physical Attack) ( +70% Total Magic Power) extra (Magic Damage).","_key":"ocx9AHs9lR2j8Tc8nqCsFU","levels":"[[\"Cooldown\",\"12.0\",\"11.5\",\"11.0\",\"10.5\",\"10.0\",\"9.5\"],[\"Skill Cost\",\"60\",\"70\",\"80\",\"90\",\"100\",\"110\"],[\"Base Shield\",\"300\",\"340\",\"380\",\"420\",\"460\",\"500\"]]","cd":12000,"effect_info":["62:BUFF:4f9cb8","52:Shield:59a86f"]},{"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b1faff506d754ddaf51e07843c77ffc8.png","name":"Meteor Shower","description":"Chang'e fires 30 Meteors in the target direction over 4s, each dealing 50( +30% Total Magic Power) (Magic Damage) to the first enemy hit. This skill deals 100% extra damage to minions and creeps. Chang'e also gains 20% extra Movement Speed for the duration. \n(Crescent Moon): The (Crescent Moon) fires extra Meteors along with Chang'e's, each dealing 33% damage.","_key":"ocx9AHs9lR2j8Tc8nqCsNu","levels":"[[\"Cooldown\",\"36.0\",\"33.0\",\"30.0\"],[\"Skill Cost\",\"150\",\"200\",\"250\"],[\"Base Damage\",\"50\",\"65\",\"80\"]]","cd":36000,"effect_info":["31:Burst:c77955"]}],"heroSkillsEnhanced":[],"pros":[{"style":"normal","_key":"f1db1ead92c0","listItem":"number","markDefs":[],"children":[{"_key":"5584bfab0fd70","_type":"span","marks":[],"text":"Easy to use."}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can clear minions quickly because of her 1st Skill, Ultimate.","_key":"f14d0665f00d0"}],"level":1,"_type":"block","style":"normal","_key":"1e9f887ac138"},{"_key":"88c04e072dfe","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Her enhanced basic attack from her 2nd Skill can trigger Magic skill effect.","_key":"bec54b2e3ff70"}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"0e1ccd14d85d","listItem":"number","markDefs":[],"children":[{"text":"Her Ultimate can reveal enemies who are hiding in bush.","_key":"da4e1d6687a50","_type":"span","marks":[]}],"level":1},{"style":"normal","_key":"9a89e4c947b6","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Ultimate is good for stealing enemy buff or helping teammates to eliminate Lord or Turtle.","_key":"dba1e6b86adc0"}],"level":1,"_type":"block"}],"image":{"asset":{"_type":"reference","_ref":"image-0458d6f3902c120b225fe57bc88d78a0a7367509-177x250-webp"},"_type":"image"},"heroGrade":45.64583333333333,"heroLearningCurve":"easy","heroScaling":"normal","notes":"One of the most popular heroes in Mobile Legends is Chang'e. Slows can benefit your team while her heavy burst damage from her ult can destroy squishes and melt tanks. Although pros can play her on the flank as well, she is mostly played in the middle lane."},"hero2":{"id":"54d9fc97-8c81-4b77-a903-11dd51ea8eb8","banner":{"asset":{"_ref":"image-887a58d1179d84fa118db29b4a0776c8288b612f-500x281-jpg","_type":"reference"},"_type":"image"},"pickRate":0.15,"midPower":6,"latePower":7,"notes":"Hilda is a very potent Fighter/Tank type hero in Mobile Legends Bang Bang with a strong set of Health Regeneration, Area of Effect, Burst damage, and dash effects. Hilda is not the primary Tank, but ML pro players claim that she may be used as a Super Sustaining Fighter.","slug":{"current":"hilda/best-builds-guide","_type":"slug"},"youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Attack Mode: Full Skill Combo","skillCombo":["1","2","2","2","3"],"_key":"570eb20f43da"}],"heroScaling":"early","winRate":47.37,"earlyPower":8,"patchNote":null,"name":"Hilda","heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/560a9c8ff1e163eb2cbdef525c14d010.png","name":"Blessing of Wilderness","description":"Hilda regenerates 2% of her max HP per second while in the bush. When entering the bush, she gains a shield equal to 15% of her max HP. After leaving the bush, the shield lasts for 5s. This effect has a 10s cooldown.","_key":"ocx9AHs9lR2j8Tc8nqDQsQ","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"]},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/33bb2b16e0b3ba7c89000d69d1eff220.png","name":"Combat Ritual","description":"Hilda activates the runic power of the great sword, increasing her Movement Speed by 60% for 3s and enhancing her next Basic Attack: It deals 200( +100% Total Physical Attack) (Physical Damage) and slows the target by 40% for 3s. 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The 2nd attack will deal damage to target's surroundings, and the 3rd attack will knock back the target and surrounding enemies temporarily.","_key":"ocx9AHs9lR2j8Tc8nqDR9G","levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"],[\"Base Damage\",\"220\",\"260\",\"300\",\"340\",\"380\",\"420\"]]","cd":8000,"effect_info":["33:Damage:c77955","21:CC:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5694766308f9e7bc4b09632b5380788f.png","name":"Art of Hunting"},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/724e52b0378b521c03abc1457ccef9fd.png","name":"Power of Wildness","description":"Hilda launches a powerful slash on the target enemy, dealing them 600( +250% Extra Physical Attack) (Physical Damage) and stunning them for 0.2s. Nearby enemies also take 60% damage.\nHilda's Basic Attack and skill apply a mark on hit, each mark lasting up to 4s and allowing (Power of Wildness) to deal 2.5% of the target's Max HP as extra damage (up to 6 stacks). At max stacks, (Power of Wildness) deals 40% of the target's Max HP as extra damage and ignores 20% of their Physical Defense.","_key":"ocx9AHs9lR2j8Tc8nqDRHg","levels":"[[\"Cooldown\",\"32.0\",\"28.0\",\"24.0\"],[\"Base Damage\",\"600\",\"800\",\"1000\"],[\"Percentage Damage Per Stack\",\"2.5%\",\"3.5%\",\"4.5%\"],[\"Max Percentage Damage\",\"20%\",\"28%\",\"36%\"]]","cd":32000,"effect_info":["31:Burst:c77955","21:CC:cd5d6d"]}],"pros":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Destroys enemy squishier early to mid-game in one combo.","_key":"66f2a2a75c4c0"}],"level":1,"_type":"block","style":"normal","_key":"d4674c8fe927"},{"_key":"868f6d07f9b0","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Relatively tanky in the end game.","_key":"eea1acd0f99c0"}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"8c905e05f4c9","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Does well in lane, can often come out top when trading blows.","_key":"0c44c0caf8e00"}],"level":1},{"children":[{"marks":[],"text":"Excellent chase and escape with first skill can bully evasive heroes out of a lane.","_key":"6bfb52a4a4fb0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"4c16ecfd1384","listItem":"number","markDefs":[]},{"_type":"block","style":"normal","_key":"77cc8d70bc29","listItem":"number","markDefs":[],"children":[{"_key":"090e0e6dbaa30","_type":"span","marks":[],"text":"Snowballs hard from an excellent early game."}],"level":1}],"image":{"_type":"image","asset":{"_ref":"image-de1fd1dfec8a0040cf76c1176eef3a5c562d39c8-105x145-webp","_type":"reference"}},"heroGrade":46.9075,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"d16afba6dd92","markDefs":[],"children":[{"_key":"37148e386c820","_type":"span","marks":["strong"],"text":"Fighters"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_key":"37148e386c822","_type":"span","marks":["strong"],"text":"fighter's"},{"_key":"37148e386c823","_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each "},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827","_type":"span","marks":[]}]},{"_key":"99d883661d3a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal"}]},{"name":"Tank","image":{"_type":"image","asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"style":"normal","_key":"aa6482db478e","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Tanks","_key":"a9eccdb8c54c0"},{"_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2"},{"marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3","_type":"span"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c4"},{"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5","_type":"span","marks":[]},{"text":"tanks","_key":"a9eccdb8c54c6","_type":"span","marks":["strong"]},{"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7","_type":"span","marks":[]},{"marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8","_type":"span"},{"marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9","_type":"span"},{"marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10","_type":"span"},{"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11","_type":"span","marks":[]}],"_type":"block"},{"style":"normal","_key":"e047869870b0","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50"}],"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"90173b466ced","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80"}]},{"children":[{"_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0"}],"level":1,"_type":"block","style":"normal","_key":"d01b5635098a","listItem":"bullet","markDefs":[]},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0"}],"level":1,"_type":"block","style":"normal","_key":"cbeeb76df0f9"},{"children":[{"_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0"}],"level":1,"_type":"block","style":"normal","_key":"3847b816aa9f","listItem":"bullet","markDefs":[]},{"markDefs":[],"children":[{"marks":[],"text":"","_key":"acc0dbe7f8510","_type":"span"}],"_type":"block","style":"h3","_key":"38a585007b46"}]}],"_updatedAt":"2024-02-16T06:01:07Z","heroSkillsEnhanced":[],"cons":[{"_type":"block","style":"normal","_key":"f64048b383b8","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Damage falls off late game since Ultimate is capped at ten charges.","_key":"f4f0aafe2f6d0"}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"dfe9070a9f67","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Vulnerable to hard CC such as stuns and immobilization skills.","_key":"88933bebdbb70","_type":"span"}]},{"_key":"495efece5d7b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Not a real tank, easier to be killed in the late game.","_key":"652713ec23dc0"}],"level":1,"_type":"block","style":"normal"}],"heroLearningCurve":"medium","banRate":0.11,"heroSpecialties":[{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227"}]},{"name":"Regen","slug":{"current":"/heroes/specialties/regen","_type":"slug"},"description":[{"style":"normal","_key":"ffc24fed41bf","markDefs":[],"children":[{"text":"Regen","_key":"ca432316d9730","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing.\n\nRegen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves.","_key":"ca432316d9731"}],"_type":"block"}]},{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"_key":"63c3d226b1a6","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"text":"Initiator","_key":"b77c9b6c8f006","_type":"span","marks":["strong"]},{"marks":[],"text":" instead.","_key":"b77c9b6c8f007","_type":"span"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"marks":[],"text":"\n","_key":"b3c762ff76940","_type":"span"}],"_type":"block","style":"normal","_key":"812b65134029"}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"style":"normal","_key":"be1fa477110a","markDefs":[],"children":[{"text":"Initiator","_key":"40aef77aa32b0","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}],"_type":"block"},{"_type":"block","style":"normal","_key":"3b7b25bfae31","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}]}]}]}}