{"hero1":{"id":"73504d6b-c05b-4468-a8a6-1464cd7a03da","banner":{"asset":{"_ref":"image-5fafe01d13f9e4228d9b5b12b329f2acf61bbee9-500x281-jpg","_type":"reference"},"_type":"image"},"heroLearningCurve":"medium","heroScaling":"late","midPower":7,"notes":"Cecilion has extremely powerful team fight skills, but he also has skill abilities that have the potential to grow his stack, increasing his damage. Due to the fact that you can acquire hundreds of stacks without being nullified, this support hero is incredibly lethal.","patchNote":null,"skillCombo":[{"skillCombo":["2","1","1"],"_key":"42ff5ac26bc7","_type":"combo","description":"Attack Mode Skill Combo"}],"image":{"_type":"image","asset":{"_ref":"image-069c54c810a86b9c69aaa1072a3a9488ece6dd2d-100x100-webp","_type":"reference"}},"pickRate":0.36,"name":"Cecilion","_updatedAt":"2024-02-16T06:01:07Z","youtubeGuides":null,"heroSkills":[{"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/271b31413ede078dd92d7124ed88f0fd.png","name":"Overflowing","description":"Cecilion gains 10 extra Max Mana and recovers 10 Mana each time his skill hits an enemy. Cooldown: 1s.\nCecilion has higher Max Mana and Mana Regen, and his skill damage scales with his Max Mana.","_key":"ocx9AHs9lR2j8Tc8nqBuhb","levels":"null","cd":0},{"effect_info":["32:AoE:c77955","61:Speed Up:4f9cb8"],"mana":75,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/2fd205cb0a0a806ec62c9db4ad279bad.png","name":"Bat Impact","description":"Cecilion orders a giant bat to dive at the target location, gaining 30% extra Movement Speed for 1s while dealing 100( +80% Total Magic Power)( +5% Total Mana) (Magic Damage) to enemies in its path and 200( +160% Total Magic Power)( +10% Total Mana) extra (Magic Damage) to those near the landing point.\nEach subsequent cast within 6s increases this skill's Mana cost by 1.8 times (up to 4 stacks).","_key":"ocx9AHs9lR2j8Tc8nqBuq1","levels":"[[\"Cooldown\",\"1.5\",\"1.5\",\"1.5\",\"1.5\",\"1.5\",\"1.5\"],[\"Base Damage\",\"100\",\"130\",\"160\",\"190\",\"220\",\"250\"],[\"Destination Damage\",\"200\",\"260\",\"320\",\"380\",\"440\",\"500\"]]","cd":1500},{"levels":"[[\"Cooldown\",\"12.0\",\"11.2\",\"10.4\",\"9.6\",\"8.8\",\"8.0\"],[\"Skill Cost\",\"95\",\"100\",\"105\",\"110\",\"115\",\"120\"],[\"Base Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"]]","cd":12000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":95,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/82e2901e8947af4ea89a620f9ba2cedf.png","name":"Sanguine Claws","description":"Cecilion summons a pair of opposing claws at the target location that will clasp together after a short delay, pulling enemies in their paths to the center while dealing them 200( +45% Total Magic Power)( +1% Total Mana) (Magic Damage) and immobilizing them for 1s.","_key":"ocx9AHs9lR2j8Tc8nqBuyR"},{"name":"Bats Feast","description":"Cecilion unleashes his Blood Demon power, gaining 60% extra Movement Speed (decays over the duration) and Slow Immunity for 1.5s. Meanwhile, he fires 40 bolts of blood energy at nearby enemies, each dealing 35( +8% Total Magic Power)( +0% Total Mana) (Magic Damage) to the enemy hit and slowing them by 3% (up to 30%) for 1s.\nEach bolt also restores 10 plus 1% of Cecilion's lost HP for him on hit.","_key":"ocx9AHs9lR2j8Tc8nqBv6r","levels":"[[\"Cooldown\",\"44.0\",\"41.0\",\"38.0\"],[\"Skill Cost\",\"150\",\"200\",\"250\"],[\"Base Damage\",\"35\",\"40\",\"45\"],[\"HP Regen\",\"10\",\"12.5\",\"15\"]]","cd":44000,"effect_info":["31:Burst:c77955","61:Speed Up:4f9cb8"],"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0a352aae21a0fadc122c2747247abde8.png"},{"cd":20000,"effect_info":["52:Shield:59a86f","22:Slow:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/7691c73cf336f388aa1d0029d9998968.png","name":"Moonlit Waltz","description":"When Carmilla is nearby, Cecilion can summon her to become a Vermil Shadow around him, granting him a 220-500 shield (scales with Carmilla's level).\nCarmilla can choose to leave Cecilion and charge at the target location, gaining an equal shield while dealing 220-500 (Magic Damage) (scales with level) to nearby enemies and slowing them by 30% for 1s.","_key":"ocx9AHs9lR2j8Tc8nqBvFH","levels":"null"}],"heroSkillsEnhanced":[],"earlyPower":5,"latePower":8,"heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"children":[{"marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720","_type":"span"}],"_type":"block","style":"normal","_key":"52610d6fa03d","markDefs":[]}]}],"slug":{"current":"cecilion/best-builds-guide","_type":"slug"},"pros":[{"markDefs":[],"children":[{"text":"Has a very large Burst Damage.","_key":"700ce26c49330","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"d6329ab907be","listItem":"number"},{"style":"normal","_key":"4d7ff25868ff","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Cecilion is very dominant in late games.","_key":"570eeb56f2b90"}],"level":1,"_type":"block"},{"_key":"65ba613cad06","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Have good crowd control skills.","_key":"9be258b5fad70"}],"level":1,"_type":"block","style":"normal"},{"style":"normal","_key":"4a34821a5d5a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very good for teamfight.","_key":"be70f31245360"}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"e68c572307c3","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can spam skill 1 with high damage.","_key":"ade41c8108f90"}]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Passive skills are very useful.","_key":"8a7762c57f440"}],"level":1,"_type":"block","style":"normal","_key":"a3436d87aff3"}],"cons":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak if attacked at close range.","_key":"4ae0b74e825e0"}],"level":1,"_type":"block","style":"normal","_key":"44dc640987bf"},{"_key":"e6f6374e68b0","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"His skills have long range attacks and are quite difficult to aim.","_key":"64bb292425d70","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Low durability for a mage.","_key":"0d994bd122620"}],"level":1,"_type":"block","style":"normal","_key":"17861d84e0f8"}],"heroGrade":45.57833333333333,"winRate":48.56,"banRate":0.06,"heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block"},{"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}]}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"children":[{"text":"Control","_key":"612e4f110e200","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"marks":[],"text":" becomes ","_key":"612e4f110e203","_type":"span"},{"text":"Crowd Control","_key":"612e4f110e204","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block","style":"normal","_key":"a576647f698f","markDefs":[]},{"_type":"block","style":"normal","_key":"c9e7ed15c70e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}]}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"style":"normal","_key":"fb3f305d4f23","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81","_type":"span"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block","style":"normal","_key":"59eaf9409ea1"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_key":"32d15db1b8721","_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal."}],"_type":"block","style":"normal","_key":"26da89c9c29a"},{"children":[{"marks":[],"text":"\n","_key":"52f6369aaa730","_type":"span"}],"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[]}]}]},"hero2":{"name":"Grock","image":{"asset":{"_ref":"image-9d3a0a63444c5fafe9cd7336bd21395b517e81ff-177x250-webp","_type":"reference"},"_type":"image"},"heroScaling":"normal","banRate":0.06,"earlyPower":6,"notes":"In the game, Grock is an extremely powerful tank. Grock is unquestionably a great choice for the current meta and is a great choice for rank games. With these pointers, you'll be able to steer Grock to simple victories.","slug":{"current":"grock/best-builds-guide","_type":"slug"},"youtubeGuides":null,"heroSkills":[{"cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/532e167a1b6902b525c04317a2cf1723.png","name":"Earthen Force","description":"When near a wall or turret, Grock gains 10% extra Movement Speed, 15 (+8*Hero Level) extra Physical Defense, and 18 (+4.8*Hero Level) extra HP Regen.\nEach point of Grock's extra Physical Attack increases his Physical Defense by 0.5.","_key":"tRzYaguU9TSX2YU6Hj7azv","levels":"null"},{"levels":"[[\"Cooldown\",\"5.0\",\"5.0\",\"5.0\",\"5.0\",\"5.0\",\"5.0\"],[\"Skill Cost\",\"50\",\"60\",\"70\",\"80\",\"90\",\"100\"],[\"Base Damage\",\"300\",\"340\",\"380\",\"420\",\"460\",\"500\"]]","cd":5000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/d30f925a02335a40141f33bee74c8aea.png","name":"Power of Nature","description":"When the skill button is held down, Grock continuously channels the (Power of Nature). Upon reaching the maximum channel time or when the skill button is released, he launches a powerful sweep, dealing 300( +160% Extra Physical Attack) (Physical Damage) to nearby enemies and slowing them by 40% for 2s. The damage scales with the channel time.\nGrock gains Control Immunity during the channeling when he's near a wall or turret.","_key":"tRzYaguU9TSX2YU6Hj7b3J"},{"description":"Grock conjures a stone wall at the target location, dealing 300( +50% Total Physical Attack) (Physical Damage) to nearby enemies. The stone wall lasts 5s and can block enemies who try to pass through.","_key":"tRzYaguU9TSX2YU6Hj7b6h","levels":"[[\"Cooldown\",\"14.0\",\"13.4\",\"12.8\",\"12.2\",\"11.6\",\"11.0\"],[\"Skill Cost\",\"80\",\"85\",\"90\",\"95\",\"100\",\"105\"],[\"Base Damage\",\"300\",\"330\",\"360\",\"390\",\"420\",\"450\"]]","cd":14000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/9c28b371f9e31198fe9f643347ffcb91.png","name":"Guardian's Barrier"},{"cd":46000,"effect_info":["81:Blink:a269c6","32:AoE:c77955"],"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8703cf42d074cd5c3e7ea0de2100313d.png","name":"Wild Charge","description":"Grock charges in the target direction, dealing 360( +75% Total Physical Attack) (Physical Damage) to enemies in his path and knocking them airborne. If he hits a wall or turret during this process, he deals 360( +90% Total Physical Attack) extra (Physical Damage) to nearby enemies and stuns them for 1.8s.","_key":"tRzYaguU9TSX2YU6Hj7bA5","levels":"[[\"Cooldown\",\"46.0\",\"42.0\",\"38.0\"],[\"Skill Cost\",\"100\",\"120\",\"140\"],[\"Base Damage\",\"360\",\"480\",\"600\"],[\"Added Damage\",\"360\",\"480\",\"600\"]]"}],"heroSkillsEnhanced":[],"heroLearningCurve":"medium","patchNote":null,"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["1","2","3"],"_key":"7a3033397916"}],"pros":[{"_key":"346af39a67c4","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has insane amount of Damage as Tank.","_key":"a3b0bd8a6e800"}],"level":1,"_type":"block","style":"normal"},{"_key":"3efc24809f90","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Early Game fights are definite Victory, thanks to his Passive.","_key":"ceffa4772c960"}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"1634c6b2ef7c","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Can invade Buffs.","_key":"2d9ce01e1c420","_type":"span"}]}],"cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Decent Protect for Damage Dealer","_key":"916e792741fa"}],"level":1,"_type":"block","style":"normal","_key":"15c5a608c3fb","listItem":"number"}],"midPower":8,"latePower":8,"heroRoles":[{"name":"Tank","image":{"_type":"image","asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"aa6482db478e","markDefs":[],"children":[{"_key":"a9eccdb8c54c0","_type":"span","marks":["strong"],"text":"Tanks"},{"_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2"},{"_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3"},{"_key":"a9eccdb8c54c4","_type":"span","marks":["strong"],"text":"tank"},{"_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6"},{"_type":"span","marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7"},{"_type":"span","marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8"},{"_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10"},{"_type":"span","marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11"}]},{"_key":"e047869870b0","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50"}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"90173b466ced","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80"}],"level":1},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0"}],"level":1,"_type":"block","style":"normal","_key":"d01b5635098a","listItem":"bullet"},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0"}],"level":1,"_type":"block","style":"normal","_key":"cbeeb76df0f9"},{"style":"normal","_key":"3847b816aa9f","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0"}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"acc0dbe7f8510"}],"_type":"block","style":"h3","_key":"38a585007b46"}]}],"id":"4ae63ac2-fc50-403b-8a35-e72dfa9c22c2","_updatedAt":"2024-02-16T06:00:58Z","banner":{"_type":"image","asset":{"_ref":"image-2d10edf6cc9d63cd56136bab90ffdadfb9519818-500x281-jpg","_type":"reference"}},"heroGrade":49.12916666666666,"winRate":49.49,"pickRate":0.3,"heroSpecialties":[{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"a29b3184370f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"827d501315370"},{"marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371","_type":"span"}]}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"be1fa477110a","markDefs":[],"children":[{"marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0","_type":"span"},{"marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1","_type":"span"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}]},{"_type":"block","style":"normal","_key":"3b7b25bfae31","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"f49de7a31f290","_type":"span"}]}]}]}}