{"hero1":{"image":{"_type":"image","asset":{"_ref":"image-cd3bc76502c6f603e19e24d327c06db1f6f89ed6-100x100-webp","_type":"reference"}},"latePower":7,"name":"Carmilla","heroSkills":[{"effect_info":["62:BUFF:4f9cb8","23:Debuff:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/7cb00e18d4b42c448503c0fdff2fa124.png","name":"Vampire Pact","description":"Each time Carmilla deals damage to an enemy hero, she steals 6-12 Physical & Magic Defense (scales with level) from them. The stolen Physical & Magic Defense can stack up to 5 times and lasts 5s. Carmilla can only steal defense from the same enemy hero once every 5s.","_key":"tRzYaguU9TSX2YU6Hj75sy","levels":"null","cd":0},{"description":"Carmilla summons two Crimson Flowers that circle around her for 5s, continuously dealing 100( +50% Total Magic Power) (Magic Damage) to enemies hit and slowing them by 10% for 0.8s. The slow effect can stack (up to 50%). The Crimson Flowers' circling speed is increased each time an enemy is hit.\nCarmilla also recovers 75( +35% Total Magic Power) HP (only 30% of this amount on minion hits) each time the Crimson Flowers deal damage.","_key":"tRzYaguU9TSX2YU6Hj75wM","levels":"[[\"Cooldown\",\"9.0\",\"9.0\",\"9.0\",\"9.0\",\"9.0\",\"9.0\"],[\"Skill Cost\",\"50\",\"58\",\"66\",\"74\",\"82\",\"90\"],[\"Base Damage\",\"100\",\"120\",\"140\",\"160\",\"180\",\"200\"],[\"HP Regen\",\"75\",\"90\",\"105\",\"120\",\"135\",\"150\"]]","cd":9000,"effect_info":["33:Damage:c77955","51:HEAL:59a86f"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0df93d644f61c51b1a42a36add4b7328.png","name":"Crimson Flower"},{"mana":85,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/1a5e10f868dfeddddb3ecfe7aa1f6b3c.png","name":"Bloodbath","description":"Carmilla accumulates Bloodbath Energy, gaining 70% extra Movement Speed that decays over 4.5s.\n(Use Again): Carmilla unleashes the accumulated Bloodbath Energy on the target enemy hero or creep, dealing them 150( +120% Total Magic Power) (Magic Damage) and stunning them for 0.6s. The damage and stun duration scale with the accumulation time (up to 100%).","_key":"tRzYaguU9TSX2YU6Hj75zk","levels":"[[\"Cooldown\",\"12.0\",\"11.2\",\"10.4\",\"9.6\",\"8.8\",\"8.0\"],[\"Skill Cost\",\"85\",\"100\",\"115\",\"130\",\"145\",\"160\"],[\"Base Damage\",\"150\",\"180\",\"210\",\"240\",\"270\",\"300\"]]","cd":12000,"effect_info":["61:Speed Up:4f9cb8","21:CC:cd5d6d"]},{"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/cdd80b3b685a94f1057946726af4ff87.png","name":"Curse of Blood","description":"Carmilla inflicts Curse of Blood on the target enemy hero, which will then spread to up to 3 nearby enemy heroes, dealing them 275( +160% Total Magic Power) (Magic Damage) and slowing them by 80% for 5s. The slow effect will decay to 20% over 2s.\nWhen an enemy affected by Curse of Blood receives damage or control effects, all the other affected enemies will also receive the same type of damage or control effects (with a decay ratio of 70% for damage and 70% for control duration).","_key":"tRzYaguU9TSX2YU6Hj7638","levels":"[[\"Cooldown\",\"40.0\",\"35.0\",\"30.0\"],[\"Skill Cost\",\"150\",\"175\",\"200\"],[\"Base Damage\",\"275\",\"400\",\"525\"]]","cd":40000,"effect_info":["21:CC:cd5d6d"]}],"pros":[{"level":1,"_type":"block","style":"normal","_key":"df180bc0348a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can steal enemy defense because of her Passive.","_key":"1e86b6336ac80"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very hard to kill in late game.","_key":"60655628fb3f0"}],"level":1,"_type":"block","style":"normal","_key":"7909990fd952","listItem":"number"},{"children":[{"_type":"span","marks":[],"text":"Ultimate is good for team fight.","_key":"8de1974b845e0"}],"level":1,"_type":"block","style":"normal","_key":"bb91f7ebf68c","listItem":"number","markDefs":[]},{"_type":"block","style":"normal","_key":"20178a64f32a","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"1st Skill has great Heal.","_key":"0a4c8c549b5b0","_type":"span"}],"level":1},{"markDefs":[],"children":[{"text":"Has annoying CC skills.","_key":"ba3e31aaf7590","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"fb3e6817d5dd","listItem":"number"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has 2% more WR (Win-rate) if teamed up with Cecilion.","_key":"803358a448cc0"}],"level":1,"_type":"block","style":"normal","_key":"3ecd9f81301c","listItem":"number"}],"cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Short skill range.","_key":"ed23b47485640"}],"level":1,"_type":"block","style":"normal","_key":"3b75c81f0d47","listItem":"number"},{"style":"normal","_key":"94b140805031","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Useless without teamwork.","_key":"a453bee2de3b0"}],"level":1,"_type":"block"},{"_type":"block","style":"normal","_key":"abbd87a7ce85","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Lacks Blink skills (She only has Speed Up skill).","_key":"33e303c37eb80","_type":"span"}],"level":1}],"heroGrade":45.69833333333333,"heroLearningCurve":"medium","banRate":0.14,"id":"d0046252-e5e1-4f38-8854-21591e7dcb70","_updatedAt":"2024-02-16T06:00:58Z","youtubeGuides":null,"heroSkillsEnhanced":[],"patchNote":null,"skillCombo":[{"_key":"3341168af348","_type":"combo","description":"Charge Full Skill Combo","skillCombo":["2","3","2","1"]}],"heroScaling":"late","midPower":7,"heroRoles":[{"name":"Tank","image":{"_type":"image","asset":{"_type":"reference","_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp"}},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"_key":"aa6482db478e","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Tanks","_key":"a9eccdb8c54c0"},{"_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2"},{"_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c4"},{"marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5","_type":"span"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6"},{"_type":"span","marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7"},{"marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8","_type":"span"},{"_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10"},{"_type":"span","marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11"}],"_type":"block","style":"normal"},{"style":"normal","_key":"e047869870b0","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50"}],"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"90173b466ced","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80"}]},{"_key":"d01b5635098a","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0"}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0"}],"level":1,"_type":"block","style":"normal","_key":"cbeeb76df0f9","listItem":"bullet"},{"children":[{"_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0"}],"level":1,"_type":"block","style":"normal","_key":"3847b816aa9f","listItem":"bullet","markDefs":[]},{"_type":"block","style":"h3","_key":"38a585007b46","markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"acc0dbe7f8510"}]}]}],"earlyPower":6,"notes":"In Mobile Legends, Carmilla is a fairly capable support mage. She is, however, much less well-liked in professional play because to how predictable she is and her extremely dangerous mechanism of sticking to adversaries to be useful. Because she can be harmful when used correctly, she is not one of the game's potential supporters.","heroSpecialties":[{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"_key":"ff0e17159f54","markDefs":[],"children":[{"text":"Chase","_key":"03e39922010a0","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"7214ee81148a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}]}]},{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"style":"normal","_key":"a29b3184370f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"827d501315370"},{"marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371","_type":"span"}],"_type":"block"}]},{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Guard","_key":"3b0383d169320"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321"}],"_type":"block","style":"normal","_key":"d3a7128e1ad5"},{"_type":"block","style":"normal","_key":"94017999a1e3","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"9518aeee33c90"}]}]},{"name":"Support","slug":{"current":"/heroes/specialties/support","_type":"slug"},"description":[{"style":"normal","_key":"7914f42690db","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Support","_key":"d405e1d327db0"},{"_type":"span","marks":[],"text":" is a specialty assigned to Heroes, who posses skills that interacts with other allied heroes and moreover aid them in ways such as teleporting or transporting allies to designated locations across the map, providing damage resistance or granting advanced vision, to the team .","_key":"d405e1d327db1"}],"_type":"block"},{"_type":"block","style":"normal","_key":"67913c753fe5","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"719045d0bc8c0"}]}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"_key":"be1fa477110a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1","_type":"span","marks":[]},{"marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2","_type":"span"},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"3b7b25bfae31","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"f49de7a31f290","_type":"span"}]}]},{"name":"Magic Damage","slug":{"_type":"slug","current":"/heroes/specialties/magic-damage"},"description":[{"children":[{"text":"Magic Damage","_key":"32d15db1b8720","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[]},{"_key":"cd8019f778e8","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"52f6369aaa730","_type":"span"}],"_type":"block","style":"normal"}]}],"slug":{"current":"carmilla/best-builds-guide","_type":"slug"},"banner":{"_type":"image","asset":{"_ref":"image-75b9b89af800ee151c4baa4b63e40faa7be45ea4-500x281-jpg","_type":"reference"}},"winRate":49.18,"pickRate":0.14},"hero2":{"banner":{"_type":"image","asset":{"_ref":"image-c602061da3a26df676b419a1f119cff94fe80031-500x281-jpg","_type":"reference"}},"_updatedAt":"2024-02-16T06:01:07Z","skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo (Burst)\n(Tip #1: Use Inspire to deal more damage)\n(Tip #2: Activate SS to squishy hero or to hero with low remaining HP)","skillCombo":["1","3"],"_key":"4dfe71b07b6a"}],"cons":null,"heroScaling":"late","winRate":47.29,"banRate":36.17,"notes":"If you're a player who enjoys high mobility heroes with burst damage potential, Wanwan could be a great choice for you. However, keep in mind that she requires practice and coordination with your team to use effectively, and she can be countered by certain heroes in the game.","heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"337382e694cc0","_type":"span","marks":["strong"],"text":"Marksman"},{"marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1","_type":"span"}],"_type":"block","style":"normal","_key":"a2554f33e526"}]}],"youtubeGuides":{"_type":"youtubeGuide","gallery":[{"banner":{"asset":{"_ref":"image-0ed09ebb8430d71a7af8616a9bdf11740c68bff3-1280x720-png","_type":"reference"},"_type":"image"},"description":"WANWAN BEST AND EASY PRO TUTORIAL IN ACTIVATING ULTIMATE PLUS GAMEPLAY 2023 ( AUTO SAVAGE )","_key":"4158fed7e9e4","title":"WANWAN PRO TUTORIAL IN ACTIVATING ULTIMATE 2023 ( AUTO SAVAGE )","url":"https://www.youtube.com/watch?v=3nyhuqjqGu8","tags":["Tutorial","Gameplay"],"uploadDate":"Jan 23, 2023"}]},"patchNote":null,"earlyPower":7,"latePower":9,"heroLearningCurve":"hard","name":"Wanwan","slug":{"current":"wanwan/best-builds-guide","_type":"slug"},"heroSkills":[{"levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8","81:Blink:a269c6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/338eae8651bdcfae608c688d45397877.png","name":"Tiger Pace","description":"Enemy heroes hit by Wanwan's attacks will have their weaknesses and positions exposed for 5s. When hitting an enemy's weakness, Wanwan deals them 55(+3*Hero Level) extra (True Damage) and increases their damage taken from her subsequent attacks by 12% for 5s.\nWanwan can move a short distance each time she throws a Sleeve Dart. The speed scales with her Attack Speed.","_key":"ocx9AHs9lR2j8Tc8nqBxLm"},{"levels":"[[\"Cooldown\",\"10.0\",\"9.6\",\"9.2\",\"8.8\",\"8.4\",\"8.0\"],[\"Skill Cost\",\"85\",\"90\",\"95\",\"100\",\"105\",\"110\"],[\"Base Damage\",\"120\",\"140\",\"160\",\"180\",\"200\",\"220\"],[\"Swallow Dagger Damage\",\"60\",\"72\",\"84\",\"96\",\"108\",\"120\"]]","cd":10000,"effect_info":["32:AoE:c77955","21:CC:cd5d6d"],"mana":85,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/7095d1a534e36915f79df36ddbf19c5d.png","name":"Swallow’s Path","description":"Wanwan throws a Fire Swallow in a designated direction, dealing 120( +40% Total Physical Attack) (Physcial Damage) to enemies along the path and triggering (Tiger Pace). For every several seconds, Wanwan retrieves a Swallow Dagger from the Fire Swallow, dealing 60( +65% Total Physical Attack) (Physical Damage) to enemies in its path and slowing them by 30% for 1.5s. The enemy hit by the Swallow Dagger twice will be stunned for 0.5s.","_key":"ocx9AHs9lR2j8Tc8nqBxUC"},{"description":"Wanwan removes all CC from herself immediately, triggers (\"Tiger Pace\") and looses deadly needles to nearby enemies, dealing 150( +60% Total Physical Attack) (Physical Damage).","_key":"ocx9AHs9lR2j8Tc8nqBxcc","levels":"[[\"Cooldown\",\"16.0\",\"15.2\",\"14.4\",\"13.6\",\"12.8\",\"12.0\"],[\"Skill Cost\",\"100\",\"95\",\"90\",\"85\",\"80\",\"75\"],[\"Base Damage\",\"150\",\"170\",\"190\",\"210\",\"230\",\"250\"]]","cd":16000,"effect_info":["64:Remove CC:4f9cb8","32:AoE:c77955"],"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/44ed216e8918815d9c03d6ecc56204ca.png","name":"Needles in Flowers"},{"mana":130,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/1ac4cd284edf3762013104f1a2202fa3.png","name":"Crossbow of Tang","description":"Wanwan activates her crossbow and shoots arrows at enemies for 2.5s. Each arrow deals 60( +35% Total Physical Attack) (Physical Damage). While the crossbow is activated, if Wanwan kills an enemy hero, she will switch to attacking another target, activate her crossbow for extra 1s, and increase her Attack Speed by 30% (capped at 3 times). When Wanwan takes back her crossbow or kills an enemy hero, (\"Tiger Pace\") will be triggered.\n(\"Crossbow of Tang\") can only be cast when an enemy's Weaknesses are all hit.\nThe shooting of (\"Crossbow of Tang\") will be regarded as Basic Attack. And the amount of the arrows she shoots scales with her Attack Speed.","_key":"ocx9AHs9lR2j8Tc8nqBxtS","levels":"[[\"Cooldown\",\"40.0\",\"37.0\",\"34.0\"],[\"Skill Cost\",\"130\",\"150\",\"170\"],[\"Base Damage\",\"60\",\"75\",\"90\"]]","cd":40000,"effect_info":["31:Burst:c77955"]}],"heroSkillsEnhanced":[],"pros":[{"_key":"69738b9bae42","markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"9ed014d38de30"}],"_type":"block","style":"normal"}],"image":{"_type":"image","asset":{"_ref":"image-367ce3c5ffe1572efd30da5cebe373678a985cd5-100x100-webp","_type":"reference"}},"heroGrade":61.0925,"id":"b1ecc751-b429-4758-8fc8-b976330744aa","midPower":8,"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"marks":["strong"],"text":"Reap","_key":"5371898323974","_type":"span"},{"text":" is an advanced specialty of ","_key":"5371898323975","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_key":"5371898323977","_type":"span","marks":[],"text":"."}],"_type":"block","style":"normal","_key":"2005480ed226"},{"children":[{"text":"\n","_key":"a90f6ec950730","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"fc2fde9091ad","markDefs":[]}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41","_type":"span"}],"_type":"block"},{"_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}]},{"_type":"block","style":"normal","_key":"798055139227","markDefs":[],"children":[{"_key":"196027775e560","_type":"span","marks":[],"text":"\n"}]}]}],"pickRate":0.91}}