{"hero1":{"heroRoles":[{"name":"Tank","image":{"_type":"image","asset":{"_type":"reference","_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp"}},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Tanks","_key":"a9eccdb8c54c0","_type":"span"},{"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1","_type":"span","marks":[]},{"marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2","_type":"span"},{"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c4"},{"_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5"},{"text":"tanks","_key":"a9eccdb8c54c6","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7"},{"_type":"span","marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8"},{"_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10"},{"_type":"span","marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11"}],"_type":"block","style":"normal","_key":"aa6482db478e"},{"style":"normal","_key":"e047869870b0","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50"}],"_type":"block"},{"style":"normal","_key":"90173b466ced","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80"}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0"}],"level":1,"_type":"block","style":"normal","_key":"d01b5635098a","listItem":"bullet"},{"_key":"cbeeb76df0f9","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0"}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"3847b816aa9f","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0"}],"level":1},{"_key":"38a585007b46","markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"acc0dbe7f8510"}],"_type":"block","style":"h3"}]}],"id":"d0046252-e5e1-4f38-8854-21591e7dcb70","pros":[{"level":1,"_type":"block","style":"normal","_key":"df180bc0348a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can steal enemy defense because of her Passive.","_key":"1e86b6336ac80"}]},{"level":1,"_type":"block","style":"normal","_key":"7909990fd952","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very hard to kill in late game.","_key":"60655628fb3f0"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Ultimate is good for team fight.","_key":"8de1974b845e0"}],"level":1,"_type":"block","style":"normal","_key":"bb91f7ebf68c","listItem":"number"},{"style":"normal","_key":"20178a64f32a","listItem":"number","markDefs":[],"children":[{"text":"1st Skill has great Heal.","_key":"0a4c8c549b5b0","_type":"span","marks":[]}],"level":1,"_type":"block"},{"_key":"fb3e6817d5dd","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has annoying CC skills.","_key":"ba3e31aaf7590"}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"3ecd9f81301c","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has 2% more WR (Win-rate) if teamed up with Cecilion.","_key":"803358a448cc0"}],"level":1}],"midPower":7,"notes":"In Mobile Legends, Carmilla is a fairly capable support mage. She is, however, much less well-liked in professional play because to how predictable she is and her extremely dangerous mechanism of sticking to adversaries to be useful. Because she can be harmful when used correctly, she is not one of the game's potential supporters.","cons":[{"_type":"block","style":"normal","_key":"3b75c81f0d47","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Short skill range.","_key":"ed23b47485640"}],"level":1},{"_key":"94b140805031","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Useless without teamwork.","_key":"a453bee2de3b0"}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Lacks Blink skills (She only has Speed Up skill).","_key":"33e303c37eb80"}],"level":1,"_type":"block","style":"normal","_key":"abbd87a7ce85","listItem":"number"}],"heroSpecialties":[{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal","_key":"ff0e17159f54"},{"_key":"7214ee81148a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal"}]},{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"style":"normal","_key":"a29b3184370f","markDefs":[],"children":[{"_key":"827d501315370","_type":"span","marks":["strong"],"text":"Crowd Control"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371"}],"_type":"block"}]},{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"3b0383d169320","_type":"span","marks":["strong"],"text":"Guard"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321"}],"_type":"block","style":"normal","_key":"d3a7128e1ad5"},{"_key":"94017999a1e3","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"9518aeee33c90"}],"_type":"block","style":"normal"}]},{"name":"Support","slug":{"current":"/heroes/specialties/support","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"Support","_key":"d405e1d327db0","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to Heroes, who posses skills that interacts with other allied heroes and moreover aid them in ways such as teleporting or transporting allies to designated locations across the map, providing damage resistance or granting advanced vision, to the team .","_key":"d405e1d327db1"}],"_type":"block","style":"normal","_key":"7914f42690db"},{"_key":"67913c753fe5","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"719045d0bc8c0","_type":"span"}],"_type":"block","style":"normal"}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"style":"normal","_key":"be1fa477110a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block","style":"normal","_key":"3b7b25bfae31"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}]},{"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}]}]}],"heroLearningCurve":"medium","heroScaling":"late","winRate":49.18,"banRate":0.14,"name":"Carmilla","_updatedAt":"2024-02-16T06:00:58Z","banner":{"_type":"image","asset":{"_ref":"image-75b9b89af800ee151c4baa4b63e40faa7be45ea4-500x281-jpg","_type":"reference"}},"heroGrade":45.69833333333333,"heroSkillsEnhanced":[],"image":{"_type":"image","asset":{"_ref":"image-cd3bc76502c6f603e19e24d327c06db1f6f89ed6-100x100-webp","_type":"reference"}},"pickRate":0.14,"earlyPower":6,"slug":{"current":"carmilla/best-builds-guide","_type":"slug"},"youtubeGuides":null,"skillCombo":[{"skillCombo":["2","3","2","1"],"_key":"3341168af348","_type":"combo","description":"Charge Full Skill Combo"}],"heroSkills":[{"levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8","23:Debuff:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/7cb00e18d4b42c448503c0fdff2fa124.png","name":"Vampire Pact","description":"Each time Carmilla deals damage to an enemy hero, she steals 6-12 Physical & Magic Defense (scales with level) from them. The stolen Physical & Magic Defense can stack up to 5 times and lasts 5s. Carmilla can only steal defense from the same enemy hero once every 5s.","_key":"tRzYaguU9TSX2YU6Hj75sy"},{"name":"Crimson Flower","description":"Carmilla summons two Crimson Flowers that circle around her for 5s, continuously dealing 100( +50% Total Magic Power) (Magic Damage) to enemies hit and slowing them by 10% for 0.8s. The slow effect can stack (up to 50%). The Crimson Flowers' circling speed is increased each time an enemy is hit.\nCarmilla also recovers 75( +35% Total Magic Power) HP (only 30% of this amount on minion hits) each time the Crimson Flowers deal damage.","_key":"tRzYaguU9TSX2YU6Hj75wM","levels":"[[\"Cooldown\",\"9.0\",\"9.0\",\"9.0\",\"9.0\",\"9.0\",\"9.0\"],[\"Skill Cost\",\"50\",\"58\",\"66\",\"74\",\"82\",\"90\"],[\"Base Damage\",\"100\",\"120\",\"140\",\"160\",\"180\",\"200\"],[\"HP Regen\",\"75\",\"90\",\"105\",\"120\",\"135\",\"150\"]]","cd":9000,"effect_info":["33:Damage:c77955","51:HEAL:59a86f"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0df93d644f61c51b1a42a36add4b7328.png"},{"mana":85,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/1a5e10f868dfeddddb3ecfe7aa1f6b3c.png","name":"Bloodbath","description":"Carmilla accumulates Bloodbath Energy, gaining 70% extra Movement Speed that decays over 4.5s.\n(Use Again): Carmilla unleashes the accumulated Bloodbath Energy on the target enemy hero or creep, dealing them 150( +120% Total Magic Power) (Magic Damage) and stunning them for 0.6s. The damage and stun duration scale with the accumulation time (up to 100%).","_key":"tRzYaguU9TSX2YU6Hj75zk","levels":"[[\"Cooldown\",\"12.0\",\"11.2\",\"10.4\",\"9.6\",\"8.8\",\"8.0\"],[\"Skill Cost\",\"85\",\"100\",\"115\",\"130\",\"145\",\"160\"],[\"Base Damage\",\"150\",\"180\",\"210\",\"240\",\"270\",\"300\"]]","cd":12000,"effect_info":["61:Speed Up:4f9cb8","21:CC:cd5d6d"]},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/cdd80b3b685a94f1057946726af4ff87.png","name":"Curse of Blood","description":"Carmilla inflicts Curse of Blood on the target enemy hero, which will then spread to up to 3 nearby enemy heroes, dealing them 275( +160% Total Magic Power) (Magic Damage) and slowing them by 80% for 5s. The slow effect will decay to 20% over 2s.\nWhen an enemy affected by Curse of Blood receives damage or control effects, all the other affected enemies will also receive the same type of damage or control effects (with a decay ratio of 70% for damage and 70% for control duration).","_key":"tRzYaguU9TSX2YU6Hj7638","levels":"[[\"Cooldown\",\"40.0\",\"35.0\",\"30.0\"],[\"Skill Cost\",\"150\",\"175\",\"200\"],[\"Base Damage\",\"275\",\"400\",\"525\"]]","cd":40000,"effect_info":["21:CC:cd5d6d"],"mana":150}],"latePower":7,"patchNote":null},"hero2":{"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"_key":"2005480ed226","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_key":"5371898323975","_type":"span","marks":[],"text":" is an advanced specialty of "},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"text":".","_key":"5371898323977","_type":"span","marks":[]}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal","_key":"fc2fde9091ad"}]},{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"_key":"ff0e17159f54","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal"},{"style":"normal","_key":"7214ee81148a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block"}]},{"name":"Damage","slug":{"_type":"slug","current":"/heroes/specialties/damage"},"description":[{"_key":"27498937e118","markDefs":[],"children":[{"marks":["strong"],"text":"Damage","_key":"f87e0cc751e00","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"children":[{"text":"Control","_key":"612e4f110e200","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"text":"Control","_key":"612e4f110e202","_type":"span","marks":["strong"]},{"_key":"612e4f110e203","_type":"span","marks":[],"text":" becomes "},{"_key":"612e4f110e204","_type":"span","marks":["strong"],"text":"Crowd Control"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block","style":"normal","_key":"a576647f698f","markDefs":[]},{"_type":"block","style":"normal","_key":"c9e7ed15c70e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}]}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_key":"36f1476b24d40","_type":"span","marks":["strong"],"text":"Burst"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block"},{"markDefs":[],"children":[{"_key":"f50e0000ac620","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]}],"patchNote":null,"slug":{"current":"moskov/best-builds-guide","_type":"slug"},"pros":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"9a78e05f68a90"}],"_type":"block","style":"normal","_key":"0de023c5971e"}],"cons":[{"children":[{"marks":[],"text":"","_key":"6d93e1eba9c80","_type":"span"}],"_type":"block","style":"normal","_key":"57808048e3c8","markDefs":[]}],"heroLearningCurve":"medium","latePower":8,"notes":"One of the top marksmen in the late game is Moskov. He can deal incredible amounts of damage in a short amount of time with a complete build and the right itemization. If the adversaries are aligned, he can also deal AoE damage. He is able to eliminate the entire team with superb positioning and an effective initiation.","name":"Moskov","_updatedAt":"2024-02-16T06:00:22Z","youtubeGuides":{"_type":"youtubeGuide","gallery":[{"_key":"f21473c7c748","title":"USE THIS TRINITY BUILD FOR MOSKOV TO DESTROY ARROGANT META FREDDRINN! TANK ITEMS WON'T SAVE HIM!","url":"https://www.youtube.com/watch?v=sS8g1qLvnp8","tags":["Gameplay","Tutor"],"uploadDate":"Feb 12, 2023","banner":{"_type":"image","asset":{"_ref":"image-dd940052c230bbd06d9a7e2bfcc60120a61fc9e1-1280x720-png","_type":"reference"}},"description":"If you are looking for moskov gameplay, prank, challenge and montage, you're at the right channel! I'm using different heroes but don't expect me to upload other heroes aside from moskov because I started this channel with moskov and will continue uploading moskov contents."}]},"winRate":51.1,"midPower":8,"earlyPower":7,"heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"a2554f33e526","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}]}]}],"id":"5851c028-c857-4b8c-be6b-a0e480e50a8a","skillCombo":[{"_type":"combo","description":"Surprise Skill Combo","skillCombo":["1","2","1","3"],"_key":"1c8209a7728a"}],"image":{"_type":"image","asset":{"_ref":"image-e1e5886c0ed8ed13c9fbc49a881f42c55bac5300-177x250-webp","_type":"reference"}},"pickRate":0.9,"banRate":0.17,"heroSkills":[{"_key":"ocx9AHs9lR2j8Tc8nqDWJC","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4fd9d9f9897d12df85689a7f9f45a81d.png","name":"Spear of Quiescence","description":"Moskov's Basic Attacks can penetrate the target and deal ( +68% Total Physical Attack)~( +110% Total Physical Attack) (Physical Damage) to enemies behind them. Each Basic Attack hit reduces the cooldowns of (Abyss Walker) and (Spear of Misery) by 0.8s."},{"_key":"ocx9AHs9lR2j8Tc8nqDWRc","levels":"[[\"Skill Cost\",\"45\",\"50\",\"55\",\"60\",\"65\",\"70\"],[\"ATK SPD Bonus\",\"1.4\",\"1.46\",\"1.52\",\"1.58\",\"1.64\",\"1.7\"]]","cd":7500,"effect_info":["81:Blink:a269c6","62:BUFF:4f9cb8"],"mana":45,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8631bbc6cc9e56114a0ad32d5306be22.png","name":"Abyss Walker","description":"Moskov teleports to the target location, increasing his Attack Speed to 1.4 times for 3s. Meanwhile, his Basic Attack deals 10% more damage to enemies behind the primary target."},{"cd":12000,"effect_info":["21:CC:cd5d6d","33:Damage:c77955"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/29344bee43a84105b16605286d5d4a81.png","name":"Spear of Misery","description":"Moskov launches a powerful strike at the target enemy hero or creep, dealing them 300( +60% Total Physical Attack) (Physical Damage), knocking them back, and exposing their position for 5s.\nIf the enemy collides with an enemy hero when knocked back, they'll both take 200( +30% Total Physical Attack) (Physical Damage) and be stunned for 1.5s. If the enemy is knocked into a wall, they'll be stunned for 1.5s.","_key":"ocx9AHs9lR2j8Tc8nqDWa2","levels":"[[\"Cooldown\",\"12.0\",\"11.5\",\"11.0\",\"10.5\",\"10.0\",\"9.5\"],[\"Skill Cost\",\"80\",\"90\",\"100\",\"110\",\"120\",\"130\"],[\"Base Damage\",\"300\",\"330\",\"360\",\"390\",\"420\",\"450\"],[\"Extra Damage\",\"200\",\"215\",\"230\",\"245\",\"260\",\"275\"]]"},{"effect_info":["31:Burst:c77955","22:Slow:cd5d6d"],"mana":130,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/55a17e15d87341e9dd85f397673f6936.png","name":"Spear of Destruction","description":"After a short delay, Moskov throws out the Spear of Destruction in the target direction, dealing 600( +100% Total Physical Attack) (Physical Damage) to enemies in a line and to the first enemy hero hit. Upon hitting an enemy hero, the Spear explodes and deals 780( +130% Total Physical Attack) (Physical Damage) to enemies behind them. Enemies hit by the explosion are slowed by 30%-90% (scales with flying distance) for 1.5s.","_key":"ocx9AHs9lR2j8Tc8nqDWiS","levels":"[[\"Cooldown\",\"45.0\",\"40.0\",\"35.0\"],[\"Skill Cost\",\"130\",\"150\",\"170\"],[\"Base Damage\",\"600\",\"700\",\"800\"],[\"Penetrate Damage\",\"780\",\"910\",\"1040\"]]","cd":45000}],"heroSkillsEnhanced":[],"banner":{"_type":"image","asset":{"_ref":"image-a3d9895ce92a546ddcaa5c4c74584eac110e50f4-500x281-jpg","_type":"reference"}},"heroGrade":51.37583333333333,"heroScaling":"late"}}