{"hero1":{"banner":{"_type":"image","asset":{"_ref":"image-0d8d294294f40a3083fa0d8941e04d240432ddb5-500x281-jpg","_type":"reference"}},"heroLearningCurve":"medium","winRate":51.28,"earlyPower":6,"midPower":7,"name":"Brody","slug":{"current":"brody/best-builds-guide","_type":"slug"},"skillCombo":[{"description":"Attack Mode Skill Combo","skillCombo":["2","1","3"],"_key":"36d414d4f256","_type":"combo"}],"pros":[{"_key":"1882a5c303de","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"The attack range is far enough.","_key":"c2bcc40dc13e0"}],"level":1,"_type":"block","style":"normal"},{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Strong in the early game thanks to the high damage in the early game.","_key":"5b5ae972fe650","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"5a7ab782b8ff"},{"level":1,"_type":"block","style":"normal","_key":"4cc8e3d46895","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Easy to be mastered by ordinary people at once.","_key":"5a59791a991d0","_type":"span"}]},{"children":[{"text":"The movement is very agile because it can attack while walking.","_key":"e8e3097f01cb0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"cf2a6f45c5b0","listItem":"number","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Superior one-on-one situations.","_key":"5aec220756120"}],"level":1,"_type":"block","style":"normal","_key":"dedfc0fc169e","listItem":"number"}],"cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Difficult to Do Farming.","_key":"1c6a29553d610"}],"level":1,"_type":"block","style":"normal","_key":"d9b759020f79","listItem":"number"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very Dependent On Stack.","_key":"1a9c702d8db30"}],"level":1,"_type":"block","style":"normal","_key":"aa15b39db398"},{"children":[{"_type":"span","marks":[],"text":"Pretty Slow Attack Speed.","_key":"7cfaf2091f820"}],"level":1,"_type":"block","style":"normal","_key":"903020482103","listItem":"number","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak When Late Game.","_key":"0dd1e9dc77ac0"}],"level":1,"_type":"block","style":"normal","_key":"0d9bbdd220a3","listItem":"number"},{"level":1,"_type":"block","style":"normal","_key":"6842859c7ddd","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak Against Opponent Crowd Control Attacks.","_key":"336909ac70360"}]}],"heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_type":"reference","_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"style":"normal","_key":"a2554f33e526","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1","_type":"span","marks":[]}],"_type":"block"}]}],"banRate":1.68,"latePower":7,"notes":"Brody is a skilled shooter, but he needs a lot more practice. Brody has made numerous appearances in different MLBB esports settings. His disadvantage is that his basic strikes are slow, but he makes up for it by dealing twice as much damage in a single autoattack as other marksmen do.","_updatedAt":"2024-02-16T06:00:22Z","heroSkills":[{"cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a794e5067db56b1dae168f11101da8ae.png","name":"Abyss Corrosion","description":"With his Basic Attacks resonated with the Abyss Power within his body, Brody is able to move while winding up his Basic Attacks (which will be interrupted when casting skills), at the cost of having longer Basic Attack Animation and lower Attack Speed Bonus. Each Basic Attack deals ( +140% Total Physical Attack) ( (+35*Hero Level)) (Physical Damage) (of which the damage scaling with level cannot be critical), increases Movement Speed by 30% (which will decay rapidly in 1.2s), and inflicts 1 stack of (Abyss Mark) on the enemy, capped at 4 stacks.\nEach stack of (Abyss Mark) increases Brody's damage against the target by 5% and his Movement Speed by 5%.","_key":"ocx9AHs9lR2j8Tc8nqBgzF","levels":"null"},{"description":"Brody launches a shock wave in the designated direction, dealing 150( +170% Total Physical Attack) (Physical Damage), slowing the enemies by 30% for 1.2s, and applying 1 stack of (Abyss Mark).\nAs the shock wave travels, for each enemy it hits, it deals an extra 10% damage, inflicts extra 5% slow effect, and applies an additional stack of (Abyss Mark), capped at 130% damage, 45% slow effect, and 4 stacks. This skill deals only 80% damage to minions.","_key":"ocx9AHs9lR2j8Tc8nqBh7f","levels":"[[\"Cooldown\",\"4.0\",\"4.0\",\"4.0\",\"4.0\",\"4.0\",\"4.0\"],[\"Skill Cost\",\"40\",\"50\",\"60\",\"70\",\"80\",\"90\"],[\"Base Damage\",\"150\",\"230\",\"310\",\"390\",\"470\",\"550\"],[\"Minion Damage Ratio\",\"80%\",\"80%\",\"90%\",\"90%\",\"100%\",\"100%\"]]","cd":4000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":40,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3862f5df9d52762e3bded2c5ea85b001.png","name":"Abyss Impact"},{"cd":8000,"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"],"mana":75,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a6d45df1563baa2435d77cb5831c330e.png","name":"Corrosive Strike","description":"Brody dashes to an enemy, dealing 200( +70% Total Physical Attack) (Phyisical Damage) to the target, stunning the target for 0.8s, and inflicting 1 stack of (Abyss Mark) on the target.\nUpon hitting the target, he is able to move one more time in the movement direction, gaining 45% Movement Speed that will decay rapidly in 1.2s.","_key":"ocx9AHs9lR2j8Tc8nqBhG5","levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"],[\"Skill Cost\",\"75\",\"80\",\"85\",\"90\",\"95\",\"100\"],[\"Base Damage\",\"200\",\"230\",\"260\",\"290\",\"320\",\"350\"]]"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e19c7246e7754cb850b746021a34ea77.png","name":"Torn-Apart Memory","description":"Brody locks on all the targets within 8 yard(s), dealing 340( +180% Extra Physical Attack) (Physical Damage) to them. If the target has an (Abyss Mark), all (Abyss Marks) will be reset, dealing (Physical Damage) equal to 136( +72% Extra Physical Attack) plus 4% of the target's lost HP for each stack the target has.","_key":"ocx9AHs9lR2j8Tc8nqBhOV","levels":"[[\"Cooldown\",\"24.0\",\"21.0\",\"18.0\"],[\"Skill Cost\",\"120\",\"160\",\"200\"],[\"First Damage\",\"340\",\"460\",\"580\"],[\"Damage per Stack\",\"136\",\"184\",\"232\"],[\"Multiplier Lost\",\"4%\",\"5%\",\"6%\"]]","cd":24000,"effect_info":["31:Burst:c77955","32:AoE:c77955"],"mana":120}],"heroSkillsEnhanced":[],"heroGrade":47.11333333333333,"heroScaling":"late","pickRate":2.16,"heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"marks":[],"text":" is an advanced specialty of ","_key":"5371898323975","_type":"span"},{"_key":"5371898323976","_type":"span","marks":["strong"],"text":"Poke"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal","_key":"2005480ed226","markDefs":[]},{"style":"normal","_key":"fc2fde9091ad","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227"}]}],"patchNote":null,"id":"1b50f0e9-abed-4ae6-963a-5d2c8d0be4ba","youtubeGuides":null,"image":{"_type":"image","asset":{"_ref":"image-c0b32030749656569a0b49fd94000d1bc7806d48-100x100-webp","_type":"reference"}}},"hero2":{"heroSkillsEnhanced":[],"image":{"_type":"image","asset":{"_ref":"image-2a5d22e7d287005ff7388d9a3f4f39b1b5c61c16-100x100-webp","_type":"reference"}},"winRate":50.23,"latePower":7,"name":"X.Borg","slug":{"_type":"slug","current":"x.borg/best-builds-guide"},"pros":[{"children":[{"_type":"span","marks":[],"text":"Hight Durability.","_key":"9cdd1436180b0"}],"level":1,"_type":"block","style":"normal","_key":"72e89df9e7a1","listItem":"number","markDefs":[]},{"children":[{"marks":[],"text":"Has a large burst damage.","_key":"f57bea07d0d60","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"46ce1d850183","listItem":"number","markDefs":[]},{"markDefs":[],"children":[{"text":"Good hp regeneration ability.","_key":"94ee38a160730","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"021e91bd48be","listItem":"number"},{"_type":"block","style":"normal","_key":"4a44d333289c","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Strong play in early and late games.","_key":"9f03df4872500"}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"1522276c96ad","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good in Teamflight or solo lane.","_key":"5b2e54744e800"}]}],"banner":{"asset":{"_ref":"image-0cd2ceb2ed414ec1c4a7758202d55d04440d8006-500x281-jpg","_type":"reference"},"_type":"image"},"heroGrade":42.39083333333333,"notes":"Borg is a very promising hero in Mobile Legends thanks to its outstanding potential in team fights or solo lanes. You may perform X. either as an offlaner or sidelaner, borg. You may simply strike your opponent with a flaming tornado that can fly to your opponent, especially when your opponent is gathered.","heroSpecialties":[{"name":"Regen","slug":{"current":"/heroes/specialties/regen","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Regen","_key":"ca432316d9730","_type":"span"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing.\n\nRegen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves.","_key":"ca432316d9731"}],"_type":"block","style":"normal","_key":"ffc24fed41bf"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118"},{"_type":"block","style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}]}]},{"name":"Mixed Damage","slug":{"current":"/heroes/specialties/mixed-damage","_type":"slug"},"description":[{"style":"normal","_key":"2b7f513f8ead","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Mixed Damage","_key":"8ef00ddc9c220"},{"text":" is a specialty assigned to heroes that skills benefits from both Physical Attack and Magic Power, they can also deal both Physical Damage and Magic Damage that allows them to have a more diverse and strategic gameplay on which they can adapt during a match and combo certain emblems or equipment that normally wouldn't be possible.","_key":"8ef00ddc9c221","_type":"span","marks":[]}],"_type":"block"},{"_type":"block","style":"normal","_key":"08c0ac3db383","markDefs":[],"children":[{"_key":"0002213f1fe80","_type":"span","marks":[],"text":"\n"}]}]}],"id":"9b3d1236-10fe-4b48-a910-451fbf84bcc0","_updatedAt":"2024-02-16T06:00:58Z","heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"Fighters","_key":"37148e386c820","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_key":"37148e386c822","_type":"span","marks":["strong"],"text":"fighter's"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal","_key":"99d883661d3a"}]}],"cons":[{"children":[{"marks":[],"text":"Lacks crowd control ability.","_key":"ece5dccc61390","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"09259b6321ee","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"8ee7644d2829","listItem":"number","markDefs":[],"children":[{"text":"Hard to lock one target.","_key":"015bb852e3ac0","_type":"span","marks":[]}]},{"style":"normal","_key":"44f659a61cda","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Must Always remember Timing.","_key":"05b8812ab20a0"}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_key":"8765edc032150","_type":"span","marks":[],"text":"Quite difficult to play."}],"level":1,"_type":"block","style":"normal","_key":"35435b571f80","listItem":"number"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Low mobility.","_key":"bae66cbdd8030"}],"level":1,"_type":"block","style":"normal","_key":"0fb03dc0369b","listItem":"number"}],"heroScaling":"normal","heroSkills":[{"description":"X.Borg's Firaga Armor inherits 120% of his Max HP and takes all damage for X.Borg while it's active. When the Armor is consumed, X.Borg will disengage from the Armor and roll to the direction chose by your Joystick, he takes no damage in the process. The energy of his Armor is gradually regenerated while X.Borg is in the Armorless State. When energy is full, X.Borg re-equips the Armor and restore the Armor to 30% of his Max HP.\nX.Borg's fire damage causes enemies to warm up, and enemies with highest temperature will drop Firaga supplies when they take flame damage. Picking up a Firaga supply restores 10% of Armor HP, or 10 energy while in Armorless State.","_key":"8lZbP4uK51zhM4aL2KZX2B","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0a8e68ea73b1e94d374d94702c3eaae5.png","name":"Firaga Armor"},{"effect_info":["32:AoE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/9f94ae214f972632dfe24f7834ab1060.png","name":"Fire Missiles","description":"X.Borg activates the flamethrower and shoots flames in a designated direction, dealing 25( +60% Total Physical Attack) (Physical Damage) continuously for 2s (only 75% damage against minions). Enemies whose temperature has reached the limit will take (True Damage).\nArmorless State: The attack range becomes narrower but longer, while the damage is reduced to 60% of that in the Armor state.","_key":"8lZbP4uK51zhM4aL2KZX3b","levels":"[[\"Base Damage\",\"25\",\"40\",\"55\",\"70\",\"85\",\"100\"]]","cd":4000},{"effect_info":["21:CC:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/15882f2bd7927071e772cc2b5064b87c.png","name":"Fire Stake","description":"X.Borg shoots 5 Fire Stakes at the edge of the fan-shaped indicator and retrieves them after 1.7s, each dealing 50( +20% Total Physical Attack) (Physical Damage) and pulling the enemies in the path toward him. Firaga Supplies in the path will also be retrieved if touched by Fire Stakes.\nArmorless State: X.Borg adjusts Fire Stake Launcher to increase its range and shorten the distance between Fire Stakes.","_key":"8lZbP4uK51zhM4aL2KZX51","levels":"[[\"Cooldown\",\"12.0\",\"11.4\",\"10.8\",\"10.2\",\"9.6\",\"9.0\"],[\"Base Damage\",\"50\",\"60\",\"70\",\"80\",\"90\",\"100\"]]","cd":12000},{"_key":"8lZbP4uK51zhM4aL2KZX6R","levels":"[[\"Cooldown\",\"30.0\",\"27.0\",\"24.0\"],[\"Base Damage\",\"200\",\"225\",\"250\"],[\"True Damage\",\"300\",\"500\",\"700\"]]","cd":30000,"effect_info":["31:Burst:c77955","81:Blink:a269c6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/cf92afb09c0c304aa369d79ee4cef7f7.png","name":"Last Insanity","description":"X.Borg charges forward in a designated direction, shooting fire around to deal 200( +130% Extra Physical Attack) (Physical Damage) and slowing enemies by 25%. If he hits an enemy hero during the charge, he will stop charging and slow the target by extra 40%. The whole process lasts 3s. Then he self-explodes to cause 300 and 15% of (True Damage) of target's Max HP. The explosion destroys the current Firaga Armor and deals 50% damage and puts himself under (Armorless State), where this skill cannot be used.\nHe can move again according to the direction of Joystick after he self-explodes.\n(Use Again): End the flame spray and self-explode right away."}],"heroLearningCurve":"medium","pickRate":1.37,"banRate":4.63,"earlyPower":4,"midPower":6,"youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["3","2","1"],"_key":"be41bf399b72"}],"patchNote":null}}