{"hero1":{"slug":{"current":"benedetta/best-builds-guide","_type":"slug"},"heroSkillsEnhanced":[],"pros":[{"style":"normal","_key":"ccd24339f697","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High Burts Damage.","_key":"19020e8e40f80"}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"717c0705a83c","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Effective Skill Escape Mechanisms.","_key":"57093376d4170"}]},{"_key":"a92627158d3d","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Fast Offensive Gameplay.","_key":"2f617a265f630","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_key":"e2b86cf0a3c40","_type":"span","marks":[],"text":"Excellent Immune Ability."}],"level":1,"_type":"block","style":"normal","_key":"a50871885c61","listItem":"number"},{"_key":"3c501786644b","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Hero Given Free.","_key":"f05324195b9b0","_type":"span"}],"level":1,"_type":"block","style":"normal"}],"heroLearningCurve":"hard","winRate":52.64,"notes":"Although Benedetta is a very skilled assassin, she must use her passive to inflict the most damage since all of her talents are Blink.","heroRoles":[{"name":"Fighter","image":{"asset":{"_type":"reference","_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp"},"_type":"image"},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"children":[{"marks":["strong"],"text":"Fighters","_key":"37148e386c820","_type":"span"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal","_key":"d16afba6dd92","markDefs":[]},{"_type":"block","style":"normal","_key":"99d883661d3a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. 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This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430"}],"_type":"block","style":"normal","_key":"cee2033eeb8e"},{"level":1,"_type":"block","style":"normal","_key":"aad324a78047","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Being nimble, low HP","_key":"e8b887daecc20"}]},{"_key":"7b146520dc1b","listItem":"bullet","markDefs":[],"children":[{"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"},{"style":"normal","_key":"0eac479f8b67","listItem":"bullet","markDefs":[],"children":[{"_key":"8f7062d7803a0","_type":"span","marks":[],"text":"Agile and quick"}],"level":1,"_type":"block"}]}],"heroSpecialties":[{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1","_type":"span"}],"_type":"block","style":"normal","_key":"ff0e17159f54"},{"style":"normal","_key":"7214ee81148a","markDefs":[],"children":[{"_key":"b5239b17daef0","_type":"span","marks":[],"text":"\n"}],"_type":"block"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_key":"3a360e47a303","markDefs":[],"children":[{"marks":["strong"],"text":"Burst","_key":"36f1476b24d40","_type":"span"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal"},{"style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"text":"\n","_key":"f50e0000ac620","_type":"span","marks":[]}],"_type":"block"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"children":[{"text":"Damage","_key":"f87e0cc751e00","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227","markDefs":[]}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"be1fa477110a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block","style":"normal","_key":"3b7b25bfae31"}]}],"name":"Benedetta","youtubeGuides":null,"pickRate":1.11,"earlyPower":6,"midPower":8,"latePower":7,"_updatedAt":"2024-02-16T06:00:21Z","skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["3","2","1"],"_key":"68ce2d96c19d"},{"_type":"combo","description":"Attack Mode Skill Combo Variation","skillCombo":["1","3","2"],"_key":"41fcabc7a514"}],"cons":[{"_type":"block","style":"normal","_key":"2623e4a803b1","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Unfriendly For Beginners.","_key":"a939ce9eef420"}],"level":1},{"_type":"block","style":"normal","_key":"60c1602a79a8","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Complex Skill Set.","_key":"425e2b3c853a0"}],"level":1},{"_key":"290cbaf87f7e","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Covered Area Uniforms.","_key":"80483c2982560"}],"level":1,"_type":"block","style":"normal"},{"_key":"637c3a03ea37","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Not Suitable For Teamfight.","_key":"8c42ea4934450"}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"ec7dfff44cca","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Lacks Crowd Control.","_key":"ea51cf1271af0","_type":"span"}],"level":1}],"image":{"_type":"image","asset":{"_ref":"image-7b2b9fd509d7c075895c1f0ac3cef4e7ad1d715f-100x100-webp","_type":"reference"}},"heroGrade":48.614999999999995,"heroScaling":"normal","patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"ADJUSTED","description":null}]},"id":"15102d66-766b-474f-867f-df7e6c3422f6","heroSkills":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/02eec3b5b55a9c0ed88b6bc433344029.png","name":"Elapsed Daytime","description":"When holding down the (Basic Attack) button, Benedetta enters the Swordout state and keeps gathering the Sword Intent. If releasing the (Basic Attack) button after the Sword Intent is fully charged, Benedetta will use Swordout Slash in (the direction she's facing) and dash forward, dealing ( +210% Total Physical Attack) (Physical Damage) (identified as Skill Damage and decays to 50% on minions and creeps) to enemies on the path.\nOnly when Benedetta is in Swordout state and her Sword Intent is fully charged by holding down the (Basic Attack) button, she can release the Swordout Slash.\nBenedetta can also gain Sword Intent when dealing damage via Basic Attack and Skills.","_key":"ocx9AHs9lR2j8Tc8nqBlwY","levels":"null","cd":0,"effect_info":["81:Blink:a269c6","33:Damage:c77955"],"mana":0},{"effect_info":["32:AoE:c77955","81:Blink:a269c6"],"mana":55,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/abcfcb06e9ee7e996ef537d0e99e1dc8.png","name":"Phantom Slash","description":"Benedetta withdraws swiftly and leaves a shadow in front. After a short delay, her shadow slashes forward in a fan-shaped area, dealing 200( +60% Total Physical Attack) (Physical Damage) and slowing the enemies by 60% for 0.5s.\nMeanwhile, Benedetta dashes forward to slash, dealing 50( +70% Total Physical Attack) (Physical Damage). (If the target is hit by her shadow, damage caused by Benedetta herself will increase to 200%.)","_key":"ocx9AHs9lR2j8Tc8nqBm4y","levels":"[[\"Cooldown\",\"9.0\",\"8.6\",\"8.2\",\"7.8\",\"7.4\",\"7.0\"],[\"Skill Cost\",\"55\",\"61\",\"67\",\"73\",\"79\",\"85\"],[\"Shadow Damage\",\"200\",\"240\",\"280\",\"320\",\"360\",\"400\"],[\"Slash Damage\",\"50\",\"70\",\"90\",\"110\",\"130\",\"150\"]]","cd":9000},{"effect_info":["81:Blink:a269c6","62:BUFF:4f9cb8"],"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/9caeb1bd346c16d7160014a3586036a9.png","name":"An Eye for An Eye","description":"Benedetta raises her weapon to defend, gaining control immunity and blocking damage from any source for 0.8s. After this, she stabs in the designated direction, dealing 300( +80% Total Physical Attack) (Physical Damage).\nIf Benedetta successfully fends off any damage while defending, she will gain full (Sword Intent). If she fends off any control effects, her subsequent stab stuns the target for 1.5s.","_key":"ocx9AHs9lR2j8Tc8nqBmDO","levels":"[[\"Cooldown\",\"15.0\",\"14.0\",\"13.0\",\"12.0\",\"11.0\",\"10.0\"],[\"Skill Cost\",\"100\",\"105\",\"110\",\"115\",\"120\",\"125\"],[\"Base Damage\",\"300\",\"330\",\"360\",\"390\",\"420\",\"450\"]]","cd":15000},{"mana":110,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0e17f68cc75f36faa398066fefa14ac8.png","name":"Alecto: Final Blow","description":"Benedetta clenches Alecto and slashes forward after a short delay (invincible while dashing), slowing all targets on the path by 70% for 1s.\nAfter dashing, Benedetta detonates the Sword Intent on the path, strangling the enemy with the Sword Intent for 2.5s, dealing 120( +85% Extra Physical Attack) (Physical Damage) and slowing the enemy by 20% every 0.2s.","_key":"ocx9AHs9lR2j8Tc8nqBmLo","levels":"[[\"Cooldown\",\"45.0\",\"40.0\",\"35.0\"],[\"Skill Cost\",\"110\",\"135\",\"160\"],[\"Base Damage\",\"120\",\"140\",\"160\"]]","cd":45000,"effect_info":["31:Burst:c77955","81:Blink:a269c6"]}],"banner":{"_type":"image","asset":{"_ref":"image-ecc28a6d3ea2af61eb7fc05ddfbb4cd1b879a7dd-1920x1080-png","_type":"reference"}},"banRate":0.71},"hero2":{"midPower":6,"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"text":"Reap","_key":"5371898323974","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal","_key":"2005480ed226"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal","_key":"fc2fde9091ad"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"text":"Burst","_key":"36f1476b24d40","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227","markDefs":[]}]}],"image":{"asset":{"_ref":"image-9ce2e634f910c0ee1db5682d96d1e1510f689a9d-177x250-webp","_type":"reference"},"_type":"image"},"heroScaling":"late","winRate":52.02,"heroRoles":[{"name":"Marksman","image":{"asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"_type":"slug","current":"/heroes/roles/marksman"},"description":[{"_key":"a2554f33e526","markDefs":[],"children":[{"text":"Marksman","_key":"337382e694cc0","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. 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The preparation time of the extra bolt from (Jungle Heart) is also reduced.","_key":"tRzYaguU9TSX2YU6Hj7bcs"}],"pros":[{"children":[{"text":"Great critical strike.","_key":"d414db2755ee0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"f154f4fc93fd","listItem":"number","markDefs":[]},{"_type":"block","style":"normal","_key":"9ff6ca2598af","listItem":"number","markDefs":[],"children":[{"_key":"a131964a17d70","_type":"span","marks":[],"text":"Burst damage."}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"c50c7347d02b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Escape tool (2nd skill).","_key":"9eb249aba0070"}]},{"children":[{"_type":"span","marks":[],"text":"Can move while attacking + AOE basic attack, every marksman dream.","_key":"791e734a4d390"}],"level":1,"_type":"block","style":"normal","_key":"3109e20c2d4d","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"5f806002cd86","listItem":"number","markDefs":[],"children":[{"text":"Great kiting.","_key":"73e5cbb134800","_type":"span","marks":[]}]},{"children":[{"_type":"span","marks":[],"text":"Scales well with items, high damage.","_key":"a42c4ccb54de0"}],"level":1,"_type":"block","style":"normal","_key":"8669ccfaaf1f","listItem":"number","markDefs":[]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Armor break.","_key":"5a6908797b520"}],"level":1,"_type":"block","style":"normal","_key":"64a8e04eb49f"},{"_type":"block","style":"normal","_key":"f565d91018c9","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High carry potential.","_key":"e3a866aa3bb80"}],"level":1}],"heroGrade":43.1425,"heroLearningCurve":"medium","name":"Irithel","slug":{"current":"irithel/best-builds-guide","_type":"slug"},"youtubeGuides":null,"patchNote":null,"banner":{"_type":"image","asset":{"_ref":"image-ca773f4c2fad95c449a1b43afc3e4fd76c8ceccf-500x281-jpg","_type":"reference"}},"pickRate":0.51,"earlyPower":3,"latePower":9,"_updatedAt":"2024-02-16T06:00:22Z","heroSkillsEnhanced":[],"cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak early game.","_key":"ac8c5ca7d3c30"}],"level":1,"_type":"block","style":"normal","_key":"1e993f651442","listItem":"number"},{"style":"normal","_key":"9391a9a3d368","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Skill dependent.","_key":"daeb6e1c3efa0","_type":"span"}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Slightly short range for auto attack.","_key":"cb7ba67f4e270"}],"level":1,"_type":"block","style":"normal","_key":"a7ea90f0b0b5","listItem":"number"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Need proper coordination with the team.","_key":"b5848dddcb870"}],"level":1,"_type":"block","style":"normal","_key":"de07be6c01f8","listItem":"number"},{"_type":"block","style":"normal","_key":"0de392837a46","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Requires item to shine.","_key":"ce467684c99b0"}],"level":1},{"_type":"block","style":"normal","_key":"2816f721c9ac","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Doesn’t have reliable crowd control.","_key":"bbbcba977c520"}],"level":1}]}}