{"hero1":{"heroSkillsEnhanced":[],"earlyPower":6,"heroRoles":[{"name":"Tank","image":{"_type":"image","asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"style":"normal","_key":"aa6482db478e","markDefs":[],"children":[{"marks":["strong"],"text":"Tanks","_key":"a9eccdb8c54c0","_type":"span"},{"_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2"},{"_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c4"},{"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6"},{"_type":"span","marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7"},{"_type":"span","marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8"},{"marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9","_type":"span"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10"},{"_type":"span","marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11"}],"_type":"block"},{"markDefs":[],"children":[{"marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50","_type":"span"}],"_type":"block","style":"normal","_key":"e047869870b0"},{"children":[{"_key":"3e0fb9cc29e80","_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor."}],"level":1,"_type":"block","style":"normal","_key":"90173b466ced","listItem":"bullet","markDefs":[]},{"markDefs":[],"children":[{"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"d01b5635098a","listItem":"bullet"},{"children":[{"_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0"}],"level":1,"_type":"block","style":"normal","_key":"cbeeb76df0f9","listItem":"bullet","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"3847b816aa9f","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"acc0dbe7f8510"}],"_type":"block","style":"h3","_key":"38a585007b46"}]},{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/support"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"The ","_key":"be152cef50410"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50411"},{"_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50413"},{"_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414"}],"_type":"block","style":"normal","_key":"257cff73120e"},{"children":[{"_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0"}],"_type":"block","style":"normal","_key":"577b2f8cd646","markDefs":[]}]}],"heroSpecialties":[{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"827d501315370"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371"}],"_type":"block","style":"normal","_key":"a29b3184370f"}]},{"name":"Regen","slug":{"current":"/heroes/specialties/regen","_type":"slug"},"description":[{"children":[{"_key":"ca432316d9730","_type":"span","marks":["strong"],"text":"Regen"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing.\n\nRegen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves.","_key":"ca432316d9731"}],"_type":"block","style":"normal","_key":"ffc24fed41bf","markDefs":[]}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"_key":"be1fa477110a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}],"_type":"block","style":"normal"},{"style":"normal","_key":"3b7b25bfae31","markDefs":[],"children":[{"_key":"f49de7a31f290","_type":"span","marks":[],"text":"\n"}],"_type":"block"}]},{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"style":"normal","_key":"d3a7128e1ad5","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Guard","_key":"3b0383d169320"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321"}],"_type":"block"},{"style":"normal","_key":"94017999a1e3","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"9518aeee33c90","_type":"span"}],"_type":"block"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_key":"26da89c9c29a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_key":"32d15db1b8721","_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal."}],"_type":"block","style":"normal"},{"style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block"}]}],"patchNote":null,"id":"c7d59d6d-2e01-44f3-a3c2-8e22e5834e00","slug":{"current":"belerick/best-builds-guide","_type":"slug"},"youtubeGuides":{"gallery":[{"uploadDate":"Jan 22, 2023","description":"Belerick new meta build for every situation complete tutorial by top 1 global belerick player in depth guide belerick best build and emblem belerick build tersakit\n","_key":"70fa20ed3bc2","title":"Belerick Best Build 2023 - Unlimited Damage ~ Build Top 1 Global Belerick ~ MLBB","url":"https://www.youtube.com/watch?v=cNnM_S5KSt4","tags":["Gameplay","Tutorial"]}],"_type":"youtubeGuide"},"heroSkills":[{"levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ecd5d92cf769ad3b54c88176a612befe.png","name":"Deadly Thorns","description":"For every 50 damage inflicted upon Belerick, he has a 25% chance to shoot the nearest enemy unit, dealing (Magic Damage) equal to 55 (+5*Hero Level) plus 1.8% of his Max HP (scales with level). In each 0.4s, this attack can be triggered once only.\nHis HP obtained from Equipment and Emblems is increased by 30%.","_key":"ocx9AHs9lR2j8Tc8nqCVR2"},{"name":"Ancient Seed","description":"Belerick releases vines in a designated direction, dealing 200( +50% Total Magic Power) (Magic Damage) to enemies on the path and slow them down by 25%. Meanwhile, he leaves Ancient Seed on the path, and after 1s, these seeds will deal 200( +50% Total Magic Power) (Magic Damage) to enemies on the path and taunt them for 1.2s.\nTo minions, 80% extra damage will be dealt.","_key":"ocx9AHs9lR2j8Tc8nqCVZS","levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"],[\"Skill Cost\",\"60\",\"66\",\"72\",\"78\",\"84\",\"90\"],[\"Base Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"],[\"Extra Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"]]","cd":8000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a173b5fa6ca236e36e62f3f94ddb66b4.png"},{"description":"Belerick increases his Movement Speed by 80% and strengthens his next Basic Attack. (The Movement Speed gain will decay in 2s.)\nThis enhanced Basic Attack deals 300( +60% Total Magic Power) (Magic Damage) and slows the target by 60% for 1.4s. Belerick also regenerates HP equal to 240 plus 10% of his lost HP.","_key":"ocx9AHs9lR2j8Tc8nqCVhs","levels":"[[\"Cooldown\",\"12.0\",\"11.4\",\"10.8\",\"10.2\",\"9.6\",\"9.0\"],[\"Skill Cost\",\"90\",\"102\",\"114\",\"126\",\"138\",\"150\"],[\"Base Damage\",\"300\",\"330\",\"360\",\"390\",\"420\",\"450\"],[\"HP Regen\",\"240\",\"288\",\"336\",\"384\",\"432\",\"480\"]]","cd":12000,"effect_info":["61:Speed Up:4f9cb8","51:HEAL:59a86f"],"mana":90,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/2f38691e6140e0ecff3696326ccfea0d.png","name":"Nature's Strike"},{"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ffad988f599723b4fae5b7b7a3b501d8.png","name":"Wrath of Dryad","description":"Belerick conjures spreading vines around him, dealing 100( +30% Total Magic Power) (Magic Damage) to enemies in the area 4 times and taunting them for 1.5s.","_key":"ocx9AHs9lR2j8Tc8nqCVqI","levels":"[[\"Cooldown\",\"50.0\",\"46.0\",\"42.0\"],[\"Skill Cost\",\"150\",\"150\",\"150\"],[\"Base Damage\",\"100\",\"150\",\"200\"]]","cd":50000}],"cons":[{"_key":"014f787f9eec","markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"3d77b0bb4e090"}],"_type":"block","style":"normal"}],"banner":{"_type":"image","asset":{"_type":"reference","_ref":"image-c8c6f6b4f229c1b5f2021c56fddee5a007c89b41-500x281-jpg"}},"image":{"_type":"image","asset":{"_ref":"image-2be967d4ae5d73344e6df0a52678abb6cbd2820e-100x100-webp","_type":"reference"}},"heroLearningCurve":"easy","name":"Belerick","_updatedAt":"2024-02-16T06:01:16Z","skillCombo":[{"_type":"combo","description":"Charge Skill Combo","skillCombo":["2","3","1"],"_key":"ba1914816166"}],"banRate":0.18,"midPower":7,"notes":"Make sure to communicate with your teammates and coordinate your actions to make the most of his strengths and mitigate his weaknesses. Don't be afraid to experiment with different item builds and skill combos to find what works best for you.","winRate":45.99,"latePower":7,"pickRate":0.22,"pros":[{"children":[{"_type":"span","marks":[],"text":"","_key":"8a6231e759080"}],"_type":"block","style":"normal","_key":"d0c85d05b884","markDefs":[]}],"heroGrade":44.930833333333325,"heroScaling":"normal"},"hero2":{"id":"0b572d4f-dbc7-40d7-b9d2-5f64afc0c39d","name":"Helcurt","image":{"_type":"image","asset":{"_ref":"image-61afa85bf660681184fa41fad7e0a116af9f7e2a-177x250-webp","_type":"reference"}},"banRate":0.17,"notes":"Even though his first talent has a silent effect during Dark Night Falls, if the Helcurt user were slow, the enemy may still dodge Deadly Stinger. Helcurt is unquestionably a decent choice for the current meta and is a fantastic choice for rank games.","patchNote":null,"heroRoles":[{"name":"Assassin","image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"An ","_key":"f487884badad0"},{"_type":"span","marks":["strong"],"text":"assassin","_key":"f487884badad1"},{"_type":"span","marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2"},{"marks":["strong"],"text":"assassins","_key":"f487884badad3","_type":"span"},{"_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad5"},{"_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6"},{"_type":"span","marks":["strong"],"text":"Assassins","_key":"f487884badad7"},{"marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8","_type":"span"}],"_type":"block","style":"normal","_key":"b2f7bcc88da6"},{"_key":"1614d9a0ae86","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950"}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"cee2033eeb8e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430"}]},{"_key":"aad324a78047","listItem":"bullet","markDefs":[],"children":[{"marks":[],"text":"Being nimble, low HP","_key":"e8b887daecc20","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"_key":"7b146520dc1b","listItem":"bullet","markDefs":[],"children":[{"_key":"5b4e5f41224c0","_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills"}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"0eac479f8b67","listItem":"bullet","markDefs":[],"children":[{"_key":"8f7062d7803a0","_type":"span","marks":[],"text":"Agile and quick"}],"level":1}]}],"youtubeGuides":null,"skillCombo":[{"_key":"d9829e186864","_type":"combo","description":"Assassinate Attack Mode Skill Combo (Full stack of Deadly Stingers)","skillCombo":["3","1","2"]}],"heroSkills":[{"name":"Race Advantage","description":"Enemy heroes who inflict control effects on Helcurt will be silenced for 1.5s. Cooldown: 4s.","_key":"tRzYaguU9TSX2YU6Hj7Xdc","levels":"null","cd":0,"effect_info":["21:CC:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ceda9c30200dbf04414edc825156ba07.png"},{"levels":"[[\"Cooldown\",\"10.0\",\"9.6\",\"9.2\",\"8.8\",\"8.4\",\"8.0\"],[\"Skill Cost\",\"60\",\"70\",\"80\",\"90\",\"100\",\"110\"],[\"Base Damage\",\"150\",\"180\",\"210\",\"240\",\"270\",\"300\"]]","cd":10000,"effect_info":["81:Blink:a269c6","22:Slow:cd5d6d"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fe9d2aac058acce7fae31e434482866a.png","name":"Shadow Transition","description":"Helcurt blinks to the target location, dealing 150( +70% Total Physical Attack) (Physical Damage) to enemies hit and slowing them by 90% (decays over 1.5s). Hitting an enemy hero or creep with this skill grants Helcurt 1 (Deadly Stinger).\n(Dark Night Falls): Enemies hit are also silenced for 1.5s.","_key":"tRzYaguU9TSX2YU6Hj7Xh0"},{"name":"Deadly Stinger","description":"Helcurt fires all (Deadly Stingers) in the target direction, each stinger dealing 180( +80% Extra Physical Attack) (Physical Damage) to enemies hit (only 70% damage against minions and creeps) and slowing them by 8% (can stack) for 3s. The Stingers are viewed as Basic Attacks, can trigger attack effects, but cannot critically strike.\n(Passive): Helcurt gains 1 (Deadly Stinger) on each Basic Attack (up to 5). The number of Stingers will begin to drop after 8s.","_key":"tRzYaguU9TSX2YU6Hj7XkO","levels":"[[\"Skill Cost\",\"70\",\"80\",\"90\",\"100\",\"110\",\"120\"],[\"Base Damage\",\"180\",\"210\",\"240\",\"270\",\"300\",\"330\"]]","cd":4000,"effect_info":["31:Burst:c77955","22:Slow:cd5d6d"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/32aad062b18a4cf58f42407aad817bca.png"},{"description":"Helcurt summons the (Dark Night), greatly reducing all enemy heroes' sight range for 3.5s. He also gains 10% extra Attack Speed and 65% extra Movement Speed for 8s and 1 (Deadly Stinger). The number of Stingers won't drop during the night. (Dark Night Falls) has no effect on enemy Helcurt.\n(Passive): Helcurt's Attack Speed is increased by 10%.","_key":"tRzYaguU9TSX2YU6Hj7Xnm","levels":"[[\"Skill Cost\",\"120\",\"140\",\"160\"],[\"Attack Speed Bonus\",\"10%\",\"15%\",\"20%\"],[\"Attack Speed Bonus\",\"10%\",\"15%\",\"20%\"],[\"Movement Speed Bonus\",\"65%\",\"70%\",\"75%\"]]","cd":60000,"effect_info":["62:BUFF:4f9cb8","23:Debuff:cd5d6d"],"mana":120,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/02151bd167d1f8c5f524b60c2554825f.png","name":"Dark Night Falls"}],"pros":[{"children":[{"marks":[],"text":"Helcurt has a blink skill that can be used to escape or ambush enemies in every lane.","_key":"e97b36dfd08f0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"adcc0106236f","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"956a848d58a7","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Helcurt’s main damage is his 2nd skill itself, it deals true damage when completely stacked.","_key":"4d6e6b9cb7440"}]},{"children":[{"_type":"span","marks":[],"text":"Has an advantage in 1v1 fights.","_key":"07bf81cfb7bf0"}],"level":1,"_type":"block","style":"normal","_key":"8a41708b3842","listItem":"number","markDefs":[]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Ultimate can get immediate assist, means easy gold.","_key":"df925bcc2f100"}],"level":1,"_type":"block","style":"normal","_key":"75bd9fa2fa57"},{"_key":"ce18e85ae24b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"He can be itchy and painful in the late game.","_key":"fe6cd27acf950"}],"level":1,"_type":"block","style":"normal"}],"banner":{"asset":{"_ref":"image-8e7712ad096819eff08e084c6e6799661a58cb2a-500x281-jpg","_type":"reference"},"_type":"image"},"earlyPower":6,"latePower":8,"slug":{"current":"helcurt/best-builds-guide","_type":"slug"},"heroSkillsEnhanced":[],"heroScaling":"early","pickRate":0.34,"midPower":8,"_updatedAt":"2024-02-16T06:00:22Z","cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Helcurt can be a squishy hero in the early game.","_key":"a4d3790237430"}],"level":1,"_type":"block","style":"normal","_key":"0f091cd4b67a","listItem":"number"},{"_type":"block","style":"normal","_key":"6f4f614f4491","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Deals less damage in low levels.","_key":"3d587c074c450"}],"level":1},{"style":"normal","_key":"757c8962efe6","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can be countered by CC heroes.","_key":"b7a315f4eedb0"}],"level":1,"_type":"block"}],"heroGrade":49.73916666666666,"heroLearningCurve":"medium","winRate":51.78,"heroSpecialties":[{"name":"Push","slug":{"_type":"slug","current":"/heroes/specialties/push"},"description":[{"_type":"block","style":"normal","_key":"4ba79b19e9e6","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Push","_key":"741623fafe390"},{"marks":[],"text":" is a specialty assigned to heroes that can clear minion waves and destroy turrets so quickly.","_key":"741623fafe391","_type":"span"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"77796c34f6ab0"}],"_type":"block","style":"normal","_key":"d23791aa9f32"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118"},{"_type":"block","style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}]}]},{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"_key":"03e39922010a1","_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them."}],"_type":"block","style":"normal","_key":"ff0e17159f54"},{"_key":"7214ee81148a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal"}]}]}}