{"hero1":{"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"text":"Reap","_key":"5371898323970","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"marks":["strong"],"text":"Reap","_key":"5371898323974","_type":"span"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block"},{"style":"normal","_key":"fc2fde9091ad","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span","marks":[]}]},{"_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41","_type":"span","marks":[]}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"_key":"fb3f305d4f23","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block","style":"normal","_key":"59eaf9409ea1","markDefs":[]}]}],"cons":[{"_type":"block","style":"normal","_key":"89655b7a4b76","listItem":"bullet","markDefs":[],"children":[{"text":"Vulnerable to ambushes.","_key":"c605304c20bb0","_type":"span","marks":[]}],"level":1},{"style":"normal","_key":"3da20397c98d","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Vulnerable to CC effects.","_key":"0b1d065b3ace0"}],"level":1,"_type":"block"},{"style":"normal","_key":"b3dfdfb65f41","listItem":"bullet","markDefs":[],"children":[{"marks":[],"text":"Vulnerable to Burst damage.","_key":"255d373684c80","_type":"span"}],"level":1,"_type":"block"},{"style":"normal","_key":"5c0c6c6cbec1","listItem":"bullet","markDefs":[],"children":[{"text":"Items dependent, requiring sufficient gold acquisition.","_key":"4ec6f8fb628e0","_type":"span","marks":[]}],"level":1,"_type":"block"},{"_key":"c6d9d1b676a9","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Doesn’t benefit from Critical Items’ passive due to inability to Critical.","_key":"c8d16644a33b0"}],"level":1,"_type":"block","style":"normal"}],"banner":{"_type":"image","asset":{"_ref":"image-5082b9ac0aed135860ddae7d97d0ea660290e7c8-500x281-jpg","_type":"reference"}},"image":{"asset":{"_type":"reference","_ref":"image-1cddfb19e800a084b543ac0fbb40fd65975aab7f-100x100-webp"},"_type":"image"},"heroLearningCurve":"hard","heroScaling":"late","pickRate":0.82,"name":"Beatrix","heroSkills":[{"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6e5829da4c6017b05421538066cab526.png","name":"Mechanical Genius","description":"Her extraordinary talent in the field of mechanics allowed Beatrix to produce 4 weapon(s) of truly awe-inspiring firepower.\n(Nibiru) Basic Attack - Rapid Fire: Let loose a volley of 4 shots, each one dealing ( +50% Total Physical Attack)-( +68% Total Physical Attack) (Physical Damage) (deals 75% damage to creeps).\nBeatrix cannot Crit, and converts every 1% Critical Chance gained into 1 Physical Attack.","_key":"8lZbP4uK51zhM4aL2KZQjr","levels":"null","cd":0},{"levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3d639fd673f54c1e2061d04d80455cfd.png","name":"Mechanical Genius","description":"Her extraordinary talent in the field of mechanics allowed Beatrix to produce 4 weapon(s) of truly awe-inspiring firepower.\n(Wesker) Basic Attack - Proximity Advantage: Fire 5 shots at the target, each one dealing ( +125% Total Physical Attack)-( +195% Total Physical Attack) (Physical Damage) (damage dealt to targets hit multiple times decays to 40%. Deals 75% damage to creeps).\nBeatrix cannot Crit, and converts every 1% Critical Chance gained into 1 Physical Attack.","_key":"8lZbP4uK51zhM4aL2KZQlH"},{"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fc76cdef0ac7633e878753314dc5321b.png","name":"Mechanical Genius","description":"Her extraordinary talent in the field of mechanics allowed Beatrix to produce 4 weapon(s) of truly awe-inspiring firepower.\n(Bennett) Basic Attack - Area Bombing: Choose a location to bombard, dealing ( +180% Total Physical Attack)-( +320% Total Physical Attack) (Physical Damage) to all enemies in that area and slowing them by 30% for 0.5s (deals 75% damage to creeps).\nBeatrix cannot Crit, and converts every 1% Critical Chance gained into 1 Physical Attack.","_key":"8lZbP4uK51zhM4aL2KZQmh","levels":"null","cd":0},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e091025d6bb6ed1ed8e62b7697d7974f.png","name":"Mechanical Genius","description":"Her extraordinary talent in the field of mechanics allowed Beatrix to produce 4 weapon(s) of truly awe-inspiring firepower.\n@{E1058003|1|10510|(Renner) Basic Attack - Longshot: Fire a powerful shot in the enemy's current direction, dealing ( +350% Total Physical Attack)-( +525% Total Physical Attack) (Physical Damage) to the first target hit (this shot can be dodged, or blocked by others. Deals 75% damage to creeps).}@@{E1058013|0|10520|(Bennett) Basic Attack - Area Bombing: Choose a location to bombard, dealing ( +180% Total Physical Attack)-( +320% Total Physical Attack) (Physical Damage) to all enemies in that area and slowing them by 30% for 0.5s. Deals 75% damage to creeps.}@@{E1058023|0|10530|(Wesker) Basic Attack - Proximity Advantage: Fire 5 shots at the target, each one dealing ( +125% Total Physical Attack)-( +195% Total Physical Attack) (Physical Damage) (damage dealt to targets hit multiple times decays down to <%Num10> and deals <%Num11> damage to creeps).}@@{E1058033|0|10540|(Nibiru) Basic Attack - Rapid Fire: Let loose a volley of shots at the target, each one dealing (Physical Damage) (deals <%Num14> damage to creeps).}@\nBeatrix cannot Crit, and converts every <%Num15> Critical Chance gained into Physical Attack.","_key":"8lZbP4uK51zhM4aL2KZQo7","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0},{"effect_info":["72:Morph:617fc6","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/17536571dd4645d358d4f35f9459b4a7.png","name":"Masterful Gunner","description":"(Passive): Beatrix can carry 2 weapons at once, and increase her (Physical Attack) by 5.\n(Active): Beatrix takes 0.6s to swap her primary weapon with the secondary she has slung over her back, gaining an all-new way to attack and Ultimate.","_key":"8lZbP4uK51zhM4aL2KZQpX","levels":"[[\"Cooldown\",\"12.0\",\"11.0\",\"10.0\",\"9.0\",\"8.0\",\"7.0\"],[\"Physical Attack\",\"5\",\"10\",\"15\",\"20\",\"25\",\"30\"]]","cd":12000},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/394e6c6f696464d4a56e2acbed996d67.png","name":"Tactical Reposition","description":"Beatrix rolls forward while fully reloading her current weapon.","_key":"8lZbP4uK51zhM4aL2KZQqx","levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"]]","cd":8000,"effect_info":["81:Blink:a269c6","62:BUFF:4f9cb8"],"mana":0},{"levels":"[[\"Cooldown\",\"0.0\",\"0.0\",\"0.0\"],[\"Base Damage\",\"700\",\"950\",\"1200\"]]","cd":0,"effect_info":["31:Burst:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/1cda920801af5a7e596225a6a0f2d109.png","name":"Renner's Apathy","description":"Beatrix wields (Renner) calmly upon the battlefield, aiming at the enemy. When releasing the skill, she deals 700( +280% Total Physical Attack) (Physical Damage) to the first enemy hit.\nThis skill gets 50% Physical Lifesteal, but is not affected by Spell Vamp.\nBeatrix can aim for up to 20s.","_key":"8lZbP4uK51zhM4aL2KZQsN"},{"_key":"8lZbP4uK51zhM4aL2KZQtn","levels":"null","cd":0,"effect_info":["72:Morph:617fc6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f764e9d01682898b3937ef14e277e35b.png","name":"Need Backup","description":"Having escaped battle for 3s, Beatrix can call for her butler Morgan to provide her with a backup weapons crate.\nBeatrix must then choose two from the crate to serve as her primary and secondary weapons.\nHer weapon selection is interrupted if she commits any action or is controlled during this period."},{"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/56f2d5251d1192931cd99c4b508570a1.png","name":"Bennett's Rage","description":"Beatrix focuses her rage, and has (Bennett) rain down a bombardment in a set area 5 time(s). Each bombardment slows the target by 30% and deals 580( +225% Total Physical Attack) (Physical Damage) to enemies hit (this damage decaying to 20% when hitting the same target multiple times), lasting 1s.\nThis skill gets 25% Physical Lifesteal, but is not affected by Spell Vamp.","_key":"8lZbP4uK51zhM4aL2KZQvD","levels":"[[\"Cooldown\",\"40.0\",\"35.0\",\"30.0\"],[\"Base Damage\",\"580\",\"780\",\"980\"]]","cd":40000},{"effect_info":["31:Burst:c77955","32:AoE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6f5f9248db3514383d3911a25eae8afb.png","name":"Wesker's Elation","description":"Beatrix raises (Wesker) and fires off ultra bullets that deal 295( +110% Total Physical Attack) (Physical Damage) each time they hit an enemy (the damage of successive hits on the same enemy decays by 25%, but falls no lower than 25% base damage).\nThis skill gets 50% Physical Lifesteal, but is not affected by Spell Vamp.","_key":"8lZbP4uK51zhM4aL2KZQwd","levels":"[[\"Cooldown\",\"32.0\",\"28.0\",\"24.0\"],[\"Base Damage\",\"295\",\"370\",\"445\"]]","cd":32000},{"cd":40000,"effect_info":["32:AoE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5946d074e324a0c4de26bc0acf9864ba.png","name":"Nibiru's Passion","description":"Beatrix squeezes the trigger to greet oncoming enemies with a 6-shot volley from (Nibiru), inflicting 200( +60% Total Physical Attack) (Physical Damage) to each hit.\nThis skill gets 25% Physical Lifesteal, but is not affected by Spell Vamp.","_key":"8lZbP4uK51zhM4aL2KZQy3","levels":"[[\"Cooldown\",\"40.0\",\"35.0\",\"30.0\"],[\"Base Damage\",\"200\",\"260\",\"320\"]]"}],"winRate":45.75,"banRate":0.08,"notes":"Beatrix has a high burst potential, good mobility, and the ability to escape with her second skill, but she lacks any control or CC abilities, making players with CC aggravating to Beatrix.","patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"ADJUSTED","description":null}]},"slug":{"current":"beatrix/best-builds-guide","_type":"slug"},"skillCombo":null,"heroGrade":51.6625,"earlyPower":7,"latePower":9,"heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block","style":"normal","_key":"a2554f33e526"}]}],"id":"40ce3bc0-be7a-422f-bed6-4c70ed628832","_updatedAt":"2024-02-16T06:01:16Z","youtubeGuides":{"_type":"youtubeGuide","gallery":[{"description":"[COMPLETE] MLBB beatrix Hero Breakdown - Mobile Legends\n\nThis guide is for mobile legends players and analyst. \nMLBB Tutorials, Guides and Tips. Be Updated. Be Legendary.\n\n#mlbbguide #mlbbtips #mlbbrotation #MLBBtutorials #MLBB #Gameplay #mlbblatest #patch #mlbbpatch1.6.94 #meruemgg #mltips #mlguides #mltutorials #beatrix #beatrixml #beatrixguide #mlguide","_key":"7120925306b3","title":"[COMPLETE] Beatrix Hero Breakdown ","url":"https://www.youtube.com/watch?v=VLQkEHLMKlY&feature=youtu.be","tags":["#mlbbguide","#mlbb","#mobilelegends","#mlbreakdown"],"uploadDate":"Sep 13, 2022","banner":{"_type":"image","asset":{"_ref":"image-ff211cc2de40edee40c44607aff1984641c3f9e2-1420x778-png","_type":"reference"}}},{"title":"Beatrix Core using Jungle Emblem","url":"https://www.youtube.com/watch?v=R9pyJOFWaAs&list=PL7JGB11iALWgXY7myh5ccEcjh5po29ZeN&index=6&t=388s&ab_channel=Meruem","tags":["Core","RAW"],"uploadDate":"Aug 15, 2022","banner":{"_type":"image","asset":{"_ref":"image-f86d2daadd2261a98f50fc4158280910eb2e8755-1354x717-png","_type":"reference"}},"description":"Watch to full video.\n\nMobile Legends Full Video Gameplay","_key":"1ba1bb5a3f36"},{"tags":["Gameplay"],"uploadDate":"Aug 13, 2022","banner":{"_type":"image","asset":{"_type":"reference","_ref":"image-d3e1f92cc0a5d84857f0e217169ad7e20949a91d-1280x720-png"}},"description":"Beatrix ML - Season 25 Rise of Necrokeep - Mobile Legends: Bang Bang\n\n#mlbbguide #mlbbtips #mlbbrotation #MLBBtutorials #MLBB #Gameplay #mlbblatest #patch #mlbbpatch1.6.94 #meruemgg #mltips #mlguides #mltutorials #beatrix #mobilelegends #gameplay","_key":"7b42808ef279","title":"73.30% Pick Rate - Beatrix Gameplay 🔥🔫 Mobile Legends Season 25 #mlbb #beatrix","url":"https://www.youtube.com/watch?v=IleQO0OVhd0&ab_channel=Meruem"}]},"heroSkillsEnhanced":null,"pros":[{"style":"normal","_key":"87f1e2f3dce7","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"No Mana or Energy system.","_key":"6298fdf9fd150"}],"level":1,"_type":"block"},{"_key":"12885e1e2b11","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Versatility in Items Builds.","_key":"9bfb80970d610"}],"level":1,"_type":"block","style":"normal"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High burst damage.","_key":"f169daa8f7fe0"}],"level":1,"_type":"block","style":"normal","_key":"d45a4828f3f3"},{"markDefs":[],"children":[{"_key":"92e5780b8e790","_type":"span","marks":[],"text":"High carry potential."}],"level":1,"_type":"block","style":"normal","_key":"5abba7bc39c6","listItem":"number"},{"listItem":"number","markDefs":[],"children":[{"text":"Versatility in play styles.","_key":"83b7c7d022020","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"88b496180146"},{"style":"normal","_key":"646dc231ccb1","listItem":"number","markDefs":[],"children":[{"_key":"c21f1cf813a90","_type":"span","marks":[],"text":"Has a Blink skill for mobility."}],"level":1,"_type":"block"},{"_type":"block","style":"normal","_key":"ac3b7b276923","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Decent team-fighting capability.","_key":"755ef2aa9d9a0"}],"level":1}],"midPower":8},"hero2":{"_updatedAt":"2024-02-16T06:00:11Z","pros":[{"_type":"block","style":"normal","_key":"b8152f625159","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good hero to countering dash hero because of his passive and ","_key":"2b07ed1f94f60"},{"_type":"span","marks":["strong"],"text":"u","_key":"2b07ed1f94f61"},{"_type":"span","marks":[],"text":"ltimate","_key":"2b07ed1f94f62"}],"level":1},{"style":"normal","_key":"93aa3ec31a77","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"1st skill has a shield and speed up, which can make him more tanky","_key":"e9e3ead09f060"}],"level":1,"_type":"block"},{"_type":"block","style":"normal","_key":"a875b08b7139","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can Pulling enemies using his 2nd Skill","_key":"aaad49eb93400"}],"level":1},{"listItem":"number","markDefs":[],"children":[{"text":"Can continuously using His ultimate when enemies using blink skill","_key":"6c9f2002c7140","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"6b0eddae61e1"},{"style":"normal","_key":"ec0fc2747925","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has low cooldown skill in late game","_key":"22b8a955e2640"}],"level":1,"_type":"block"}],"heroScaling":"late","patchNote":null,"notes":"Phoveus is a very powerful fighter hero with great crowd control, shield, burst, and mobility abilities. In addition to its damage spread among adjacent adversaries, his initial talent, which grants Phoveus a shield, greatly contributes to his survival.","heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"marks":["strong"],"text":"fighter's","_key":"37148e386c822","_type":"span"},{"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_key":"37148e386c825","_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. "},{"text":"Fighter","_key":"37148e386c826","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"markDefs":[],"children":[{"marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360","_type":"span"}],"_type":"block","style":"normal","_key":"99d883661d3a"}]}],"id":"6ad2874b-62df-4708-97ee-61aa5b21b329","name":"Phoveus","heroSkills":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a00efa0143ec17c70650345cffb38c11.png","name":"Demonic Intuition","description":"Phoveus' weapon, (Astaros), holds mysterious powers and is exceptionally sensitive to fast-moving prey. When an enemy hero uses Blink or Charge skills within 8 yards of Astaros, it reduces all of Phoveus' skill cooldowns or charge times by 1s.","_key":"8lZbP4uK51zhM4aL2KZQDv","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0},{"description":"Phoveus smashes the ground and unleashes (Astaros Dread), dealing 250( +100% Total Magic Power) (Magic Damage) to the target.\nUpon hitting an enemy hero, Phoveus receives a 0( +60% Total Magic Power) ( +6% Total HP) Shield as well as a 25% Movement Speed boost for 3s.\nIf an enemy hero, creep or Phoveus himself touches Astaros Dread, it will spread and deal extra damage (successive damage dealt to the same enemy decays to 25%).\nThis skill gains 1 charge every 8.5s, up to 3 charges, and deals 160% damage to minions.","_key":"8lZbP4uK51zhM4aL2KZQFL","levels":"[[\"Skill Cost\",\"40\",\"44\",\"48\",\"52\",\"56\",\"60\"],[\"Base Damage\",\"250\",\"300\",\"350\",\"400\",\"450\",\"500\"],[\"Base Shield\",\"0 \",\"110 \",\"220 \",\"330 \",\"440 \",\"550 \"],[\"Recharging Time\",\"8.5\",\"8.0\",\"7.5\",\"7.0\",\"6.5\",\"6.0\"]]","cd":2500,"effect_info":["32:AoE:c77955","52:Shield:59a86f"],"mana":40,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/90e3395c8be92b708d7dfe7a549aa8b3.png","name":"Malefic Terror"},{"name":"Astaros Eye","description":"Phoveus summons forth (Astaros Eye) in a targeted area that deals 100( +20% Total Magic Power) damage.\nAfter 1s, (Astaros Eye) starts shrinking and pulling all enemies on it into its center, dealing 250( +70% Total Magic Power) (Magic Damage).","_key":"8lZbP4uK51zhM4aL2KZQGl","levels":"[[\"Cooldown\",\"13.5\",\"13.5\",\"13.5\",\"13.5\",\"13.5\",\"13.5\"],[\"Skill Cost\",\"100\",\"105\",\"110\",\"115\",\"120\",\"125\"],[\"First Damage\",\"100\",\"120\",\"140\",\"160\",\"180\",\"200\"],[\"Pulling Damage\",\"250\",\"300\",\"350\",\"400\",\"450\",\"500\"]]","cd":13500,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4be9dff0161a01be78f478b3c11df0a0.png"},{"levels":"[[\"Cooldown\",\"50.0\",\"45.0\",\"40.0\"],[\"Skill Cost\",\"70\",\"85\",\"100\"],[\"Base Damage\",\"600\",\"760\",\"920\"],[\"Base Shield\",\"160 \",\"260 \",\"360 \"]]","cd":50,"effect_info":["81:Blink:a269c6","31:Burst:c77955"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/49f9a84cabde15bdf83be78fe6781328.png","name":"Demonic Force","description":"(Astaros) keeps a watchful gaze over an area of 8 yards around Phoveus. If it sees an enemy hero using blink or charge skills, it will be activated and cast a Mark upon them for 3s. During this time, Phoveus can rapidly blink to their location to deliver a fierce blow, dealing 600( +180% Total Magic Power) (Magic Damage) to the target and its vicinity and gaining a 160( +50% Total Magic Power) ( +5% Total HP) Shield.\nOnce Phoveus activates this effect, this skill can be cast repeatedly at the cost of Mana for up to 12s before entering cooldown, as long as the required conditions are met.","_key":"8lZbP4uK51zhM4aL2KZQJb"}],"banner":{"_type":"image","asset":{"_ref":"image-fb93df5f3a1828c6d5df46786e7725dfe52d4e3c-500x281-jpg","_type":"reference"}},"pickRate":0.15,"midPower":8,"banRate":0.24,"heroSpecialties":[{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal","_key":"ff0e17159f54"},{"_type":"block","style":"normal","_key":"7214ee81148a","markDefs":[],"children":[{"_key":"b5239b17daef0","_type":"span","marks":[],"text":"\n"}]}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_key":"612e4f110e202","_type":"span","marks":["strong"],"text":"Control"},{"_key":"612e4f110e203","_type":"span","marks":[],"text":" becomes "},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block","style":"normal","_key":"a576647f698f"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e"}]},{"name":"Mixed Damage","slug":{"current":"/heroes/specialties/mixed-damage","_type":"slug"},"description":[{"_key":"2b7f513f8ead","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Mixed Damage","_key":"8ef00ddc9c220"},{"marks":[],"text":" is a specialty assigned to heroes that skills benefits from both Physical Attack and Magic Power, they can also deal both Physical Damage and Magic Damage that allows them to have a more diverse and strategic gameplay on which they can adapt during a match and combo certain emblems or equipment that normally wouldn't be possible.","_key":"8ef00ddc9c221","_type":"span"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"0002213f1fe80"}],"_type":"block","style":"normal","_key":"08c0ac3db383"}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2","_type":"span"},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}],"_type":"block","style":"normal","_key":"be1fa477110a"},{"children":[{"text":"\n","_key":"f49de7a31f290","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"3b7b25bfae31","markDefs":[]}]},{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001","_type":"span","marks":[]},{"_key":"b77c9b6c8f006","_type":"span","marks":["strong"],"text":"Initiator"},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}],"_type":"block","style":"normal","_key":"63c3d226b1a6"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b3c762ff76940"}],"_type":"block","style":"normal","_key":"812b65134029"}]}],"heroGrade":48.542500000000004,"heroLearningCurve":"hard","slug":{"current":"phoveus/best-builds-guide","_type":"slug"},"youtubeGuides":null,"skillCombo":[{"_key":"92ad7b02bc64","_type":"combo","description":"Full Skill Combo","skillCombo":["2","3","1","3","1"]}],"heroSkillsEnhanced":[],"cons":[{"style":"normal","_key":"a53ffd0365c4","listItem":"number","markDefs":[],"children":[{"_key":"1e3efda30b350","_type":"span","marks":[],"text":"Bit Difficult to use"}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"381c6489faee","listItem":"number","markDefs":[],"children":[{"text":"Ultimate is not active permanent and required to activate after cast a mark","_key":"835dd518f6a30","_type":"span","marks":[]}]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Ultimate cannot immune Suppression effect","_key":"b0267eb6c5310"}],"level":1,"_type":"block","style":"normal","_key":"a5c0d7ea9b50"},{"_type":"block","style":"normal","_key":"39f717fc3f5d","listItem":"number","markDefs":[],"children":[{"_key":"2b6a78e0db700","_type":"span","marks":[],"text":"Ultimate can be blocked blink by Minsitthar’s ultimate"}],"level":1},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Slow at clearing minions although his 1st skill deals 1.5x damage to them","_key":"ec09aa1e30880"}],"level":1,"_type":"block","style":"normal","_key":"ef5018fb06dd"},{"markDefs":[],"children":[{"marks":[],"text":"Being useless if enemies have low mobility hero or no dash skills","_key":"6724314b404e0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"864e1c37cb50","listItem":"number"}],"image":{"_type":"image","asset":{"_ref":"image-b043be0347343d10da633a438f19235e47d11164-100x100-webp","_type":"reference"}},"winRate":53.78,"earlyPower":5,"latePower":8}}