{"hero1":{"heroScaling":"late","winRate":45.75,"banRate":0.08,"notes":"Beatrix has a high burst potential, good mobility, and the ability to escape with her second skill, but she lacks any control or CC abilities, making players with CC aggravating to Beatrix.","heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971","_type":"span","marks":[]},{"text":"Reap","_key":"5371898323974","_type":"span","marks":["strong"]},{"_key":"5371898323975","_type":"span","marks":[],"text":" is an advanced specialty of "},{"marks":["strong"],"text":"Poke","_key":"5371898323976","_type":"span"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal","_key":"2005480ed226"},{"_key":"fc2fde9091ad","markDefs":[],"children":[{"text":"\n","_key":"a90f6ec950730","_type":"span","marks":[]}],"_type":"block","style":"normal"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_key":"f87e0cc751e01","_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments."}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227"}]},{"name":"Burst","slug":{"_type":"slug","current":"/heroes/specialties/burst"},"description":[{"markDefs":[],"children":[{"_key":"36f1476b24d40","_type":"span","marks":["strong"],"text":"Burst"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"_key":"f50e0000ac620","_type":"span","marks":[],"text":"\n"}]}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"style":"normal","_key":"fb3f305d4f23","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block","style":"normal","_key":"59eaf9409ea1"}]}],"skillCombo":null,"pros":[{"level":1,"_type":"block","style":"normal","_key":"87f1e2f3dce7","listItem":"number","markDefs":[],"children":[{"_key":"6298fdf9fd150","_type":"span","marks":[],"text":"No Mana or Energy system."}]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Versatility in Items Builds.","_key":"9bfb80970d610"}],"level":1,"_type":"block","style":"normal","_key":"12885e1e2b11"},{"style":"normal","_key":"d45a4828f3f3","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High burst damage.","_key":"f169daa8f7fe0"}],"level":1,"_type":"block"},{"style":"normal","_key":"5abba7bc39c6","listItem":"number","markDefs":[],"children":[{"_key":"92e5780b8e790","_type":"span","marks":[],"text":"High carry potential."}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Versatility in play styles.","_key":"83b7c7d022020"}],"level":1,"_type":"block","style":"normal","_key":"88b496180146"},{"style":"normal","_key":"646dc231ccb1","listItem":"number","markDefs":[],"children":[{"text":"Has a Blink skill for mobility.","_key":"c21f1cf813a90","_type":"span","marks":[]}],"level":1,"_type":"block"},{"_key":"ac3b7b276923","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Decent team-fighting capability.","_key":"755ef2aa9d9a0"}],"level":1,"_type":"block","style":"normal"}],"heroLearningCurve":"hard","pickRate":0.82,"id":"40ce3bc0-be7a-422f-bed6-4c70ed628832","slug":{"_type":"slug","current":"beatrix/best-builds-guide"},"heroGrade":51.6625,"heroSkills":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6e5829da4c6017b05421538066cab526.png","name":"Mechanical Genius","description":"Her extraordinary talent in the field of mechanics allowed Beatrix to produce 4 weapon(s) of truly awe-inspiring firepower.\n(Nibiru) Basic Attack - Rapid Fire: Let loose a volley of 4 shots, each one dealing ( +50% Total Physical Attack)-( +68% Total Physical Attack) (Physical Damage) (deals 75% damage to creeps).\nBeatrix cannot Crit, and converts every 1% Critical Chance gained into 1 Physical Attack.","_key":"8lZbP4uK51zhM4aL2KZQjr","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3d639fd673f54c1e2061d04d80455cfd.png","name":"Mechanical Genius","description":"Her extraordinary talent in the field of mechanics allowed Beatrix to produce 4 weapon(s) of truly awe-inspiring firepower.\n(Wesker) Basic Attack - Proximity Advantage: Fire 5 shots at the target, each one dealing ( +125% Total Physical Attack)-( +195% Total Physical Attack) (Physical Damage) (damage dealt to targets hit multiple times decays to 40%. Deals 75% damage to creeps).\nBeatrix cannot Crit, and converts every 1% Critical Chance gained into 1 Physical Attack.","_key":"8lZbP4uK51zhM4aL2KZQlH","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0},{"description":"Her extraordinary talent in the field of mechanics allowed Beatrix to produce 4 weapon(s) of truly awe-inspiring firepower.\n(Bennett) Basic Attack - Area Bombing: Choose a location to bombard, dealing ( +180% Total Physical Attack)-( +320% Total Physical Attack) (Physical Damage) to all enemies in that area and slowing them by 30% for 0.5s (deals 75% damage to creeps).\nBeatrix cannot Crit, and converts every 1% Critical Chance gained into 1 Physical Attack.","_key":"8lZbP4uK51zhM4aL2KZQmh","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fc76cdef0ac7633e878753314dc5321b.png","name":"Mechanical Genius"},{"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e091025d6bb6ed1ed8e62b7697d7974f.png","name":"Mechanical Genius","description":"Her extraordinary talent in the field of mechanics allowed Beatrix to produce 4 weapon(s) of truly awe-inspiring firepower.\n@{E1058003|1|10510|(Renner) Basic Attack - Longshot: Fire a powerful shot in the enemy's current direction, dealing ( +350% Total Physical Attack)-( +525% Total Physical Attack) (Physical Damage) to the first target hit (this shot can be dodged, or blocked by others. Deals 75% damage to creeps).}@@{E1058013|0|10520|(Bennett) Basic Attack - Area Bombing: Choose a location to bombard, dealing ( +180% Total Physical Attack)-( +320% Total Physical Attack) (Physical Damage) to all enemies in that area and slowing them by 30% for 0.5s. Deals 75% damage to creeps.}@@{E1058023|0|10530|(Wesker) Basic Attack - Proximity Advantage: Fire 5 shots at the target, each one dealing ( +125% Total Physical Attack)-( +195% Total Physical Attack) (Physical Damage) (damage dealt to targets hit multiple times decays down to <%Num10> and deals <%Num11> damage to creeps).}@@{E1058033|0|10540|(Nibiru) Basic Attack - Rapid Fire: Let loose a volley of shots at the target, each one dealing (Physical Damage) (deals <%Num14> damage to creeps).}@\nBeatrix cannot Crit, and converts every <%Num15> Critical Chance gained into Physical Attack.","_key":"8lZbP4uK51zhM4aL2KZQo7","levels":"null","cd":0},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/17536571dd4645d358d4f35f9459b4a7.png","name":"Masterful Gunner","description":"(Passive): Beatrix can carry 2 weapons at once, and increase her (Physical Attack) by 5.\n(Active): Beatrix takes 0.6s to swap her primary weapon with the secondary she has slung over her back, gaining an all-new way to attack and Ultimate.","_key":"8lZbP4uK51zhM4aL2KZQpX","levels":"[[\"Cooldown\",\"12.0\",\"11.0\",\"10.0\",\"9.0\",\"8.0\",\"7.0\"],[\"Physical Attack\",\"5\",\"10\",\"15\",\"20\",\"25\",\"30\"]]","cd":12000,"effect_info":["72:Morph:617fc6","62:BUFF:4f9cb8"]},{"_key":"8lZbP4uK51zhM4aL2KZQqx","levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"]]","cd":8000,"effect_info":["81:Blink:a269c6","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/394e6c6f696464d4a56e2acbed996d67.png","name":"Tactical Reposition","description":"Beatrix rolls forward while fully reloading her current weapon."},{"description":"Beatrix wields (Renner) calmly upon the battlefield, aiming at the enemy. When releasing the skill, she deals 700( +280% Total Physical Attack) (Physical Damage) to the first enemy hit.\nThis skill gets 50% Physical Lifesteal, but is not affected by Spell Vamp.\nBeatrix can aim for up to 20s.","_key":"8lZbP4uK51zhM4aL2KZQsN","levels":"[[\"Cooldown\",\"0.0\",\"0.0\",\"0.0\"],[\"Base Damage\",\"700\",\"950\",\"1200\"]]","cd":0,"effect_info":["31:Burst:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/1cda920801af5a7e596225a6a0f2d109.png","name":"Renner's Apathy"},{"levels":"null","cd":0,"effect_info":["72:Morph:617fc6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f764e9d01682898b3937ef14e277e35b.png","name":"Need Backup","description":"Having escaped battle for 3s, Beatrix can call for her butler Morgan to provide her with a backup weapons crate.\nBeatrix must then choose two from the crate to serve as her primary and secondary weapons.\nHer weapon selection is interrupted if she commits any action or is controlled during this period.","_key":"8lZbP4uK51zhM4aL2KZQtn"},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/56f2d5251d1192931cd99c4b508570a1.png","name":"Bennett's Rage","description":"Beatrix focuses her rage, and has (Bennett) rain down a bombardment in a set area 5 time(s). Each bombardment slows the target by 30% and deals 580( +225% Total Physical Attack) (Physical Damage) to enemies hit (this damage decaying to 20% when hitting the same target multiple times), lasting 1s.\nThis skill gets 25% Physical Lifesteal, but is not affected by Spell Vamp.","_key":"8lZbP4uK51zhM4aL2KZQvD","levels":"[[\"Cooldown\",\"40.0\",\"35.0\",\"30.0\"],[\"Base Damage\",\"580\",\"780\",\"980\"]]","cd":40000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"]},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6f5f9248db3514383d3911a25eae8afb.png","name":"Wesker's Elation","description":"Beatrix raises (Wesker) and fires off ultra bullets that deal 295( +110% Total Physical Attack) (Physical Damage) each time they hit an enemy (the damage of successive hits on the same enemy decays by 25%, but falls no lower than 25% base damage).\nThis skill gets 50% Physical Lifesteal, but is not affected by Spell Vamp.","_key":"8lZbP4uK51zhM4aL2KZQwd","levels":"[[\"Cooldown\",\"32.0\",\"28.0\",\"24.0\"],[\"Base Damage\",\"295\",\"370\",\"445\"]]","cd":32000,"effect_info":["31:Burst:c77955","32:AoE:c77955"],"mana":0},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5946d074e324a0c4de26bc0acf9864ba.png","name":"Nibiru's Passion","description":"Beatrix squeezes the trigger to greet oncoming enemies with a 6-shot volley from (Nibiru), inflicting 200( +60% Total Physical Attack) (Physical Damage) to each hit.\nThis skill gets 25% Physical Lifesteal, but is not affected by Spell Vamp.","_key":"8lZbP4uK51zhM4aL2KZQy3","levels":"[[\"Cooldown\",\"40.0\",\"35.0\",\"30.0\"],[\"Base Damage\",\"200\",\"260\",\"320\"]]","cd":40000,"effect_info":["32:AoE:c77955"]}],"heroSkillsEnhanced":null,"cons":[{"_key":"89655b7a4b76","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Vulnerable to ambushes.","_key":"c605304c20bb0"}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"text":"Vulnerable to CC effects.","_key":"0b1d065b3ace0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"3da20397c98d","listItem":"bullet"},{"_key":"b3dfdfb65f41","listItem":"bullet","markDefs":[],"children":[{"marks":[],"text":"Vulnerable to Burst damage.","_key":"255d373684c80","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"children":[{"marks":[],"text":"Items dependent, requiring sufficient gold acquisition.","_key":"4ec6f8fb628e0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"5c0c6c6cbec1","listItem":"bullet","markDefs":[]},{"_type":"block","style":"normal","_key":"c6d9d1b676a9","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Doesn’t benefit from Critical Items’ passive due to inability to Critical.","_key":"c8d16644a33b0"}],"level":1}],"banner":{"_type":"image","asset":{"_ref":"image-5082b9ac0aed135860ddae7d97d0ea660290e7c8-500x281-jpg","_type":"reference"}},"earlyPower":7,"name":"Beatrix","_updatedAt":"2024-02-16T06:01:16Z","youtubeGuides":{"_type":"youtubeGuide","gallery":[{"tags":["#mlbbguide","#mlbb","#mobilelegends","#mlbreakdown"],"uploadDate":"Sep 13, 2022","banner":{"_type":"image","asset":{"_ref":"image-ff211cc2de40edee40c44607aff1984641c3f9e2-1420x778-png","_type":"reference"}},"description":"[COMPLETE] MLBB beatrix Hero Breakdown - Mobile Legends\n\nThis guide is for mobile legends players and analyst. \nMLBB Tutorials, Guides and Tips. Be Updated. Be Legendary.\n\n#mlbbguide #mlbbtips #mlbbrotation #MLBBtutorials #MLBB #Gameplay #mlbblatest #patch #mlbbpatch1.6.94 #meruemgg #mltips #mlguides #mltutorials #beatrix #beatrixml #beatrixguide #mlguide","_key":"7120925306b3","title":"[COMPLETE] Beatrix Hero Breakdown ","url":"https://www.youtube.com/watch?v=VLQkEHLMKlY&feature=youtu.be"},{"description":"Watch to full video.\n\nMobile Legends Full Video Gameplay","_key":"1ba1bb5a3f36","title":"Beatrix Core using Jungle Emblem","url":"https://www.youtube.com/watch?v=R9pyJOFWaAs&list=PL7JGB11iALWgXY7myh5ccEcjh5po29ZeN&index=6&t=388s&ab_channel=Meruem","tags":["Core","RAW"],"uploadDate":"Aug 15, 2022","banner":{"_type":"image","asset":{"_ref":"image-f86d2daadd2261a98f50fc4158280910eb2e8755-1354x717-png","_type":"reference"}}},{"banner":{"_type":"image","asset":{"_type":"reference","_ref":"image-d3e1f92cc0a5d84857f0e217169ad7e20949a91d-1280x720-png"}},"description":"Beatrix ML - Season 25 Rise of Necrokeep - Mobile Legends: Bang Bang\n\n#mlbbguide #mlbbtips #mlbbrotation #MLBBtutorials #MLBB #Gameplay #mlbblatest #patch #mlbbpatch1.6.94 #meruemgg #mltips #mlguides #mltutorials #beatrix #mobilelegends #gameplay","_key":"7b42808ef279","title":"73.30% Pick Rate - Beatrix Gameplay 🔥🔫 Mobile Legends Season 25 #mlbb #beatrix","url":"https://www.youtube.com/watch?v=IleQO0OVhd0&ab_channel=Meruem","tags":["Gameplay"],"uploadDate":"Aug 13, 2022"}]},"latePower":9,"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"ADJUSTED","description":null}]},"image":{"_type":"image","asset":{"_ref":"image-1cddfb19e800a084b543ac0fbb40fd65975aab7f-100x100-webp","_type":"reference"}},"midPower":8,"heroRoles":[{"name":"Marksman","image":{"asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_key":"337382e694cc1","_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game."}],"_type":"block","style":"normal","_key":"a2554f33e526","markDefs":[]}]}]},"hero2":{"skillCombo":[{"skillCombo":["1","2","3"],"_key":"3829dd034f4d","_type":"combo","description":"Attack Mode Skill Combo"}],"latePower":9,"heroRoles":[{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/support"},"description":[{"markDefs":[],"children":[{"marks":[],"text":"The ","_key":"be152cef50410","_type":"span"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50411"},{"_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50413"},{"_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414"}],"_type":"block","style":"normal","_key":"257cff73120e"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0"}],"_type":"block","style":"normal","_key":"577b2f8cd646"}]},{"name":"Mage","image":{"_type":"image","asset":{"_type":"reference","_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp"}},"slug":{"_type":"slug","current":"/heroes/roles/mage"},"description":[{"_type":"block","style":"normal","_key":"52610d6fa03d","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}]}]}],"id":"4fc1cf47-29d2-4695-8bed-85493d6de0f3","youtubeGuides":null,"slug":{"current":"faramis/best-builds-guide","_type":"slug"},"heroSkillsEnhanced":[],"cons":[{"markDefs":[],"children":[{"_key":"b33ac4732b190","_type":"span","marks":[],"text":"Faramis needs to the right timing to use the ultimate."}],"level":1,"_type":"block","style":"normal","_key":"7d8af262eb52","listItem":"number"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Faramis is prone to high damaging heroes whenever he is alone.","_key":"aea06edf8c8f0"}],"level":1,"_type":"block","style":"normal","_key":"a266b8d973cc","listItem":"number"}],"heroScaling":"normal","heroSpecialties":[{"name":"Guard","slug":{"_type":"slug","current":"/heroes/specialties/guard"},"description":[{"_type":"block","style":"normal","_key":"d3a7128e1ad5","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Guard","_key":"3b0383d169320"},{"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321","_type":"span","marks":[]}]},{"_type":"block","style":"normal","_key":"94017999a1e3","markDefs":[],"children":[{"_key":"9518aeee33c90","_type":"span","marks":[],"text":"\n"}]}]},{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"text":"Initiator","_key":"b77c9b6c8f006","_type":"span","marks":["strong"]},{"_key":"b77c9b6c8f007","_type":"span","marks":[],"text":" instead."}],"_type":"block","style":"normal","_key":"63c3d226b1a6","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b3c762ff76940"}],"_type":"block","style":"normal","_key":"812b65134029"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"children":[{"marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720","_type":"span"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[]},{"_key":"cd8019f778e8","markDefs":[],"children":[{"_key":"52f6369aaa730","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block","style":"normal","_key":"fb3f305d4f23"},{"_type":"block","style":"normal","_key":"59eaf9409ea1","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"87bac25f70580","_type":"span"}]}]},{"name":"Support","slug":{"current":"/heroes/specialties/support","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"7914f42690db","markDefs":[],"children":[{"marks":["strong"],"text":"Support","_key":"d405e1d327db0","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to Heroes, who posses skills that interacts with other allied heroes and moreover aid them in ways such as teleporting or transporting allies to designated locations across the map, providing damage resistance or granting advanced vision, to the team .","_key":"d405e1d327db1"}]},{"_type":"block","style":"normal","_key":"67913c753fe5","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"719045d0bc8c0","_type":"span"}]}]}],"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"ADJUSTED","description":null}]},"name":"Faramis","_updatedAt":"2024-02-16T06:00:11Z","heroLearningCurve":"hard","winRate":56.27,"pickRate":0.93,"banRate":8.96,"notes":"As a support hero, Faramis should ideally team up with a fighter and a marksman to increase kill potential. As an initiator and crowd control, Faramis should constantly be roamed to provide a crucial gank.","image":{"_type":"image","asset":{"_ref":"image-b688e9526af3ce2241301d4f12b85eae4ef63776-100x100-webp","_type":"reference"}},"heroGrade":58.20666666666668,"banner":{"_type":"image","asset":{"_ref":"image-cc7ac7d0c6f9e54443929bc9bf04a32102fc9c11-500x300-jpg","_type":"reference"}},"earlyPower":7,"midPower":9,"heroSkills":[{"_key":"8lZbP4uK51zhM4aL2KZZRD","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/32d984e9893282edec7f5092a8499522.png","name":"Vicious Retrieval","description":"Every 4s, Faramis's next skill against enemy heroes and summoned objects generates a soul fragment on the spot. Faramis can absorb the soul fragment to restore 100( +50% Total Magic Power) HP and gain 2 extra Magic Power (up to 40 stacks). Upon death, he consumes the absorbed soul fragments to reduce the respawn timer, each reducing the timer by 3% (up to 90%). Enemies that die around Faramis also have a chance to drop soul fragments."},{"name":"Shadow Stampede","description":"Faramis enters the Shadow state for 3s, gaining 70% extra Movement Speed, 50 extra Physical & Magic Defense, increased soul fragment absorption range, and the ability to move through terrain. Enemy heroes that come into contact with Faramis in this state are dealt 250( +60% Total Magic Power) (Magic Damage) and applied with a (Nether Mark). Each enemy hero hit also reduces this skill's cooldown by 20%. Upon leaving the Shadow state, Faramis pulls all the marked enemy heroes toward him, dealing them 250( +60% Total Magic Power) (Magic Damage).\n(Use Again): Faramis leaves the Shadow state early and pulls marked enemies toward him.","_key":"8lZbP4uK51zhM4aL2KZZSd","levels":"[[\"Skill Cost\",\"70\",\"80\",\"90\",\"100\",\"110\",\"120\"],[\"Extra Defense\",\"50\",\"60\",\"70\",\"80\",\"90\",\"100\"],[\"Base Damage\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"],[\"Extra Damage\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"]]","cd":15000,"effect_info":["62:BUFF:4f9cb8","21:CC:cd5d6d"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/427ada708262342e8d771778eed349e2.png"},{"effect_info":["32:AoE:c77955","31:Burst:c77955"],"mana":75,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/76dbcca4a3c722c3eb203fbb04f09d2c.png","name":"Ghost Bursters","description":"Faramis gathers Nether energy in a fan-shaped area ahead, dealing 330( +144% Total Magic Power) (Magic Damage) to enemies within. The energy will then split and bounce to nearby enemies, dealing 200( +72% Total Magic Power) (Magic Damage) (splits up to 3 times on enemy hero hits and 1 time on non-enemy hero hits).","_key":"8lZbP4uK51zhM4aL2KZZU3","levels":"[[\"Cooldown\",\"6.0\",\"5.8\",\"5.6\",\"5.4\",\"5.2\",\"5.0\"],[\"Skill Cost\",\"75\",\"85\",\"95\",\"105\",\"115\",\"125\"],[\"Base Damage\",\"330\",\"360\",\"390\",\"420\",\"450\",\"480\"],[\"Split Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"]]","cd":6000},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4389122530b18e7c56991ef6e8840eb6.png","name":"Cult Altar","description":"Faramis turns his surroundings into the (Nether Realm) for 6s, gaining increased soul fragment absorption range while granting affected allied heroes, including himself, 400 plus 15( +5% Total Magic Power)% extra HP and 50% extra Movement Speed for 1s. When the extra HP is depleted, the hero will enter a brief Resurrection state, becoming unable to move or attack but immune to damage for 1.3s.","_key":"8lZbP4uK51zhM4aL2KZZVT","levels":"[[\"Cooldown\",\"0.0\",\"0.0\",\"0.0\"],[\"Skill Cost\",\"150\",\"250\",\"350\"],[\"Extra HP\",\"400\",\"550\",\"700\"]]","cd":0,"effect_info":["43:Death Immune:b19d60","62:BUFF:4f9cb8"],"mana":150}],"pros":[{"level":1,"_type":"block","style":"normal","_key":"9966e39571cd","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Faramis, with allies, are good together.","_key":"8730c8add8ca0"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Faramis can easily bring enemies to his allies making for an easy kill.","_key":"8fc8f2ad75630"}],"level":1,"_type":"block","style":"normal","_key":"6460b6e8ad69","listItem":"number"},{"_type":"block","style":"normal","_key":"f86ceb7ee2d3","listItem":"number","markDefs":[],"children":[{"text":"Faramis has high mobility and have CC skill ability.","_key":"a2a657907dda0","_type":"span","marks":[]}],"level":1}]}}