{"hero1":{"banRate":18.59,"name":"Barats","slug":{"current":"barats/best-builds-guide","_type":"slug"},"heroLearningCurve":"hard","earlyPower":8,"latePower":8,"patchNote":null,"cons":[{"children":[{"marks":[],"text":"His Skills are Quite Difficult to Master.","_key":"bba953e865bc0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"93e666c652b0","listItem":"number","markDefs":[]},{"_key":"c713d584c750","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Positioning is Key to Get the Best Out of His Ultimate.","_key":"a93e49403cd80"}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Falls Off Late Game.","_key":"f1fee9abc0580"}],"level":1,"_type":"block","style":"normal","_key":"bfb9e578d106","listItem":"number"}],"heroGrade":58.4975,"heroScaling":"normal","pros":[{"children":[{"_type":"span","marks":[],"text":"Disruptive CC Abilities.","_key":"d9ca48f6f0a60"}],"level":1,"_type":"block","style":"normal","_key":"74b5eaa351b0","listItem":"number","markDefs":[]},{"style":"normal","_key":"ba8b1017c6bf","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Enormous Damage.","_key":"bdf78874254f0"}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very Strong in the Early Game.","_key":"918f240e7b980"}],"level":1,"_type":"block","style":"normal","_key":"7a4c4be17fcd","listItem":"number"}],"image":{"_type":"image","asset":{"_ref":"image-064cd074d4cd6ebbf9c5c3926ade50b4404d2171-100x100-webp","_type":"reference"}},"winRate":54.26,"pickRate":1.14,"notes":"It appears that Barats' abilities are intended to make him a successful laner. Due to his incredible Damage and disruptive Crowd Control, Barats is now one of Mobile Legends' most potent Offlaners/Exp Laners.","_updatedAt":"2024-02-16T06:00:11Z","youtubeGuides":null,"heroSkillsEnhanced":[],"heroRoles":[{"name":"Fighter","image":{"asset":{"_type":"reference","_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp"},"_type":"image"},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"_key":"d16afba6dd92","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_key":"37148e386c821","_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a "},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"marks":["strong"],"text":"Fighter","_key":"37148e386c826","_type":"span"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"99d883661d3a","markDefs":[],"children":[{"_key":"4f14023eaa360","_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game."}]}]},{"name":"Tank","image":{"_type":"image","asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"Tanks","_key":"a9eccdb8c54c0","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2"},{"_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c4"},{"_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6"},{"_type":"span","marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7"},{"_type":"span","marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8"},{"_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10"},{"_type":"span","marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11"}],"_type":"block","style":"normal","_key":"aa6482db478e"},{"_type":"block","style":"normal","_key":"e047869870b0","markDefs":[],"children":[{"marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50","_type":"span"}]},{"_type":"block","style":"normal","_key":"90173b466ced","listItem":"bullet","markDefs":[],"children":[{"_key":"3e0fb9cc29e80","_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor."}],"level":1},{"_type":"block","style":"normal","_key":"d01b5635098a","listItem":"bullet","markDefs":[],"children":[{"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0","_type":"span","marks":[]}],"level":1},{"children":[{"_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0"}],"level":1,"_type":"block","style":"normal","_key":"cbeeb76df0f9","listItem":"bullet","markDefs":[]},{"_type":"block","style":"normal","_key":"3847b816aa9f","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0"}],"level":1},{"_key":"38a585007b46","markDefs":[],"children":[{"_key":"acc0dbe7f8510","_type":"span","marks":[],"text":""}],"_type":"block","style":"h3"}]}],"heroSpecialties":[{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"children":[{"_key":"b77c9b6c8f000","_type":"span","marks":["strong"],"text":"Charge"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"_key":"b77c9b6c8f006","_type":"span","marks":["strong"],"text":"Initiator"},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}],"_type":"block","style":"normal","_key":"63c3d226b1a6","markDefs":[]},{"markDefs":[],"children":[{"text":"\n","_key":"b3c762ff76940","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"812b65134029"}]},{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"a29b3184370f","markDefs":[],"children":[{"_key":"827d501315370","_type":"span","marks":["strong"],"text":"Crowd Control"},{"marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371","_type":"span"}]}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"children":[{"text":"Poke","_key":"9eb578226ef80","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block","style":"normal","_key":"fb3f305d4f23","markDefs":[]},{"style":"normal","_key":"59eaf9409ea1","markDefs":[],"children":[{"_key":"87bac25f70580","_type":"span","marks":[],"text":"\n"}],"_type":"block"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_key":"f87e0cc751e00","_type":"span","marks":["strong"],"text":"Damage"},{"marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227"}]}],"banner":{"_type":"image","asset":{"_ref":"image-fa02a917d9ad1add8918140099fbe17c40eef31e-500x281-jpg","_type":"reference"}},"midPower":8,"id":"064adb3b-79c1-4f3d-985a-64e2d30b7c93","skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["1","2","1","3"],"_key":"4294e81a2740"}],"heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/bf0a2ac66db14a7d60786ab613f45686.png","name":"Big Guy","description":"Detona gains a stack of (Big Guy) for 12s each time it or Barats damages an enemy with their skills (up to 25 stacks). Each stack of (Big Guy) grants Detona increased body size, 1-4 extra Physical & Magic Defense, and 2% extra Resilience.\nAt 16 stacks, Detona's Basic Attacks will be replaced with (Trample), each attack dealing ( +140% Total Physical Attack) ( +4% Total HP) (Physical Damage) to enemies in a circular area and slowing them by 40% for 0.2s.","_key":"8lZbP4uK51zhM4aL2KZSr9","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"]},{"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":40,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0ce74ff6a5ee39d09b3eafef0ccdaad9.png","name":"So-Called Teamwork","description":"Detona spits contaminated oil in the target direction, dealing 60( +7% Total HP) (Physical Damage) to enemies in a cone and slowing them by 30% for 1s. Barats then ignites the oil with a firecracker, dealing 120( +200% Total Physical Attack) (Physical Damage) to enemies in the area.\nThe area of effect of (So-Called Teamwork) increases at 6, 11, 16, and 21 (Big Guy) stacks.","_key":"8lZbP4uK51zhM4aL2KZSsZ","levels":"[[\"Cooldown\",\"7.0\",\"6.6\",\"6.2\",\"5.8\",\"5.4\",\"5.0\"],[\"Skill Cost\",\"40\",\"48\",\"56\",\"64\",\"72\",\"80\"],[\"Oil Damage\",\"60\",\"80\",\"100\",\"120\",\"140\",\"160\"],[\"Detonation Damage\",\"120\",\"160\",\"200\",\"240\",\"280\",\"320\"]]","cd":7000},{"cd":11000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":90,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/d74ac31e49431abd879e04a064880273.png","name":"Missile \"Expert\"","description":"Barats fires two missiles in the target direction that expel fumes upon landing, dealing 200( +125% Total Physical Attack) (Physical Damage) to enemies in a rectangle and pushing them toward him.","_key":"8lZbP4uK51zhM4aL2KZStz","levels":"[[\"Cooldown\",\"11.0\",\"10.4\",\"9.8\",\"9.2\",\"8.6\",\"8.0\"],[\"Skill Cost\",\"90\",\"100\",\"110\",\"120\",\"130\",\"140\"],[\"Base Damage\",\"200\",\"230\",\"260\",\"290\",\"320\",\"350\"]]"},{"cd":50000,"effect_info":["21:CC:cd5d6d","33:Damage:c77955"],"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/732b56fe4693368968c1871d20c4a021.png","name":"Detona's Welcome","description":"Detona locks onto the target enemy hero and devours them after a 1.2s delay, suppressing them for 1s while gaining 3 stacks of (Big Guy). For the duration, Barats recovers up to 20% HP, becomes immune to control effects, but cannot move. Detona then spits the enemy out 3.5 units in the target direction, dealing them 120( +70% Total Physical Attack) ( +1% Total HP) (Physical Damage). If the enemy hits an enemy hero or a wall, they and nearby enemies will take an extra 150( +80% Total Physical Attack) ( +1% Total HP) (Physical Damage) and be stunned for 1s.\n(Passive): Detona gains 5 stacks of (Big Guy) upon respawn.","_key":"8lZbP4uK51zhM4aL2KZSvP","levels":"[[\"Cooldown\",\"50.0\",\"45.0\",\"40.0\"],[\"Skill Cost\",\"150\",\"180\",\"210\"],[\"Extra Stacks\",\"3\",\"4\",\"5\"],[\"Base Damage\",\"120 \",\"160 \",\"200 \"],[\"Extra Damage\",\"150 \",\"200 \",\"250 \"],[\"Respawn Stacks\",\"5\",\"10\",\"15\"]]"}]},"hero2":{"patchNote":null,"skillCombo":[{"_type":"combo","description":"Flicker SS - Charge Mode Skill Combo","skillCombo":["3","1","2"],"_key":"58acf6a0af35"}],"heroSkillsEnhanced":[],"image":{"_type":"image","asset":{"_ref":"image-4814fe09f1bd79501605790dcc10466538fd24c0-177x250-webp","_type":"reference"}},"heroScaling":"normal","heroSpecialties":[{"name":"Regen","slug":{"current":"/heroes/specialties/regen","_type":"slug"},"description":[{"style":"normal","_key":"ffc24fed41bf","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Regen","_key":"ca432316d9730"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing.\n\nRegen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves.","_key":"ca432316d9731"}],"_type":"block"}]},{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"_key":"d3a7128e1ad5","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Guard","_key":"3b0383d169320"},{"_key":"3b0383d169321","_type":"span","marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies."}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"9518aeee33c90"}],"_type":"block","style":"normal","_key":"94017999a1e3"}]},{"name":"Support","slug":{"_type":"slug","current":"/heroes/specialties/support"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Support","_key":"d405e1d327db0"},{"_type":"span","marks":[],"text":" is a specialty assigned to Heroes, who posses skills that interacts with other allied heroes and moreover aid them in ways such as teleporting or transporting allies to designated locations across the map, providing damage resistance or granting advanced vision, to the team .","_key":"d405e1d327db1"}],"_type":"block","style":"normal","_key":"7914f42690db"},{"_key":"67913c753fe5","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"719045d0bc8c0"}],"_type":"block","style":"normal"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_key":"26da89c9c29a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}]}]}],"_updatedAt":"2024-02-16T06:00:58Z","cons":[{"style":"normal","_key":"761e50258721","markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"958ce9b72d070"}],"_type":"block"}],"midPower":6,"latePower":6,"heroRoles":[{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"The ","_key":"be152cef50410"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50411"},{"_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50413"},{"_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414"}],"_type":"block","style":"normal","_key":"257cff73120e"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0"}],"_type":"block","style":"normal","_key":"577b2f8cd646"}]}],"slug":{"current":"rafaela/best-builds-guide","_type":"slug"},"winRate":50.47,"pickRate":0.27,"notes":"When it comes to truly supporting her comrades in battle, Rafaela is one of the few and finest. She has a wide range of abilities. She can continuously damage foes, heal teammates, and grant speed buffs and debuffs all at once.","banner":{"_type":"image","asset":{"_ref":"image-61fde60964709d6f10dc7474c183d59bc13542ed-500x281-jpg","_type":"reference"}},"heroGrade":41.060833333333335,"heroLearningCurve":"easy","id":"31e980f0-791c-48d3-803a-8e4673646575","name":"Rafaela","youtubeGuides":{"_type":"youtubeGuide","gallery":[{"url":"https://www.youtube.com/watch?v=8AQAJlq2Fwc&ab_channel=Meruem","tags":["BUILD","MECHANICS"],"uploadDate":"Aug 19, 2022","banner":{"_type":"image","asset":{"_ref":"image-cf5e24db53853bce127fecb59375a1866b760656-1280x720-png","_type":"reference"}},"description":"RAFAELA SKILL MECHANICS & BUILD GUIDE - MLBB FOR BEGINNERS - Mobile Legends – Season 25\n\nThis guide is for mobile legends beginners. \nIn this video, I'm going to share a Rafaela's skills mechanics and build guide for the latest patch (1.6.94). \nMLBB Tutorials, Guides and Tips. Be Updated. Be Legendary.\n\nLing Best Build\nhttps://mlbbhero.com/rafaela-build\n\nMLBB HERO GUIDES \nWebsite: https://mlbbhero.com\n\n#mlbbguide #mlbbtips #mlbbrotation #MLBBtutorials #MLBB #Gameplay #mlbblatest #patch #mlbbpatch1.6.94 #meruemgg #mltips #mlguides #mltutorials #mlbbrafaela #mlrafaela #rafaela","_key":"eb4eb9064469","title":"RAFAELA SKILL MECHANICS & BUILD GUIDE - MLBB FOR BEGINNERS - Mobile Legends – Season 25"}]},"heroSkills":[{"levels":"null","cd":0,"effect_info":["31:Burst:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/d31cd3b4cfac274932ac9ba37d3e74f8.png","name":"Deity Penalization","description":"When Rafaela is killed, she turns into a beam of (Holy Light) and launches herself at her killer after a 2s delay. This attack deals (True Damage) equal to 20% of the target's Max HP upon hit and can be blocked by other enemy heroes, dealing damage to them instead. This effect won't be triggered if the killer is a non-hero enemy or if they're too far away.","_key":"MOq3S9KGKCGwKvUCoAQYyA"},{"levels":"[[\"Skill Cost\",\"70\",\"85\",\"100\",\"115\",\"130\",\"145\"],[\"Base Damage\",\"225\",\"280\",\"335\",\"390\",\"445\",\"500\"]]","cd":4000,"effect_info":["32:AOE:c77955","22:Slowed:cd5d6d"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/50d4de53d218be554607f9ab8f5c45ac.png","name":"Light of Retribution","description":"Rafaela strikes the three nearest enemies with (Light of Retribution), dealing them 225( +120% Total Magic Power) (Magic Damage), briefly revealing their positions, and slowing them by 40% for 1.5s. Enemies hit by (Light of Retribution) again within 5s will take 20% extra damage (this effect stacks up to 3 times).","_key":"MOq3S9KGKCGwKvUCoAQYzm"},{"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/2eb22acaa248513f322e16e5359049c7.png","name":"Holy Healing","description":"Rafaela calls upon (Holy Light), restoring 100( +25% Total Magic Power) HP to nearby allied heroes, plus an additional 150( +25% Total Magic Power) HP to herself and the most injured allied hero in range, and increasing Movement Speed by 50% for 1.5s.","_key":"MOq3S9KGKCGwKvUCoAQZ1O","levels":"[[\"Coldown\",\"10.5\",\"10.1\",\"9.7\",\"9.3\",\"8.9\",\"8.5\"],[\"Skill Cost\",\"100\",\"110\",\"120\",\"130\",\"140\",\"150\"],[\"Basic Healing\",\"100\",\"110\",\"120\",\"130\",\"140\",\"150\"],[\"Secondary Heal\",\"150\",\"180\",\"210\",\"240\",\"270\",\"300\"]]","cd":10500,"effect_info":["51:Heal:59a86f","61:Speed Up:4f9cb8"]},{"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/76eacd7246b60231b0d889c216f0a345.png","name":"Holy Baptism","description":"Rafaela unleashes the true power of (Holy Light) in the target direction, dealing 460( +120% Total Magic Power) (Magic Damage) to enemies in a line and stunning them for 1.5s.","_key":"MOq3S9KGKCGwKvUCoAQZ30","levels":"[[\"Cooldown\",\"42.0\",\"38.0\",\"34.0\"],[\"Skill Cost\",\"150\",\"175\",\"200\"],[\"Base Damage\",\"460\",\"560\",\"660\"]]","cd":42000,"effect_info":["21:CC:cd5d6d","32:AOE:c77955"]}],"pros":[{"children":[{"_key":"9aded7baf0460","_type":"span","marks":[],"text":""}],"_type":"block","style":"normal","_key":"ffc13f17cceb","markDefs":[]}],"banRate":0.17,"earlyPower":5}}