{"hero1":{"heroSpecialties":[{"name":"Push","slug":{"current":"/heroes/specialties/push","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"Push","_key":"741623fafe390","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can clear minion waves and destroy turrets so quickly.","_key":"741623fafe391"}],"_type":"block","style":"normal","_key":"4ba79b19e9e6"},{"style":"normal","_key":"d23791aa9f32","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"77796c34f6ab0"}],"_type":"block"}]},{"name":"Burst","slug":{"_type":"slug","current":"/heroes/specialties/burst"},"description":[{"children":[{"text":"Burst","_key":"36f1476b24d40","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[]}]},{"name":"Mixed Damage","slug":{"_type":"slug","current":"/heroes/specialties/mixed-damage"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Mixed Damage","_key":"8ef00ddc9c220","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that skills benefits from both Physical Attack and Magic Power, they can also deal both Physical Damage and Magic Damage that allows them to have a more diverse and strategic gameplay on which they can adapt during a match and combo certain emblems or equipment that normally wouldn't be possible.","_key":"8ef00ddc9c221"}],"_type":"block","style":"normal","_key":"2b7f513f8ead"},{"_type":"block","style":"normal","_key":"08c0ac3db383","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"0002213f1fe80"}]}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block","style":"normal","_key":"fb3f305d4f23"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block","style":"normal","_key":"59eaf9409ea1"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span"}]},{"style":"normal","_key":"798055139227","markDefs":[],"children":[{"text":"\n","_key":"196027775e560","_type":"span","marks":[]}],"_type":"block"}]}],"youtubeGuides":null,"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-d9a295f9b66a6ab4f047adf256231e13de8285fd-177x250-webp"}},"pickRate":0.31,"earlyPower":6,"midPower":8,"id":"6731a76d-232d-4fcb-bd66-9863ff6071d2","_updatedAt":"2024-02-16T06:00:57Z","heroGrade":49.346666666666664,"winRate":50.27,"banRate":0.14,"notes":"Bane excels in teamfights due to his powerful Ultimate, which can push turrets in addition to other targets. So it's a good idea to aid in the teamfight and stick close to your group. Bane can still burst down flimsy heroes with his entire skill combo even with a full damage build.","heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"_key":"d16afba6dd92","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_key":"37148e386c822","_type":"span","marks":["strong"],"text":"fighter's"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"marks":["strong"],"text":"Fighter","_key":"37148e386c826","_type":"span"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal"},{"_key":"99d883661d3a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal"}]},{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"style":"normal","_key":"52610d6fa03d","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. 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","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"text":" is an advanced specialty of ","_key":"5371898323975","_type":"span","marks":[]},{"_key":"5371898323976","_type":"span","marks":["strong"],"text":"Poke"},{"text":".","_key":"5371898323977","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"2005480ed226"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal","_key":"fc2fde9091ad","markDefs":[]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721","_type":"span"}],"_type":"block","style":"normal","_key":"26da89c9c29a"},{"children":[{"_key":"52f6369aaa730","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[]}]}],"_updatedAt":"2024-02-16T06:01:07Z","heroSkills":[{"levels":"null","cd":0,"effect_info":["52:Shield:59a86f","21:CC:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/c34caaac9f46d07fce46bc868e740b75.png","name":"Yin Yang Gathering ","description":"Upon retrieving the (Seimei Umbrella), Kagura gains a 280( +50% Total Magic Power) shield, stuns nearby enemies for 0.5s, and slows them by 60% for 1s. Cooldown: 4.5s.","_key":"tRzYaguU9TSX2YU6Hj7mZz"},{"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/1a0c14f832be12bbd7c4fbc8d772efcc.png","name":"Seimei Umbrella Open ","description":"Kagura sends the (Seimei Umbrella) to the target location, dealing 315( +105% Total Magic Power) (Magic Damage) to enemies in its path and slowing them by 60% for 0.5s. The Umbrella will automatically return to Kagura when she's too far away.","_key":"tRzYaguU9TSX2YU6Hj7mdN","levels":"[[\"Cooldown\",\"5.0\",\"4.7\",\"4.4\",\"4.1\",\"3.8\",\"3.5\"],[\"Base Damage\",\"315\",\"370\",\"425\",\"480\",\"535\",\"590\"]]","cd":5000,"effect_info":["33:Damage:c77955","22:Slow:cd5d6d"]},{"effect_info":["64:Remove CC:4f9cb8","81:Blink:a269c6"],"mana":55,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5df5273dd1d62f300e9c74f80f1e2345.png","name":"Rasho Umbrella Flee","description":"Kagura removes all control effects on her and dashes in the target direction, while leaving (Seimei Umbrella) behind.","_key":"tRzYaguU9TSX2YU6Hj7mgl","levels":"[[\"Cooldown\",\"12.0\",\"11.5\",\"11.0\",\"10.5\",\"10.0\",\"9.5\"],[\"Skill Cost\",\"55\",\"60\",\"65\",\"70\",\"75\",\"80\"]]","cd":12000},{"levels":"[[\"Cooldown\",\"43.0\",\"38.0\",\"33.0\"],[\"Base Damage\",\"330\",\"400\",\"470\"]]","cd":43000,"effect_info":["21:CC:cd5d6d","31:Burst:c77955"],"mana":85,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/00a3cf28b2aa631d8ec275510f4e9fc1.png","name":"Yin Yang Overturn","description":"Kagura invokes the power of the (Seimei Umbrella), dealing 330( +105% Total Magic Power) (Magic Damage) to nearby enemies, knocking them back, and slowing them by 60% for 0.5s.","_key":"tRzYaguU9TSX2YU6Hj7mk9"}],"banner":{"_type":"image","asset":{"_ref":"image-ae9923d60262b3ef58def0213673b290fe69a188-500x281-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-668a1876f0793f2f28eb518ed000f3da47e4e0ab-177x250-webp","_type":"reference"}},"heroLearningCurve":"insane","pickRate":0.49,"banRate":0.07,"heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"52610d6fa03d"}]}],"name":"Kagura","slug":{"current":"kagura/best-builds-guide","_type":"slug"},"youtubeGuides":{"_type":"youtubeGuide","gallery":[{"title":"[RAW] Kagura Rotation and Gameplay - MLBB HERO Season 24","url":"https://www.youtube.com/watch?v=XH9bEo3FEMk&feature=youtu.be","uploadDate":"Jul 30, 2022","banner":{"_type":"image","asset":{"_ref":"image-cf891880eb9d7aa7c5a7a8747a0fdc4edfda8416-1280x720-png","_type":"reference"}},"description":"In this raw, unedited gameplay video, I'm going to share Position 4 Hero Kagura Rotation, Gameplay, and Skills Combo for the latest patch (1.6.94). \nMLBB Tutorials, Guides, and Tips. Be Updated. 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