{"hero1":{"pickRate":0.31,"banRate":0.14,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_key":"37148e386c825","_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. "},{"text":"Fighter","_key":"37148e386c826","_type":"span","marks":["strong"]},{"marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827","_type":"span"}],"_type":"block","style":"normal","_key":"d16afba6dd92","markDefs":[]},{"markDefs":[],"children":[{"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"99d883661d3a"}]},{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}],"_type":"block","style":"normal","_key":"52610d6fa03d"}]}],"heroSpecialties":[{"name":"Push","slug":{"current":"/heroes/specialties/push","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"4ba79b19e9e6","markDefs":[],"children":[{"text":"Push","_key":"741623fafe390","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can clear minion waves and destroy turrets so quickly.","_key":"741623fafe391"}]},{"_key":"d23791aa9f32","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"77796c34f6ab0"}],"_type":"block","style":"normal"}]},{"name":"Burst","slug":{"_type":"slug","current":"/heroes/specialties/burst"},"description":[{"children":[{"marks":["strong"],"text":"Burst","_key":"36f1476b24d40","_type":"span"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[]}]},{"name":"Mixed Damage","slug":{"current":"/heroes/specialties/mixed-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Mixed Damage","_key":"8ef00ddc9c220"},{"text":" is a specialty assigned to heroes that skills benefits from both Physical Attack and Magic Power, they can also deal both Physical Damage and Magic Damage that allows them to have a more diverse and strategic gameplay on which they can adapt during a match and combo certain emblems or equipment that normally wouldn't be possible.","_key":"8ef00ddc9c221","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"2b7f513f8ead"},{"markDefs":[],"children":[{"text":"\n","_key":"0002213f1fe80","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"08c0ac3db383"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"_key":"fb3f305d4f23","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"59eaf9409ea1","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}]}]},{"name":"Damage","slug":{"_type":"slug","current":"/heroes/specialties/damage"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227","markDefs":[]}]}],"slug":{"current":"bane/best-builds-guide","_type":"slug"},"skillCombo":[{"_key":"02c7fa1247d4","_type":"combo","description":"Attack Mode: Full Skill Combo (Tip: Use Attack Per Skill to Maximize Passive)","skillCombo":["2","1","2","3"]}],"image":{"_type":"image","asset":{"_ref":"image-d9a295f9b66a6ab4f047adf256231e13de8285fd-177x250-webp","_type":"reference"}},"winRate":50.27,"patchNote":null,"midPower":8,"latePower":8,"notes":"Bane excels in teamfights due to his powerful Ultimate, which can push turrets in addition to other targets. So it's a good idea to aid in the teamfight and stick close to your group. Bane can still burst down flimsy heroes with his entire skill combo even with a full damage build.","_updatedAt":"2024-02-16T06:00:57Z","heroSkills":[{"effect_info":["31:Burst:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/90b53cec1c3e991bf3b594351b668c80.png","name":"Shark Bite","description":"Bane infuses his weapon with a stack of (Tidal Energy) each time he uses a skill (up to 2 stacks). Each of his subsequent Basic Attacks consumes a stack to deal (Physical Damage) equal to ( +100% Total Physical Attack) plus 3.5(+0.3*Hero Level)% of the target's Max HP to nearby enemies.","_key":"t4KNznwwOQT44odcjEulNi","levels":"null","cd":0},{"name":"Crab Claw Cannon","description":"Bane fires his Crab Claw Cannon in the target direction, dealing 150( +160% Total Physical Attack) (Physical Damage) to the first enemy hit and then 150% damage to a random enemy behind them (prioritizes enemy heroes). Enemies hit are slowed by 10( +10% Total Magic Power)% for 1s.\nEvery 100 (Physical Attack) Bane possesses reduces this skill's cooldown by an additional 8%.","_key":"t4KNznwwOQT44odcjEulVm","levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"],[\"Target Damage\",\"150\",\"190\",\"230\",\"270\",\"310\",\"350\"],[\"Extra Damage\",\"150%\",\"160%\",\"170%\",\"180%\",\"190%\",\"200%\"]]","cd":8000,"effect_info":["33:Damage:c77955"],"mana":40,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b48acafcc72b49cbcc01d7f8aeb51f45.png"},{"description":"Bane chugs his ale, recovering 200( +150% Total Magic Power) plus 5( +1% Total Magic Power)% of his lost HP and gaining 50% extra Movement Speed that decays over 2.5s.\n(Use Again): Bane spits venom in the target direction, dealing 250( +180% Total Magic Power) (Magic Damage) (scales up to 150% with charging time) to enemies in a fan-shaped area.\nEvery 100 (Magic Power) Bane possesses additionally reduces this skill's cooldown by 7%.","_key":"t4KNznwwOQT44odcjEuldq","levels":"[[\"Cooldown\",\"7.5\",\"6.9\",\"6.3\",\"5.7\",\"5.1\",\"4.5\"],[\"Skill Cost\",\"60\",\"70\",\"80\",\"90\",\"100\",\"110\"],[\"Venom damage\",\"250\",\"290\",\"330\",\"370\",\"410\",\"450\"],[\"Hp Regen\",\"5%\",\"6%\",\"7%\",\"8%\",\"9%\",\"10%\"]]","cd":7500,"effect_info":["51:Heal:59a86f","32:AOE:c77955"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/54a8650f48c47fdfda2219244a6dd023.png","name":"Ale"},{"_key":"t4KNznwwOQT44odcjEullu","levels":"[[\"Cooldown\",\"40.0\",\"35.0\",\"30.0\"],[\"Skill Cost\",\"120\",\"140\",\"160\"],[\"Base Damage\",\"600\",\"800\",\"1000\"]]","cd":40000,"effect_info":["31:Burst:c77955","21:CC:cd5d6d"],"mana":120,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/60b4287c7c3d7261f9d8996bc55a22c3.png","name":"Deadly Catch","description":"Bane summons a school of sharks to charge in the target direction, dealing 600( +100% Total Physical Attack) (+170% Total Magic Power) (Magic Damage) to enemies hit, knocking them airborne for 0.8s, and slowing them by 65% (decays over 3s).\nThis skill deals 40% damage to turrets."}],"cons":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak in early game.","_key":"4bf4b845d76f0"}],"level":1,"_type":"block","style":"normal","_key":"e7842c3b4355"},{"children":[{"_type":"span","marks":[],"text":"Lack of blink skills.","_key":"98a1f951e6ee0"}],"level":1,"_type":"block","style":"normal","_key":"9def055d90ad","listItem":"number","markDefs":[]},{"style":"normal","_key":"826eaa53ab6a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"His skill can easily avoided.","_key":"e3a4065a94a50"}],"level":1,"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"High mana usage.","_key":"d9e15a95851b0"}],"level":1,"_type":"block","style":"normal","_key":"23671a31800e","listItem":"number","markDefs":[]}],"earlyPower":6,"pros":[{"_type":"block","style":"normal","_key":"3917611d738e","listItem":"number","markDefs":[],"children":[{"_key":"5685adc88f410","_type":"span","marks":[],"text":"Can use Magic or Physical Build."}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"3a224ba27f11","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Passive can enhance his basic attack.","_key":"459135e98b800","_type":"span"}]},{"children":[{"_type":"span","marks":[],"text":"His Ultimate can attack turrets.","_key":"d2391a7e3fab0"}],"level":1,"_type":"block","style":"normal","_key":"c29d2e763d53","listItem":"number","markDefs":[]},{"_key":"62a7cd4a0999","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Overpowered in late game.","_key":"a6bef45556dc0"}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"d2073cea4ba3","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"With Physical Build, his 1st skill and passive have high damage.","_key":"708f05387d230"}],"level":1},{"listItem":"number","markDefs":[],"children":[{"text":"With Magic Build, his 2nd skill and Ultimate have high damage.","_key":"f6c280a6a5510","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"a92d0e6e60ad"}],"heroLearningCurve":"medium","banner":{"_type":"image","asset":{"_ref":"image-e9066986dc0ffc02327b184579100995ed600841-500x281-jpg","_type":"reference"}},"heroGrade":49.346666666666664,"heroScaling":"late","id":"6731a76d-232d-4fcb-bd66-9863ff6071d2","name":"Bane","youtubeGuides":null,"heroSkillsEnhanced":[]},"hero2":{"heroSkillsEnhanced":[],"banner":{"_type":"image","asset":{"_ref":"image-0d8d294294f40a3083fa0d8941e04d240432ddb5-500x281-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-c0b32030749656569a0b49fd94000d1bc7806d48-100x100-webp"}},"heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"style":"normal","_key":"a2554f33e526","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block"}]}],"_updatedAt":"2024-02-16T06:00:22Z","pros":[{"level":1,"_type":"block","style":"normal","_key":"1882a5c303de","listItem":"number","markDefs":[],"children":[{"_key":"c2bcc40dc13e0","_type":"span","marks":[],"text":"The attack range is far enough."}]},{"children":[{"_type":"span","marks":[],"text":"Strong in the early game thanks to the high damage in the early game.","_key":"5b5ae972fe650"}],"level":1,"_type":"block","style":"normal","_key":"5a7ab782b8ff","listItem":"number","markDefs":[]},{"listItem":"number","markDefs":[],"children":[{"text":"Easy to be mastered by ordinary people at once.","_key":"5a59791a991d0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"4cc8e3d46895"},{"style":"normal","_key":"cf2a6f45c5b0","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"The movement is very agile because it can attack while walking.","_key":"e8e3097f01cb0"}],"level":1,"_type":"block"},{"children":[{"text":"Superior one-on-one situations.","_key":"5aec220756120","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"dedfc0fc169e","listItem":"number","markDefs":[]}],"cons":[{"children":[{"text":"Difficult to Do Farming.","_key":"1c6a29553d610","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"d9b759020f79","listItem":"number","markDefs":[]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very Dependent On Stack.","_key":"1a9c702d8db30"}],"level":1,"_type":"block","style":"normal","_key":"aa15b39db398"},{"_type":"block","style":"normal","_key":"903020482103","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Pretty Slow Attack Speed.","_key":"7cfaf2091f820"}],"level":1},{"listItem":"number","markDefs":[],"children":[{"text":"Weak When Late Game.","_key":"0dd1e9dc77ac0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"0d9bbdd220a3"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak Against Opponent Crowd Control Attacks.","_key":"336909ac70360"}],"level":1,"_type":"block","style":"normal","_key":"6842859c7ddd","listItem":"number"}],"winRate":51.28,"midPower":7,"latePower":7,"notes":"Brody is a skilled shooter, but he needs a lot more practice. Brody has made numerous appearances in different MLBB esports settings. His disadvantage is that his basic strikes are slow, but he makes up for it by dealing twice as much damage in a single autoattack as other marksmen do.","patchNote":null,"id":"1b50f0e9-abed-4ae6-963a-5d2c8d0be4ba","name":"Brody","youtubeGuides":null,"heroSkills":[{"levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a794e5067db56b1dae168f11101da8ae.png","name":"Abyss Corrosion","description":"With his Basic Attacks resonated with the Abyss Power within his body, Brody is able to move while winding up his Basic Attacks (which will be interrupted when casting skills), at the cost of having longer Basic Attack Animation and lower Attack Speed Bonus. Each Basic Attack deals ( +140% Total Physical Attack) ( (+35*Hero Level)) (Physical Damage) (of which the damage scaling with level cannot be critical), increases Movement Speed by 30% (which will decay rapidly in 1.2s), and inflicts 1 stack of (Abyss Mark) on the enemy, capped at 4 stacks.\nEach stack of (Abyss Mark) increases Brody's damage against the target by 5% and his Movement Speed by 5%.","_key":"ocx9AHs9lR2j8Tc8nqBgzF"},{"description":"Brody launches a shock wave in the designated direction, dealing 150( +170% Total Physical Attack) (Physical Damage), slowing the enemies by 30% for 1.2s, and applying 1 stack of (Abyss Mark).\nAs the shock wave travels, for each enemy it hits, it deals an extra 10% damage, inflicts extra 5% slow effect, and applies an additional stack of (Abyss Mark), capped at 130% damage, 45% slow effect, and 4 stacks. This skill deals only 80% damage to minions.","_key":"ocx9AHs9lR2j8Tc8nqBh7f","levels":"[[\"Cooldown\",\"4.0\",\"4.0\",\"4.0\",\"4.0\",\"4.0\",\"4.0\"],[\"Skill Cost\",\"40\",\"50\",\"60\",\"70\",\"80\",\"90\"],[\"Base Damage\",\"150\",\"230\",\"310\",\"390\",\"470\",\"550\"],[\"Minion Damage Ratio\",\"80%\",\"80%\",\"90%\",\"90%\",\"100%\",\"100%\"]]","cd":4000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":40,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3862f5df9d52762e3bded2c5ea85b001.png","name":"Abyss Impact"},{"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"],"mana":75,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a6d45df1563baa2435d77cb5831c330e.png","name":"Corrosive Strike","description":"Brody dashes to an enemy, dealing 200( +70% Total Physical Attack) (Phyisical Damage) to the target, stunning the target for 0.8s, and inflicting 1 stack of (Abyss Mark) on the target.\nUpon hitting the target, he is able to move one more time in the movement direction, gaining 45% Movement Speed that will decay rapidly in 1.2s.","_key":"ocx9AHs9lR2j8Tc8nqBhG5","levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"],[\"Skill Cost\",\"75\",\"80\",\"85\",\"90\",\"95\",\"100\"],[\"Base Damage\",\"200\",\"230\",\"260\",\"290\",\"320\",\"350\"]]","cd":8000},{"effect_info":["31:Burst:c77955","32:AoE:c77955"],"mana":120,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e19c7246e7754cb850b746021a34ea77.png","name":"Torn-Apart Memory","description":"Brody locks on all the targets within 8 yard(s), dealing 340( +180% Extra Physical Attack) (Physical Damage) to them. If the target has an (Abyss Mark), all (Abyss Marks) will be reset, dealing (Physical Damage) equal to 136( +72% Extra Physical Attack) plus 4% of the target's lost HP for each stack the target has.","_key":"ocx9AHs9lR2j8Tc8nqBhOV","levels":"[[\"Cooldown\",\"24.0\",\"21.0\",\"18.0\"],[\"Skill Cost\",\"120\",\"160\",\"200\"],[\"First Damage\",\"340\",\"460\",\"580\"],[\"Damage per Stack\",\"136\",\"184\",\"232\"],[\"Multiplier Lost\",\"4%\",\"5%\",\"6%\"]]","cd":24000}],"heroLearningCurve":"medium","earlyPower":6,"heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Burst","_key":"36f1476b24d40","_type":"span"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"f50e0000ac620","_type":"span"}],"_type":"block"}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"marks":["strong"],"text":"Reap","_key":"5371898323974","_type":"span"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_key":"5371898323977","_type":"span","marks":[],"text":"."}],"_type":"block"},{"style":"normal","_key":"fc2fde9091ad","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal"},{"_key":"798055139227","markDefs":[],"children":[{"_key":"196027775e560","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal"}]}],"slug":{"current":"brody/best-builds-guide","_type":"slug"},"skillCombo":[{"skillCombo":["2","1","3"],"_key":"36d414d4f256","_type":"combo","description":"Attack Mode Skill Combo"}],"heroGrade":47.11333333333333,"heroScaling":"late","pickRate":2.16,"banRate":1.68}}