{"hero1":{"heroSkillsEnhanced":[],"cons":[{"listItem":"number","markDefs":[],"children":[{"text":"Initiator type.","_key":"6af9d3e317840","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"2c1a370e63f9"},{"listItem":"number","markDefs":[],"children":[{"text":"Squishy in early game.","_key":"602c0a83d0f30","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"70174c08e7ca"},{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Slow Mobility.","_key":"bf1c18392fa30","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"00da069a4bf4"}],"banner":{"_type":"image","asset":{"_ref":"image-98d4ea44310184b4d3deb5382b799f2774a1ebc9-500x281-png","_type":"reference"}},"heroGrade":47.47666666666666,"heroScaling":"normal","winRate":42.97,"heroRoles":[{"name":"Fighter","image":{"asset":{"_type":"reference","_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp"},"_type":"image"},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"children":[{"_key":"37148e386c820","_type":"span","marks":["strong"],"text":"Fighters"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"text":"fighter's","_key":"37148e386c822","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"text":"fighter","_key":"37148e386c824","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_key":"37148e386c827","_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin."}],"_type":"block","style":"normal","_key":"d16afba6dd92","markDefs":[]},{"_type":"block","style":"normal","_key":"99d883661d3a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}]}]}],"name":"Balmond","_updatedAt":"2023-10-08T02:30:44Z","skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["1","2","3"],"_key":"9fca450e5557"}],"heroSkills":[{"effect_info":["51:Heal:59a86f"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/1dfd12008b9d5e9b895633ce34286b9a.png","name":"Bloodthirst","description":"Balmond recovers 5% Max HP after killing a Minion or Creep, and 20% Max HP after killing a hero.","_key":"t4KNznwwOQT44odcixkk8y","levels":"null","cd":0},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/37db94a7294c7d16137ca10ec1726e0a.png","name":"Soul Lock","description":"Balmond charges in the target direction for a set distance or until he hits an enemy hero, dealing 150( +60% Total Physical Attack) (Physical Damage) to enemies along the way. The enemy hero hit will be knocked back slightly and slowed by 60% for 2s.","_key":"t4KNznwwOQT44odcixkkH2","levels":"[[\"Cooldown\",\"8.0\",\"7.4\",\"6.8\",\"6.2\",\"5.6\",\"5.0\"],[\"Base Damage\",\"150\",\"175\",\"200\",\"225\",\"250\",\"275\"]]","cd":8000,"effect_info":["81:Blink:a269c6","22:Slowed:cd5d6d"],"mana":0},{"levels":"[[\"Base Damage\",\"50\",\"80\",\"110\",\"140\",\"170\",\"200\"]]","cd":6000,"effect_info":["32:AOE:c77955","62:Buff:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/100d8c946bf41696361032bb4e9a66ad.png","name":"Cyclone Sweep","description":"Balmond spins with his axe for 3s, continuously dealing 50( +50% Total Physical Attack) (Physical Damage) to nearby enemies. Enemies hit multiple times will take increased damage (25% extra damage per extra hit, up to 100%). The part of damage affected by Physical Attack can critically strike.","_key":"t4KNznwwOQT44odcixkkP6"},{"cd":28000,"effect_info":["31:Burst:c77955","22:Slowed:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3d43fb4b36fe100565ee664d3845aaa5.png","name":"Lethal Counter","description":"After a short delay, Balmond smashes his axe in the target direction, dealing 150( +70% Total Physical Attack) plus 30% of the target's lost HP as (True Damage) to enemies in a fan-shaped area. This skill deals up to 1000 damage to non-hero enemies.","_key":"t4KNznwwOQT44odcixkkXA","levels":"[[\"Cooldown\",\"28.0 \",\"23.0\",\"18.0\"],[\"Extra Damage\",\"30%\",\"37.5%\",\"45%\"],[\"Non-Hero Unit Damage Cap\",\"1000\",\"1500\",\"2000\"]]"}],"pickRate":0.23,"earlyPower":8,"latePower":6,"slug":{"current":"balmond/best-builds-guide","_type":"slug"},"pros":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"AoE damage.","_key":"894009af6b0e0"}],"level":1,"_type":"block","style":"normal","_key":"a8de5f9a171b","listItem":"number"},{"_key":"af7be264b515","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Critical procs well with your 2nd skill.","_key":"54ae02d809950"}],"level":1,"_type":"block","style":"normal"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good Crowd Control.","_key":"bce4255955500"}],"level":1,"_type":"block","style":"normal","_key":"ab04a708223b"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Regenerates HP for every minion and hero slain.","_key":"ef880b1314650"}],"level":1,"_type":"block","style":"normal","_key":"42fca7ca3edd"}],"image":{"_type":"image","asset":{"_ref":"image-2ae586164f7c9f42fb9441bff32b503687240583-240x390-webp","_type":"reference"}},"heroSpecialties":[{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block"},{"_type":"block","style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}]}]},{"name":"Regen","slug":{"current":"/heroes/specialties/regen","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Regen","_key":"ca432316d9730"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing.\n\nRegen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves.","_key":"ca432316d9731"}],"_type":"block","style":"normal","_key":"ffc24fed41bf"}]},{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"_key":"03e39922010a1","_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them."}],"_type":"block","style":"normal","_key":"ff0e17159f54"},{"style":"normal","_key":"7214ee81148a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block"}]}],"patchNote":null,"id":"0ba5f2c6-1669-4696-a144-441c8f44c5b4","youtubeGuides":{"_type":"youtubeGuide","gallery":[{"_key":"d84bd6ef8099","title":"BALMOND FULL GAME HIGHLIGHTS - Mobile Legends #mlbb #mobilelegends","url":"https://www.youtube.com/watch?v=hC2tJDsdcIw&feature=youtu.be&ab_channel=Meruem","tags":["HIGHLIGHTS"],"uploadDate":"Aug 18, 2022","banner":{"_type":"image","asset":{"_ref":"image-18908b99d04d528b9d316b7d3a65cb7e0ecb5c2b-1280x720-png","_type":"reference"}},"description":"Highlights, Guides and Tips. Be Updated. Be Legendary.\n\nBalmond is effective againts Sun & Natalia.\n\nBalmond Best Build\nhttps://mlbbhero.com/balmond-build\n\nMLBB HERO GUIDES \nWebsite: https://mlbbhero.com\n\n#mlbbguide #mlbbtips #mlbbrotation #MLBBtutorials #MLBB #Gameplay #mlbblatest #patch #mlbbpatch1.6.94 #meruemgg #mltips #mlguides #mltutorials #mlbbhbalmond #mlbalmond #mlhighlights #balmondhighlights"},{"tags":["GUIDE"],"uploadDate":"Jul 29, 2022","banner":{"_type":"image","asset":{"_ref":"image-8fa1b70d4558f9ab07f1dc13c3a63c73d0d99d08-480x360-png","_type":"reference"}},"description":"This guide is for mobile legends beginners. \nIn this video, I'm going to share a Balmond's skills mechanics and build guide for the latest patch (1.6.94). \nMLBB Tutorials, Guides and Tips. Be Updated. Be Legendary.\n\nBalmond Best Build\nhttps://mlbbhero.com/heroes/mlbb-guid...\n\nMLBB HERO GUIDES \nWebsite: https://mlbbhero.com\n\n#mlbbguide #mlbbtips #mlbbrotation #MLBBtutorials #MLBB #Gameplay #mlbblatest #patch #mlbbpatch1.6.94 #meruemgg #mltips #mlguides #mltutorials\nSide Step #mlbb #mobilelegends #shorts - https://youtu.be/ingp1Hu-GLM\n2 Views - Aug 17, 2022 \n\nThank You For Subscribing!","_key":"61e822cd2e38","title":"BALMOND SKILL MECHANICS & BUILD GUIDE - Mobile Legends FOR BEGINNERS - MLBB HERO","url":"https://www.youtube.com/watch?v=Q51WVe8KeS4&list=PL7JGB11iALWhRPktlVrBuZnA0Eb5pxrIo&index=2&t=26s&ab_channel=Meruem"}]},"heroLearningCurve":"easy","banRate":0.04,"midPower":8,"notes":"Balmond is effective for lane control with his AoE ability and for pursuing mages and marksmen early in the game. Balmond can also be utilized as a roamer to help push lanes or kill minions, or to jungle (we advise using a hunter's knife). Use Balmond to kill turtles, push lanes, and break up team fights mid-game."},"hero2":{"youtubeGuides":null,"cons":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Struggles at the early game.","_key":"95c9509075950"}],"level":1,"_type":"block","style":"normal","_key":"2fa1ee5eaf86"},{"children":[{"_type":"span","marks":[],"text":"Lacks mobility skills.","_key":"24ba1d730c280"}],"level":1,"_type":"block","style":"normal","_key":"3ad84a0dcfa6","listItem":"number","markDefs":[]}],"heroLearningCurve":"easy","banRate":0.14,"earlyPower":5,"midPower":7,"_updatedAt":"2024-02-16T06:00:58Z","slug":{"current":"xavier/best-builds-guide","_type":"slug"},"heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/mage"},"description":[{"_key":"52610d6fa03d","markDefs":[],"children":[{"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720","_type":"span","marks":[]}],"_type":"block","style":"normal"}]}],"winRate":50.28,"pickRate":1.01,"patchNote":null,"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["2","1","3"],"_key":"e14f441d6961"}],"banner":{"_type":"image","asset":{"_ref":"image-8f0b343a4710d4a2300d0061302d750336c43cf8-1920x1080-png","_type":"reference"}},"pros":[{"level":1,"_type":"block","style":"normal","_key":"f0560535cde6","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High burst/cc (depending on what you skill up).","_key":"d052a09a64c10"}]},{"style":"normal","_key":"3ab77eb76b47","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good poke/harass.","_key":"710acb6c92830"}],"level":1,"_type":"block"}],"image":{"_type":"image","asset":{"_ref":"image-bcf31ce983c28d3de0939fe4f60ebf3afb62c948-100x100-webp","_type":"reference"}},"latePower":8,"notes":"The fact that Xavier's ultimate skill is essentially a map-wide sniping skill makes it a really good one. His Skill 2 also offers a lot of CC by slowing and immobilizing enemies when used in conjunction with another Skill. He is unquestionably going to be a meta-mage hero.","name":"Xavier","heroSkillsEnhanced":[],"heroGrade":46.19083333333333,"heroScaling":"late","heroSpecialties":[{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118","markDefs":[]},{"_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal"}]},{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"d3a7128e1ad5","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Guard","_key":"3b0383d169320"},{"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321","_type":"span","marks":[]}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"9518aeee33c90"}],"_type":"block","style":"normal","_key":"94017999a1e3"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_key":"32d15db1b8721","_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal."}],"_type":"block","style":"normal","_key":"26da89c9c29a"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal","_key":"cd8019f778e8"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block","style":"normal","_key":"fb3f305d4f23"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block","style":"normal","_key":"59eaf9409ea1"}]},{"name":"Support","slug":{"current":"/heroes/specialties/support","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"d405e1d327db0","_type":"span","marks":["strong"],"text":"Support"},{"_type":"span","marks":[],"text":" is a specialty assigned to Heroes, who posses skills that interacts with other allied heroes and moreover aid them in ways such as teleporting or transporting allies to designated locations across the map, providing damage resistance or granting advanced vision, to the team .","_key":"d405e1d327db1"}],"_type":"block","style":"normal","_key":"7914f42690db"},{"children":[{"_key":"719045d0bc8c0","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"67913c753fe5","markDefs":[]}]}],"id":"1f663054-a4ab-4ec0-9d5e-f3527006c471","heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/c0d4616fe42dd34b1b576644c6534159.png","name":"Transcendence","description":"Xavier enhances his subsequent skills each time his skill hits an enemy hero. (Stage I:) Skill damage increased to 110%. (Stage II:) Skill damage increased to 115%, width greatly increased. (Stage III:) Skill damage increased to 120%, cooldown reduced by 4s (12s for the Ultimate). When at (Stage III), Xavier enters the (Transcendence) state on his next skill cast.\n(Transcendence:) Xavier's skills are all enhanced to the maximum for 5s (the duration is extended by 1s each time Xavier's skill hits an enemy).","_key":"8lZbP4uK51zhM4aL2KZMbf","levels":"null","cd":0,"effect_info":["21:CC:cd5d6d","33:Damage:c77955"]},{"_key":"8lZbP4uK51zhM4aL2KZMd5","levels":"[[\"Skill Cost\",\"75\",\"90\",\"105\",\"120\",\"135\",\"150\"],[\"Base Damage\",\"315\",\"360\",\"405\",\"450\",\"495\",\"540\"]]","cd":6500,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":75,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/cf02249479d24327ce1a725fda3e7c60.png","name":"Infinite Extension","description":"Xavier fires a Mystic Bullet that deals 315( +130% Total Magic Power) (Magic Damage) to enemies it passes through.\nThe Bullet's flying distance increases each time it hits an enemy or the (Mystic Barrier) (up to 5 times)."},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0cee45b3c1997aa2dba8f2e406784381.png","name":"Mystic Field","description":"Xavier conjures a (Mystic Barrier) that lasts 5s. Enemies that come into contact with the Barrier will take 110( +55% Total Magic Power) (Magic Damage) and be slowed by 50%, while allies will gain 50% extra Movement Speed that decays over 1.2s.\nWhen hit by Xavier's other skills, the Barrier will expand into a forbidden field for 3s, dealing 220( +108% Total Magic Power) (Magic Damage) to enemies within and immobilizing them for 1.5s.","_key":"8lZbP4uK51zhM4aL2KZMeV","levels":"[[\"Cooldown\",\"13.0\",\"12.6\",\"12.2\",\"11.8\",\"11.4\",\"11.0\"],[\"Skill Cost\",\"100\",\"110\",\"120\",\"130\",\"140\",\"150\"],[\"Base Damage\",\"110\",\"130\",\"150\",\"170\",\"190\",\"210\"],[\"Extra Damage\",\"220\",\"260\",\"300\",\"340\",\"380\",\"420\"]]","cd":13000,"effect_info":["32:AoE:c77955"],"mana":100},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/aa22894e946db582e05f39e5e525da8c.png","name":"Dawning Light","description":"Xavier unleashes a beam of Mystic magic in the target direction, dealing 750( +162% Total Magic Power) (Magic Damage) to all enemies in a line on the map.\nHe also directly enters the (Transcendence) state and resets the state's duration.","_key":"8lZbP4uK51zhM4aL2KZMfv","levels":"[[\"Cooldown\",\"44.0\",\"40.0\",\"36.0\"],[\"Skill Cost\",\"150\",\"200\",\"250\"],[\"Base Damage\",\"750\",\"950\",\"1150\"]]","cd":44000,"effect_info":["31:Burst:c77955","62:BUFF:4f9cb8"],"mana":150}]}}