{"hero1":{"latePower":6,"heroSpecialties":[{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118","markDefs":[]},{"style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block"}]},{"name":"Regen","slug":{"current":"/heroes/specialties/regen","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Regen","_key":"ca432316d9730"},{"marks":[],"text":" is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing.\n\nRegen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves.","_key":"ca432316d9731","_type":"span"}],"_type":"block","style":"normal","_key":"ffc24fed41bf"}]},{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"style":"normal","_key":"ff0e17159f54","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal","_key":"7214ee81148a","markDefs":[]}]}],"patchNote":null,"youtubeGuides":{"_type":"youtubeGuide","gallery":[{"banner":{"_type":"image","asset":{"_ref":"image-18908b99d04d528b9d316b7d3a65cb7e0ecb5c2b-1280x720-png","_type":"reference"}},"description":"Highlights, Guides and Tips. Be Updated. Be Legendary.\n\nBalmond is effective againts Sun & Natalia.\n\nBalmond Best Build\nhttps://mlbbhero.com/balmond-build\n\nMLBB HERO GUIDES \nWebsite: https://mlbbhero.com\n\n#mlbbguide #mlbbtips #mlbbrotation #MLBBtutorials #MLBB #Gameplay #mlbblatest #patch #mlbbpatch1.6.94 #meruemgg #mltips #mlguides #mltutorials #mlbbhbalmond #mlbalmond #mlhighlights #balmondhighlights","_key":"d84bd6ef8099","title":"BALMOND FULL GAME HIGHLIGHTS - Mobile Legends #mlbb #mobilelegends","url":"https://www.youtube.com/watch?v=hC2tJDsdcIw&feature=youtu.be&ab_channel=Meruem","tags":["HIGHLIGHTS"],"uploadDate":"Aug 18, 2022"},{"uploadDate":"Jul 29, 2022","banner":{"_type":"image","asset":{"_ref":"image-8fa1b70d4558f9ab07f1dc13c3a63c73d0d99d08-480x360-png","_type":"reference"}},"description":"This guide is for mobile legends beginners. \nIn this video, I'm going to share a Balmond's skills mechanics and build guide for the latest patch (1.6.94). \nMLBB Tutorials, Guides and Tips. Be Updated. Be Legendary.\n\nBalmond Best Build\nhttps://mlbbhero.com/heroes/mlbb-guid...\n\nMLBB HERO GUIDES \nWebsite: https://mlbbhero.com\n\n#mlbbguide #mlbbtips #mlbbrotation #MLBBtutorials #MLBB #Gameplay #mlbblatest #patch #mlbbpatch1.6.94 #meruemgg #mltips #mlguides #mltutorials\nSide Step #mlbb #mobilelegends #shorts - https://youtu.be/ingp1Hu-GLM\n2 Views - Aug 17, 2022 \n\nThank You For Subscribing!","_key":"61e822cd2e38","title":"BALMOND SKILL MECHANICS & BUILD GUIDE - Mobile Legends FOR BEGINNERS - MLBB HERO","url":"https://www.youtube.com/watch?v=Q51WVe8KeS4&list=PL7JGB11iALWhRPktlVrBuZnA0Eb5pxrIo&index=2&t=26s&ab_channel=Meruem","tags":["GUIDE"]}]},"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["1","2","3"],"_key":"9fca450e5557"}],"image":{"_type":"image","asset":{"_ref":"image-2ae586164f7c9f42fb9441bff32b503687240583-240x390-webp","_type":"reference"}},"heroLearningCurve":"easy","pickRate":0.23,"earlyPower":8,"slug":{"current":"balmond/best-builds-guide","_type":"slug"},"heroSkills":[{"effect_info":["51:Heal:59a86f"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/1dfd12008b9d5e9b895633ce34286b9a.png","name":"Bloodthirst","description":"Balmond recovers 5% Max HP after killing a Minion or Creep, and 20% Max HP after killing a hero.","_key":"t4KNznwwOQT44odcixkk8y","levels":"null","cd":0},{"cd":8000,"effect_info":["81:Blink:a269c6","22:Slowed:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/37db94a7294c7d16137ca10ec1726e0a.png","name":"Soul Lock","description":"Balmond charges in the target direction for a set distance or until he hits an enemy hero, dealing 150( +60% Total Physical Attack) (Physical Damage) to enemies along the way. The enemy hero hit will be knocked back slightly and slowed by 60% for 2s.","_key":"t4KNznwwOQT44odcixkkH2","levels":"[[\"Cooldown\",\"8.0\",\"7.4\",\"6.8\",\"6.2\",\"5.6\",\"5.0\"],[\"Base Damage\",\"150\",\"175\",\"200\",\"225\",\"250\",\"275\"]]"},{"effect_info":["32:AOE:c77955","62:Buff:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/100d8c946bf41696361032bb4e9a66ad.png","name":"Cyclone Sweep","description":"Balmond spins with his axe for 3s, continuously dealing 50( +50% Total Physical Attack) (Physical Damage) to nearby enemies. Enemies hit multiple times will take increased damage (25% extra damage per extra hit, up to 100%). 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While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821","_type":"span"},{"text":"fighter's","_key":"37148e386c822","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"text":"fighter","_key":"37148e386c824","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827","_type":"span","marks":[]}]},{"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal","_key":"99d883661d3a","markDefs":[]}]}],"cons":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Initiator type.","_key":"6af9d3e317840"}],"level":1,"_type":"block","style":"normal","_key":"2c1a370e63f9"},{"children":[{"marks":[],"text":"Squishy in early game.","_key":"602c0a83d0f30","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"70174c08e7ca","listItem":"number","markDefs":[]},{"_type":"block","style":"normal","_key":"00da069a4bf4","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Slow Mobility.","_key":"bf1c18392fa30"}],"level":1}],"winRate":42.97,"banRate":0.04,"midPower":8,"id":"0ba5f2c6-1669-4696-a144-441c8f44c5b4","name":"Balmond","_updatedAt":"2023-10-08T02:30:44Z","pros":[{"style":"normal","_key":"a8de5f9a171b","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"AoE damage.","_key":"894009af6b0e0","_type":"span"}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Critical procs well with your 2nd skill.","_key":"54ae02d809950"}],"level":1,"_type":"block","style":"normal","_key":"af7be264b515"},{"style":"normal","_key":"ab04a708223b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good Crowd Control.","_key":"bce4255955500"}],"level":1,"_type":"block"},{"children":[{"_key":"ef880b1314650","_type":"span","marks":[],"text":"Regenerates HP for every minion and hero slain."}],"level":1,"_type":"block","style":"normal","_key":"42fca7ca3edd","listItem":"number","markDefs":[]}],"notes":"Balmond is effective for lane control with his AoE ability and for pursuing mages and marksmen early in the game. Balmond can also be utilized as a roamer to help push lanes or kill minions, or to jungle (we advise using a hunter's knife). Use Balmond to kill turtles, push lanes, and break up team fights mid-game."},"hero2":{"earlyPower":5,"notes":"If employed correctly, Kaja can stop an opponent's combination, especially one using assassin heroes. To get the most out of any hero, a player must have a solid grasp of the map.","patchNote":null,"id":"8345fafd-4ed4-4fa1-85eb-066357ec575e","image":{"_type":"image","asset":{"_ref":"image-62458e99f14eda6f05c5f2a247c561bfb59bdb37-177x250-webp","_type":"reference"}},"skillCombo":[{"_type":"combo","description":"Flicker SS - Skill Combo","skillCombo":["3","2","1"],"_key":"28da3d16ffb3"}],"pros":[{"level":1,"_type":"block","style":"normal","_key":"b5adb1cb5eee","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Long CC time.","_key":"6a3874f0044e0"}]},{"markDefs":[],"children":[{"marks":[],"text":"Very painful.","_key":"94859a1b169e0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"0d6f4c11e1f5","listItem":"number"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"AOE 1st skill.","_key":"c5820c72d6aa0"}],"level":1,"_type":"block","style":"normal","_key":"df8b306853bc"},{"children":[{"text":"Scary Ganker.","_key":"bf43ea77b6ae0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"ad26b7349c00","listItem":"number","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Counter for Fanny.","_key":"1fb204148e360"}],"level":1,"_type":"block","style":"normal","_key":"2e479781970d","listItem":"number"},{"markDefs":[],"children":[{"_key":"8b2c852405360","_type":"span","marks":[],"text":"High Damage."}],"level":1,"_type":"block","style":"normal","_key":"2d624ea013a1","listItem":"number"},{"_type":"block","style":"normal","_key":"cd41acb304a1","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Can easily Single Out the Main Target.","_key":"9b8547b171b90","_type":"span"}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"d9e57568358d","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great Crowd Control Effect which cannot be cancelled.","_key":"63ba784c12120"}]}],"cons":[{"children":[{"_type":"span","marks":[],"text":"Squishy.","_key":"6d03863fb1320"}],"level":1,"_type":"block","style":"normal","_key":"2f06fda46514","listItem":"number","markDefs":[]},{"markDefs":[],"children":[{"marks":[],"text":"Cant last in teamfights.","_key":"572dda9f4b070","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"39162d7acf1f","listItem":"number"},{"style":"normal","_key":"b6ac87132eb3","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Dead when CCed.","_key":"e415612076690"}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_key":"db83e5acc4860","_type":"span","marks":[],"text":"Very High Cooldowns on Skills."}],"level":1,"_type":"block","style":"normal","_key":"ef6d6817d8ff","listItem":"number"},{"listItem":"number","markDefs":[],"children":[{"text":"Needs little Practice on aiming his Skills.","_key":"e9fb5d0f81190","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"a367d35c1593"}],"heroLearningCurve":"hard","pickRate":0.37,"latePower":6,"_updatedAt":"2024-02-16T06:01:16Z","slug":{"current":"kaja/best-builds-guide","_type":"slug"},"winRate":46.9,"midPower":6,"heroSkills":[{"name":"Wrath Sanction","description":"Every 6s, Kaja's next Basic Attack launches an extra lightning strike, dealing (Magic Damage) equal to 100( +100% Total Magic Power) plus 4% of the target's Max HP to the target and restoring 100( +30% Total Magic Power) HP for Kaja. The lightning then bounces to up to 3 nearby enemies, dealing the same amount of damage.\nThe Max HP-based damage is increased by 200% against minions and creeps.","_key":"tRzYaguU9TSX2YU6Hj7Qv0","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/26dd0cc96757d1a91a709f08ffc02e1e.png"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e0504b84a58a5b817204547e5f9a4179.png","name":"Ring of Order","description":"Kaja releases a Ringed Electric Blade that quickly expands and contracts, dealing 135( +70% Total Magic Power) (Magic Damage) to enemies hit on its way out and back and slowing them by 30% for 1s.\nEach time an enemy hero or creep is hit by the Electric Blade, the cooldown of (Wrath Sanction) is reduced by 1s (0.3s if an enemy minion is hit).","_key":"tRzYaguU9TSX2YU6Hj7QyO","levels":"[[\"Cooldown\",\"7.0\",\"6.6\",\"6.2\",\"5.8\",\"5.4\",\"5.0\"],[\"Skill Cost\",\"50\",\"55\",\"60\",\"65\",\"70\",\"75\"],[\"Base Damage\",\"135\",\"165\",\"195\",\"225\",\"255\",\"285\"]]","cd":7000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":50},{"name":"Lightning Bomb","description":"Kaja dashes in the target direction while leaving 3 Lightning Bombs along the way. The Bombs will explode upon enemy contact, dealing 200( +80% Total Magic Power) (Magic Damage) to the enemy and slowing them.","_key":"tRzYaguU9TSX2YU6Hj7R1m","levels":"[[\"Cooldown\",\"13.0\",\"12.4\",\"11.8\",\"11.2\",\"10.6\",\"10.0\"],[\"Skill Cost\",\"65\",\"70\",\"75\",\"80\",\"85\",\"90\"],[\"Base Damage\",\"200\",\"230\",\"260\",\"290\",\"320\",\"350\"]]","cd":13000,"effect_info":["81:Blink:a269c6","33:Damage:c77955"],"mana":65,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0fd6bf12f42942c2079d81ba35423e50.png"},{"levels":"[[\"Cooldown\",\"60.0\",\"60.0\",\"60.0\"],[\"Skill Cost\",\"150\",\"200\",\"250\"],[\"Base Damage\",\"300\",\"450\",\"600\"],[\"Magic Defense Steal\",\"10\",\"15\",\"20\"]]","cd":60000,"effect_info":["21:CC:cd5d6d","62:BUFF:4f9cb8"],"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/cf3205aa000b788fa0ac904b71ef664d.png","name":"Divine Judgment","description":"Kaja suppresses the target enemy hero for 1.5s, dealing them 300( +100% Total Magic Power) (Magic Damage) and reducing their Magic Defense by 10 for the duration.\nKaja can drag the suppressed enemy along with him.","_key":"tRzYaguU9TSX2YU6Hj7R5A"}],"heroScaling":"normal","heroSkillsEnhanced":[],"banner":{"_type":"image","asset":{"_ref":"image-58f36ed42e70c02962f7fb982b0125efe7bb2c8b-500x281-jpg","_type":"reference"}},"heroGrade":40.263333333333335,"banRate":0.45,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/fighter"},"description":[{"markDefs":[],"children":[{"text":"Fighters","_key":"37148e386c820","_type":"span","marks":["strong"]},{"marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821","_type":"span"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825","_type":"span","marks":[]},{"_key":"37148e386c826","_type":"span","marks":["strong"],"text":"Fighter"},{"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal","_key":"99d883661d3a","markDefs":[]}]},{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"_key":"257cff73120e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"The ","_key":"be152cef50410"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50411"},{"_key":"be152cef50412","_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. "},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50413"},{"_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0"}],"_type":"block","style":"normal","_key":"577b2f8cd646"}]}],"heroSpecialties":[{"name":"Control","slug":{"_type":"slug","current":"/heroes/specialties/control"},"description":[{"style":"normal","_key":"a576647f698f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"text":"Crowd Control","_key":"612e4f110e204","_type":"span","marks":["strong"]},{"marks":[],"text":" specialty instead.","_key":"612e4f110e205","_type":"span"}],"_type":"block"},{"_key":"c9e7ed15c70e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal"}]},{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. 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