{"hero1":{"id":"99782a09-c1f4-45ef-801b-10d09e3d95dc","_updatedAt":"2024-02-16T06:01:16Z","slug":{"current":"badang/best-builds-guide","_type":"slug"},"heroScaling":"normal","banRate":0.03,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"d16afba6dd92","markDefs":[],"children":[{"_key":"37148e386c820","_type":"span","marks":["strong"],"text":"Fighters"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"text":"fighter's","_key":"37148e386c822","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_key":"37148e386c826","_type":"span","marks":["strong"],"text":"Fighter"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}]},{"_type":"block","style":"normal","_key":"99d883661d3a","markDefs":[],"children":[{"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360","_type":"span","marks":[]}]}]}],"latePower":7,"heroSkills":[{"description":"After every 4 Basic Attacks, Badang's next Basic Attack deals 50( +30% Total Physical Attack) extra (Physical Damage) to enemies hit and knocks them back. Enemies that are knocked into obstacles will be stunned for 0.8s (minions and creeps are stunned directly).\n(Fist Wind) generated by Badang's skills can also trigger this effect.","_key":"8lZbP4uK51zhM4aL2KZYxP","levels":"null","cd":0,"effect_info":["21:CC:cd5d6d","33:Damage:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/d4c0f5456f065e617844f3188f89365e.png","name":"Chivalry Fist"},{"levels":"[[\"Cooldown\",\"7.0\",\"6.6\",\"6.2\",\"5.8\",\"5.4\",\"5.0\"],[\"Base Damage\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"],[\"Explosive Damage\",\"155\",\"180\",\"205\",\"230\",\"255\",\"280\"]]","cd":7000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f3365e375b38b29893cd6edc42530ae4.png","name":"Fist Wind","description":"Badang coheres all his strength to his fists and performs an overwhelming (Fist Wind), dealing 250( +70% Total Physical Attack) (Physical Damage) to enemies on the path and slowing them by 30%.\nThe damage of Fist Wind will trigger Basic Attack Effect and stack 1 time for the (\"Chivalry Fist\"). All fist winds of Badang explode when hitting obstacles, dealing extra 155( +50% Total Physical Attack) (Physical Damage).","_key":"8lZbP4uK51zhM4aL2KZYyp"},{"cd":10000,"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/2faf3ccf39c17a05cddb45604c3853c4.png","name":"Fist Break","description":"Badang dashes towards the designated direction. If he hits enemies along the way, he will knock them back and deal 230( +50% Total Physical Attack) (Physical Damage) to them, leaving an obstacle along the path for 4s. Enemies that hit on the obstacle will take 130( +30% Total Physical Attack) (Physical Damage). \n(Use Again): Remove the obstacles that he creates. \nIf he doesn't hit any enemy along the way, the CD will be reduced by 40%.","_key":"8lZbP4uK51zhM4aL2KZZ0F","levels":"[[\"Cooldown\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\"],[\"Base Damage\",\"230\",\"250\",\"270\",\"290\",\"310\",\"330\"],[\"Explosive Damage\",\"130\",\"140\",\"150\",\"160\",\"170\",\"180\"]]"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6567aa3e70206315f7f6288b5dda9c97.png","name":"Fist Crack","description":"Badang quickly throws his fists in the designated direction and generates a (Fist Wind) at the moment of release, dealing 70( +50% Total Physical Attack) (Physical Damage) to enemies for several times. This fist wind enjoys Basic Attack Effect, and when the fist wind hits the obstacle, it will explode and deal 42( +30% Total Physical Attack) (Physical Damage). \nDuring the release of the skill, Badang generates 500( +150% Total Physical Attack) shield. This shield makes him immune to Control Effects.","_key":"8lZbP4uK51zhM4aL2KZZ1f","levels":"[[\"Cooldown\",\"30.0\",\"30.0\",\"30.0\"],[\"Base Damage\",\"70\",\"110\",\"150\"],[\"Explosive Damage\",\"42\",\"66\",\"90\"],[\"Shield Effect\",\"500\",\"750\",\"1000\"]]","cd":30000,"effect_info":["31:Burst:c77955","52:Shield:59a86f"],"mana":0}],"heroSkillsEnhanced":[],"cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Badang's weakness is having to contend with an enemy who can blink.","_key":"1b086d52150a0"}],"_type":"block","style":"normal","_key":"2f791339e40b"},{"_key":"d4bdeba63539","markDefs":[],"children":[{"_key":"142bf51e9aaf0","_type":"span","marks":[],"text":"Purify and vengence spells can also be used to reduce the damage that Badang deals."}],"_type":"block","style":"normal"}],"banner":{"_type":"image","asset":{"_type":"reference","_ref":"image-df93108f4ec6682a0e9366127dee7e28c315caa0-500x281-jpg"}},"image":{"asset":{"_ref":"image-9cd052224c942847a8a55f1fb4f7df609dd9a1b4-100x100-webp","_type":"reference"},"_type":"image"},"pickRate":0.15,"midPower":7,"notes":"He possesses one of the game's most powerful ultimate talents, which can quickly wipe out an opponent. Badang has a lot of potential and possesses skill sets that are enjoyable to play, despite the fact that he is not a pick hero with a high ranking and is hardly ever seen in a professional setting.","patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"NERF","description":null}]},"youtubeGuides":null,"heroGrade":41.6525,"heroLearningCurve":"easy","winRate":46.43,"earlyPower":4,"heroSpecialties":[{"name":"Charge","slug":{"_type":"slug","current":"/heroes/specialties/charge"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001","_type":"span"},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"marks":[],"text":" instead.","_key":"b77c9b6c8f007","_type":"span"}],"_type":"block","style":"normal","_key":"63c3d226b1a6","markDefs":[]},{"_type":"block","style":"normal","_key":"812b65134029","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b3c762ff76940"}]}]},{"name":"Burst","slug":{"_type":"slug","current":"/heroes/specialties/burst"},"description":[{"style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41","_type":"span"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block","style":"normal","_key":"a576647f698f","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e","markDefs":[]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_key":"27498937e118","markDefs":[],"children":[{"_key":"f87e0cc751e00","_type":"span","marks":["strong"],"text":"Damage"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227"}]},{"name":"Initiator","slug":{"_type":"slug","current":"/heroes/specialties/initiator"},"description":[{"markDefs":[],"children":[{"text":"Initiator","_key":"40aef77aa32b0","_type":"span","marks":["strong"]},{"marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1","_type":"span"},{"marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2","_type":"span"},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}],"_type":"block","style":"normal","_key":"be1fa477110a"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block","style":"normal","_key":"3b7b25bfae31"}]}],"name":"Badang","skillCombo":null,"pros":[{"level":1,"_type":"block","style":"normal","_key":"013a681f3c2c","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Great Burst and DPS Damage.","_key":"b33ac9493e480","_type":"span"}]},{"_type":"block","style":"normal","_key":"fa6cfb228a11","listItem":"number","markDefs":[],"children":[{"text":"Fast Attack speed.","_key":"d1312945b40f0","_type":"span","marks":[]}],"level":1},{"_key":"392f4175aa4a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can create Wall to block Enemy Path.","_key":"d66aaace821f0"}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good Crowd Control Abilities.","_key":"a8880ad1d2cb0"}],"level":1,"_type":"block","style":"normal","_key":"ccb823a2f7dc","listItem":"number"}]},"hero2":{"banner":{"_type":"image","asset":{"_type":"reference","_ref":"image-f9ebbddcc471d093c54b75200576a7b4ca6c3785-500x281-jpg"}},"id":"c90c5d04-80c3-4902-85f2-1151c07481e3","name":"Minotaur","skillCombo":[{"description":"Attack Mode Skill Combo","skillCombo":["1","2","3","3","1","2"],"_key":"b58a8b516d29","_type":"combo"}],"heroScaling":"normal","winRate":57.96,"banRate":26.26,"earlyPower":6,"heroRoles":[{"name":"Tank","image":{"_type":"image","asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"a9eccdb8c54c0","_type":"span","marks":["strong"],"text":"Tanks"},{"_key":"a9eccdb8c54c1","_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many "},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2"},{"_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c4"},{"_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5"},{"marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6","_type":"span"},{"_type":"span","marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7"},{"_type":"span","marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8"},{"_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10"},{"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"aa6482db478e"},{"_key":"e047869870b0","markDefs":[],"children":[{"marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50","_type":"span"}],"_type":"block","style":"normal"},{"style":"normal","_key":"90173b466ced","listItem":"bullet","markDefs":[],"children":[{"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80","_type":"span","marks":[]}],"level":1,"_type":"block"},{"listItem":"bullet","markDefs":[],"children":[{"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"d01b5635098a"},{"_type":"block","style":"normal","_key":"cbeeb76df0f9","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0"}],"level":1},{"markDefs":[],"children":[{"_key":"742039f23e0a0","_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage."}],"level":1,"_type":"block","style":"normal","_key":"3847b816aa9f","listItem":"bullet"},{"_key":"38a585007b46","markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"acc0dbe7f8510"}],"_type":"block","style":"h3"}]},{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"The ","_key":"be152cef50410"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50411"},{"_key":"be152cef50412","_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. "},{"_key":"be152cef50413","_type":"span","marks":["strong"],"text":"Support"},{"_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414"}],"_type":"block","style":"normal","_key":"257cff73120e"},{"style":"normal","_key":"577b2f8cd646","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0"}],"_type":"block"}]}],"heroSpecialties":[{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"a29b3184370f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"827d501315370"},{"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371","_type":"span","marks":[]}]}]},{"name":"Regen","slug":{"current":"/heroes/specialties/regen","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Regen","_key":"ca432316d9730","_type":"span"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing.\n\nRegen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves.","_key":"ca432316d9731"}],"_type":"block","style":"normal","_key":"ffc24fed41bf"}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"_key":"be1fa477110a","markDefs":[],"children":[{"text":"Initiator","_key":"40aef77aa32b0","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2","_type":"span"},{"_key":"40aef77aa32b3","_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance."}],"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block","style":"normal","_key":"3b7b25bfae31","markDefs":[]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"27498937e118"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227"}]}],"slug":{"current":"minotaur/best-builds-guide","_type":"slug"},"youtubeGuides":null,"heroGrade":51.7,"heroLearningCurve":"hard","pickRate":2.58,"midPower":5,"notes":"Minotaur underwent a fantastic overhaul, and his skills have been modified to meet the current meta. Minotaur is unquestionably a great choice for the current meta and is a fantastic choice for rank games. With these suggestions, you'll be able to direct Minotaur to simple victories.","_updatedAt":"2024-02-16T06:00:11Z","heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ce71f83871e970016c8499c3f5a7809d.png","name":"Rage Incarnate","description":"When Minotaur applies a control effect to an enemy hero with a skill, he will also reduce their Hybrid Defense by 5 (+0.5*Hero Level) for 2s. When Minotaur heals an ally hero with a skill, he will also increase their Hybrid Defense by 5 (+0.5*Hero Level) for 2s. These effects are doubled in (Enraged) state.","_key":"kQGMojGpckbLNyKX6XwuTY","levels":"null","cd":0,"effect_info":["62:Buff:4f9cb8"]},{"effect_info":["21:CC:cd5d6d","32:AOE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/c6987d09a8f1a0f6594630d90b111d30.png","name":"Despair Stomp","description":"Minotaur jumps to the target location, dealing 280( +60% Total Physical Attack) (Physical Damage) to enemies in the area and briefly knocking them airborne. Enemies hit will also be slowed by 40% while Minotaur enhances his Basic Attacks to deal ( +3% Total HP) extra (Physical Damage) for 2s.\n(Enraged): Increases the AOE range and the damage dealt by ( +3% Total HP) (Physical Damage).","_key":"kQGMojGpckbLNyKX6XwuVE","levels":"[[\"Cooldown\",\"12.0\",\"11.5\",\"11.0\",\"10.5\",\"10.0\",\"9.5\"],[\"Base Damage\",\"280\",\"295\",\"310\",\"325\",\"340\",\"355\"]]","cd":12000},{"levels":"[[\"Cooldown\",\"10.0\",\"9.5\",\"9.0\",\"8.5\",\"8.0\",\"7.5\"],[\"HP Regen\",\"260\",\"280\",\"300\",\"320\",\"340\",\"360\"]]","cd":10000,"effect_info":["51:Heal:59a86f","62:Buff:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/9504976f0ddf35f01566b5412499e93b.png","name":"Motivation Roar","description":"Minotaur motivates himself and nearby allied heroes, restoring 260 HP to them and healing himself based on his lost HP.\n(Enraged): Minotaur gains (Enraged Regen) for 2s, during which he recovers HP each time he's hit by a Basic Attack.","_key":"kQGMojGpckbLNyKX6XwuWu"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/449634c0289f3b6c852254ebb2771869.png","name":"Minoan Fury","description":"Minotaur enters (Enraged) state and smashes the ground 3 times. The first 2 hits deal 180( +85% Total Physical Attack) (Physical Damage) to nearby enemies and slow them by 70%, while the final hit deals 200( +85% Total Physical Attack) (True Damage) and knocks targets airborne. Minotaur is immune to control effects during this attack.\nThe (Enraged) state lasts 12s and enhances Minotaur's skills for the duration.","_key":"kQGMojGpckbLNyKX6XwuYa","levels":"[[\"Cooldown\",\"60.0\",\"55.0\",\"50.0\"],[\"Base Damage\",\"180\",\"240\",\"300\"],[\"True Damage\",\"200\",\"250\",\"300\"]]","cd":60000,"effect_info":["21:CC:cd5d6d"],"mana":0},{"levels":"[[\"Defeat\",\"180\",\"240\",\"300\"]]","cd":60000,"effect_info":["21:CC:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/449634c0289f3b6c852254ebb2771869.png","name":"Minoan Fury","description":"Minotaur enters (Enraged) state and smashes the ground 3 times. The first 2 hits deal 180( +85% Total Physical Attack) (Physical Damage) to nearby enemies and slow them by 70%, while the final hit deals 200( +85% Total Physical Attack) (True Damage) and knocks targets airborne. Minotaur is immune to control effects during this attack.\nThe (Enraged) state lasts 12s and enhances Minotaur's skills for the duration.","_key":"kQGMojGpckbLNyKX6XwuaG"}],"heroSkillsEnhanced":[],"pros":[{"_key":"5bca19170342","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"High Crowd Control Ability.","_key":"56325ac022d30","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Easy To Play.","_key":"484f5eccb6b90"}],"level":1,"_type":"block","style":"normal","_key":"104653e13e7c","listItem":"number"},{"level":1,"_type":"block","style":"normal","_key":"27dcf19dfc97","listItem":"number","markDefs":[],"children":[{"_key":"be489d5b30770","_type":"span","marks":[],"text":"No Need to Recall Thanks to High Regen."}]},{"markDefs":[],"children":[{"marks":[],"text":"Relatively Large Damage When Ultimate.","_key":"ed824858ca720","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"034a01aa9d27","listItem":"number"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Deadly Combo Skill.","_key":"5cd0454ca06b0"}],"level":1,"_type":"block","style":"normal","_key":"2524b6349eaf"}],"cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Doesn’t Have Initiator Skill.","_key":"e94347af69090"}],"level":1,"_type":"block","style":"normal","_key":"dae0bbbaf881","listItem":"number"},{"style":"normal","_key":"2cb8c2b63773","listItem":"number","markDefs":[],"children":[{"_key":"8e66282900f80","_type":"span","marks":[],"text":"Quite Difficult Combo Use."}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_key":"7e386fca19710","_type":"span","marks":[],"text":"Very Rely on Rage Mode."}],"level":1,"_type":"block","style":"normal","_key":"bc01d66b3717","listItem":"number"},{"children":[{"_key":"ed48e900d59e0","_type":"span","marks":[],"text":"Low Mobility."}],"level":1,"_type":"block","style":"normal","_key":"92b1f32f1efe","listItem":"number","markDefs":[]},{"_key":"a96adb30424a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very Dependent on the Battle Spell.","_key":"e202284198a40"}],"level":1,"_type":"block","style":"normal"}],"image":{"_type":"image","asset":{"_ref":"image-aed3b692a03526602466d520a141a10300c0bb57-177x250-webp","_type":"reference"}},"latePower":7,"patchNote":null}}