{"hero1":{"heroSkillsEnhanced":[],"pros":[{"children":[{"_type":"span","marks":[],"text":"Great Burst and DPS Damage.","_key":"b33ac9493e480"}],"level":1,"_type":"block","style":"normal","_key":"013a681f3c2c","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"fa6cfb228a11","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Fast Attack speed.","_key":"d1312945b40f0"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can create Wall to block Enemy Path.","_key":"d66aaace821f0"}],"level":1,"_type":"block","style":"normal","_key":"392f4175aa4a","listItem":"number"},{"_key":"ccb823a2f7dc","listItem":"number","markDefs":[],"children":[{"text":"Good Crowd Control Abilities.","_key":"a8880ad1d2cb0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"}],"heroGrade":41.6525,"winRate":46.43,"midPower":7,"_updatedAt":"2024-02-16T06:01:16Z","slug":{"current":"badang/best-builds-guide","_type":"slug"},"skillCombo":null,"heroSpecialties":[{"name":"Charge","slug":{"_type":"slug","current":"/heroes/specialties/charge"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. 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If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_key":"612e4f110e202","_type":"span","marks":["strong"],"text":"Control"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"marks":[],"text":" specialty instead.","_key":"612e4f110e205","_type":"span"}],"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e","markDefs":[]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}]},{"style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block"}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"_key":"be1fa477110a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_key":"40aef77aa32b1","_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a "},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"_key":"40aef77aa32b3","_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance."}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"3b7b25bfae31","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}]}]}],"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"NERF","description":null}]},"banner":{"_type":"image","asset":{"_type":"reference","_ref":"image-df93108f4ec6682a0e9366127dee7e28c315caa0-500x281-jpg"}},"heroLearningCurve":"easy","banRate":0.03,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"_key":"d16afba6dd92","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_key":"37148e386c822","_type":"span","marks":["strong"],"text":"fighter's"},{"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal"},{"style":"normal","_key":"99d883661d3a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. 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Badang has a lot of potential and possesses skill sets that are enjoyable to play, despite the fact that he is not a pick hero with a high ranking and is hardly ever seen in a professional setting.","heroScaling":"normal","earlyPower":4,"latePower":7,"youtubeGuides":null,"cons":[{"style":"normal","_key":"2f791339e40b","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Badang's weakness is having to contend with an enemy who can blink.","_key":"1b086d52150a0"}],"_type":"block"},{"style":"normal","_key":"d4bdeba63539","markDefs":[],"children":[{"_key":"142bf51e9aaf0","_type":"span","marks":[],"text":"Purify and vengence spells can also be used to reduce the damage that Badang deals."}],"_type":"block"}],"image":{"_type":"image","asset":{"_ref":"image-9cd052224c942847a8a55f1fb4f7df609dd9a1b4-100x100-webp","_type":"reference"}}},"hero2":{"_updatedAt":"2024-02-16T06:00:22Z","id":"54c4c639-ae36-4ced-a6dd-d44f0ba53d92","name":"Irithel","heroSkills":[{"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8d0fbddca7c697db4171df05b62f23e0.png","name":"Jungle Heart","description":"Irithel's movement won't be interrupted by her attacks. 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The preparation time of the extra bolt from (Jungle Heart) is also reduced.","_key":"tRzYaguU9TSX2YU6Hj7bcs","levels":"[[\"Cooldown\",\"45.0\",\"42.0\",\"39.0\"],[\"Physical Attack Bonus\",\"60%\",\"70%\",\"80%\"]]","cd":45000,"effect_info":["62:BUFF:4f9cb8","81:Blink:a269c6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/cb1ae6b4f5c5321e0f9f4f4731a081a0.png","name":"Heavy Crossbow"}],"cons":[{"level":1,"_type":"block","style":"normal","_key":"1e993f651442","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak early game.","_key":"ac8c5ca7d3c30"}]},{"_type":"block","style":"normal","_key":"9391a9a3d368","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Skill dependent.","_key":"daeb6e1c3efa0"}],"level":1},{"_key":"a7ea90f0b0b5","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Slightly short range for auto attack.","_key":"cb7ba67f4e270"}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Need proper coordination with the team.","_key":"b5848dddcb870"}],"level":1,"_type":"block","style":"normal","_key":"de07be6c01f8","listItem":"number"},{"_type":"block","style":"normal","_key":"0de392837a46","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Requires item to shine.","_key":"ce467684c99b0","_type":"span"}],"level":1},{"_type":"block","style":"normal","_key":"2816f721c9ac","listItem":"number","markDefs":[],"children":[{"_key":"bbbcba977c520","_type":"span","marks":[],"text":"Doesn’t have reliable crowd control."}],"level":1}],"heroLearningCurve":"medium","banRate":0.04,"midPower":6,"heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"a2554f33e526","markDefs":[],"children":[{"_key":"337382e694cc0","_type":"span","marks":["strong"],"text":"Marksman"},{"marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1","_type":"span"}]}]}],"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"text":"Reap","_key":"5371898323970","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_key":"5371898323975","_type":"span","marks":[],"text":" is an advanced specialty of "},{"text":"Poke","_key":"5371898323976","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}]},{"_type":"block","style":"normal","_key":"fc2fde9091ad","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"a90f6ec950730","_type":"span"}]}]},{"name":"Burst","slug":{"_type":"slug","current":"/heroes/specialties/burst"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"markDefs":[],"children":[{"_key":"f50e0000ac620","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"children":[{"marks":["strong"],"text":"Damage","_key":"f87e0cc751e00","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118","markDefs":[]},{"children":[{"text":"\n","_key":"196027775e560","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"798055139227","markDefs":[]}]}],"slug":{"_type":"slug","current":"irithel/best-builds-guide"},"pros":[{"level":1,"_type":"block","style":"normal","_key":"f154f4fc93fd","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great critical strike.","_key":"d414db2755ee0"}]},{"style":"normal","_key":"9ff6ca2598af","listItem":"number","markDefs":[],"children":[{"text":"Burst damage.","_key":"a131964a17d70","_type":"span","marks":[]}],"level":1,"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"Escape tool (2nd skill).","_key":"9eb249aba0070"}],"level":1,"_type":"block","style":"normal","_key":"c50c7347d02b","listItem":"number","markDefs":[]},{"style":"normal","_key":"3109e20c2d4d","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Can move while attacking + AOE basic attack, every marksman dream.","_key":"791e734a4d390","_type":"span"}],"level":1,"_type":"block"},{"_type":"block","style":"normal","_key":"5f806002cd86","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great kiting.","_key":"73e5cbb134800"}],"level":1},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Scales well with items, high damage.","_key":"a42c4ccb54de0"}],"level":1,"_type":"block","style":"normal","_key":"8669ccfaaf1f","listItem":"number"},{"level":1,"_type":"block","style":"normal","_key":"64a8e04eb49f","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Armor break.","_key":"5a6908797b520"}]},{"_key":"f565d91018c9","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High carry potential.","_key":"e3a866aa3bb80"}],"level":1,"_type":"block","style":"normal"}],"banner":{"_type":"image","asset":{"_ref":"image-ca773f4c2fad95c449a1b43afc3e4fd76c8ceccf-500x281-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-9ce2e634f910c0ee1db5682d96d1e1510f689a9d-177x250-webp","_type":"reference"}},"winRate":52.02,"pickRate":0.51,"earlyPower":3,"youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["1","2","3"],"_key":"326574158397"}],"heroSkillsEnhanced":[],"heroGrade":43.1425,"heroScaling":"late","latePower":9,"notes":"When Irithel reaches her maximum level and is able to obtain all necessary items, she will be able to melt tanks and burst heroes.","patchNote":null}}