{"hero1":{"cons":[{"_key":"2f791339e40b","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Badang's weakness is having to contend with an enemy who can blink.","_key":"1b086d52150a0"}],"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"Purify and vengence spells can also be used to reduce the damage that Badang deals.","_key":"142bf51e9aaf0"}],"_type":"block","style":"normal","_key":"d4bdeba63539","markDefs":[]}],"banRate":0.03,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/fighter"},"description":[{"markDefs":[],"children":[{"_key":"37148e386c820","_type":"span","marks":["strong"],"text":"Fighters"},{"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821","_type":"span","marks":[]},{"_key":"37148e386c822","_type":"span","marks":["strong"],"text":"fighter's"},{"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823","_type":"span","marks":[]},{"text":"fighter","_key":"37148e386c824","_type":"span","marks":["strong"]},{"marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825","_type":"span"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827","_type":"span"}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"_key":"99d883661d3a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal"}]}],"id":"99782a09-c1f4-45ef-801b-10d09e3d95dc","heroSkillsEnhanced":[],"heroLearningCurve":"easy","winRate":46.43,"earlyPower":4,"slug":{"current":"badang/best-builds-guide","_type":"slug"},"heroGrade":41.6525,"skillCombo":null,"heroSkills":[{"levels":"null","cd":0,"effect_info":["21:CC:cd5d6d","33:Damage:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/d4c0f5456f065e617844f3188f89365e.png","name":"Chivalry Fist","description":"After every 4 Basic Attacks, Badang's next Basic Attack deals 50( +30% Total Physical Attack) extra (Physical Damage) to enemies hit and knocks them back. Enemies that are knocked into obstacles will be stunned for 0.8s (minions and creeps are stunned directly).\n(Fist Wind) generated by Badang's skills can also trigger this effect.","_key":"8lZbP4uK51zhM4aL2KZYxP"},{"name":"Fist Wind","description":"Badang coheres all his strength to his fists and performs an overwhelming (Fist Wind), dealing 250( +70% Total Physical Attack) (Physical Damage) to enemies on the path and slowing them by 30%.\nThe damage of Fist Wind will trigger Basic Attack Effect and stack 1 time for the (\"Chivalry Fist\"). All fist winds of Badang explode when hitting obstacles, dealing extra 155( +50% Total Physical Attack) (Physical Damage).","_key":"8lZbP4uK51zhM4aL2KZYyp","levels":"[[\"Cooldown\",\"7.0\",\"6.6\",\"6.2\",\"5.8\",\"5.4\",\"5.0\"],[\"Base Damage\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"],[\"Explosive Damage\",\"155\",\"180\",\"205\",\"230\",\"255\",\"280\"]]","cd":7000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f3365e375b38b29893cd6edc42530ae4.png"},{"_key":"8lZbP4uK51zhM4aL2KZZ0F","levels":"[[\"Cooldown\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\"],[\"Base Damage\",\"230\",\"250\",\"270\",\"290\",\"310\",\"330\"],[\"Explosive Damage\",\"130\",\"140\",\"150\",\"160\",\"170\",\"180\"]]","cd":10000,"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/2faf3ccf39c17a05cddb45604c3853c4.png","name":"Fist Break","description":"Badang dashes towards the designated direction. If he hits enemies along the way, he will knock them back and deal 230( +50% Total Physical Attack) (Physical Damage) to them, leaving an obstacle along the path for 4s. Enemies that hit on the obstacle will take 130( +30% Total Physical Attack) (Physical Damage). \n(Use Again): Remove the obstacles that he creates. \nIf he doesn't hit any enemy along the way, the CD will be reduced by 40%."},{"_key":"8lZbP4uK51zhM4aL2KZZ1f","levels":"[[\"Cooldown\",\"30.0\",\"30.0\",\"30.0\"],[\"Base Damage\",\"70\",\"110\",\"150\"],[\"Explosive Damage\",\"42\",\"66\",\"90\"],[\"Shield Effect\",\"500\",\"750\",\"1000\"]]","cd":30000,"effect_info":["31:Burst:c77955","52:Shield:59a86f"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6567aa3e70206315f7f6288b5dda9c97.png","name":"Fist Crack","description":"Badang quickly throws his fists in the designated direction and generates a (Fist Wind) at the moment of release, dealing 70( +50% Total Physical Attack) (Physical Damage) to enemies for several times. This fist wind enjoys Basic Attack Effect, and when the fist wind hits the obstacle, it will explode and deal 42( +30% Total Physical Attack) (Physical Damage). \nDuring the release of the skill, Badang generates 500( +150% Total Physical Attack) shield. This shield makes him immune to Control Effects."}],"pros":[{"_key":"013a681f3c2c","listItem":"number","markDefs":[],"children":[{"_key":"b33ac9493e480","_type":"span","marks":[],"text":"Great Burst and DPS Damage."}],"level":1,"_type":"block","style":"normal"},{"style":"normal","_key":"fa6cfb228a11","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Fast Attack speed.","_key":"d1312945b40f0"}],"level":1,"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"Can create Wall to block Enemy Path.","_key":"d66aaace821f0"}],"level":1,"_type":"block","style":"normal","_key":"392f4175aa4a","listItem":"number","markDefs":[]},{"_key":"ccb823a2f7dc","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Good Crowd Control Abilities.","_key":"a8880ad1d2cb0","_type":"span"}],"level":1,"_type":"block","style":"normal"}],"banner":{"_type":"image","asset":{"_ref":"image-df93108f4ec6682a0e9366127dee7e28c315caa0-500x281-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-9cd052224c942847a8a55f1fb4f7df609dd9a1b4-100x100-webp","_type":"reference"}},"heroScaling":"normal","name":"Badang","youtubeGuides":null,"pickRate":0.15,"latePower":7,"notes":"He possesses one of the game's most powerful ultimate talents, which can quickly wipe out an opponent. Badang has a lot of potential and possesses skill sets that are enjoyable to play, despite the fact that he is not a pick hero with a high ranking and is hardly ever seen in a professional setting.","heroSpecialties":[{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"style":"normal","_key":"63c3d226b1a6","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"text":" instead.","_key":"b77c9b6c8f007","_type":"span","marks":[]}],"_type":"block"},{"children":[{"_key":"b3c762ff76940","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"812b65134029","markDefs":[]}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"text":"\n","_key":"f50e0000ac620","_type":"span","marks":[]}]}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"a576647f698f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}]},{"_key":"c9e7ed15c70e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"text":"Damage","_key":"f87e0cc751e00","_type":"span","marks":["strong"]},{"marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227"}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_key":"40aef77aa32b1","_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a "},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"_key":"40aef77aa32b3","_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance."}],"_type":"block","style":"normal","_key":"be1fa477110a"},{"markDefs":[],"children":[{"marks":[],"text":"\n","_key":"f49de7a31f290","_type":"span"}],"_type":"block","style":"normal","_key":"3b7b25bfae31"}]}],"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"NERF","description":null}]},"_updatedAt":"2024-02-16T06:01:16Z","midPower":7},"hero2":{"id":"73504d6b-c05b-4468-a8a6-1464cd7a03da","image":{"_type":"image","asset":{"_ref":"image-069c54c810a86b9c69aaa1072a3a9488ece6dd2d-100x100-webp","_type":"reference"}},"heroGrade":45.57833333333333,"earlyPower":5,"patchNote":null,"name":"Cecilion","slug":{"current":"cecilion/best-builds-guide","_type":"slug"},"skillCombo":[{"skillCombo":["2","1","1"],"_key":"42ff5ac26bc7","_type":"combo","description":"Attack Mode Skill Combo"}],"pros":[{"listItem":"number","markDefs":[],"children":[{"text":"Has a very large Burst Damage.","_key":"700ce26c49330","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"d6329ab907be"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Cecilion is very dominant in late games.","_key":"570eeb56f2b90"}],"level":1,"_type":"block","style":"normal","_key":"4d7ff25868ff"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Have good crowd control skills.","_key":"9be258b5fad70"}],"level":1,"_type":"block","style":"normal","_key":"65ba613cad06","listItem":"number"},{"_type":"block","style":"normal","_key":"4a34821a5d5a","listItem":"number","markDefs":[],"children":[{"_key":"be70f31245360","_type":"span","marks":[],"text":"Very good for teamfight."}],"level":1},{"style":"normal","_key":"e68c572307c3","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can spam skill 1 with high damage.","_key":"ade41c8108f90"}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"a3436d87aff3","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Passive skills are very useful.","_key":"8a7762c57f440"}]}],"cons":[{"children":[{"_type":"span","marks":[],"text":"Weak if attacked at close range.","_key":"4ae0b74e825e0"}],"level":1,"_type":"block","style":"normal","_key":"44dc640987bf","listItem":"number","markDefs":[]},{"_key":"e6f6374e68b0","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"His skills have long range attacks and are quite difficult to aim.","_key":"64bb292425d70"}],"level":1,"_type":"block","style":"normal"},{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Low durability for a mage.","_key":"0d994bd122620","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"17861d84e0f8"}],"banner":{"_type":"image","asset":{"_ref":"image-5fafe01d13f9e4228d9b5b12b329f2acf61bbee9-500x281-jpg","_type":"reference"}},"heroLearningCurve":"medium","winRate":48.56,"notes":"Cecilion has extremely powerful team fight skills, but he also has skill abilities that have the potential to grow his stack, increasing his damage. Due to the fact that you can acquire hundreds of stacks without being nullified, this support hero is incredibly lethal.","heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"style":"normal","_key":"a576647f698f","markDefs":[],"children":[{"marks":["strong"],"text":"Control","_key":"612e4f110e200","_type":"span"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204","_type":"span"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block","style":"normal","_key":"fb3f305d4f23"},{"_key":"59eaf9409ea1","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block","style":"normal"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"children":[{"text":"Magic Damage","_key":"32d15db1b8720","_type":"span","marks":["strong"]},{"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[]},{"style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"text":"\n","_key":"52f6369aaa730","_type":"span","marks":[]}],"_type":"block"}]}],"_updatedAt":"2024-02-16T06:01:07Z","pickRate":0.36,"latePower":8,"youtubeGuides":null,"heroSkills":[{"_key":"ocx9AHs9lR2j8Tc8nqBuhb","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/271b31413ede078dd92d7124ed88f0fd.png","name":"Overflowing","description":"Cecilion gains 10 extra Max Mana and recovers 10 Mana each time his skill hits an enemy. Cooldown: 1s.\nCecilion has higher Max Mana and Mana Regen, and his skill damage scales with his Max Mana."},{"name":"Bat Impact","description":"Cecilion orders a giant bat to dive at the target location, gaining 30% extra Movement Speed for 1s while dealing 100( +80% Total Magic Power)( +5% Total Mana) (Magic Damage) to enemies in its path and 200( +160% Total Magic Power)( +10% Total Mana) extra (Magic Damage) to those near the landing point.\nEach subsequent cast within 6s increases this skill's Mana cost by 1.8 times (up to 4 stacks).","_key":"ocx9AHs9lR2j8Tc8nqBuq1","levels":"[[\"Cooldown\",\"1.5\",\"1.5\",\"1.5\",\"1.5\",\"1.5\",\"1.5\"],[\"Base Damage\",\"100\",\"130\",\"160\",\"190\",\"220\",\"250\"],[\"Destination Damage\",\"200\",\"260\",\"320\",\"380\",\"440\",\"500\"]]","cd":1500,"effect_info":["32:AoE:c77955","61:Speed Up:4f9cb8"],"mana":75,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/2fd205cb0a0a806ec62c9db4ad279bad.png"},{"levels":"[[\"Cooldown\",\"12.0\",\"11.2\",\"10.4\",\"9.6\",\"8.8\",\"8.0\"],[\"Skill Cost\",\"95\",\"100\",\"105\",\"110\",\"115\",\"120\"],[\"Base Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"]]","cd":12000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":95,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/82e2901e8947af4ea89a620f9ba2cedf.png","name":"Sanguine Claws","description":"Cecilion summons a pair of opposing claws at the target location that will clasp together after a short delay, pulling enemies in their paths to the center while dealing them 200( +45% Total Magic Power)( +1% Total Mana) (Magic Damage) and immobilizing them for 1s.","_key":"ocx9AHs9lR2j8Tc8nqBuyR"},{"levels":"[[\"Cooldown\",\"44.0\",\"41.0\",\"38.0\"],[\"Skill Cost\",\"150\",\"200\",\"250\"],[\"Base Damage\",\"35\",\"40\",\"45\"],[\"HP Regen\",\"10\",\"12.5\",\"15\"]]","cd":44000,"effect_info":["31:Burst:c77955","61:Speed Up:4f9cb8"],"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0a352aae21a0fadc122c2747247abde8.png","name":"Bats Feast","description":"Cecilion unleashes his Blood Demon power, gaining 60% extra Movement Speed (decays over the duration) and Slow Immunity for 1.5s. Meanwhile, he fires 40 bolts of blood energy at nearby enemies, each dealing 35( +8% Total Magic Power)( +0% Total Mana) (Magic Damage) to the enemy hit and slowing them by 3% (up to 30%) for 1s.\nEach bolt also restores 10 plus 1% of Cecilion's lost HP for him on hit.","_key":"ocx9AHs9lR2j8Tc8nqBv6r"},{"effect_info":["52:Shield:59a86f","22:Slow:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/7691c73cf336f388aa1d0029d9998968.png","name":"Moonlit Waltz","description":"When Carmilla is nearby, Cecilion can summon her to become a Vermil Shadow around him, granting him a 220-500 shield (scales with Carmilla's level).\nCarmilla can choose to leave Cecilion and charge at the target location, gaining an equal shield while dealing 220-500 (Magic Damage) (scales with level) to nearby enemies and slowing them by 30% for 1s.","_key":"ocx9AHs9lR2j8Tc8nqBvFH","levels":"null","cd":20000}],"heroSkillsEnhanced":[],"heroScaling":"late","banRate":0.06,"midPower":7,"heroRoles":[{"name":"Mage","image":{"asset":{"_type":"reference","_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp"},"_type":"image"},"slug":{"_type":"slug","current":"/heroes/roles/mage"},"description":[{"children":[{"marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720","_type":"span"}],"_type":"block","style":"normal","_key":"52610d6fa03d","markDefs":[]}]}]}}