{"hero1":{"latePower":9,"notes":"Aulus, a warrior role character, is a great choice for one-on-one battles. He adds a fresh perspective to ML games. This hero is particularly special because he has a diverse set of magical abilities. Of course, he had a flaw in his fighting abilities.","_updatedAt":"2024-02-16T06:00:58Z","slug":{"current":"aulus/best-builds-guide","_type":"slug"},"skillCombo":[{"_type":"combo","description":"Charge Skill Combo","skillCombo":["1","2","3"],"_key":"146fc387e9a2"}],"heroSkillsEnhanced":[],"midPower":7,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"d16afba6dd92","markDefs":[],"children":[{"text":"Fighters","_key":"37148e386c820","_type":"span","marks":["strong"]},{"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_key":"37148e386c824","_type":"span","marks":["strong"],"text":"fighter"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}]},{"markDefs":[],"children":[{"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"99d883661d3a"}]}],"patchNote":null,"youtubeGuides":null,"heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/7589d4a240aded398df47da065207af8.png","name":"Fighting Spirit","description":"Aulus's Basic Attack adds a stack of (Fighting Spirit) to his axe (up to 4 stacks). Each stack grants 4-16 extra (Physical Attack) and 1-4 (Physical Penetration) (scales with (Undying Fury) level) and lasts 3s. \nAulus also gains 15% extra Movement Speed and 130% Basic Attack Damage at max (Fighting Spirit) stacks.","_key":"ocx9AHs9lR2j8Tc8nqBT03","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"]},{"levels":"[[\"Cooldown\",\"12.0\",\"11.0\",\"10.0\",\"9.0\",\"8.0\",\"7.0\"],[\"Skill Cost\",\"50\",\"55\",\"60\",\"65\",\"70\",\"75\"],[\"Movement Speed Boost\",\"45%\",\"47%\",\"49%\",\"51%\",\"53%\",\"55%\"],[\"Base Damage\",\"200\",\"230\",\"260\",\"290\",\"320\",\"350\"]]","cd":12000,"effect_info":["61:Speed Up:4f9cb8","22:Slow:cd5d6d"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f2f164e307a63be4080fe45bdcb30f14.png","name":"Aulus, Charge!","description":"When (Aulus, Charge!) is held down, Aulus removes all slow effects and gains 45% extra Movement Speed and 30% Damage Reduction against attacks from the front for up to 4s.\nIf (Aulus, Charge!) is released before the duration ends, Aulus will unleash his fury and smash the ground, dealing 200( +150% Extra Physical Attack) (Physical Damage) to nearby enemies and slowing them by 60% for 1.5s.","_key":"ocx9AHs9lR2j8Tc8nqBT8T"},{"effect_info":["31:Burst:c77955","62:BUFF:4f9cb8"],"mana":40,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/85bfd42525adee2dfde1d7d55c8a1bec.png","name":"The Power of Axe","description":"Aulus brandishes his axe, dealing 150( +120% Extra Physical Attack) (Physical Damage) to enemies in a fan-shaped area, and enhances his Basic Attacks within the next 3s according to the enemies hit (3 for each non-minion enemy and 1 for each enemy minion, up to 6). Aulus gains 140% extra Attack Speed when performing the enhanced Basic Attack and restores 30( +60% Extra Physical Attack) (HP).","_key":"ocx9AHs9lR2j8Tc8nqBTGt","levels":"[[\"Cooldown\",\"8.0\",\"7.2\",\"6.4\",\"5.6\",\"4.8\",\"4.0\"],[\"Skill Cost\",\"40\",\"46\",\"52\",\"58\",\"64\",\"70\"],[\"Base Damage\",\"150\",\"230\",\"310\",\"390\",\"470\",\"550\"]]","cd":8000},{"levels":"[[\"Cooldown\",\"50.0\",\"45.0\",\"40.0\"],[\"Skill Cost\",\"150\",\"180\",\"210\"],[\"Base Damage\",\"210\",\"250\",\"290\"],[\"Continuous Damage\",\"90\",\"110\",\"130\"]]","cd":50000,"effect_info":["22:Slow:cd5d6d","62:BUFF:4f9cb8"],"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/618aff279131d037a10267b18177ffbf.png","name":"Undying Fury","description":"(Passive:) Every time Undying Fury is upgraded, Aulus crafts a part for his axe in order. (Blade Craft:) Permanently increases his Basic Attacks' (Physical Damage) by 35. (Hammer Craft:) Permanently increases his Physical Lifesteal by 15%. (Handle Craft:) Permanently increases his Attack Range by 65% and the range of (The Power of Axe).\n(Active:) Aulus raises his axe and smashes it to the ground, dealing 210( +220% Extra Physical Attack) (Physical Damage) to enemies in a line. A burning trail that lasts for 5s is left on the ground, dealing 90( +80% Extra Physical Attack) (Physical Damage) to enemies who walk on it every 0.5s and slowing them by 70%.","_key":"ocx9AHs9lR2j8Tc8nqBTPJ"}],"heroGrade":47.502500000000005,"heroLearningCurve":"medium","pickRate":0.06,"heroSpecialties":[{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"63c3d226b1a6","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"b3c762ff76940"}],"_type":"block","style":"normal","_key":"812b65134029","markDefs":[]}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"style":"normal","_key":"fb3f305d4f23","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81","_type":"span"}],"_type":"block"},{"_type":"block","style":"normal","_key":"59eaf9409ea1","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal"},{"style":"normal","_key":"798055139227","markDefs":[],"children":[{"text":"\n","_key":"196027775e560","_type":"span","marks":[]}],"_type":"block"}]},{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"_key":"ff0e17159f54","markDefs":[],"children":[{"marks":["strong"],"text":"Chase","_key":"03e39922010a0","_type":"span"},{"marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1","_type":"span"}],"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal","_key":"7214ee81148a","markDefs":[]}]}],"id":"dabe67ec-3b29-4f51-adeb-a2c074c3f628","name":"Aulus","banner":{"_type":"image","asset":{"_ref":"image-93515585d7a2dadb9b28dcb6cf484834b134e28c-1920x1080-png","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-788e3234ead0dc0da5825ddf1b9a82d37aefb6a0-100x100-webp","_type":"reference"}},"winRate":49.92,"pros":[{"children":[{"_type":"span","marks":[],"text":"Can play as Fighter and Tank.","_key":"4a62aa0cd5580"}],"level":1,"_type":"block","style":"normal","_key":"c4e8eb0e6946","listItem":"number","markDefs":[]},{"_type":"block","style":"normal","_key":"84f13e1db3a4","listItem":"number","markDefs":[],"children":[{"text":"Has attack damage area.","_key":"aedb388429ab0","_type":"span","marks":[]}],"level":1},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Tough defense and offense.","_key":"e022fe8d18e40"}],"level":1,"_type":"block","style":"normal","_key":"5f978570aaae"},{"children":[{"_type":"span","marks":[],"text":"Skills that increase movement speed.","_key":"5eba820cb81e0"}],"level":1,"_type":"block","style":"normal","_key":"aa173233771c","listItem":"number","markDefs":[]}],"cons":[{"style":"normal","_key":"29fdc3910127","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Lack of CC ability.","_key":"455737f8709d0","_type":"span"}],"level":1,"_type":"block"},{"style":"normal","_key":"a2d906dc2bb6","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Slow basic attack.","_key":"9ab392b324b80"}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"text":"Weak in early game.","_key":"0ea39e0fb8530","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"2f482547b471"},{"style":"normal","_key":"3bc706aa4b35","listItem":"number","markDefs":[],"children":[{"text":"Low lifesteal.","_key":"ca11774037700","_type":"span","marks":[]}],"level":1,"_type":"block"},{"_key":"aa1c13b084e0","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Relying too muck on skill.","_key":"a0d43d577f890"}],"level":1,"_type":"block","style":"normal"}],"heroScaling":"late","banRate":0.03,"earlyPower":5},"hero2":{"name":"Yve","youtubeGuides":null,"pros":[{"listItem":"number","markDefs":[],"children":[{"text":"Has a very large damage.","_key":"353c6512860c0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"c5ab022c1c0b"},{"level":1,"_type":"block","style":"normal","_key":"1a871c0d7ca7","listItem":"number","markDefs":[],"children":[{"text":"Very Strong in the Early Game.","_key":"1bdfda98b4630","_type":"span","marks":[]}]},{"_type":"block","style":"normal","_key":"36deaaa92120","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Hero Mage With Annoying CC.","_key":"eca6ce5ba5790"}],"level":1},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"An extremely wide range of attack skills.","_key":"05485b714b210"}],"level":1,"_type":"block","style":"normal","_key":"e729007db91e","listItem":"number"},{"listItem":"number","markDefs":[],"children":[{"_key":"62c0857da5b70","_type":"span","marks":[],"text":"Have Immune Ability."}],"level":1,"_type":"block","style":"normal","_key":"0a148278da24"}],"banRate":0.04,"latePower":9,"earlyPower":7,"skillCombo":[{"_type":"combo","description":"Full Skill Combo","skillCombo":["2","2","1","3"],"_key":"dc026d92e9aa"}],"heroSkills":[{"description":"Yve gains a stack of (Galactic Power) each time she hits an enemy hero with (Void Blast) or (Void Crystal) (up to 10 stacks).\nEach stack of (Galactic Power) allows Yve to launch an extra attack on the next (Real World Manipulation) cast and increases the amount of shield gained by 5%.","_key":"8lZbP4uK51zhM4aL2KZSNL","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8","52:Shield:59a86f"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ae59e0e5cfcde09760ecee7e812afea0.png","name":"Galactic Power"},{"mana":65,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3498db63aa33fbc46860160a0dfcac6e.png","name":"Void Blast","description":"Yve detonates (Galactic Energy) at the target location, dealing 170( +70% Total Magic Power) (Magic Damage) to enemies in the area and 145( +60% Total Magic Power) extra (Magic Damage) to those in the center.\nSuccessfully hitting an enemy grants Yve 55% extra Movement Speed (halved if a non-hero enemy is hit) that decays over 1s.\nIf an enemy hero is hit in the center of the area, the cooldown of this skill is reduced by 0.5s.","_key":"8lZbP4uK51zhM4aL2KZSOl","levels":"[[\"Cooldown\",\"6.0\",\"5.3\",\"4.6\",\"3.9\",\"3.2\",\"2.5\"],[\"Skill Cost\",\"65\",\"70\",\"75\",\"80\",\"85\",\"90\"],[\"Base Damage\",\"170\",\"200\",\"230\",\"260\",\"290\",\"320\"]]","cd":6000,"effect_info":["32:AoE:c77955","62:BUFF:4f9cb8"]},{"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5025292a4e92d7bb862915f5dda4c8a1.png","name":"Void Crystal","description":"Yve summons a (Void Crystal) at the target location, dealing 220( +40% Total Magic Power) (Magic Damage) to nearby enemies.\n(Use Again): Yve commands the Crystal to fire materialized energy in the target direction for 2.7s, dealing 90( +20% Total Magic Power) (Magic Damage) every 0.45s to enemies hit and slowing them by 35%. Enemies hit multiple times are slowed by an extra 5% for each hit after the first (up to 60%).","_key":"8lZbP4uK51zhM4aL2KZSQB","levels":"[[\"Cooldown\",\"14.0\",\"13.6\",\"13.2\",\"12.8\",\"12.4\",\"12.0\"],[\"Skill Cost\",\"100\",\"110\",\"120\",\"130\",\"140\",\"150\"],[\"Base Damage\",\"220\",\"260\",\"300\",\"340\",\"380\",\"420\"],[\"Continuous Damage\",\"90\",\"105\",\"120\",\"135\",\"150\",\"165\"]]","cd":14000,"effect_info":["22:Slow:cd5d6d","32:AoE:c77955"]},{"_key":"8lZbP4uK51zhM4aL2KZSRb","levels":"[[\"Cooldown\",\"65.0\",\"60.0\",\"55.0\"],[\"Skill Cost\",\"180\",\"220\",\"260\"],[\"Gain Shield\",\"400\",\"550\",\"800\"],[\"Tap Damage\",\"360\",\"425\",\"490\"],[\"Slide Damage\",\"65\",\"95\",\"125\"]]","cd":65000,"effect_info":["31:Burst:c77955","21:CC:cd5d6d"],"mana":180,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/33ffdc427957390cfc3f14a9e8a9525e.png","name":"Real World Manipulation","description":"Yve creates a (Starfield) that lasts 15s, gaining Displacement Immunity and a 400( +120% Total Magic Power) shield. Within the duration, you can Tap or Slide the screen to launch up to 15 attacks.\n(Tap): Deals 360( +110% Total Magic Power) (Magic Damage) to enemies in the target area.\n(Slide): Deals 65( +10% Total Magic Power) (Magic Damage) every 0.45s to enemies in the target area for 2.7s and slows them by 60%.\nEnemies leaving or entering the (Starfield) are immobilized for 0.3s (only once against the same target). The (Starfield) will disappear early if Yve is controlled, while <%Num10> of the skill cooldown will be refunded for each remaining attack. The shield expires s after the (Starfield) disappears."}],"cons":[{"children":[{"_key":"b2298d14115b0","_type":"span","marks":[],"text":"Hero who is wasteful of mana."}],"level":1,"_type":"block","style":"normal","_key":"3a2c5604de55","listItem":"number","markDefs":[]},{"_key":"695b714afb89","listItem":"number","markDefs":[],"children":[{"text":"Thin Blood.","_key":"d2fd2e6f47bc0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"marks":[],"text":"Darling Difficult to Play.","_key":"2eaa18dffec20","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"645e28dd5762","listItem":"number"},{"listItem":"number","markDefs":[],"children":[{"_key":"9a97e7e6fd770","_type":"span","marks":[],"text":"Difficult To Level Up."}],"level":1,"_type":"block","style":"normal","_key":"f6fab5c9ccf1"},{"children":[{"_type":"span","marks":[],"text":"Depends on Stack.","_key":"359d15f6e9d70"}],"level":1,"_type":"block","style":"normal","_key":"f5581e673091","listItem":"number","markDefs":[]}],"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-557d2f13867fefc924149bbfa16fc9bbad0f62f8-100x100-webp"}},"winRate":47.73,"pickRate":0.13,"heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}],"_type":"block","style":"normal","_key":"52610d6fa03d"}]}],"id":"59ece315-22b8-406f-8902-1a27db8d2771","_updatedAt":"2024-02-16T06:01:07Z","slug":{"current":"yve/best-builds-guide","_type":"slug"},"banner":{"asset":{"_ref":"image-9ce08c87bba6e875ca0e57e6bb0a1be87bff017d-500x281-jpg","_type":"reference"},"_type":"image"},"heroLearningCurve":"hard","notes":"Due to his skill set, he is currently a very bad hero in the midlane. He has a sizable area and very high damage. He has a high base and an extremely high damage scale for a wizard.","heroSkillsEnhanced":[],"heroGrade":53.64166666666667,"heroScaling":"normal","midPower":9,"heroSpecialties":[{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_key":"9eb578226ef81","_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance."}],"_type":"block","style":"normal","_key":"fb3f305d4f23"},{"_type":"block","style":"normal","_key":"59eaf9409ea1","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}]}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_key":"26da89c9c29a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_key":"32d15db1b8721","_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal."}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"52f6369aaa730","_type":"span"}]}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"style":"normal","_key":"a576647f698f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"marks":["strong"],"text":"Control","_key":"612e4f110e202","_type":"span"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e","markDefs":[]}]}],"patchNote":null}}