{"hero1":{"skillCombo":[{"_type":"combo","description":"Flicker SS Skill Combo","skillCombo":["3","2","1"],"_key":"653e2a2b1b0e"}],"heroSkills":[{"name":"Frigid Breath","description":"Atlas generates (Frigid Breath) around him for 5s each time he casts a skill. Enemies affected by (Frigid Breath) will have their Movement Speed gradually reduced over 3s, after which they'll be frozen for 0.5s.\nAtlas gains 25-60 extra Physical and Magic Defense when (Frigid Breath) is present.","_key":"ocx9AHs9lR2j8Tc8nyjAWi","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8","23:Debuff:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5bb059ccd26e25fed266c69f2b76f137.png"},{"levels":"[[\"Cooldown\",\"7.0\",\"6.5\",\"6.0\",\"5.5\",\"5.0\",\"4.5\"],[\"Skill Cost\",\"60\",\"66\",\"72\",\"78\",\"84\",\"90\"],[\"Base Damage\",\"230\",\"270\",\"310\",\"350\",\"390\",\"430\"]]","cd":7000,"effect_info":["32:AoE:c77955"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/eae00d8ac53938ac25b749a0645f3f40.png","name":"Annihilate","description":"Atlas smashes the ground and causes 3 explosions. Each explosion deals 230( +60% Total Magic Power) (Magic Damage) to enemies.\n(Ejected State): If Atlas has ejected from his Mecha Sentry, both himself and his Mecha will cast Annihilate.","_key":"ocx9AHs9lR2j8Tc8nyjAf8"},{"_key":"ocx9AHs9lR2j8Tc8nyjAnY","levels":"[[\"Cooldown\",\"0.0\",\"0.0\",\"0.0\",\"0.0\",\"0.0\",\"0.0\"],[\"Skill Cost\",\"75\",\"80\",\"85\",\"90\",\"95\",\"100\"],[\"Base Damage\",\"320\",\"340\",\"360\",\"380\",\"400\",\"420\"]]","cd":0,"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"],"mana":75,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ef2947a24c284fdb32451b28306297a1.png","name":"Perfect Match","description":"Atlas enters (Ejected State), gaining 40% Movement SPD and immunity to slow effects. In this state, the Mecha Sentry will follow the pilot at an increasing speed (can only be controlled by Suppression). Once they meet, Atlas will return to the Mecha, dealing 320( +80% Total Magic Power) (Magic Damage) to enemies nearby and stunning them for 1s.\n(Ejected State): Atlas and his Mecha share the same HP bar and reduce 50% of the damage taken in this state."},{"mana":130,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f73ce7695a56f8e5cae4994308a7c6f5.png","name":"Fatal Links","description":"Atlas hurls chains around and starts to channel (can only be interrupted by suppressing), dealing 225( +75% Total Magic Power) (Magic Damage) to enemy heroes hit and slowing them by 40% for 3s.\nUse this skill again while channeling: Atlas will drag the targets toward him and plunk them down on the designated location, dealing 360( +180% Total Magic Power) (Magic Damage).\nUse this skill in (Ejected State): The Mecha Sentry will return to Atlas immediately, but the stun effect will be replaced by 40% slow effect.","_key":"ocx9AHs9lR2j8Tc8nyjAvy","levels":"[[\"Cooldown\",\"55.0\",\"50.0\",\"45.0\"],[\"Skill Cost\",\"130\",\"150\",\"170\"],[\"Connection Damage\",\"225\",\"350\",\"475\"],[\"Smash Damage\",\"360\",\"560\",\"760\"]]","cd":55000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"]}],"pros":[{"_key":"5fc378b42db7","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"His skill has a cooldown that is so fast.","_key":"51584d1e36d20"}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very useful when a team fight or war occurs.","_key":"c73b6450834c0"}],"level":1,"_type":"block","style":"normal","_key":"d790c554123d","listItem":"number"},{"_key":"07c9224b8c5f","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very reliable to be a good initiator.","_key":"bf1dba95d0b00"}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"ad6d9c4cdfa7","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Having the Crowd Control effect is quite troublesome for opponents.","_key":"0beb4dc1d6820"}],"level":1}],"banner":{"_type":"image","asset":{"_ref":"image-b23e56b9f7a174a33909b0518e233690ae7d955a-500x281-jpg","_type":"reference"}},"pickRate":0.48,"banRate":1.16,"_updatedAt":"2024-02-16T06:01:16Z","youtubeGuides":null,"latePower":6,"heroGrade":41.665,"heroLearningCurve":"medium","midPower":6,"heroRoles":[{"name":"Tank","image":{"_type":"image","asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/tank"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Tanks","_key":"a9eccdb8c54c0"},{"marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1","_type":"span"},{"text":"tanks","_key":"a9eccdb8c54c2","_type":"span","marks":["strong"]},{"_key":"a9eccdb8c54c3","_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \""},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c4"},{"_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6"},{"_type":"span","marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7"},{"marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8","_type":"span"},{"marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9","_type":"span"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10"},{"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"aa6482db478e","markDefs":[]},{"_key":"e047869870b0","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50"}],"_type":"block","style":"normal"},{"_key":"90173b466ced","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80"}],"level":1,"_type":"block","style":"normal"},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0"}],"level":1,"_type":"block","style":"normal","_key":"d01b5635098a"},{"markDefs":[],"children":[{"_key":"febf96a1291b0","_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them."}],"level":1,"_type":"block","style":"normal","_key":"cbeeb76df0f9","listItem":"bullet"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0"}],"level":1,"_type":"block","style":"normal","_key":"3847b816aa9f","listItem":"bullet"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"acc0dbe7f8510"}],"_type":"block","style":"h3","_key":"38a585007b46"}]},{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"children":[{"_key":"be152cef50410","_type":"span","marks":[],"text":"The "},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50411"},{"_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412"},{"text":"Support","_key":"be152cef50413","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414"}],"_type":"block","style":"normal","_key":"257cff73120e","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0"}],"_type":"block","style":"normal","_key":"577b2f8cd646"}]}],"id":"daebcf23-67b4-497a-9cdb-8541f7a4bac6","cons":[{"level":1,"_type":"block","style":"normal","_key":"a28b81061820","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Has Small Damage.","_key":"4a22cfae4d1b0","_type":"span"}]},{"level":1,"_type":"block","style":"normal","_key":"4f35c41a2b36","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Bit difficult for beginner.","_key":"000cb79b968c0"}]},{"markDefs":[],"children":[{"marks":[],"text":"Ultimate can be cancelled by Suppression Effect.","_key":"d3273f0ca7bf0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"8b345eecdc9f","listItem":"number"}],"earlyPower":6,"patchNote":null,"heroScaling":"normal","winRate":45.02,"heroSkillsEnhanced":[],"image":{"_type":"image","asset":{"_ref":"image-39a2db9453b56ca4758c94a05f0e18b6b99aa5c6-100x100-webp","_type":"reference"}},"notes":"Tank hero Atlas excels at starting team fights and managing crowds. He deals reasonable damage and moves pretty well for a tank.","heroSpecialties":[{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"827d501315370"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371"}],"_type":"block","style":"normal","_key":"a29b3184370f"}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"style":"normal","_key":"be1fa477110a","markDefs":[],"children":[{"_key":"40aef77aa32b0","_type":"span","marks":["strong"],"text":"Initiator"},{"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"_key":"40aef77aa32b3","_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance."}],"_type":"block"},{"_key":"3b7b25bfae31","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block","style":"normal"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_key":"26da89c9c29a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721","_type":"span"}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}]}]}],"name":"Atlas","slug":{"current":"atlas/best-builds-guide","_type":"slug"}},"hero2":{"latePower":9,"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"_key":"5371898323970","_type":"span","marks":["strong"],"text":"Reap"},{"marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971","_type":"span"},{"text":"Reap","_key":"5371898323974","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}]},{"_key":"fc2fde9091ad","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal"}]},{"name":"Regen","slug":{"current":"/heroes/specialties/regen","_type":"slug"},"description":[{"style":"normal","_key":"ffc24fed41bf","markDefs":[],"children":[{"marks":["strong"],"text":"Regen","_key":"ca432316d9730","_type":"span"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing.\n\nRegen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves.","_key":"ca432316d9731"}],"_type":"block"}]},{"name":"Mixed Damage","slug":{"current":"/heroes/specialties/mixed-damage","_type":"slug"},"description":[{"_key":"2b7f513f8ead","markDefs":[],"children":[{"_key":"8ef00ddc9c220","_type":"span","marks":["strong"],"text":"Mixed Damage"},{"text":" is a specialty assigned to heroes that skills benefits from both Physical Attack and Magic Power, they can also deal both Physical Damage and Magic Damage that allows them to have a more diverse and strategic gameplay on which they can adapt during a match and combo certain emblems or equipment that normally wouldn't be possible.","_key":"8ef00ddc9c221","_type":"span","marks":[]}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"text":"\n","_key":"0002213f1fe80","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"08c0ac3db383"}]},{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"style":"normal","_key":"ff0e17159f54","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1","_type":"span"}],"_type":"block"},{"children":[{"_key":"b5239b17daef0","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"7214ee81148a","markDefs":[]}]},{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"style":"normal","_key":"63c3d226b1a6","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"marks":[],"text":" instead.","_key":"b77c9b6c8f007","_type":"span"}],"_type":"block"},{"style":"normal","_key":"812b65134029","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b3c762ff76940"}],"_type":"block"}]}],"pros":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can sustain herself really well.","_key":"ff9f6beb6ba60"}],"level":1,"_type":"block","style":"normal","_key":"37e5a8b3915f"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Easy to use (may take a little practice).","_key":"b12b09fa36e70"}],"level":1,"_type":"block","style":"normal","_key":"0fa3574b6cc7","listItem":"number"},{"children":[{"_type":"span","marks":[],"text":"Can deal high damage.","_key":"386d9fc050960"}],"level":1,"_type":"block","style":"normal","_key":"f32cf86df770","listItem":"number","markDefs":[]},{"style":"normal","_key":"b296601cf3de","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Have unique abilities.","_key":"0040eeebcb170"}],"level":1,"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"Can solo kill buffs, turtles, and lord.","_key":"cd9f280e75330"}],"level":1,"_type":"block","style":"normal","_key":"0afc032978fa","listItem":"number","markDefs":[]}],"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-06ed02344a54073ff72f3a3db29a6ddc9abcbc5b-100x100-webp"}},"heroScaling":"normal","earlyPower":6,"midPower":8,"banRate":0.06,"heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"_key":"52610d6fa03d","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}],"_type":"block","style":"normal"}]},{"name":"Tank","image":{"_type":"image","asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Tanks","_key":"a9eccdb8c54c0"},{"_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1"},{"_key":"a9eccdb8c54c2","_type":"span","marks":["strong"],"text":"tanks"},{"_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c4"},{"_key":"a9eccdb8c54c5","_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, "},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6"},{"_type":"span","marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7"},{"marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8","_type":"span"},{"_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10"},{"_type":"span","marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11"}],"_type":"block","style":"normal","_key":"aa6482db478e","markDefs":[]},{"markDefs":[],"children":[{"marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50","_type":"span"}],"_type":"block","style":"normal","_key":"e047869870b0"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80"}],"level":1,"_type":"block","style":"normal","_key":"90173b466ced","listItem":"bullet"},{"_key":"d01b5635098a","listItem":"bullet","markDefs":[],"children":[{"_key":"fffb374124dd0","_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt."}],"level":1,"_type":"block","style":"normal"},{"style":"normal","_key":"cbeeb76df0f9","listItem":"bullet","markDefs":[],"children":[{"_key":"febf96a1291b0","_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them."}],"level":1,"_type":"block"},{"_key":"3847b816aa9f","listItem":"bullet","markDefs":[],"children":[{"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"","_key":"acc0dbe7f8510"}],"_type":"block","style":"h3","_key":"38a585007b46","markDefs":[]}]}],"patchNote":null,"slug":{"_type":"slug","current":"esmeralda/best-builds-guide"},"youtubeGuides":null,"heroSkills":[{"levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8","52:Shield:59a86f"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e826ea482d002d1c03bccdb6c4bf0027.png","name":"Starmoon Casket","description":"Esmeralda manipulates Stardust and Frostmoon. Each of her Basic Attack and skills deal damages twice - Stardust deals Physical Damage, and Frostmoon deals Magic Damage and gives the target a shield equal to 135% of Frostmoon's damage dealt. \nThe damage dealt by Esmeralda ignores all shield effects and transforms her Shield into her HP at the same time.","_key":"ocx9AHs9lR2j8Tc8nqCCUX"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/9c4b8328201672b30af15a96b002123f.png","name":"Frostmoon Shield","description":"Esmeralda gains 400( +150% Total Magic Power) Shield and 40% Movement Speed which rapidly decays over its duration for 4s. Meanwhile, she gradually transforms the shields of her nearby enemies into her own shield, capped at 50% of her Max HP.","_key":"ocx9AHs9lR2j8Tc8nqCCcx","levels":"[[\"Cooldown\",\"8.5\",\"8.5\",\"8.5\",\"8.5\",\"8.5\",\"8.5\"],[\"Skill Cost\",\"60\",\"70\",\"80\",\"90\",\"100\",\"110\"],[\"Basic Shield\",\"400\",\"490\",\"580\",\"670\",\"760\",\"850\"]]","cd":8500,"effect_info":["52:Shield:59a86f","62:BUFF:4f9cb8"],"mana":60},{"description":"Esmeralda waves Stardust and Frostmoon, dealing 240( +60% Total Physical Attack) (Physical Damage) and 240( +90% Total Magic Power) (Magic Damage) to nearby enemies. Each time she deals damage to a hero, the cooldown of (Frostmoon Shield) is reduced by 1.3s (damaging non-hero units grants a 0.5s reduction) and the enemy's Movement Speed is reduced by 10% for 1.5s.","_key":"ocx9AHs9lR2j8Tc8nqCClN","levels":"[[\"Cooldown\",\"5.5\",\"5.1\",\"4.7\",\"4.3\",\"3.9\",\"3.5\"],[\"Skill Cost\",\"75\",\"80\",\"85\",\"90\",\"95\",\"100\"],[\"Base Damage\",\"240\",\"280\",\"320\",\"360\",\"400\",\"440\"],[\"Added Damage\",\"240\",\"280\",\"320\",\"360\",\"400\",\"440\"]]","cd":5500,"effect_info":["32:AoE:c77955","62:BUFF:4f9cb8"],"mana":75,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0c6385df714c1ef7b850ab003a1d9ea6.png","name":"Stardust Dance"},{"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ac1a1dbee80e83dcfa5a3d4d6916fb17.png","name":"Falling Starmoon","description":"Esmeralda coheres the power of Astrospace into her two weapons - Stardust and Frostmoon. The longer the duration lasts, the greater the power will be. Use again: Esmeralda casts the Stardust to the designated location, dealing 350( +90% Total Physical Attack) (Physical Damage), and then she moves to the designated location to cast Frostmoon, dealing 350( +140% Total Magic Power) (Magic Damage) and immobilizing enemies in the area for 1s.","_key":"ocx9AHs9lR2j8Tc8nqCCtn","levels":"[[\"Cooldown\",\"32.0\",\"28.0\",\"24.0\"],[\"Skill Cost\",\"150\",\"200\",\"250\"],[\"Base Damage\",\"350\",\"500\",\"650\"],[\"Added Damage\",\"350\",\"500\",\"650\"]]","cd":32000,"effect_info":["31:Burst:c77955","81:Blink:a269c6"]}],"banner":{"_type":"image","asset":{"_ref":"image-c428eea34fd4cf96e1359d3a832407b20c7a2fbe-500x281-jpg","_type":"reference"}},"heroGrade":49.240833333333335,"id":"4d52a5bc-3cf1-4944-9ff9-9967581c95d3","skillCombo":[{"description":"Engage Attack Mode Skill Combo","skillCombo":["1","3","2"],"_key":"6b8ac52ab8a0","_type":"combo"}],"heroLearningCurve":"hard","winRate":43.37,"notes":"She is capable of being a powerful tank, a roaming traveler, or a damage-dealing mage. She is effective against close-quarters fighters, tanks, and heroes who rely on shields, such Johnson, Diggie, and Hanabi. Selena and Fanny-type heroes with great burst damage and mobility are weak against her.","name":"Esmeralda","_updatedAt":"2024-02-16T06:01:16Z","heroSkillsEnhanced":[],"cons":[{"listItem":"number","markDefs":[],"children":[{"text":"She doesn’t have any CC.","_key":"91f7fb2ed9170","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"10fc95d8408d"}],"pickRate":0.2}}