{"hero1":{"banRate":0.14,"earlyPower":4,"midPower":7,"notes":"With a strong collection of crowd control, blink, buff, regeneration, and area of effect abilities, Argus is an extremely powerful Fighter type hero (AoE). Because of his ultimate skill, which makes him extremely durable, we can use him as a mass-damage dealer in a team fight.","heroSpecialties":[{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"style":"normal","_key":"63c3d226b1a6","markDefs":[],"children":[{"_key":"b77c9b6c8f000","_type":"span","marks":["strong"],"text":"Charge"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"marks":[],"text":" instead.","_key":"b77c9b6c8f007","_type":"span"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b3c762ff76940"}],"_type":"block","style":"normal","_key":"812b65134029"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"marks":["strong"],"text":"Burst","_key":"36f1476b24d40","_type":"span"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}]},{"_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block"},{"children":[{"marks":[],"text":"\n","_key":"196027775e560","_type":"span"}],"_type":"block","style":"normal","_key":"798055139227","markDefs":[]}]},{"name":"Push","slug":{"current":"/heroes/specialties/push","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Push","_key":"741623fafe390"},{"marks":[],"text":" is a specialty assigned to heroes that can clear minion waves and destroy turrets so quickly.","_key":"741623fafe391","_type":"span"}],"_type":"block","style":"normal","_key":"4ba79b19e9e6"},{"markDefs":[],"children":[{"marks":[],"text":"\n","_key":"77796c34f6ab0","_type":"span"}],"_type":"block","style":"normal","_key":"d23791aa9f32"}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Reap","_key":"5371898323970","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"marks":[],"text":" is an advanced specialty of ","_key":"5371898323975","_type":"span"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"text":".","_key":"5371898323977","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"2005480ed226"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal","_key":"fc2fde9091ad","markDefs":[]}]}],"heroSkillsEnhanced":[],"cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak when enemy knows how to play around your ultimate.","_key":"d824c01369670"}],"level":1,"_type":"block","style":"normal","_key":"84f6694f4809","listItem":"number"},{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Very vulnerable and weak to crowd control.","_key":"f63ca92c83570","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"b2a1c6e99abf"}],"heroLearningCurve":"hard","pros":[{"_type":"block","style":"normal","_key":"f57e92586e06","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very mobile, good gap closing ability.","_key":"bb98759235730"}],"level":1},{"_type":"block","style":"normal","_key":"a65e335865fe","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very strong in teamfight.","_key":"f7a7e6c267490"}],"level":1},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High damage.","_key":"807a9543e21d0"}],"level":1,"_type":"block","style":"normal","_key":"941d3d904d79"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Hard to kill.","_key":"7deae472adf80"}],"level":1,"_type":"block","style":"normal","_key":"4989c43ad1a3","listItem":"number"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Farms extremely quick.","_key":"6342043a4e7d0"}],"level":1,"_type":"block","style":"normal","_key":"25ed99d4b530","listItem":"number"},{"style":"normal","_key":"ff1d033d1f75","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High potential to dive enemy hero under turret.","_key":"118bab0ba7c00"}],"level":1,"_type":"block"},{"_type":"block","style":"normal","_key":"904636ee445e","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"High potential to carry.","_key":"e157f210230e0","_type":"span"}],"level":1}],"image":{"_type":"image","asset":{"_ref":"image-26e45fb39a544bfb005a0dca72d9daf9385db71d-177x250-webp","_type":"reference"}},"heroScaling":"late","winRate":50.57,"pickRate":0.3,"id":"fc6185f6-7d49-4eb0-adec-577966f6975d","youtubeGuides":null,"heroSkills":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6bee7a4d58e50ecf0784cda619eac21c.png","name":"Warmonger","description":"Argus charges his (Demonic Blade) each time he takes or deals damage. When the Blade is fully charged, Argus launches 1 extra attack on his next Basic Attack, dealing 155( +100% Total Physical Attack) extra (Physical Damage) and recovering 65( +40% Total Physical Attack) HP.","_key":"ocx9AHs9lR2j8Tc8nqD5td","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0},{"cd":12000,"effect_info":["81:Blink:a269c6","32:AoE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5fbee691edf252898de7899bff997359.png","name":"Demonic Grip","description":"Argus stretches out a demonic hand in the target direction, dealing 125( +60% Extra Physical Attack) (Physical Damage) to the first enemy hero or creep hit, stunning them for 0.7s, and pulling them and himself toward the center. If no enemy is hit, Argus pulls himself toward the hand's destination instead.\n(Use Again): Argus dashes in the target direction, dealing 175( +100% Extra Physical Attack) (Physical Damage) to enemies along the way.","_key":"ocx9AHs9lR2j8Tc8nqD623","levels":"[[\"Cooldown\",\"12.0\",\"12.0\",\"12.0\",\"12.0\",\"12.0\",\"12.0\"],[\"Base Damage\",\"125\",\"150\",\"175\",\"200\",\"225\",\"250\"],[\"Extra Damage\",\"175\",\"200\",\"225\",\"250\",\"275\",\"300\"]]"},{"description":"After a short delay, Argus thrusts his (Demonic Blade) in the target direction, dealing 300( +40% Total Physical Attack) (Physical Damage) to enemies hit (200% damage against minions) and slowing them by 80% for 0.8s.\nEnemy heroes hit are cursed for 4s, during which they take 35( +16% Total Physical Attack) (Physical Damage) every 0.3s while moving and leave a (Cursed Trail) behind. Argus gains 40% extra Movement Speed on the (Cursed Trail).","_key":"ocx9AHs9lR2j8Tc8nqD6AT","levels":"[[\"Cooldown\",\"10.0\",\"9.6\",\"9.2\",\"8.8\",\"8.4\",\"8.0\"],[\"Base Damage\",\"300\",\"320\",\"340\",\"360\",\"380\",\"400\"],[\"Curse Damage\",\"35\",\"40\",\"45\",\"50\",\"55\",\"60\"],[\"Movement Speed Bonus\",\"40%\",\"40%\",\"40%\",\"40%\",\"40%\",\"40%\"]]","cd":10000,"effect_info":["33:Damage:c77955","23:Debuff:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4bd5708d4bb84db9123cf82ea51674d6.png","name":"Meteoric Sword"},{"effect_info":["43:Death Immune:b19d60","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/314eaf1e42f070d26ba8d9f5e4c353fa.png","name":"Eternal Evil","description":"Argus removes all control effects on him (except for Suppression) and enters the (Fallen Angel) state, fully recharging his (Demonic Blade) and gaining Death Immunity for 4s. Meanwhile, the charging speed of his Blade is significantly increased, and 100% of his damage dealt to enemy heroes within the duration will be converted into his HP after the state ends. Leaving the state also resets enemy turrets' damage increase against him.\n(Passive): Argus's Physical Attack is increased by 10.","_key":"ocx9AHs9lR2j8Tc8nqD6It","levels":"[[\"Cooldown\",\"36.0\",\"33.0\",\"30.0\"],[\"Attack Boost\",\"10\",\"20\",\"30\"]]","cd":36000}],"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"d16afba6dd92","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"marks":["strong"],"text":"fighter","_key":"37148e386c824","_type":"span"},{"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_key":"37148e386c827","_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin."}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal","_key":"99d883661d3a"}]}],"heroGrade":44.41916666666666,"name":"Argus","_updatedAt":"2024-02-16T06:00:58Z","banner":{"_type":"image","asset":{"_ref":"image-410e08f563ab1a59d6da4d8ad7578d677b023fd3-500x281-jpg","_type":"reference"}},"patchNote":null,"slug":{"current":"argus/best-builds-guide","_type":"slug"},"skillCombo":[{"_key":"2ca168b164e0","_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["1","2","3"]}],"latePower":8},"hero2":{"pickRate":0.99,"id":"e740b1a7-2ad0-48d0-b129-9e477b074c0a","heroGrade":48.55166666666666,"heroSkills":[{"effect_info":["62:BUFF:4f9cb8","33:Damage:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/49c38138b891e36e366854a6b761daf1.png","name":"Champ Stance","description":"After every 3 skill casts, Paquito enters the (Champ Stance), gaining an enhanced skill ignoring his current cooldowns. He gains 60% extra Movement Speed that decays over 2.5s after casting the enhanced skill.\nPaquito's Basic Attacks only deal ( +85% Total Physical Attack) (Physical Damage).","_key":"tRzYaguU9TSX2YU6Hj6zAM","levels":"null","cd":0},{"name":"Heavy Left Punch","description":"Paquito throws a punch in the target direction, dealing 210( +50% Total Physical Attack) (Physical Damage) to enemies hit. He gains a 150( +110% Total Physical Attack) shield for 2.5s if an enemy hero is hit.\n(Champ Stance): The damage is increased to 350( +100% Total Physical Attack) (Physical Damage), while the shield value is increased to 120%. The regular and enhanced shields can stack.","_key":"tRzYaguU9TSX2YU6Hj6zDk","levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"],[\"Base Damage\",\"210\",\"240\",\"270\",\"300\",\"330\",\"360\"],[\"Base Shield\",\"150\",\"220\",\"290\",\"360\",\"430\",\"500\"],[\"Enhanced Damage\",\"350\",\"400\",\"450\",\"500\",\"550\",\"600\"]]","cd":8000,"effect_info":["32:AoE:c77955","52:Shield:59a86f"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fc8242887fa1a976afbaeb478dd1fdf2.png"},{"description":"Paquito dashes in the target direction and throws a jab, dealing 150( +165% Total Physical Attack) (Physical Damage) to enemies hit. Paquito deals no damage to enemies in his path but will stop and throw the jab early upon colliding with an enemy hero or creep.\n(Champ Stance): The damage is increased to 240( +240% Total Physical Attack) (Physical Damage).","_key":"tRzYaguU9TSX2YU6Hj6zH8","levels":"[[\"Cooldown\",\"8.0\",\"7.5\",\"7.0\",\"6.5\",\"6.0\",\"5.5\"],[\"Jab Damage\",\"150\",\"210\",\"270\",\"330\",\"390\",\"450\"],[\"Enhanced Jab Damage\",\"240\",\"336\",\"432\",\"528\",\"624\",\"720\"]]","cd":8000,"effect_info":["31:Burst:c77955","81:Blink:a269c6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/af837241f121c21b8894d834451c3e35.png","name":"Jab"},{"effect_info":["21:CC:cd5d6d","31:Burst:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0de901e1a25944f2e14e49632995cb6f.png","name":"Knockout Strike","description":"Paquito launches an elbow strike in the target direction, dealing 250( +50% Total Physical Attack) (Physical Damage) to enemies hit and knocking them back. He then throws a haymaker, dealing 350( +100% Total Physical Attack) (Physical Damage) to enemies hit and slowing them by 75% for 1s, as he darts backward.\n(Champ Stance): Instead of a haymaker, Paquito launches an uppercut after the elbow strike, dealing 400( +120% Total Physical Attack) (Physical Damage) to enemies hit and knocking them airborne for 0.5s.","_key":"tRzYaguU9TSX2YU6Hj6zKW","levels":"[[\"Cooldown\",\"18.0\",\"16.5\",\"15.0\"],[\"Elbow Damage\",\"250\",\"300\",\"350\"],[\"Haymaker Damage\",\"350\",\"475\",\"600\"],[\"Hook Damage\",\"400\",\"575\",\"750\"]]","cd":18000}],"pros":[{"style":"normal","_key":"44a3bab0d465","listItem":"number","markDefs":[],"children":[{"_key":"8377aff740730","_type":"span","marks":[],"text":"Effectively kills enemy cores."}],"level":1,"_type":"block"},{"style":"normal","_key":"bf77c869cecb","listItem":"number","markDefs":[],"children":[{"text":"It’s thick enough to have a shield too.","_key":"f2be2ad8a9700","_type":"span","marks":[]}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"778f036eacfb","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has a really terrible crowd control effect.","_key":"2b5c67eba9540"}]},{"children":[{"_type":"span","marks":[],"text":"High mobility, with skill 2 which has a very fast cooldown, Paquito can move freely anywhere.","_key":"db82ff1fb3020"}],"level":1,"_type":"block","style":"normal","_key":"7b5dff5540c3","listItem":"number","markDefs":[]},{"style":"normal","_key":"87d1bf4f83d7","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High damage, one shot can instantly kill your opponent.","_key":"c33cb2b2af160"}],"level":1,"_type":"block"}],"image":{"_type":"image","asset":{"_ref":"image-06b87bad647ea775d7bafe362655a6ab9829f54a-100x100-webp","_type":"reference"}},"midPower":8,"name":"Paquito","slug":{"current":"paquito/best-builds-guide","_type":"slug"},"banner":{"_type":"image","asset":{"_ref":"image-7e30d7ad1eac1c912e0f5a3c93cacae782d8251e-500x281-jpg","_type":"reference"}},"heroLearningCurve":"medium","winRate":45.95,"banRate":0.6,"earlyPower":6,"notes":"Paquito is a respectable hero that has the ability to tank and inflict a ton of damage, but he needs practice to pull off effective combinations. Players who wish to try out this hero may need to invest a lot of time in trying to learn his combos in order to use him effectively in competitive battles due to his high skill level.","_updatedAt":"2024-02-16T06:01:16Z","cons":[{"level":1,"_type":"block","style":"normal","_key":"55149d80d36b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak against hero crowd control and high burst damage.","_key":"4edbec04b9960"}]},{"_type":"block","style":"normal","_key":"5a0184cee24b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Difficulty in late game, because the opponent’s core hero is sick and it will be quite difficult to kill him.","_key":"fae9588644720"}],"level":1},{"markDefs":[],"children":[{"marks":[],"text":"Low lifesteal, even though buying Blodust Axe even though the lifesteal is still very low.","_key":"b205e59923e20","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"0aa41a190ca5","listItem":"number"}],"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"BUFF","description":null}]},"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"style":"normal","_key":"d16afba6dd92","markDefs":[],"children":[{"_key":"37148e386c820","_type":"span","marks":["strong"],"text":"Fighters"},{"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825","_type":"span","marks":[]},{"_key":"37148e386c826","_type":"span","marks":["strong"],"text":"Fighter"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block"},{"_type":"block","style":"normal","_key":"99d883661d3a","markDefs":[],"children":[{"_key":"4f14023eaa360","_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game."}]}]}],"heroSpecialties":[{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"_key":"ff0e17159f54","markDefs":[],"children":[{"text":"Chase","_key":"03e39922010a0","_type":"span","marks":["strong"]},{"marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1","_type":"span"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_key":"b5239b17daef0","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"7214ee81148a"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_key":"f87e0cc751e01","_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments."}],"_type":"block","style":"normal","_key":"27498937e118"},{"_key":"798055139227","markDefs":[],"children":[{"text":"\n","_key":"196027775e560","_type":"span","marks":[]}],"_type":"block","style":"normal"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"style":"normal","_key":"a576647f698f","markDefs":[],"children":[{"text":"Control","_key":"612e4f110e200","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_key":"612e4f110e202","_type":"span","marks":["strong"],"text":"Control"},{"marks":[],"text":" becomes ","_key":"612e4f110e203","_type":"span"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e"}]}],"heroSkillsEnhanced":[],"heroScaling":"early","latePower":8,"youtubeGuides":null,"skillCombo":[{"_key":"b8bced8a2afa","_type":"combo","description":"Charge Onwards Complete Skill Combo","skillCombo":["2","1","3","3"]},{"skillCombo":["3","2","1","1"],"_key":"18cbb82f821e","_type":"combo","description":"Combo With Shield"}]}}