{"hero1":{"heroSkillsEnhanced":[],"notes":"With a strong collection of crowd control, blink, buff, regeneration, and area of effect abilities, Argus is an extremely powerful Fighter type hero (AoE). Because of his ultimate skill, which makes him extremely durable, we can use him as a mass-damage dealer in a team fight.","patchNote":null,"_updatedAt":"2024-02-16T06:00:58Z","youtubeGuides":null,"heroScaling":"late","midPower":7,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821","_type":"span"},{"marks":["strong"],"text":"fighter's","_key":"37148e386c822","_type":"span"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_key":"37148e386c824","_type":"span","marks":["strong"],"text":"fighter"},{"_key":"37148e386c825","_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. "},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal","_key":"99d883661d3a","markDefs":[]}]}],"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["1","2","3"],"_key":"2ca168b164e0"}],"heroGrade":44.41916666666666,"earlyPower":4,"latePower":8,"cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak when enemy knows how to play around your ultimate.","_key":"d824c01369670"}],"level":1,"_type":"block","style":"normal","_key":"84f6694f4809","listItem":"number"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very vulnerable and weak to crowd control.","_key":"f63ca92c83570"}],"level":1,"_type":"block","style":"normal","_key":"b2a1c6e99abf"}],"banner":{"_type":"image","asset":{"_ref":"image-410e08f563ab1a59d6da4d8ad7578d677b023fd3-500x281-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-26e45fb39a544bfb005a0dca72d9daf9385db71d-177x250-webp"}},"id":"fc6185f6-7d49-4eb0-adec-577966f6975d","name":"Argus","slug":{"current":"argus/best-builds-guide","_type":"slug"},"heroSkills":[{"cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6bee7a4d58e50ecf0784cda619eac21c.png","name":"Warmonger","description":"Argus charges his (Demonic Blade) each time he takes or deals damage. When the Blade is fully charged, Argus launches 1 extra attack on his next Basic Attack, dealing 155( +100% Total Physical Attack) extra (Physical Damage) and recovering 65( +40% Total Physical Attack) HP.","_key":"ocx9AHs9lR2j8Tc8nqD5td","levels":"null"},{"levels":"[[\"Cooldown\",\"12.0\",\"12.0\",\"12.0\",\"12.0\",\"12.0\",\"12.0\"],[\"Base Damage\",\"125\",\"150\",\"175\",\"200\",\"225\",\"250\"],[\"Extra Damage\",\"175\",\"200\",\"225\",\"250\",\"275\",\"300\"]]","cd":12000,"effect_info":["81:Blink:a269c6","32:AoE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5fbee691edf252898de7899bff997359.png","name":"Demonic Grip","description":"Argus stretches out a demonic hand in the target direction, dealing 125( +60% Extra Physical Attack) (Physical Damage) to the first enemy hero or creep hit, stunning them for 0.7s, and pulling them and himself toward the center. If no enemy is hit, Argus pulls himself toward the hand's destination instead.\n(Use Again): Argus dashes in the target direction, dealing 175( +100% Extra Physical Attack) (Physical Damage) to enemies along the way.","_key":"ocx9AHs9lR2j8Tc8nqD623"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4bd5708d4bb84db9123cf82ea51674d6.png","name":"Meteoric Sword","description":"After a short delay, Argus thrusts his (Demonic Blade) in the target direction, dealing 300( +40% Total Physical Attack) (Physical Damage) to enemies hit (200% damage against minions) and slowing them by 80% for 0.8s.\nEnemy heroes hit are cursed for 4s, during which they take 35( +16% Total Physical Attack) (Physical Damage) every 0.3s while moving and leave a (Cursed Trail) behind. Argus gains 40% extra Movement Speed on the (Cursed Trail).","_key":"ocx9AHs9lR2j8Tc8nqD6AT","levels":"[[\"Cooldown\",\"10.0\",\"9.6\",\"9.2\",\"8.8\",\"8.4\",\"8.0\"],[\"Base Damage\",\"300\",\"320\",\"340\",\"360\",\"380\",\"400\"],[\"Curse Damage\",\"35\",\"40\",\"45\",\"50\",\"55\",\"60\"],[\"Movement Speed Bonus\",\"40%\",\"40%\",\"40%\",\"40%\",\"40%\",\"40%\"]]","cd":10000,"effect_info":["33:Damage:c77955","23:Debuff:cd5d6d"],"mana":0},{"effect_info":["43:Death Immune:b19d60","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/314eaf1e42f070d26ba8d9f5e4c353fa.png","name":"Eternal Evil","description":"Argus removes all control effects on him (except for Suppression) and enters the (Fallen Angel) state, fully recharging his (Demonic Blade) and gaining Death Immunity for 4s. Meanwhile, the charging speed of his Blade is significantly increased, and 100% of his damage dealt to enemy heroes within the duration will be converted into his HP after the state ends. Leaving the state also resets enemy turrets' damage increase against him.\n(Passive): Argus's Physical Attack is increased by 10.","_key":"ocx9AHs9lR2j8Tc8nqD6It","levels":"[[\"Cooldown\",\"36.0\",\"33.0\",\"30.0\"],[\"Attack Boost\",\"10\",\"20\",\"30\"]]","cd":36000}],"pros":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very mobile, good gap closing ability.","_key":"bb98759235730"}],"level":1,"_type":"block","style":"normal","_key":"f57e92586e06","listItem":"number"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very strong in teamfight.","_key":"f7a7e6c267490"}],"level":1,"_type":"block","style":"normal","_key":"a65e335865fe","listItem":"number"},{"_type":"block","style":"normal","_key":"941d3d904d79","listItem":"number","markDefs":[],"children":[{"_key":"807a9543e21d0","_type":"span","marks":[],"text":"High damage."}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"4989c43ad1a3","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Hard to kill.","_key":"7deae472adf80"}]},{"style":"normal","_key":"25ed99d4b530","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Farms extremely quick.","_key":"6342043a4e7d0"}],"level":1,"_type":"block"},{"children":[{"_key":"118bab0ba7c00","_type":"span","marks":[],"text":"High potential to dive enemy hero under turret."}],"level":1,"_type":"block","style":"normal","_key":"ff1d033d1f75","listItem":"number","markDefs":[]},{"markDefs":[],"children":[{"text":"High potential to carry.","_key":"e157f210230e0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"904636ee445e","listItem":"number"}],"heroLearningCurve":"hard","winRate":50.57,"pickRate":0.3,"banRate":0.14,"heroSpecialties":[{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"text":" instead.","_key":"b77c9b6c8f007","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"63c3d226b1a6"},{"style":"normal","_key":"812b65134029","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b3c762ff76940"}],"_type":"block"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"children":[{"text":"Burst","_key":"36f1476b24d40","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"marks":["strong"],"text":"Damage","_key":"f87e0cc751e00","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block"},{"children":[{"marks":[],"text":"\n","_key":"196027775e560","_type":"span"}],"_type":"block","style":"normal","_key":"798055139227","markDefs":[]}]},{"name":"Push","slug":{"current":"/heroes/specialties/push","_type":"slug"},"description":[{"_key":"4ba79b19e9e6","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Push","_key":"741623fafe390"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can clear minion waves and destroy turrets so quickly.","_key":"741623fafe391"}],"_type":"block","style":"normal"},{"style":"normal","_key":"d23791aa9f32","markDefs":[],"children":[{"text":"\n","_key":"77796c34f6ab0","_type":"span","marks":[]}],"_type":"block"}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"text":"Reap","_key":"5371898323970","_type":"span","marks":["strong"]},{"_key":"5371898323971","_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. "},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"text":" is an advanced specialty of ","_key":"5371898323975","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal","_key":"fc2fde9091ad"}]}]},"hero2":{"notes":"Estes and Rafaela, two heroes who specialize in healing, would have a rough time beating Floryn. She has a lot to offer in terms of support numbers for the allies, but she also has the ability to score kills. Her Ultimate is simply amazing, and MLBB players would undoubtedly be thrilled by it.","heroSkills":[{"_key":"tRzYaguU9TSX2YU6Hj6tP1","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3765c38d6d1ca11ddc648cc8951615aa.png","name":"Dew","description":"Dew's Lantern can slightly increase Floryn's attributes and will evolve at full energy stacks (1000).\nWhen at the Fountain, Floryn can share the Lantern's power with an allied hero, granting them an extra piece of equipment that doesn't take up equipment slots. Cooldown: 30s. The equipment will also evolve at full energy stacks. Floryn can accelerate the energy accumulation speed by hitting enemies with her skills.\nFloryn will never sell the Lantern."},{"cd":8000,"effect_info":["33:Damage:c77955","51:HEAL:59a86f"],"mana":90,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/76612c31c8987189abf8140b76c90fbd.png","name":"Sow","description":"Floryn tosses an Energy Seed at the target enemy, dealing them 180( +180% Total Magic Power) (Magic Damage). Healing Fruits will then spawn and bounce to nearby allied heroes, healing them by 175( +65% Total Magic Power) plus 5% of their lost HP (60% of the amount when the skill is cast on a non-hero enemy).\n(Evolved Lantern): The attack range is increased to 125%.","_key":"tRzYaguU9TSX2YU6Hj6tSP","levels":"[[\"Cooldown\",\"8.0\",\"7.7\",\"7.4\",\"7.1\",\"6.8\",\"6.5\"],[\"Skill Cost\",\"90\",\"100\",\"110\",\"120\",\"130\",\"140\"],[\"Base Damage\",\"180\",\"210\",\"240\",\"270\",\"300\",\"330\"],[\"Base HP Regen\",\"175\",\"190\",\"205\",\"220\",\"235\",\"250\"]]"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8416aea110d7271cf565d6c3a7286791.png","name":"Sprout","description":"Floryn casts a blob of energy in the target direction, dealing 175( +90% Total Magic Power) (Magic Damage) to the first enemy hit. Upon hitting an enemy or reaching the maximum range, the energy explodes, dealing 105( +54% Total Magic Power) (Magic Damage) to nearby enemies and stunning them for 1s.\n(Evolved Lantern): The explosion radius is increased to 125%.","_key":"tRzYaguU9TSX2YU6Hj6tVn","levels":"[[\"Cooldown\",\"13.0\",\"12.4\",\"11.8\",\"11.2\",\"10.6\",\"10.0\"],[\"Skill Cost\",\"100\",\"110\",\"120\",\"130\",\"140\",\"150\"],[\"Base Damage\",\"175\",\"210\",\"245\",\"280\",\"315\",\"350\"],[\"Extra Damage\",\"105\",\"126\",\"147\",\"168\",\"189\",\"210\"]]","cd":13000,"effect_info":["21:CC:cd5d6d","33:Damage:c77955"],"mana":100},{"levels":"[[\"Cooldown\",\"60.0\",\"60.0\",\"60.0\"],[\"Skill Cost\",\"150\",\"175\",\"200\"],[\"Base HP Restoration\",\"400\",\"525\",\"650\"],[\"Base Damage\",\"150\",\"200\",\"250\"]]","cd":60000,"effect_info":["51:HEAL:59a86f","33:Damage:c77955"],"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/20722a047974f9133f8bac94b25bdf0c.png","name":"Bloom","description":"Floryn resonates with Dew's power, restoring 400( +70% Total Magic Power) HP for all allied heroes 2 times regardless of distance. Enemies around the allied heroes are dealt 150( +60% Total Magic Power) (Magic Damage) and slowed by 30% for 0.8s each time the healing takes effect.\n(Evolved Lantern): The healing removes Healing Reduction effects on allied heroes and makes them immune to the effects for 3s.","_key":"tRzYaguU9TSX2YU6Hj6tZB"}],"image":{"_type":"image","asset":{"_ref":"image-07e6b12f3e7b33d2ba49f3d1ccfb2ac4dea9cfbb-100x100-webp","_type":"reference"}},"banRate":2.25,"midPower":6,"latePower":8,"heroRoles":[{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"_key":"257cff73120e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"The ","_key":"be152cef50410"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50411"},{"_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50413"},{"_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414"}],"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0"}],"_type":"block","style":"normal","_key":"577b2f8cd646","markDefs":[]}]},{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/mage"},"description":[{"markDefs":[],"children":[{"marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720","_type":"span"}],"_type":"block","style":"normal","_key":"52610d6fa03d"}]}],"name":"Floryn","_updatedAt":"2024-02-16T06:00:11Z","skillCombo":[{"_type":"combo","description":"Support Mode Skill Combo","skillCombo":["1","2","3","1"],"_key":"80b1afcc7053"}],"heroSkillsEnhanced":[],"banner":{"asset":{"_ref":"image-1bf376c7e37a710051f34ffe2cd4c22f4a504b0a-1920x1080-png","_type":"reference"},"_type":"image"},"winRate":53.9,"pickRate":0.52,"heroSpecialties":[{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"_key":"fb3f305d4f23","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81","_type":"span","marks":[]}],"_type":"block","style":"normal"},{"children":[{"marks":[],"text":"\n","_key":"87bac25f70580","_type":"span"}],"_type":"block","style":"normal","_key":"59eaf9409ea1","markDefs":[]}]},{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Guard","_key":"3b0383d169320"},{"_key":"3b0383d169321","_type":"span","marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies."}],"_type":"block","style":"normal","_key":"d3a7128e1ad5"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"9518aeee33c90"}],"_type":"block","style":"normal","_key":"94017999a1e3"}]},{"name":"Regen","slug":{"current":"/heroes/specialties/regen","_type":"slug"},"description":[{"style":"normal","_key":"ffc24fed41bf","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Regen","_key":"ca432316d9730"},{"marks":[],"text":" is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing.\n\nRegen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves.","_key":"ca432316d9731","_type":"span"}],"_type":"block"}]},{"name":"Support","slug":{"current":"/heroes/specialties/support","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Support","_key":"d405e1d327db0"},{"_type":"span","marks":[],"text":" is a specialty assigned to Heroes, who posses skills that interacts with other allied heroes and moreover aid them in ways such as teleporting or transporting allies to designated locations across the map, providing damage resistance or granting advanced vision, to the team .","_key":"d405e1d327db1"}],"_type":"block","style":"normal","_key":"7914f42690db"},{"style":"normal","_key":"67913c753fe5","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"719045d0bc8c0","_type":"span"}],"_type":"block"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_key":"26da89c9c29a","markDefs":[],"children":[{"text":"Magic Damage","_key":"32d15db1b8720","_type":"span","marks":["strong"]},{"_key":"32d15db1b8721","_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal."}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal","_key":"cd8019f778e8"}]}],"id":"02f8e4f6-bd28-426f-ba12-a081b77e128b","slug":{"current":"floryn/best-builds-guide","_type":"slug"},"youtubeGuides":null,"heroLearningCurve":"easy","heroScaling":"normal","pros":[{"_type":"block","style":"normal","_key":"94cc74d29d6a","listItem":"bullet","markDefs":[],"children":[{"marks":[],"text":"Has a Useful, Unique Passive.","_key":"4f1a327468570","_type":"span"}],"level":1},{"style":"normal","_key":"84d05291b0cc","listItem":"bullet","markDefs":[],"children":[{"text":"Thrives in Any Situation.","_key":"06a4ea227ff90","_type":"span","marks":[]}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"eb6011e1b890","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Easy to Grasp.","_key":"c1f5c73f0d870"}]},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Currently the Best Healer in Mobile Legends.","_key":"b3a3d5b239b60"}],"level":1,"_type":"block","style":"normal","_key":"32e3edc4f09c"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Excellent Poking Abilities.","_key":"62f95921d63c0"}],"level":1,"_type":"block","style":"normal","_key":"a8afa883cdea","listItem":"bullet"}],"cons":[{"_key":"647bc6c4351a","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Flimsy CCs.","_key":"e72485fdecb50"}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Low Mobility.","_key":"82ed1c9c4a490"}],"level":1,"_type":"block","style":"normal","_key":"99d485bc1e88","listItem":"bullet"},{"listItem":"bullet","markDefs":[],"children":[{"marks":[],"text":"Low Defense.","_key":"e834fd8d81080","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"272369447922"},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"One-Less Item Slot.","_key":"00c2b5f5545a0"}],"level":1,"_type":"block","style":"normal","_key":"3bbdcce91bfa"},{"children":[{"text":"Vulnerable to Ganks.","_key":"c4576b05a2740","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"51b0b229268a","listItem":"bullet","markDefs":[]}],"heroGrade":45.83416666666666,"earlyPower":5,"patchNote":null}}