{"hero1":{"cons":[{"level":1,"_type":"block","style":"normal","_key":"319c50f1593e","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Rely on team.","_key":"bfceae6b52b00"}]},{"markDefs":[],"children":[{"marks":[],"text":"Lack overall damage.","_key":"fa44ecb302490","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"5cb1abb14d7c","listItem":"number"},{"children":[{"marks":[],"text":"No burst damage, even with full magic damage build.","_key":"e960b0c9b9820","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"140b8329112b","listItem":"number","markDefs":[]},{"listItem":"number","markDefs":[],"children":[{"text":"Need timing right for using ultimate skill.","_key":"60c9a494da510","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"5af061d5b2c2"},{"_key":"c20a5e807811","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Skill requires extra effort to maximize its effects.","_key":"97b75e0db8ba0"}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"416536e76fb5","listItem":"number","markDefs":[],"children":[{"_key":"e8c49e100fbf0","_type":"span","marks":[],"text":"Always needs a companion ally in mid and late games."}]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Cooldown Reduction items does not affect first skill.","_key":"6b21d0f0bc300"}],"level":1,"_type":"block","style":"normal","_key":"d50172190a13"}],"heroLearningCurve":"easy","winRate":52.12,"pickRate":1.16,"earlyPower":7,"_updatedAt":"2024-02-16T06:00:21Z","youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Support Mode: Skill Combo","skillCombo":["3","2","1","1","1","1"],"_key":"a1a898a9d835"}],"heroRoles":[{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"children":[{"marks":[],"text":"The ","_key":"be152cef50410","_type":"span"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50411"},{"_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50413"},{"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"257cff73120e","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0"}],"_type":"block","style":"normal","_key":"577b2f8cd646","markDefs":[]}]}],"heroSkillsEnhanced":[],"pros":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Having Control Effect and heal.","_key":"e62b96bfff8c0"}],"level":1,"_type":"block","style":"normal","_key":"a0656eff64b6","listItem":"number"},{"style":"normal","_key":"69733a761d71","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Anti-tower dive from enemy.","_key":"1b0e0d8773940"}],"level":1,"_type":"block"},{"style":"normal","_key":"af5d8a97cda4","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great poke.","_key":"5e1ee2a8490d0"}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"0440d2e60976","listItem":"number","markDefs":[],"children":[{"_key":"8f31fdb7cebe0","_type":"span","marks":[],"text":"CC for 2 seconds."}]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Stacking heal skill.","_key":"36511a305fe00"}],"level":1,"_type":"block","style":"normal","_key":"dbb5109a08ad"},{"_key":"612fe3a9c608","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Magic damage, high enough.","_key":"627ab9d72c630"}],"level":1,"_type":"block","style":"normal"},{"children":[{"text":"Good mobility","_key":"69d447b26ba60","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"bf378b7150e8","listItem":"number","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"Best support with her ultimate.","_key":"b94b909d08ac0"}],"level":1,"_type":"block","style":"normal","_key":"d2abf7c7764f","listItem":"number","markDefs":[]}],"heroGrade":51.0175,"heroScaling":"normal","id":"a67ded43-5db5-48ac-a2a0-92b55d3c1c5f","name":"Angela","slug":{"current":"angela/best-builds-guide","_type":"slug"},"heroSpecialties":[{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"_key":"d3a7128e1ad5","markDefs":[],"children":[{"text":"Guard","_key":"3b0383d169320","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321"}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"94017999a1e3","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"9518aeee33c90","_type":"span"}]}]},{"name":"Support","slug":{"current":"/heroes/specialties/support","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Support","_key":"d405e1d327db0"},{"_type":"span","marks":[],"text":" is a specialty assigned to Heroes, who posses skills that interacts with other allied heroes and moreover aid them in ways such as teleporting or transporting allies to designated locations across the map, providing damage resistance or granting advanced vision, to the team .","_key":"d405e1d327db1"}],"_type":"block","style":"normal","_key":"7914f42690db"},{"_type":"block","style":"normal","_key":"67913c753fe5","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"719045d0bc8c0"}]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal","_key":"26da89c9c29a"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[]}]}],"patchNote":null,"heroSkills":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a8fe93510e0f6c45a2c2be63cf436aa0.png","name":"Smart Heart","description":"Angela gains 15% extra Movement Speed for 4s each time she casts a skill (up to 30%). When she's attached to an allied hero, the Movement Speed boost is transferred to the allied hero.","_key":"tRzYaguU9TSX2YU6Hj7VLM","levels":"null","cd":0,"effect_info":["61:Speed Up:4f9cb8"],"mana":0},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/320477295b9dcf7821cbc4af4e61642d.png","name":"Love Waves","description":"Angela sends (Love Energy) in the target direction, dealing 170( +80% Total Magic Power) (Magic Damage) to enemies hit and applying a stack of (Lover's Mark) to them (up to 5 stacks). Each stack of (Lover's Mark) allows the next (Love Waves) against the enemy to deal 20% extra damage and slow them by 8% for 3s.\nThe (Love Energy) also restores 150( +60% Total Magic Power) HP for allied heroes hit. Angela stores up to 5 (Love Waves) charges. The recharge time is affected by her Cooldown Reduction.","_key":"tRzYaguU9TSX2YU6Hj7VOk","levels":"[[\"Skill Cost\",\"60\",\"70\",\"80\",\"90\",\"100\",\"110\"],[\"Base Damage\",\"170\",\"200\",\"230\",\"260\",\"290\",\"320\"],[\"Healing Bonus\",\"150\",\"165\",\"180\",\"195\",\"210\",\"225\"]]","cd":2000,"effect_info":["51:HEAL:59a86f","32:AoE:c77955"],"mana":60},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/20cd666c45a15712acef5d2b4399534b.png","name":"Puppet-on-a-String","description":"Angela aims a (Puppet String) at the target enemy, dealing them 300( +40% Total Magic Power) (Magic Damage) and gradually slowing them by up to 80%. If the enemy is still connected to the String after 3s, they'll be immobilized for 1.5s and dealt 450( +60% Total Magic Power) (Magic Damage).\nEach stack of (Lover's Mark) increases the final damage by 20%.","_key":"tRzYaguU9TSX2YU6Hj7VS8","levels":"[[\"Cooldown\",\"13.0\",\"12.4\",\"11.8\",\"11.2\",\"10.6\",\"10.0\"],[\"Skill Cost\",\"90\",\"100\",\"110\",\"120\",\"130\",\"140\"],[\"Base Damage\",\"300\",\"330\",\"360\",\"390\",\"420\",\"450\"],[\"Added Damage\",\"450\",\"495\",\"540\",\"585\",\"630\",\"675\"]]","cd":13000,"effect_info":["22:Slow:cd5d6d","21:CC:cd5d6d"],"mana":90},{"cd":70000,"effect_info":["73:Attach:617fc6","52:Shield:59a86f"],"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ae9bdffba93f817a44139e9a8b2a071d.png","name":"Heartguard","description":"Angela begins channeling, applying a 1200( +200% Total Magic Power) shield that lasts 6s to the target allied hero regardless of distance. After the channeling is complete, she attaches herself to the allied hero for 12s, during which she can cast skills at zero Mana cost.\nAngela can cast this skill again to cancel the channeling or detach herself from the allied hero. The attaching state will end early if the allied hero is killed.","_key":"tRzYaguU9TSX2YU6Hj7VVW","levels":"[[\"Cooldown\",\"70.0\",\"70.0\",\"70.0\"],[\"Skill Cost\",\"100\",\"150\",\"200\"],[\"Shield Bonus\",\"1200\",\"1500\",\"1800\"]]"}],"image":{"_type":"image","asset":{"_ref":"image-2b5bc9762399f19a0d27a3548f211027a4df9cb5-177x250-webp","_type":"reference"}},"banRate":10.79,"notes":"Along with Core Heroes, Angela is unquestionably one of the game's strongest heroes.","banner":{"_type":"image","asset":{"_ref":"image-c53c6eda3b0bb2f1e729c52c50289e3eab80f2ab-500x281-jpg","_type":"reference"}},"midPower":7,"latePower":7},"hero2":{"midPower":8,"_updatedAt":"2024-02-16T06:01:07Z","heroSkills":[{"name":"Tiger Pace","description":"Enemy heroes hit by Wanwan's attacks will have their weaknesses and positions exposed for 5s. When hitting an enemy's weakness, Wanwan deals them 55(+3*Hero Level) extra (True Damage) and increases their damage taken from her subsequent attacks by 12% for 5s.\nWanwan can move a short distance each time she throws a Sleeve Dart. The speed scales with her Attack Speed.","_key":"ocx9AHs9lR2j8Tc8nqBxLm","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8","81:Blink:a269c6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/338eae8651bdcfae608c688d45397877.png"},{"mana":85,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/7095d1a534e36915f79df36ddbf19c5d.png","name":"Swallow’s Path","description":"Wanwan throws a Fire Swallow in a designated direction, dealing 120( +40% Total Physical Attack) (Physcial Damage) to enemies along the path and triggering (Tiger Pace). For every several seconds, Wanwan retrieves a Swallow Dagger from the Fire Swallow, dealing 60( +65% Total Physical Attack) (Physical Damage) to enemies in its path and slowing them by 30% for 1.5s. The enemy hit by the Swallow Dagger twice will be stunned for 0.5s.","_key":"ocx9AHs9lR2j8Tc8nqBxUC","levels":"[[\"Cooldown\",\"10.0\",\"9.6\",\"9.2\",\"8.8\",\"8.4\",\"8.0\"],[\"Skill Cost\",\"85\",\"90\",\"95\",\"100\",\"105\",\"110\"],[\"Base Damage\",\"120\",\"140\",\"160\",\"180\",\"200\",\"220\"],[\"Swallow Dagger Damage\",\"60\",\"72\",\"84\",\"96\",\"108\",\"120\"]]","cd":10000,"effect_info":["32:AoE:c77955","21:CC:cd5d6d"]},{"name":"Needles in Flowers","description":"Wanwan removes all CC from herself immediately, triggers (\"Tiger Pace\") and looses deadly needles to nearby enemies, dealing 150( +60% Total Physical Attack) (Physical Damage).","_key":"ocx9AHs9lR2j8Tc8nqBxcc","levels":"[[\"Cooldown\",\"16.0\",\"15.2\",\"14.4\",\"13.6\",\"12.8\",\"12.0\"],[\"Skill Cost\",\"100\",\"95\",\"90\",\"85\",\"80\",\"75\"],[\"Base Damage\",\"150\",\"170\",\"190\",\"210\",\"230\",\"250\"]]","cd":16000,"effect_info":["64:Remove CC:4f9cb8","32:AoE:c77955"],"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/44ed216e8918815d9c03d6ecc56204ca.png"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/1ac4cd284edf3762013104f1a2202fa3.png","name":"Crossbow of Tang","description":"Wanwan activates her crossbow and shoots arrows at enemies for 2.5s. Each arrow deals 60( +35% Total Physical Attack) (Physical Damage). While the crossbow is activated, if Wanwan kills an enemy hero, she will switch to attacking another target, activate her crossbow for extra 1s, and increase her Attack Speed by 30% (capped at 3 times). When Wanwan takes back her crossbow or kills an enemy hero, (\"Tiger Pace\") will be triggered.\n(\"Crossbow of Tang\") can only be cast when an enemy's Weaknesses are all hit.\nThe shooting of (\"Crossbow of Tang\") will be regarded as Basic Attack. And the amount of the arrows she shoots scales with her Attack Speed.","_key":"ocx9AHs9lR2j8Tc8nqBxtS","levels":"[[\"Cooldown\",\"40.0\",\"37.0\",\"34.0\"],[\"Skill Cost\",\"130\",\"150\",\"170\"],[\"Base Damage\",\"60\",\"75\",\"90\"]]","cd":40000,"effect_info":["31:Burst:c77955"],"mana":130}],"heroSkillsEnhanced":[],"pros":[{"children":[{"marks":[],"text":"","_key":"9ed014d38de30","_type":"span"}],"_type":"block","style":"normal","_key":"69738b9bae42","markDefs":[]}],"banner":{"_type":"image","asset":{"_ref":"image-c602061da3a26df676b419a1f119cff94fe80031-500x281-jpg","_type":"reference"}},"heroGrade":61.0925,"banRate":36.17,"patchNote":null,"cons":null,"heroLearningCurve":"hard","heroScaling":"late","winRate":47.29,"earlyPower":7,"name":"Wanwan","slug":{"current":"wanwan/best-builds-guide","_type":"slug"},"youtubeGuides":{"_type":"youtubeGuide","gallery":[{"tags":["Tutorial","Gameplay"],"uploadDate":"Jan 23, 2023","banner":{"asset":{"_ref":"image-0ed09ebb8430d71a7af8616a9bdf11740c68bff3-1280x720-png","_type":"reference"},"_type":"image"},"description":"WANWAN BEST AND EASY PRO TUTORIAL IN ACTIVATING ULTIMATE PLUS GAMEPLAY 2023 ( AUTO SAVAGE )","_key":"4158fed7e9e4","title":"WANWAN PRO TUTORIAL IN ACTIVATING ULTIMATE 2023 ( AUTO SAVAGE )","url":"https://www.youtube.com/watch?v=3nyhuqjqGu8"}]},"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo (Burst)\n(Tip #1: Use Inspire to deal more damage)\n(Tip #2: Activate SS to squishy hero or to hero with low remaining HP)","skillCombo":["1","3"],"_key":"4dfe71b07b6a"}],"image":{"_type":"image","asset":{"_ref":"image-367ce3c5ffe1572efd30da5cebe373678a985cd5-100x100-webp","_type":"reference"}},"pickRate":0.91,"heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"Marksman","_key":"337382e694cc0","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block","style":"normal","_key":"a2554f33e526"}]}],"id":"b1ecc751-b429-4758-8fc8-b976330744aa","latePower":9,"notes":"If you're a player who enjoys high mobility heroes with burst damage potential, Wanwan could be a great choice for you. However, keep in mind that she requires practice and coordination with your team to use effectively, and she can be countered by certain heroes in the game.","heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"marks":["strong"],"text":"Poke","_key":"5371898323976","_type":"span"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block"},{"markDefs":[],"children":[{"text":"\n","_key":"a90f6ec950730","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"fc2fde9091ad"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}]},{"style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227"}]}]}}