{"hero1":{"pickRate":1.16,"midPower":7,"name":"Angela","pros":[{"level":1,"_type":"block","style":"normal","_key":"a0656eff64b6","listItem":"number","markDefs":[],"children":[{"text":"Having Control Effect and heal.","_key":"e62b96bfff8c0","_type":"span","marks":[]}]},{"listItem":"number","markDefs":[],"children":[{"text":"Anti-tower dive from enemy.","_key":"1b0e0d8773940","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"69733a761d71"},{"style":"normal","_key":"af5d8a97cda4","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great poke.","_key":"5e1ee2a8490d0"}],"level":1,"_type":"block"},{"_type":"block","style":"normal","_key":"0440d2e60976","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"CC for 2 seconds.","_key":"8f31fdb7cebe0","_type":"span"}],"level":1},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Stacking heal skill.","_key":"36511a305fe00"}],"level":1,"_type":"block","style":"normal","_key":"dbb5109a08ad","listItem":"number"},{"style":"normal","_key":"612fe3a9c608","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Magic damage, high enough.","_key":"627ab9d72c630"}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Good mobility","_key":"69d447b26ba60","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"bf378b7150e8"},{"_type":"block","style":"normal","_key":"d2abf7c7764f","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Best support with her ultimate.","_key":"b94b909d08ac0"}],"level":1}],"cons":[{"level":1,"_type":"block","style":"normal","_key":"319c50f1593e","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Rely on team.","_key":"bfceae6b52b00"}]},{"_key":"5cb1abb14d7c","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Lack overall damage.","_key":"fa44ecb302490","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"children":[{"text":"No burst damage, even with full magic damage build.","_key":"e960b0c9b9820","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"140b8329112b","listItem":"number","markDefs":[]},{"style":"normal","_key":"5af061d5b2c2","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Need timing right for using ultimate skill.","_key":"60c9a494da510"}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Skill requires extra effort to maximize its effects.","_key":"97b75e0db8ba0"}],"level":1,"_type":"block","style":"normal","_key":"c20a5e807811"},{"markDefs":[],"children":[{"text":"Always needs a companion ally in mid and late games.","_key":"e8c49e100fbf0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"416536e76fb5","listItem":"number"},{"_type":"block","style":"normal","_key":"d50172190a13","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Cooldown Reduction items does not affect first skill.","_key":"6b21d0f0bc300"}],"level":1}],"image":{"asset":{"_ref":"image-2b5bc9762399f19a0d27a3548f211027a4df9cb5-177x250-webp","_type":"reference"},"_type":"image"},"heroLearningCurve":"easy","heroScaling":"normal","patchNote":null,"heroGrade":51.0175,"banRate":10.79,"id":"a67ded43-5db5-48ac-a2a0-92b55d3c1c5f","_updatedAt":"2024-02-16T06:00:21Z","banner":{"_type":"image","asset":{"_type":"reference","_ref":"image-c53c6eda3b0bb2f1e729c52c50289e3eab80f2ab-500x281-jpg"}},"winRate":52.12,"latePower":7,"notes":"Along with Core Heroes, Angela is unquestionably one of the game's strongest heroes.","heroRoles":[{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"_key":"257cff73120e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"The ","_key":"be152cef50410"},{"_key":"be152cef50411","_type":"span","marks":["strong"],"text":"Support"},{"_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50413"},{"_key":"be152cef50414","_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed."}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"577b2f8cd646"}]}],"slug":{"current":"angela/best-builds-guide","_type":"slug"},"youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Support Mode: Skill Combo","skillCombo":["3","2","1","1","1","1"],"_key":"a1a898a9d835"}],"heroSkills":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a8fe93510e0f6c45a2c2be63cf436aa0.png","name":"Smart Heart","description":"Angela gains 15% extra Movement Speed for 4s each time she casts a skill (up to 30%). When she's attached to an allied hero, the Movement Speed boost is transferred to the allied hero.","_key":"tRzYaguU9TSX2YU6Hj7VLM","levels":"null","cd":0,"effect_info":["61:Speed Up:4f9cb8"],"mana":0},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/320477295b9dcf7821cbc4af4e61642d.png","name":"Love Waves","description":"Angela sends (Love Energy) in the target direction, dealing 170( +80% Total Magic Power) (Magic Damage) to enemies hit and applying a stack of (Lover's Mark) to them (up to 5 stacks). Each stack of (Lover's Mark) allows the next (Love Waves) against the enemy to deal 20% extra damage and slow them by 8% for 3s.\nThe (Love Energy) also restores 150( +60% Total Magic Power) HP for allied heroes hit. Angela stores up to 5 (Love Waves) charges. The recharge time is affected by her Cooldown Reduction.","_key":"tRzYaguU9TSX2YU6Hj7VOk","levels":"[[\"Skill Cost\",\"60\",\"70\",\"80\",\"90\",\"100\",\"110\"],[\"Base Damage\",\"170\",\"200\",\"230\",\"260\",\"290\",\"320\"],[\"Healing Bonus\",\"150\",\"165\",\"180\",\"195\",\"210\",\"225\"]]","cd":2000,"effect_info":["51:HEAL:59a86f","32:AoE:c77955"],"mana":60},{"cd":13000,"effect_info":["22:Slow:cd5d6d","21:CC:cd5d6d"],"mana":90,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/20cd666c45a15712acef5d2b4399534b.png","name":"Puppet-on-a-String","description":"Angela aims a (Puppet String) at the target enemy, dealing them 300( +40% Total Magic Power) (Magic Damage) and gradually slowing them by up to 80%. If the enemy is still connected to the String after 3s, they'll be immobilized for 1.5s and dealt 450( +60% Total Magic Power) (Magic Damage).\nEach stack of (Lover's Mark) increases the final damage by 20%.","_key":"tRzYaguU9TSX2YU6Hj7VS8","levels":"[[\"Cooldown\",\"13.0\",\"12.4\",\"11.8\",\"11.2\",\"10.6\",\"10.0\"],[\"Skill Cost\",\"90\",\"100\",\"110\",\"120\",\"130\",\"140\"],[\"Base Damage\",\"300\",\"330\",\"360\",\"390\",\"420\",\"450\"],[\"Added Damage\",\"450\",\"495\",\"540\",\"585\",\"630\",\"675\"]]"},{"cd":70000,"effect_info":["73:Attach:617fc6","52:Shield:59a86f"],"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ae9bdffba93f817a44139e9a8b2a071d.png","name":"Heartguard","description":"Angela begins channeling, applying a 1200( +200% Total Magic Power) shield that lasts 6s to the target allied hero regardless of distance. After the channeling is complete, she attaches herself to the allied hero for 12s, during which she can cast skills at zero Mana cost.\nAngela can cast this skill again to cancel the channeling or detach herself from the allied hero. The attaching state will end early if the allied hero is killed.","_key":"tRzYaguU9TSX2YU6Hj7VVW","levels":"[[\"Cooldown\",\"70.0\",\"70.0\",\"70.0\"],[\"Skill Cost\",\"100\",\"150\",\"200\"],[\"Shield Bonus\",\"1200\",\"1500\",\"1800\"]]"}],"heroSkillsEnhanced":[],"earlyPower":7,"heroSpecialties":[{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"style":"normal","_key":"d3a7128e1ad5","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Guard","_key":"3b0383d169320"},{"_key":"3b0383d169321","_type":"span","marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies."}],"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"9518aeee33c90"}],"_type":"block","style":"normal","_key":"94017999a1e3","markDefs":[]}]},{"name":"Support","slug":{"current":"/heroes/specialties/support","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Support","_key":"d405e1d327db0","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to Heroes, who posses skills that interacts with other allied heroes and moreover aid them in ways such as teleporting or transporting allies to designated locations across the map, providing damage resistance or granting advanced vision, to the team .","_key":"d405e1d327db1"}],"_type":"block","style":"normal","_key":"7914f42690db"},{"_key":"67913c753fe5","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"719045d0bc8c0"}],"_type":"block","style":"normal"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"_key":"32d15db1b8720","_type":"span","marks":["strong"],"text":"Magic Damage"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}]},{"children":[{"_key":"52f6369aaa730","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[]}]}]},"hero2":{"skillCombo":[{"_type":"combo","description":"Attack Mode: Full Skill Combo","skillCombo":["1","2","3"],"_key":"ee0538387cd4"}],"banner":{"asset":{"_type":"reference","_ref":"image-b038135072eb07c50866a5b400f87143ce222911-500x281-jpg"},"_type":"image"},"heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"_key":"52610d6fa03d","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}],"_type":"block","style":"normal"}]}],"id":"4988015e-bb89-45ee-bbe2-5628c7df0b16","slug":{"current":"odette/best-builds-guide","_type":"slug"},"heroSkillsEnhanced":[],"pros":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great poke.","_key":"54828f7a01220"}],"level":1,"_type":"block","style":"normal","_key":"162e2fabd7c0","listItem":"number"},{"children":[{"_key":"156c36ef773d0","_type":"span","marks":[],"text":"Very good at team fights."}],"level":1,"_type":"block","style":"normal","_key":"f51c00d5e1cc","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"ee109adff6ce","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has a 2-second Immobilize skill.","_key":"4e05925b75240"}]},{"_type":"block","style":"normal","_key":"dde495e5e3fe","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Amazing AoE ultimate.","_key":"eb7a6ee425f40"}],"level":1},{"_key":"56de2b3d81d0","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Amazing wave clear.","_key":"2e64ac4e7f2a0"}],"level":1,"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"Good burst.","_key":"2b5d91ffa56b0"}],"level":1,"_type":"block","style":"normal","_key":"b25720702fb2","listItem":"number","markDefs":[]},{"_key":"14a66cbd871a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Ultimate with Flicker is very hard to escape.","_key":"6b0b943181dc0"}],"level":1,"_type":"block","style":"normal"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very easy to master.","_key":"e007389b84860"}],"level":1,"_type":"block","style":"normal","_key":"7b23688add84"}],"heroLearningCurve":"easy","heroScaling":"early","name":"Odette","_updatedAt":"2024-02-16T06:00:11Z","cons":[{"style":"normal","_key":"dc85099c109b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Easy counter","_key":"cef4aaff26170"}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Flicker is her only source of mobility.","_key":"9d46fc1ddaef0"}],"level":1,"_type":"block","style":"normal","_key":"0a873375ed36","listItem":"number"},{"children":[{"marks":[],"text":"Relies on her Ultimate as her main source of damage.","_key":"697a7ab69e0f0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"db5355f5deb4","listItem":"number","markDefs":[]},{"_type":"block","style":"normal","_key":"9a48a5636bee","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A difficult match-up against enemies with tons of crowd control.","_key":"8afbbc472d290"}],"level":1}],"heroGrade":45.401666666666664,"banRate":0.23,"earlyPower":5,"latePower":8,"notes":"It's vital to play Odette's save before obtaining Concentrated Energy because she is a particularly vulnerable hero. Since her bouncing passive hurt foes quite a bit even in the early game, she may quickly clear waves with her initial skill and then assist allies to the jungle or steal buffs.","heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block"},{"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}]}]},{"name":"Poke","slug":{"_type":"slug","current":"/heroes/specialties/poke"},"description":[{"_key":"fb3f305d4f23","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block","style":"normal"},{"children":[{"text":"\n","_key":"87bac25f70580","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"59eaf9409ea1","markDefs":[]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"Magic Damage","_key":"32d15db1b8720","_type":"span","marks":["strong"]},{"marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721","_type":"span"}],"_type":"block","style":"normal","_key":"26da89c9c29a"},{"_key":"cd8019f778e8","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"52f6369aaa730","_type":"span"}],"_type":"block","style":"normal"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"612e4f110e200","_type":"span","marks":["strong"],"text":"Control"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"text":"Control","_key":"612e4f110e202","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204","_type":"span"},{"text":" specialty instead.","_key":"612e4f110e205","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"a576647f698f"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e","markDefs":[]}]}],"youtubeGuides":null,"heroSkills":[{"cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/1bb62f220128b20f10d3bff20ca613d1.png","name":"Lakeshore Ambience","description":"After each skill cast, Odette's next attack will cast a sound wave that bounces between her and nearby enemies, each bounce dealing 144~200( +50% Total Magic Power) (Magic Damage).","_key":"tRzYaguU9TSX2YU6Hj7Zgd","levels":"null"},{"_key":"tRzYaguU9TSX2YU6Hj7Zk1","levels":"[[\"Cooldown\",\"7.0\",\"7.0\",\"7.0\",\"7.0\",\"7.0\",\"7.0\"],[\"Skill Cost\",\"90\",\"100\",\"110\",\"120\",\"130\",\"140\"],[\"Base Damage\",\"300\",\"350\",\"400\",\"450\",\"500\",\"550\"]]","cd":7000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":90,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e868c3af42f189bafc659a143aadd91b.png","name":"Avian Authority","description":"Odette releases a magic swan in the target direction, dealing 300( +150% Total Magic Power) (Magic Damage) to enemies hit and slowing them by 30% for 2s."},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5972cf5de7243abd7eeb6633c4579983.png","name":"Blue Nova","description":"Odette releases a set of magic energy balls in the target direction, dealing 250( +50% Total Magic Power) (Magic Damage) to the first enemy hit and immobilizing them for 1.5s. After hitting an enemy, another energy ball will split off and attack a nearby enemy (prioritizes enemy heroes), dealing them 250( +50% Total Magic Power) (Magic Damage) and immobilizing them for 1.5s.","_key":"tRzYaguU9TSX2YU6Hj7ZnP","levels":"[[\"Base Damage\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"],[\"Diffusion Damage\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"]]","cd":11000,"effect_info":["21:CC:cd5d6d","33:Damage:c77955"],"mana":90},{"name":"Swan Song","description":"Odette leaps in the target direction and begins channeling magic, gaining a 1400( +150% Total Magic Power) shield while dealing 240( +90% Total Magic Power) (Magic Damage) to enemies in a large area around her every 0.5s for 5s.\nEnemies hit by the initial attack will be slowed by 90% (decays over 2s). The bounce speed and frequency of (Lakeshore Ambience)'s sound wave in the area are also enhanced when the skill is active.\nThe channeling will be interrupted if Odette is controlled or performs other actions.","_key":"tRzYaguU9TSX2YU6Hj7Zqn","levels":"[[\"Cooldown\",\"50.0\",\"45.0\",\"40.0\"],[\"Skill Cost\",\"200\",\"240\",\"280\"],[\"Base Shield\",\"1400\",\"1600\",\"1800\"],[\"Base Damage\",\"240\",\"280\",\"320\"]]","cd":50000,"effect_info":["81:Blink:a269c6","31:Burst:c77955"],"mana":200,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ae0b4f91b53838dd4a8bba4d3011d52b.png"}],"image":{"_type":"image","asset":{"_ref":"image-afd47d2779504da7a164ecdebb4da54c78529c1a-177x250-webp","_type":"reference"}},"winRate":53.97,"pickRate":0.74,"midPower":6,"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"BUFF","description":null}]}}}