{"hero1":{"id":"a67ded43-5db5-48ac-a2a0-92b55d3c1c5f","_updatedAt":"2024-02-16T06:00:21Z","image":{"_type":"image","asset":{"_type":"reference","_ref":"image-2b5bc9762399f19a0d27a3548f211027a4df9cb5-177x250-webp"}},"pickRate":1.16,"latePower":7,"heroLearningCurve":"easy","notes":"Along with Core Heroes, Angela is unquestionably one of the game's strongest heroes.","slug":{"current":"angela/best-builds-guide","_type":"slug"},"heroSkillsEnhanced":[],"pros":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Having Control Effect and heal.","_key":"e62b96bfff8c0"}],"level":1,"_type":"block","style":"normal","_key":"a0656eff64b6"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Anti-tower dive from enemy.","_key":"1b0e0d8773940"}],"level":1,"_type":"block","style":"normal","_key":"69733a761d71"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great poke.","_key":"5e1ee2a8490d0"}],"level":1,"_type":"block","style":"normal","_key":"af5d8a97cda4","listItem":"number"},{"children":[{"_type":"span","marks":[],"text":"CC for 2 seconds.","_key":"8f31fdb7cebe0"}],"level":1,"_type":"block","style":"normal","_key":"0440d2e60976","listItem":"number","markDefs":[]},{"children":[{"text":"Stacking heal skill.","_key":"36511a305fe00","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"dbb5109a08ad","listItem":"number","markDefs":[]},{"children":[{"marks":[],"text":"Magic damage, high enough.","_key":"627ab9d72c630","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"612fe3a9c608","listItem":"number","markDefs":[]},{"_type":"block","style":"normal","_key":"bf378b7150e8","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good mobility","_key":"69d447b26ba60"}],"level":1},{"children":[{"_key":"b94b909d08ac0","_type":"span","marks":[],"text":"Best support with her ultimate."}],"level":1,"_type":"block","style":"normal","_key":"d2abf7c7764f","listItem":"number","markDefs":[]}],"cons":[{"children":[{"_key":"bfceae6b52b00","_type":"span","marks":[],"text":"Rely on team."}],"level":1,"_type":"block","style":"normal","_key":"319c50f1593e","listItem":"number","markDefs":[]},{"_type":"block","style":"normal","_key":"5cb1abb14d7c","listItem":"number","markDefs":[],"children":[{"text":"Lack overall damage.","_key":"fa44ecb302490","_type":"span","marks":[]}],"level":1},{"_type":"block","style":"normal","_key":"140b8329112b","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"No burst damage, even with full magic damage build.","_key":"e960b0c9b9820","_type":"span"}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"5af061d5b2c2","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Need timing right for using ultimate skill.","_key":"60c9a494da510"}]},{"_key":"c20a5e807811","listItem":"number","markDefs":[],"children":[{"text":"Skill requires extra effort to maximize its effects.","_key":"97b75e0db8ba0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Always needs a companion ally in mid and late games.","_key":"e8c49e100fbf0"}],"level":1,"_type":"block","style":"normal","_key":"416536e76fb5"},{"_type":"block","style":"normal","_key":"d50172190a13","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Cooldown Reduction items does not affect first skill.","_key":"6b21d0f0bc300"}],"level":1}],"banner":{"_type":"image","asset":{"_ref":"image-c53c6eda3b0bb2f1e729c52c50289e3eab80f2ab-500x281-jpg","_type":"reference"}},"heroGrade":51.0175,"heroRoles":[{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"257cff73120e","markDefs":[],"children":[{"text":"The ","_key":"be152cef50410","_type":"span","marks":[]},{"marks":["strong"],"text":"Support","_key":"be152cef50411","_type":"span"},{"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50413"},{"_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0"}],"_type":"block","style":"normal","_key":"577b2f8cd646"}]}],"heroSpecialties":[{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"_key":"d3a7128e1ad5","markDefs":[],"children":[{"marks":["strong"],"text":"Guard","_key":"3b0383d169320","_type":"span"},{"marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321","_type":"span"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"marks":[],"text":"\n","_key":"9518aeee33c90","_type":"span"}],"_type":"block","style":"normal","_key":"94017999a1e3"}]},{"name":"Support","slug":{"current":"/heroes/specialties/support","_type":"slug"},"description":[{"children":[{"_key":"d405e1d327db0","_type":"span","marks":["strong"],"text":"Support"},{"text":" is a specialty assigned to Heroes, who posses skills that interacts with other allied heroes and moreover aid them in ways such as teleporting or transporting allies to designated locations across the map, providing damage resistance or granting advanced vision, to the team .","_key":"d405e1d327db1","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"7914f42690db","markDefs":[]},{"_type":"block","style":"normal","_key":"67913c753fe5","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"719045d0bc8c0"}]}]},{"name":"Magic Damage","slug":{"_type":"slug","current":"/heroes/specialties/magic-damage"},"description":[{"style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"text":"Magic Damage","_key":"32d15db1b8720","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[]}]}],"name":"Angela","skillCombo":[{"_type":"combo","description":"Support Mode: Skill Combo","skillCombo":["3","2","1","1","1","1"],"_key":"a1a898a9d835"}],"winRate":52.12,"banRate":10.79,"patchNote":null,"youtubeGuides":null,"heroSkills":[{"_key":"tRzYaguU9TSX2YU6Hj7VLM","levels":"null","cd":0,"effect_info":["61:Speed Up:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a8fe93510e0f6c45a2c2be63cf436aa0.png","name":"Smart Heart","description":"Angela gains 15% extra Movement Speed for 4s each time she casts a skill (up to 30%). 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The recharge time is affected by her Cooldown Reduction.","_key":"tRzYaguU9TSX2YU6Hj7VOk","levels":"[[\"Skill Cost\",\"60\",\"70\",\"80\",\"90\",\"100\",\"110\"],[\"Base Damage\",\"170\",\"200\",\"230\",\"260\",\"290\",\"320\"],[\"Healing Bonus\",\"150\",\"165\",\"180\",\"195\",\"210\",\"225\"]]","cd":2000,"effect_info":["51:HEAL:59a86f","32:AoE:c77955"]},{"name":"Puppet-on-a-String","description":"Angela aims a (Puppet String) at the target enemy, dealing them 300( +40% Total Magic Power) (Magic Damage) and gradually slowing them by up to 80%. If the enemy is still connected to the String after 3s, they'll be immobilized for 1.5s and dealt 450( +60% Total Magic Power) (Magic Damage).\nEach stack of (Lover's Mark) increases the final damage by 20%.","_key":"tRzYaguU9TSX2YU6Hj7VS8","levels":"[[\"Cooldown\",\"13.0\",\"12.4\",\"11.8\",\"11.2\",\"10.6\",\"10.0\"],[\"Skill Cost\",\"90\",\"100\",\"110\",\"120\",\"130\",\"140\"],[\"Base Damage\",\"300\",\"330\",\"360\",\"390\",\"420\",\"450\"],[\"Added Damage\",\"450\",\"495\",\"540\",\"585\",\"630\",\"675\"]]","cd":13000,"effect_info":["22:Slow:cd5d6d","21:CC:cd5d6d"],"mana":90,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/20cd666c45a15712acef5d2b4399534b.png"},{"cd":70000,"effect_info":["73:Attach:617fc6","52:Shield:59a86f"],"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ae9bdffba93f817a44139e9a8b2a071d.png","name":"Heartguard","description":"Angela begins channeling, applying a 1200( +200% Total Magic Power) shield that lasts 6s to the target allied hero regardless of distance. After the channeling is complete, she attaches herself to the allied hero for 12s, during which she can cast skills at zero Mana cost.\nAngela can cast this skill again to cancel the channeling or detach herself from the allied hero. The attaching state will end early if the allied hero is killed.","_key":"tRzYaguU9TSX2YU6Hj7VVW","levels":"[[\"Cooldown\",\"70.0\",\"70.0\",\"70.0\"],[\"Skill Cost\",\"100\",\"150\",\"200\"],[\"Shield Bonus\",\"1200\",\"1500\",\"1800\"]]"}],"heroScaling":"normal","earlyPower":7,"midPower":7},"hero2":{"midPower":7,"heroSpecialties":[{"name":"Charge","slug":{"_type":"slug","current":"/heroes/specialties/charge"},"description":[{"_type":"block","style":"normal","_key":"63c3d226b1a6","markDefs":[],"children":[{"marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000","_type":"span"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006","_type":"span"},{"_key":"b77c9b6c8f007","_type":"span","marks":[],"text":" instead."}]},{"style":"normal","_key":"812b65134029","markDefs":[],"children":[{"text":"\n","_key":"b3c762ff76940","_type":"span","marks":[]}],"_type":"block"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}]}]},{"name":"Poke","slug":{"_type":"slug","current":"/heroes/specialties/poke"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block","style":"normal","_key":"fb3f305d4f23","markDefs":[]},{"_key":"59eaf9409ea1","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block","style":"normal"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_key":"f87e0cc751e00","_type":"span","marks":["strong"],"text":"Damage"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227","markDefs":[]}]},{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"ff0e17159f54","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"_key":"03e39922010a1","_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them."}]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal","_key":"7214ee81148a","markDefs":[]}]}],"heroSkillsEnhanced":[],"cons":[{"_type":"block","style":"normal","_key":"29fdc3910127","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Lack of CC ability.","_key":"455737f8709d0"}],"level":1},{"_type":"block","style":"normal","_key":"a2d906dc2bb6","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Slow basic attack.","_key":"9ab392b324b80"}],"level":1},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak in early game.","_key":"0ea39e0fb8530"}],"level":1,"_type":"block","style":"normal","_key":"2f482547b471"},{"_key":"3bc706aa4b35","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Low lifesteal.","_key":"ca11774037700"}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"aa1c13b084e0","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Relying too muck on skill.","_key":"a0d43d577f890","_type":"span"}],"level":1}],"banner":{"_type":"image","asset":{"_ref":"image-93515585d7a2dadb9b28dcb6cf484834b134e28c-1920x1080-png","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-788e3234ead0dc0da5825ddf1b9a82d37aefb6a0-100x100-webp","_type":"reference"}},"pickRate":0.06,"banRate":0.03,"heroGrade":47.502500000000005,"winRate":49.92,"latePower":9,"id":"dabe67ec-3b29-4f51-adeb-a2c074c3f628","name":"Aulus","_updatedAt":"2024-02-16T06:00:58Z","notes":"Aulus, a warrior role character, is a great choice for one-on-one battles. He adds a fresh perspective to ML games. This hero is particularly special because he has a diverse set of magical abilities. Of course, he had a flaw in his fighting abilities.","heroScaling":"late","earlyPower":5,"slug":{"current":"aulus/best-builds-guide","_type":"slug"},"youtubeGuides":null,"skillCombo":[{"skillCombo":["1","2","3"],"_key":"146fc387e9a2","_type":"combo","description":"Charge Skill Combo"}],"heroSkills":[{"cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/7589d4a240aded398df47da065207af8.png","name":"Fighting Spirit","description":"Aulus's Basic Attack adds a stack of (Fighting Spirit) to his axe (up to 4 stacks). Each stack grants 4-16 extra (Physical Attack) and 1-4 (Physical Penetration) (scales with (Undying Fury) level) and lasts 3s. \nAulus also gains 15% extra Movement Speed and 130% Basic Attack Damage at max (Fighting Spirit) stacks.","_key":"ocx9AHs9lR2j8Tc8nqBT03","levels":"null"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f2f164e307a63be4080fe45bdcb30f14.png","name":"Aulus, Charge!","description":"When (Aulus, Charge!) is held down, Aulus removes all slow effects and gains 45% extra Movement Speed and 30% Damage Reduction against attacks from the front for up to 4s.\nIf (Aulus, Charge!) is released before the duration ends, Aulus will unleash his fury and smash the ground, dealing 200( +150% Extra Physical Attack) (Physical Damage) to nearby enemies and slowing them by 60% for 1.5s.","_key":"ocx9AHs9lR2j8Tc8nqBT8T","levels":"[[\"Cooldown\",\"12.0\",\"11.0\",\"10.0\",\"9.0\",\"8.0\",\"7.0\"],[\"Skill Cost\",\"50\",\"55\",\"60\",\"65\",\"70\",\"75\"],[\"Movement Speed Boost\",\"45%\",\"47%\",\"49%\",\"51%\",\"53%\",\"55%\"],[\"Base Damage\",\"200\",\"230\",\"260\",\"290\",\"320\",\"350\"]]","cd":12000,"effect_info":["61:Speed Up:4f9cb8","22:Slow:cd5d6d"],"mana":50},{"effect_info":["31:Burst:c77955","62:BUFF:4f9cb8"],"mana":40,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/85bfd42525adee2dfde1d7d55c8a1bec.png","name":"The Power of Axe","description":"Aulus brandishes his axe, dealing 150( +120% Extra Physical Attack) (Physical Damage) to enemies in a fan-shaped area, and enhances his Basic Attacks within the next 3s according to the enemies hit (3 for each non-minion enemy and 1 for each enemy minion, up to 6). Aulus gains 140% extra Attack Speed when performing the enhanced Basic Attack and restores 30( +60% Extra Physical Attack) (HP).","_key":"ocx9AHs9lR2j8Tc8nqBTGt","levels":"[[\"Cooldown\",\"8.0\",\"7.2\",\"6.4\",\"5.6\",\"4.8\",\"4.0\"],[\"Skill Cost\",\"40\",\"46\",\"52\",\"58\",\"64\",\"70\"],[\"Base Damage\",\"150\",\"230\",\"310\",\"390\",\"470\",\"550\"]]","cd":8000},{"name":"Undying Fury","description":"(Passive:) Every time Undying Fury is upgraded, Aulus crafts a part for his axe in order. (Blade Craft:) Permanently increases his Basic Attacks' (Physical Damage) by 35. (Hammer Craft:) Permanently increases his Physical Lifesteal by 15%. (Handle Craft:) Permanently increases his Attack Range by 65% and the range of (The Power of Axe).\n(Active:) Aulus raises his axe and smashes it to the ground, dealing 210( +220% Extra Physical Attack) (Physical Damage) to enemies in a line. A burning trail that lasts for 5s is left on the ground, dealing 90( +80% Extra Physical Attack) (Physical Damage) to enemies who walk on it every 0.5s and slowing them by 70%.","_key":"ocx9AHs9lR2j8Tc8nqBTPJ","levels":"[[\"Cooldown\",\"50.0\",\"45.0\",\"40.0\"],[\"Skill Cost\",\"150\",\"180\",\"210\"],[\"Base Damage\",\"210\",\"250\",\"290\"],[\"Continuous Damage\",\"90\",\"110\",\"130\"]]","cd":50000,"effect_info":["22:Slow:cd5d6d","62:BUFF:4f9cb8"],"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/618aff279131d037a10267b18177ffbf.png"}],"pros":[{"children":[{"_type":"span","marks":[],"text":"Can play as Fighter and Tank.","_key":"4a62aa0cd5580"}],"level":1,"_type":"block","style":"normal","_key":"c4e8eb0e6946","listItem":"number","markDefs":[]},{"_key":"84f13e1db3a4","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has attack damage area.","_key":"aedb388429ab0"}],"level":1,"_type":"block","style":"normal"},{"_key":"5f978570aaae","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Tough defense and offense.","_key":"e022fe8d18e40"}],"level":1,"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"Skills that increase movement speed.","_key":"5eba820cb81e0"}],"level":1,"_type":"block","style":"normal","_key":"aa173233771c","listItem":"number","markDefs":[]}],"heroLearningCurve":"medium","heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"style":"normal","_key":"d16afba6dd92","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_key":"37148e386c821","_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a "},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_key":"37148e386c823","_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each "},{"marks":["strong"],"text":"fighter","_key":"37148e386c824","_type":"span"},{"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825","_type":"span","marks":[]},{"_key":"37148e386c826","_type":"span","marks":["strong"],"text":"Fighter"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block"},{"markDefs":[],"children":[{"_key":"4f14023eaa360","_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game."}],"_type":"block","style":"normal","_key":"99d883661d3a"}]}],"patchNote":null}}