{"hero1":{"heroLearningCurve":"easy","winRate":50.8,"banRate":0.13,"slug":{"_type":"slug","current":"alucard/best-builds-guide"},"heroSkillsEnhanced":[],"banner":{"_type":"image","asset":{"_ref":"image-ae71d2b72589f123624ce51cc0ea09e0bd44285d-500x281-jpg","_type":"reference"}},"heroGrade":44.461666666666666,"earlyPower":5,"midPower":7,"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"ADJUSTED","description":null}]},"_updatedAt":"2024-02-16T06:00:22Z","cons":[{"children":[{"_key":"94bc50a0d1590","_type":"span","marks":[],"text":"Weak Against Hero Crowd Control + Weak against Hero Burst Damage + Very Dependent on Skill"}],"_type":"block","style":"normal","_key":"3e1031c84ce3","markDefs":[]}],"image":{"_type":"image","asset":{"_ref":"image-6e90d2f247e9a0f84e87d804f7c85c6ac08630d9-177x250-webp","_type":"reference"}},"heroSkills":[{"name":"Pursuit","description":"Alucard's skills deal 1.5 times damage when only one enemy is hit. After each skill cast, his next Basic Attack deals 1.2 times damage and allows him to dash to the target's location.","_key":"9J69fmuQAuTX78L7bTURbj","levels":"null","cd":0,"effect_info":["62:Buff:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/11d10d14839598a623a41952c1d02b7f.png"},{"levels":"[[\"Cooldown\",\"9.5\",\"9.1\",\"8.7\",\"8.3\",\"7.9\",\"7.5\"],[\"Base Damage\",\"270\",\"290\",\"310\",\"330\",\"350\",\"370\"]]","cd":9500,"effect_info":["81:Blink:a269c6","32:AOE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3c3a8c9a40e2483389c3c114ebd2c614.png","name":"Groundsplitter","description":"Alucard rolls to the target location and slams his blade on the ground, dealing 270( +110% Extra Physical Attack) (Physical Damage) to enemies hit and slowing them by 40% for 2s.","_key":"9J69fmuQAuTX78L7bTURgP"},{"_key":"9J69fmuQAuTX78L7bTURl5","levels":"[[\"Base Damage\",\"320\",\"340\",\"360\",\"380\",\"400\",\"420\"]]","cd":5000,"effect_info":["32:AOE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8f60fc320fa8858169aabaaf7920c75b.png","name":"Whirling Smash","description":"Alucard launches a whirling slash, dealing 320( +120% Extra Physical Attack) (Physical Damage) to nearby enemies."},{"name":"Fission Wave","description":"Alucard absorbs the energy of enemies in the target direction, gaining 28% Hybrid Lifesteal and reducing the cooldown of his other skills to 50%. Targets are slowed by 40% for 4s and marked for 6s, during which Alucard's attacks against them will trigger (Pursuit).\n(Use Again): Alucard releases a shockwave in the target direction, dealing 400( +200% Extra Physical Attack) (Physical Damage) to enemies hit.","_key":"9J69fmuQAuTX78L7bTURpl","levels":"[[\"Cooldown\",\"40.0\",\"35.0\",\"30.0\"],[\"Hybrid Lifesteal\",\"28%\",\"34%\",\"40%\"],[\"Base Damage\",\"400\",\"550\",\"700\"]]","cd":40000,"effect_info":["62:Buff:4f9cb8","31:Burst:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/bf090bbc46ff3bde1eb77957e13381f0.png"}],"heroScaling":"normal","latePower":7,"heroRoles":[{"name":"Fighter","image":{"asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"text":"fighter's","_key":"37148e386c822","_type":"span","marks":["strong"]},{"marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823","_type":"span"},{"marks":["strong"],"text":"fighter","_key":"37148e386c824","_type":"span"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"_key":"99d883661d3a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal"}]},{"name":"Assassin","image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"An ","_key":"f487884badad0"},{"_type":"span","marks":["strong"],"text":"assassin","_key":"f487884badad1"},{"_key":"f487884badad2","_type":"span","marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, "},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad3"},{"_key":"f487884badad4","_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, "},{"marks":["strong"],"text":"assassins","_key":"f487884badad5","_type":"span"},{"marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6","_type":"span"},{"_type":"span","marks":["strong"],"text":"Assassins","_key":"f487884badad7"},{"_type":"span","marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8"}],"_type":"block","style":"normal","_key":"b2f7bcc88da6"},{"style":"normal","_key":"1614d9a0ae86","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950"}],"_type":"block"},{"_type":"block","style":"normal","_key":"cee2033eeb8e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430"}]},{"style":"normal","_key":"aad324a78047","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Being nimble, low HP","_key":"e8b887daecc20"}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0"}],"level":1,"_type":"block","style":"normal","_key":"7b146520dc1b","listItem":"bullet"},{"children":[{"_type":"span","marks":[],"text":"Agile and quick","_key":"8f7062d7803a0"}],"level":1,"_type":"block","style":"normal","_key":"0eac479f8b67","listItem":"bullet","markDefs":[]}]}],"name":"Alucard","youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Attack Mode: Full Skill Combo","skillCombo":["1","2","3","2","3"],"_key":"fb581a8158b3"}],"notes":"One of Mobile Legends' most powerful early-game characters is Alucard. Alucard is unquestionably a good choice for the current meta and is a fantastic choice for rank games.","heroSpecialties":[{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"ff0e17159f54","markDefs":[]},{"style":"normal","_key":"7214ee81148a","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"b5239b17daef0","_type":"span"}],"_type":"block"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block"},{"markDefs":[],"children":[{"text":"\n","_key":"196027775e560","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"798055139227"}]}],"id":"bf38cddd-f9ab-4846-8c1f-89176a914766","pros":[{"_type":"block","style":"normal","_key":"7fa58a265abc","markDefs":[],"children":[{"marks":[],"text":"Has Great Lifesteal Ability + Has large damage + Can Do Farming Quickly + Strong against Many Opponent Heroes + Suitable for Solo or Team Fight","_key":"19f28e0dce8d0","_type":"span"}]}],"pickRate":0.25},"hero2":{"heroSkills":[{"effect_info":["23:Debuff:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ccbd474f919d4aa7dda324eb916ba3c2.png","name":"Grand Lord Lava","description":"When Thamuz is holding his (Scythes), his each Basic Attack has a chance to conjure a burst of Lava Energy beneath the target that erupts after a 0.7s delay, dealing 50( +110% Total Physical Attack) (True Damage).\nWhen without (Scythes), Thamuz gains 25% extra Movement Speed and will enhance his next Basic Attack after retrieving the (Scythes). The enhanced Basic Attack slows the target by 30% and is guaranteed to trigger Lava Energy.","_key":"8lZbP4uK51zhM4aL2KZaPX","levels":"null","cd":0},{"description":"Thamuz tosses his (Scythes) in the target direction, dealing 150( +60% Total Physical Attack) (Physical Damage) to the first enemy hero or creep hit. After hitting a target or traveling a certain distance, the (Scythes) begin to roll in the same direction at a lower speed, dealing 45( +20% Extra Physical Attack) (Physical Damage) to nearby enemies every 0.5s and slowing them by 30%.\nThe (Scythes) will fly back to Thamuz after a while or when he's too far away. Thamuz can cast this skill again or approach the (Scythes) to retrieve them early.","_key":"8lZbP4uK51zhM4aL2KZaQx","levels":"[[\"Base Damage\",\"150\",\"180\",\"210\",\"240\",\"270\",\"300\"],[\"Sustained Damage\",\"45\",\"52\",\"59\",\"66\",\"73\",\"80\"]]","cd":0,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/65c6a74215c494c87c22196cec139bae.png","name":"Molten Scythes"},{"effect_info":["81:Blink:a269c6","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6f0ae33cdf69297fcd7676422042cf50.png","name":"Chasm Trample","description":"Thamuz jumps to a designated area to deal 230( +60% Extra Physical Attack) (Physical Damage) and slow the enemy units by 25% for 2s upon landing. \nIf the scythes are still travelling, they will return to Thamuz and (Molten Scythes) will reset its CD instantly.","_key":"8lZbP4uK51zhM4aL2KZaSN","levels":"[[\"Cooldown\",\"11.0\",\"10.5\",\"10.0\",\"9.5\",\"9.0\",\"8.5\"],[\"Base Damage\",\"230\",\"255\",\"280\",\"305\",\"330\",\"355\"]]","cd":11000},{"cd":45000,"effect_info":["32:AoE:c77955","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/c36600a36ad45b517e13aa91dcb3bed1.png","name":"Cauterant Inferno","description":"Thamuz spouts the lava stored in his body, dealing 300( +80% Total Physical Attack) (Physical Damage) to nearby enemies and creating a (Cauterant Zone) around him. The (Cauterant Zone) lasts 9s and deals 30( +10% Extra Physical Attack) (Physical Damage) every 0.5s to enemies in the area.\nMeanwhile, Thamuz gains 500 extra Max HP, heals himself by the same amount, and increases his Attack Speed by 1.3 times. He also recovers 1.5% Max HP each time he deals damage with Basic Attacks or his (Scythes).","_key":"8lZbP4uK51zhM4aL2KZaTn","levels":"[[\"Cooldown\",\"45.0\",\"41.0\",\"37.0\"],[\"Base Damage\",\"300\",\"390\",\"480\"],[\"Sustained Damage\",\"30\",\"45\",\"60\"],[\"Max HP\",\"500\",\"1000\",\"1500\"],[\"HP Regen\",\"1.5%\",\"2%\",\"2.5%\"],[\"Attack Speed\",\"1.3\",\"1.45\",\"1.6\"]]"}],"image":{"asset":{"_ref":"image-82f591ebd7f63068e78a4bc43d86fa34a80b0a75-100x100-webp","_type":"reference"},"_type":"image"},"heroScaling":"early","pickRate":0.51,"earlyPower":6,"latePower":8,"notes":"Due to his inferno's enhanced attack speed and health restoration for dealing damage, Thamuz is better suited to start confrontations. Thamuz prefers to enter fights after they have started rather than starting them.","youtubeGuides":null,"heroSpecialties":[{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1","_type":"span"}],"_type":"block","style":"normal","_key":"ff0e17159f54","markDefs":[]},{"markDefs":[],"children":[{"text":"\n","_key":"b5239b17daef0","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"7214ee81148a"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"27498937e118","markDefs":[],"children":[{"text":"Damage","_key":"f87e0cc751e00","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227","markDefs":[]}]},{"name":"Regen","slug":{"current":"/heroes/specialties/regen","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"ffc24fed41bf","markDefs":[],"children":[{"text":"Regen","_key":"ca432316d9730","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing.\n\nRegen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves.","_key":"ca432316d9731"}]}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"fb3f305d4f23","markDefs":[],"children":[{"text":"Poke","_key":"9eb578226ef80","_type":"span","marks":["strong"]},{"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81","_type":"span","marks":[]}]},{"markDefs":[],"children":[{"marks":[],"text":"\n","_key":"87bac25f70580","_type":"span"}],"_type":"block","style":"normal","_key":"59eaf9409ea1"}]}],"patchNote":null,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"Fighters","_key":"37148e386c820","_type":"span","marks":["strong"]},{"marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821","_type":"span"},{"_key":"37148e386c822","_type":"span","marks":["strong"],"text":"fighter's"},{"_key":"37148e386c823","_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each "},{"marks":["strong"],"text":"fighter","_key":"37148e386c824","_type":"span"},{"marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825","_type":"span"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"_key":"99d883661d3a","markDefs":[],"children":[{"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360","_type":"span","marks":[]}],"_type":"block","style":"normal"}]}],"heroSkillsEnhanced":[],"heroGrade":48.1225,"heroLearningCurve":"hard","midPower":7,"_updatedAt":"2024-02-16T06:00:22Z","name":"Thamuz","skillCombo":[{"_key":"0cd335084eeb","_type":"combo","description":"Attack Mode - Skill Combo","skillCombo":["1","2","3"]}],"pros":[{"level":1,"_type":"block","style":"normal","_key":"615011a9aedc","listItem":"number","markDefs":[],"children":[{"_key":"bb004716f5b80","_type":"span","marks":[],"text":"Good farm."}]},{"level":1,"_type":"block","style":"normal","_key":"2bc121407d8a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Decent sustain from ultimate.","_key":"4d641894e6460"}]},{"children":[{"_type":"span","marks":[],"text":"Disruptive (CC skill is fairly spammable).","_key":"7ff7f1e692860"}],"level":1,"_type":"block","style":"normal","_key":"e16c0554b305","listItem":"number","markDefs":[]},{"style":"normal","_key":"76140cadbfb3","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High burst damage.","_key":"eb01fc59fa100"}],"level":1,"_type":"block"},{"_type":"block","style":"normal","_key":"81ab720c9a54","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Excellent at chasing enemies.","_key":"925e54b7d1cb0"}],"level":1}],"banner":{"_type":"image","asset":{"_ref":"image-83c0f97f6b03cc7a3d6cf79c8bd8182b8548fab9-500x281-jpg","_type":"reference"}},"winRate":51.88,"banRate":0.1,"id":"14d1003b-e748-4407-aacf-f016394a288b","cons":[{"level":1,"_type":"block","style":"normal","_key":"d772fd5280bf","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Susceptible to CC.","_key":"c4ef96d61b6c0","_type":"span"}]},{"_key":"ba7ec7514a9f","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak in teamfights.","_key":"517f416df3210"}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Burst damage can be easily avoided by most mobile enemies.","_key":"5493470c87a10"}],"level":1,"_type":"block","style":"normal","_key":"c34c030e04c7","listItem":"number"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"His CC is not very reliable (difficult to apply, does not last very long).","_key":"f45e7d6806d50"}],"level":1,"_type":"block","style":"normal","_key":"59e164d5e3fa"}],"slug":{"_type":"slug","current":"thamuz/best-builds-guide"}}}