{"hero1":{"youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Attack Mode: Full Skill Combo","skillCombo":["1","2","3","2","3"],"_key":"fb581a8158b3"}],"image":{"_type":"image","asset":{"_ref":"image-6e90d2f247e9a0f84e87d804f7c85c6ac08630d9-177x250-webp","_type":"reference"}},"heroGrade":44.461666666666666,"winRate":50.8,"pickRate":0.25,"earlyPower":5,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"style":"normal","_key":"d16afba6dd92","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_key":"37148e386c824","_type":"span","marks":["strong"],"text":"fighter"},{"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal","_key":"99d883661d3a","markDefs":[]}]},{"name":"Assassin","image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"style":"normal","_key":"b2f7bcc88da6","markDefs":[],"children":[{"_type":"span","marks":[],"text":"An ","_key":"f487884badad0"},{"_key":"f487884badad1","_type":"span","marks":["strong"],"text":"assassin"},{"_type":"span","marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad3"},{"_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad5"},{"_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6"},{"_type":"span","marks":["strong"],"text":"Assassins","_key":"f487884badad7"},{"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8","_type":"span","marks":[]}],"_type":"block"},{"_key":"1614d9a0ae86","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430"}],"_type":"block","style":"normal","_key":"cee2033eeb8e"},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Being nimble, low HP","_key":"e8b887daecc20"}],"level":1,"_type":"block","style":"normal","_key":"aad324a78047"},{"children":[{"_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0"}],"level":1,"_type":"block","style":"normal","_key":"7b146520dc1b","listItem":"bullet","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"Agile and quick","_key":"8f7062d7803a0"}],"level":1,"_type":"block","style":"normal","_key":"0eac479f8b67","listItem":"bullet","markDefs":[]}]}],"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"ADJUSTED","description":null}]},"id":"bf38cddd-f9ab-4846-8c1f-89176a914766","name":"Alucard","_updatedAt":"2024-02-16T06:00:22Z","heroLearningCurve":"easy","heroSpecialties":[{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal","_key":"ff0e17159f54"},{"markDefs":[],"children":[{"marks":[],"text":"\n","_key":"b5239b17daef0","_type":"span"}],"_type":"block","style":"normal","_key":"7214ee81148a"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span","marks":[]}]},{"children":[{"_key":"196027775e560","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"798055139227","markDefs":[]}]}],"slug":{"current":"alucard/best-builds-guide","_type":"slug"},"heroSkills":[{"effect_info":["62:Buff:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/11d10d14839598a623a41952c1d02b7f.png","name":"Pursuit","description":"Alucard's skills deal 1.5 times damage when only one enemy is hit. After each skill cast, his next Basic Attack deals 1.2 times damage and allows him to dash to the target's location.","_key":"9J69fmuQAuTX78L7bTURbj","levels":"null","cd":0},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3c3a8c9a40e2483389c3c114ebd2c614.png","name":"Groundsplitter","description":"Alucard rolls to the target location and slams his blade on the ground, dealing 270( +110% Extra Physical Attack) (Physical Damage) to enemies hit and slowing them by 40% for 2s.","_key":"9J69fmuQAuTX78L7bTURgP","levels":"[[\"Cooldown\",\"9.5\",\"9.1\",\"8.7\",\"8.3\",\"7.9\",\"7.5\"],[\"Base Damage\",\"270\",\"290\",\"310\",\"330\",\"350\",\"370\"]]","cd":9500,"effect_info":["81:Blink:a269c6","32:AOE:c77955"]},{"description":"Alucard launches a whirling slash, dealing 320( +120% Extra Physical Attack) (Physical Damage) to nearby enemies.","_key":"9J69fmuQAuTX78L7bTURl5","levels":"[[\"Base Damage\",\"320\",\"340\",\"360\",\"380\",\"400\",\"420\"]]","cd":5000,"effect_info":["32:AOE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8f60fc320fa8858169aabaaf7920c75b.png","name":"Whirling Smash"},{"effect_info":["62:Buff:4f9cb8","31:Burst:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/bf090bbc46ff3bde1eb77957e13381f0.png","name":"Fission Wave","description":"Alucard absorbs the energy of enemies in the target direction, gaining 28% Hybrid Lifesteal and reducing the cooldown of his other skills to 50%. Targets are slowed by 40% for 4s and marked for 6s, during which Alucard's attacks against them will trigger (Pursuit).\n(Use Again): Alucard releases a shockwave in the target direction, dealing 400( +200% Extra Physical Attack) (Physical Damage) to enemies hit.","_key":"9J69fmuQAuTX78L7bTURpl","levels":"[[\"Cooldown\",\"40.0\",\"35.0\",\"30.0\"],[\"Hybrid Lifesteal\",\"28%\",\"34%\",\"40%\"],[\"Base Damage\",\"400\",\"550\",\"700\"]]","cd":40000}],"heroSkillsEnhanced":[],"cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak Against Hero Crowd Control + Weak against Hero Burst Damage + Very Dependent on Skill","_key":"94bc50a0d1590"}],"_type":"block","style":"normal","_key":"3e1031c84ce3"}],"banner":{"_type":"image","asset":{"_ref":"image-ae71d2b72589f123624ce51cc0ea09e0bd44285d-500x281-jpg","_type":"reference"}},"heroScaling":"normal","latePower":7,"pros":[{"_type":"block","style":"normal","_key":"7fa58a265abc","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has Great Lifesteal Ability + Has large damage + Can Do Farming Quickly + Strong against Many Opponent Heroes + Suitable for Solo or Team Fight","_key":"19f28e0dce8d0"}]}],"banRate":0.13,"midPower":7,"notes":"One of Mobile Legends' most powerful early-game characters is Alucard. Alucard is unquestionably a good choice for the current meta and is a fantastic choice for rank games."},"hero2":{"pickRate":0.84,"latePower":9,"name":"Lylia","_updatedAt":"2024-02-16T06:00:21Z","skillCombo":[{"skillCombo":["2","1","2","1","3"],"_key":"0d084c533a68","_type":"combo","description":"Attack Mode Skill Combo"}],"heroGrade":51.78833333333334,"heroLearningCurve":"hard","winRate":52.63,"heroSpecialties":[{"name":"Push","slug":{"current":"/heroes/specialties/push","_type":"slug"},"description":[{"style":"normal","_key":"4ba79b19e9e6","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Push","_key":"741623fafe390"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can clear minion waves and destroy turrets so quickly.","_key":"741623fafe391"}],"_type":"block"},{"style":"normal","_key":"d23791aa9f32","markDefs":[],"children":[{"text":"\n","_key":"77796c34f6ab0","_type":"span","marks":[]}],"_type":"block"}]},{"name":"Damage","slug":{"_type":"slug","current":"/heroes/specialties/damage"},"description":[{"_type":"block","style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227","markDefs":[]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal","_key":"26da89c9c29a"},{"_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal"}]}],"heroSkills":[{"cd":0,"effect_info":["62:BUFF:4f9cb8","61:Speed Up:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8936f908b9b0de284af481271439fac7.png","name":"Angry Gloom","description":"Lylia gets power from Gloom, increasing her Movement SPD by 15%. Each Gloom upgrade further increases this bonus by 5%.\nGloom gains an upgrade every time he devours Shadow Energy, up to 5 times. Gloom upgrade increases the detonation damage of Shadow Energy.","_key":"ocx9AHs9lR2j8Tc8nqC3Bo","levels":"null"},{"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/1667a5c88363a8930305136ac0463812.png","name":"Magic Shockwave","description":"Lylia sends out Gloom with a shockwave, dealing 250( +100% Total Magic Power) (Magic Damage) to enemies in a line and slowing them by 30% for 1.5s.\nIf Gloom touches Shadow Energy, he will devour and detonate it.","_key":"ocx9AHs9lR2j8Tc8nqC3KE","levels":"[[\"Skill Cost\",\"50\",\"55\",\"60\",\"65\",\"70\",\"75\"],[\"Base Damage\",\"250\",\"300\",\"350\",\"400\",\"450\",\"500\"]]","cd":4000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"]},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/2a4ddf441567836c8e6e5b574a968f4d.png","name":"Shadow Energy","description":"Lylia condenses Shadow Energy at the target location, dealing 100( +50% Total Magic Power) (Magic Damage) to enemies hit and slowing them by 80%.\nShadow Energy can be detonated by Gloom's devour, dealing 250( +100% Total Magic Power) (Magic Damage) to the enemies nearby. Each Gloom upgrade increases the detonation damage by 30%, up to 120%.\nLylia starts with the skill Shadow Energy.","_key":"ocx9AHs9lR2j8Tc8nqC3Se","levels":"[[\"Skill Cost\",\"40\",\"50\",\"60\",\"70\",\"80\",\"90\",\"100\"],[\"Base Damage\",\"100\",\"110\",\"120\",\"130\",\"140\",\"150\",\"160\"],[\"Explosive Damage\",\"250\",\"275\",\"300\",\"325\",\"350\",\"375\",\"400\"]]","cd":1000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":40},{"name":"Black Shoes","description":"Lylia returns to the Black Shoes' location 4s ago and restores all Shadow Energy charges, her HP and Mana to the previous state, and an extra 10% Max HP. She also gains 20% extra Movement Speed for 2s.","_key":"ocx9AHs9lR2j8Tc8nqC3b4","levels":"[[\"Cooldown\",\"45.0\",\"40.0\",\"35.0\"],[\"Skill Cost\",\"120\",\"60\",\"0\"],[\"HP Regen\",\"10%\",\"15%\",\"20%\"],[\"Duration\",\"2\",\"3\",\"4\"]]","cd":45000,"effect_info":["81:Blink:a269c6","62:BUFF:4f9cb8"],"mana":120,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/28d4af5e46ff65de16a23c975132e67a.png"}],"heroSkillsEnhanced":[],"cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Ultimate use that rely on timing.","_key":"2df3aa64fdcf0"}],"level":1,"_type":"block","style":"normal","_key":"01bd8fb38071","listItem":"number"},{"level":1,"_type":"block","style":"normal","_key":"ce411534094c","listItem":"number","markDefs":[],"children":[{"_key":"51894f8738e40","_type":"span","marks":[],"text":"Not a late game hero."}]},{"markDefs":[],"children":[{"_key":"fb14cc3ade590","_type":"span","marks":[],"text":"It’s hard to focus on attacking one target."}],"level":1,"_type":"block","style":"normal","_key":"fb18a7a2ebca","listItem":"number"},{"_key":"223577de1764","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Difficult for beginners to play.","_key":"51000a40a83e0"}],"level":1,"_type":"block","style":"normal"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Easily lose if one against one.","_key":"57c53e97a7010"}],"level":1,"_type":"block","style":"normal","_key":"38bf5a3f1eea"}],"banRate":0.35,"midPower":8,"youtubeGuides":null,"pros":[{"style":"normal","_key":"8a4f4d392af9","listItem":"number","markDefs":[],"children":[{"_key":"719a61ee6baa0","_type":"span","marks":[],"text":"Very tough in the early game."}],"level":1,"_type":"block"},{"style":"normal","_key":"d5247ef2a684","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Fast cooldown skill.","_key":"b753884e6e9b0"}],"level":1,"_type":"block"},{"_key":"edbd9f983bfb","listItem":"number","markDefs":[],"children":[{"_key":"1289c7cad1e80","_type":"span","marks":[],"text":"Has hight mobility."}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"4d7eaf6894c6","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Difficult to target opponents.","_key":"27eff2e6fa0f0"}],"level":1}],"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-935f117a72da7b82653b85d32b4c4ce0a8502657-100x100-webp"}},"heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/mage"},"description":[{"children":[{"_key":"a69e738a2c720","_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage."}],"_type":"block","style":"normal","_key":"52610d6fa03d","markDefs":[]}]}],"patchNote":null,"id":"135d0dd5-b9d1-492a-9f0e-0e6bb2f0a67e","slug":{"current":"lylia/best-builds-guide","_type":"slug"},"banner":{"_type":"image","asset":{"_ref":"image-d9ef4d8da556b6b501710f4c6d77e0048b37cf84-500x281-jpg","_type":"reference"}},"heroScaling":"early","earlyPower":6,"notes":"Lylia is a very powerful mid-lane hero in Mobile Legends who enjoys gaining early levels and gear. She is a burst-damage dealing mage. The hero can snowball games by herself from the mid-lane when used to her maximum ability."}}