{"hero1":{"heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b99597f75434f7324b935586a216bd6a.png","name":"Contract: Transform","description":"After every 2 attacks, Aldous gains a 500 (+3 * (Soul Steal) stack count) shield for 3s on his next Basic Attack.\nThis effect can only be triggered once every 5s.","_key":"ocx9AHs9lR2j8Tc8nqCgVD","levels":"null","cd":0,"effect_info":["52:Shield:59a86f"]},{"name":"Contract: Soul Steal","description":"Aldous unleashes his inner energy to strengthen his next Basic Attack, dealing 200( +100% Total Physical Attack) (Physical Damage). If he eliminates an enemy hero/non-hero unit with this attack, Aldous will gain 10/2 stacks of (\"Soul Steal\"), respectively. Each stack increases the damage of this skill by 6 permanently. \nWhen attacking Minions or Creeps, the damage of strengthened Basic Attack is increases by 300%. 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If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}]},{"style":"normal","_key":"812b65134029","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"b3c762ff76940","_type":"span"}],"_type":"block"}]},{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal","_key":"ff0e17159f54"},{"_type":"block","style":"normal","_key":"7214ee81148a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}]}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201","_type":"span","marks":[]},{"_key":"612e4f110e202","_type":"span","marks":["strong"],"text":"Control"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"_key":"612e4f110e204","_type":"span","marks":["strong"],"text":"Crowd Control"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block","style":"normal","_key":"a576647f698f"},{"markDefs":[],"children":[{"text":"\n","_key":"488f4b92c1630","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"c9e7ed15c70e"}]}],"id":"ce2e64d1-b9e1-48a1-b5ea-f533c59f2772","cons":[{"level":1,"_type":"block","style":"normal","_key":"983bbd831783","listItem":"number","markDefs":[],"children":[{"_key":"55dd329a48970","_type":"span","marks":[],"text":"Squishy when crowd-controlled."}]},{"level":1,"_type":"block","style":"normal","_key":"32e813c483a8","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Enemies can just harass you to delay your stacks.","_key":"0add782a4e280","_type":"span"}]},{"children":[{"_type":"span","marks":[],"text":"Bad at early game(low damage).","_key":"810c24172ec60"}],"level":1,"_type":"block","style":"normal","_key":"49f9527286ad","listItem":"number","markDefs":[]}],"pickRate":0.51,"notes":"In the early game, Aldous Himself is a pretty weak warrior hero. He can only concentrate on laning and fending off enemy turret attacks. It will be challenging for Aldous to grow later if his play in the early game is subpar.","heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"d16afba6dd92","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827","_type":"span","marks":[]}]},{"markDefs":[],"children":[{"marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360","_type":"span"}],"_type":"block","style":"normal","_key":"99d883661d3a"}]}],"name":"Aldous\t","banner":{"_type":"image","asset":{"_type":"reference","_ref":"image-7cc0d115c4fac68bac12a866a6abe39428f85dd6-500x281-jpg"}},"banRate":0.19,"latePower":10,"patchNote":null,"_updatedAt":"2024-02-16T06:00:11Z","slug":{"_type":"slug","current":"aldous/best-builds-guide"},"youtubeGuides":null,"skillCombo":[{"skillCombo":["3","1","2"],"_key":"e19e31c83c00","_type":"combo","description":"Target Lock - Skill Combo"}],"heroSkillsEnhanced":[],"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-c02f2c48a8e2a1d4d5540835ffb7ec0b56590a8c-177x250-webp"}},"heroGrade":43.515,"earlyPower":3},"hero2":{"pickRate":0.74,"midPower":6,"notes":"It's vital to play Odette's save before obtaining Concentrated Energy because she is a particularly vulnerable hero. Since her bouncing passive hurt foes quite a bit even in the early game, she may quickly clear waves with her initial skill and then assist allies to the jungle or steal buffs.","heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"children":[{"marks":[],"text":"\n","_key":"f50e0000ac620","_type":"span"}],"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[]}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block","style":"normal","_key":"fb3f305d4f23"},{"children":[{"text":"\n","_key":"87bac25f70580","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"59eaf9409ea1","markDefs":[]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal","_key":"cd8019f778e8"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"_key":"a576647f698f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"text":" becomes ","_key":"612e4f110e203","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_key":"612e4f110e205","_type":"span","marks":[],"text":" specialty instead."}],"_type":"block","style":"normal"},{"_key":"c9e7ed15c70e","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"488f4b92c1630","_type":"span"}],"_type":"block","style":"normal"}]}],"heroSkillsEnhanced":[],"pros":[{"listItem":"number","markDefs":[],"children":[{"text":"Great poke.","_key":"54828f7a01220","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"162e2fabd7c0"},{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Very good at team fights.","_key":"156c36ef773d0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"f51c00d5e1cc"},{"style":"normal","_key":"ee109adff6ce","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has a 2-second Immobilize skill.","_key":"4e05925b75240"}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Amazing AoE ultimate.","_key":"eb7a6ee425f40"}],"level":1,"_type":"block","style":"normal","_key":"dde495e5e3fe","listItem":"number"},{"_type":"block","style":"normal","_key":"56de2b3d81d0","listItem":"number","markDefs":[],"children":[{"_key":"2e64ac4e7f2a0","_type":"span","marks":[],"text":"Amazing wave clear."}],"level":1},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good burst.","_key":"2b5d91ffa56b0"}],"level":1,"_type":"block","style":"normal","_key":"b25720702fb2","listItem":"number"},{"style":"normal","_key":"14a66cbd871a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Ultimate with Flicker is very hard to escape.","_key":"6b0b943181dc0"}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very easy to master.","_key":"e007389b84860"}],"level":1,"_type":"block","style":"normal","_key":"7b23688add84","listItem":"number"}],"image":{"_type":"image","asset":{"_ref":"image-afd47d2779504da7a164ecdebb4da54c78529c1a-177x250-webp","_type":"reference"}},"cons":[{"_type":"block","style":"normal","_key":"dc85099c109b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Easy counter","_key":"cef4aaff26170"}],"level":1},{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Flicker is her only source of mobility.","_key":"9d46fc1ddaef0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"0a873375ed36"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Relies on her Ultimate as her main source of damage.","_key":"697a7ab69e0f0"}],"level":1,"_type":"block","style":"normal","_key":"db5355f5deb4","listItem":"number"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A difficult match-up against enemies with tons of crowd control.","_key":"8afbbc472d290"}],"level":1,"_type":"block","style":"normal","_key":"9a48a5636bee"}],"heroScaling":"early","patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"BUFF","description":null}]},"id":"4988015e-bb89-45ee-bbe2-5628c7df0b16","_updatedAt":"2024-02-16T06:00:11Z","youtubeGuides":null,"banner":{"_type":"image","asset":{"_ref":"image-b038135072eb07c50866a5b400f87143ce222911-500x281-jpg","_type":"reference"}},"heroGrade":45.401666666666664,"heroLearningCurve":"easy","earlyPower":5,"latePower":8,"name":"Odette","slug":{"current":"odette/best-builds-guide","_type":"slug"},"skillCombo":[{"_type":"combo","description":"Attack Mode: Full Skill Combo","skillCombo":["1","2","3"],"_key":"ee0538387cd4"}],"heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}],"_type":"block","style":"normal","_key":"52610d6fa03d","markDefs":[]}]}],"heroSkills":[{"name":"Lakeshore Ambience","description":"After each skill cast, Odette's next attack will cast a sound wave that bounces between her and nearby enemies, each bounce dealing 144~200( +50% Total Magic Power) (Magic Damage).","_key":"tRzYaguU9TSX2YU6Hj7Zgd","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/1bb62f220128b20f10d3bff20ca613d1.png"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e868c3af42f189bafc659a143aadd91b.png","name":"Avian Authority","description":"Odette releases a magic swan in the target direction, dealing 300( +150% Total Magic Power) (Magic Damage) to enemies hit and slowing them by 30% for 2s.","_key":"tRzYaguU9TSX2YU6Hj7Zk1","levels":"[[\"Cooldown\",\"7.0\",\"7.0\",\"7.0\",\"7.0\",\"7.0\",\"7.0\"],[\"Skill Cost\",\"90\",\"100\",\"110\",\"120\",\"130\",\"140\"],[\"Base Damage\",\"300\",\"350\",\"400\",\"450\",\"500\",\"550\"]]","cd":7000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":90},{"effect_info":["21:CC:cd5d6d","33:Damage:c77955"],"mana":90,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5972cf5de7243abd7eeb6633c4579983.png","name":"Blue Nova","description":"Odette releases a set of magic energy balls in the target direction, dealing 250( +50% Total Magic Power) (Magic Damage) to the first enemy hit and immobilizing them for 1.5s. After hitting an enemy, another energy ball will split off and attack a nearby enemy (prioritizes enemy heroes), dealing them 250( +50% Total Magic Power) (Magic Damage) and immobilizing them for 1.5s.","_key":"tRzYaguU9TSX2YU6Hj7ZnP","levels":"[[\"Base Damage\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"],[\"Diffusion Damage\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"]]","cd":11000},{"description":"Odette leaps in the target direction and begins channeling magic, gaining a 1400( +150% Total Magic Power) shield while dealing 240( +90% Total Magic Power) (Magic Damage) to enemies in a large area around her every 0.5s for 5s.\nEnemies hit by the initial attack will be slowed by 90% (decays over 2s). The bounce speed and frequency of (Lakeshore Ambience)'s sound wave in the area are also enhanced when the skill is active.\nThe channeling will be interrupted if Odette is controlled or performs other actions.","_key":"tRzYaguU9TSX2YU6Hj7Zqn","levels":"[[\"Cooldown\",\"50.0\",\"45.0\",\"40.0\"],[\"Skill Cost\",\"200\",\"240\",\"280\"],[\"Base Shield\",\"1400\",\"1600\",\"1800\"],[\"Base Damage\",\"240\",\"280\",\"320\"]]","cd":50000,"effect_info":["81:Blink:a269c6","31:Burst:c77955"],"mana":200,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ae0b4f91b53838dd4a8bba4d3011d52b.png","name":"Swan Song"}],"winRate":53.97,"banRate":0.23}}