{"hero1":{"heroSpecialties":[{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Guard","_key":"3b0383d169320"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321"}],"_type":"block","style":"normal","_key":"d3a7128e1ad5"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"9518aeee33c90"}],"_type":"block","style":"normal","_key":"94017999a1e3","markDefs":[]}]},{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"a29b3184370f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"827d501315370"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371"}]}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"_key":"be1fa477110a","markDefs":[],"children":[{"marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}],"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block","style":"normal","_key":"3b7b25bfae31","markDefs":[]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}]},{"_type":"block","style":"normal","_key":"798055139227","markDefs":[],"children":[{"_key":"196027775e560","_type":"span","marks":[],"text":"\n"}]}]}],"patchNote":null,"_updatedAt":"2024-02-16T06:01:07Z","youtubeGuides":null,"heroSkills":[{"_key":"t4KNznwwOQT44odcizRnfg","levels":"null","cd":0,"effect_info":["62:Buff:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/bdd1a00edfaacdff683c3e0ce34afe2a.png","name":"Tai Chi","description":"Akai gains a 25( +4% Total HP) shield for 4s on each skill cast and marks enemy heroes and Creeps hit by his skills.\nAkai's Basic Attacks deal 25( +4% Total HP) extra (Physical Damage) to marked enemies."},{"_key":"t4KNznwwOQT44odcizRnnk","levels":"[[\"Cooldown\",\"13.0\",\"12.4\",\"11.8\",\"11.2\",\"10.6\",\"10.0\"],[\"Skill Cost\",\"70\",\"80\",\"90\",\"100\",\"110\",\"120\"],[\"Base Damage\",\"300\",\"320\",\"340\",\"360\",\"380\",\"400\"]]","cd":13000,"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/7c8c40692ef19823394beabae8220a11.png","name":"Headbutt","description":"Akai charges in the target direction, dealing 300( +50% Total Physical Attack) (Physical Damage) to enemies along the way. If Akai hits an enemy hero during this process, he'll knock them airborne for 0.5s and be able to roll in the Joystick's direction once.\nAkai can cast (Headbutt) during (Heavy Spin) to quickly adjust his position."},{"levels":"[[\"Cooldown\",\"7.0\",\"6.7\",\"6.4\",\"6.1\",\"5.8\",\"5.5\"],[\"Skill Cost\",\"70\",\"75\",\"80\",\"85\",\"90\",\"95\"],[\"Base Damage\",\"270\",\"300\",\"330\",\"360\",\"390\",\"420\"]]","cd":7000,"effect_info":["32:AOE:c77955"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b97ef398af83803c3df91623f451519d.png","name":"Body Slam","description":"Akai smashes the ground with his body, dealing 270( +6% Total HP) (Physical Damage) to nearby enemies and slowing them by 30% for 2s.","_key":"t4KNznwwOQT44odcizRnvo"},{"name":"Heavy Spin","description":"Akai removes all debuffs on him and spins for 4s, gaining Slow Immunity while continuously dealing 200( +100% Extra Physical Attack) (Physical Damage) to nearby enemies and knocking them back. Enemy heroes knocked back will knock back other heroes they collide with during the process.\nAkai also gradually increases his Movement Speed by 70% over the duration. This skill can only be interrupted by Suppression and Morph effects.","_key":"t4KNznwwOQT44odcizRo3s","levels":"[[\"Skill Cost\",\"120\",\"140\",\"160\"],[\"Damage Per Hit\",\"200\",\"325\",\"450\"]]","cd":55000,"effect_info":["21:CC:cd5d6d","32:AOE:c77955"],"mana":120,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ce521bffaaf68694025633d1b10f646c.png"}],"banner":{"_type":"image","asset":{"_type":"reference","_ref":"image-c74c9702ac74c32fe12928471765f70bc5204e46-500x281-jpg"}},"heroScaling":"normal","pickRate":0.44,"cons":[{"_key":"4e08d835bddf","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"1st Skill has short blink skill.eeze).","_key":"1866258ea6cc0"}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"11d09ae87936","listItem":"number","markDefs":[],"children":[{"_key":"f32adb402e4c0","_type":"span","marks":[],"text":"Don’t have very high damage."}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"1ccab9168eb4","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"1st Skill can be blocked blink by Minsitthar’s ultimat.","_key":"a74e1ff14dcf0"}]}],"image":{"_type":"image","asset":{"_ref":"image-ae3e5c7e941c6ee6187b1211e1e09313c6b0c263-177x250-webp","_type":"reference"}},"heroLearningCurve":"medium","winRate":47.1,"latePower":7,"notes":"Akai is a formidable tank in the game who possesses incredible crowd-control abilities. Akai is unquestionably a good choice for the current meta and is a fantastic choice for ranked games.","midPower":8,"heroRoles":[{"name":"Tank","image":{"_type":"image","asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"children":[{"_key":"a9eccdb8c54c0","_type":"span","marks":["strong"],"text":"Tanks"},{"_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2"},{"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c4"},{"_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5"},{"_key":"a9eccdb8c54c6","_type":"span","marks":["strong"],"text":"tanks"},{"_key":"a9eccdb8c54c7","_type":"span","marks":[],"text":" are laning on the bottom tower. "},{"_type":"span","marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8"},{"_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9"},{"text":"tank","_key":"a9eccdb8c54c10","_type":"span","marks":["strong"]},{"_key":"a9eccdb8c54c11","_type":"span","marks":[],"text":" could be the strongest hero in the game."}],"_type":"block","style":"normal","_key":"aa6482db478e","markDefs":[]},{"_type":"block","style":"normal","_key":"e047869870b0","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50"}]},{"_type":"block","style":"normal","_key":"90173b466ced","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80"}],"level":1},{"children":[{"_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0"}],"level":1,"_type":"block","style":"normal","_key":"d01b5635098a","listItem":"bullet","markDefs":[]},{"_key":"cbeeb76df0f9","listItem":"bullet","markDefs":[],"children":[{"marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"3847b816aa9f","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"acc0dbe7f8510"}],"_type":"block","style":"h3","_key":"38a585007b46"}]},{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"style":"normal","_key":"257cff73120e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"The ","_key":"be152cef50410"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50411"},{"_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50413"},{"_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414"}],"_type":"block"},{"children":[{"_key":"2cb1730fcbbc0","_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane."}],"_type":"block","style":"normal","_key":"577b2f8cd646","markDefs":[]}]}],"id":"5e4d5690-b347-4476-b1b5-22f7057b3319","slug":{"current":"akai/best-builds-guide","_type":"slug"},"skillCombo":[{"description":"Charge Mode Skill Combo","skillCombo":["1","2","3"],"_key":"acde1880cb18","_type":"combo"},{"_type":"combo","description":"Charge Mode Skill Combo","skillCombo":["3","1","2"],"_key":"d94405f0c012"}],"heroSkillsEnhanced":[],"pros":[{"children":[{"marks":[],"text":"Has good CC.","_key":"4df238dbbb250","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"3afe13622fd8","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"c88e0a7e908b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can harrass enemies who are doing jungle.","_key":"bf5c34aaab420"}]},{"_type":"block","style":"normal","_key":"62e32412583d","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Ultimate can silence/knockback and disturb enemies.","_key":"31444bebd6570","_type":"span"}],"level":1},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Easy to use.","_key":"5c94f0fda2b30"}],"level":1,"_type":"block","style":"normal","_key":"a1aa4e860a81","listItem":"number"}],"heroGrade":48.626666666666665,"name":"Akai","banRate":0.3,"earlyPower":7},"hero2":{"heroSkills":[{"description":"(Dexter) assists Claude on his each Basic Attack, dealing 20( +35% Total Physical Attack) (Physical Damage) to the same target (can trigger attack effects).","_key":"tRzYaguU9TSX2YU6Hj7OLo","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/dd1a3d504e53edf339457346282a68c2.png","name":"Battle Side-by-side"},{"cd":5000,"effect_info":["32:AoE:c77955","62:BUFF:4f9cb8"],"mana":65,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/afa0906e7ca4e32878273d3ab47fee57.png","name":"Art of Thievery","description":"Claude emits a disruption wave in the target direction, dealing 160( +40% Total Physical Attack) (Physical Damage) to enemies in a cone and reducing their Movement Speed by 20% and Attack Speed by 10%.\nFor each enemy hit, Claude gains 4% Movement & Attack Speed (doubled for enemy heroes hit) for 6s (up to 5 stacks).","_key":"tRzYaguU9TSX2YU6Hj7OPC","levels":"[[\"Cooldown\",\"5.0\",\"5.0\",\"5.0\",\"5.0\",\"5.0\",\"5.0\"],[\"Skill Cost\",\"65\",\"70\",\"75\",\"80\",\"85\",\"90\"],[\"Base Damage\",\"160\",\"185\",\"210\",\"235\",\"260\",\"285\"],[\"Movement SPD Reduction\",\"20%\",\"20%\",\"25%\",\"25%\",\"30%\",\"30%\"],[\"ATK Speed Reduction\",\"10%\",\"12%\",\"14%\",\"16%\",\"18%\",\"20%\"],[\"Movement SPD Bonus\",\"4%\",\"4.6%\",\"5.2%\",\"5.8%\",\"6.4%\",\"7%\"]]"},{"description":"Claude conjures a mirror image of (Dexter) at the target location that automatically attacks nearby enemies for 5.5s. The mirror image's Basic Attack deals 20( +35% Total Physical Attack) (Physical Damage) and can trigger Claude's attack effects.\n(Use Again) Claude switches places with the mirror image.","_key":"tRzYaguU9TSX2YU6Hj7OSa","levels":"[[\"Cooldown\",\"11.0\",\"10.5\",\"10.0\",\"9.5\",\"9.0\",\"8.5\"],[\"Skill Cost\",\"70\",\"80\",\"90\",\"100\",\"110\",\"120\"]]","cd":11000,"effect_info":["71:Summon:617fc6","81:Blink:a269c6"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/7a4838577c52a6e8d91a2fd5d8a98f05.png","name":"Battle Mirror Image"},{"name":"Blazing Duet","description":"Claude and (Dexter) rapidly fire at nearby enemies for 3s, each time dealing 100( +10% Total Physical Attack) (Physical Damage) to up to two enemies (can trigger attack effects). Casting this skill also grants Claude a 20( +3% Total Physical Attack) shield.\nThe rate of fire increases with Claude's Attack Speed.\n(Blazing Duet) deals 300% damage to minions.","_key":"tRzYaguU9TSX2YU6Hj7OVy","levels":"[[\"Cooldown\",\"50.0\",\"45.0\",\"40.0\"],[\"Skill Cost\",\"150\",\"175\",\"200\"],[\"Base Damage\",\"100\",\"115\",\"130\"]]","cd":50000,"effect_info":["31:Burst:c77955","52:Shield:59a86f"],"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/cf2a36e57f33f856f1a955b2adb92042.png"}],"heroSkillsEnhanced":[],"banner":{"asset":{"_ref":"image-c9bd79a02bccd06739ec78061399ccd9a50400b1-500x281-jpg","_type":"reference"},"_type":"image"},"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-cd1ceac50c688c511925fb4c0930860f0724205c-177x250-png"}},"pickRate":3.77,"name":"Claude\t","slug":{"current":"claude/best-builds-guide","_type":"slug"},"heroScaling":"late","winRate":51.2,"latePower":9,"heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Burst","_key":"36f1476b24d40","_type":"span"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal","_key":"ff0e17159f54"},{"style":"normal","_key":"7214ee81148a","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"b5239b17daef0","_type":"span"}],"_type":"block"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"marks":["strong"],"text":"Damage","_key":"f87e0cc751e00","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227","markDefs":[]}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"text":"Poke","_key":"5371898323976","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal","_key":"2005480ed226"},{"style":"normal","_key":"fc2fde9091ad","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"a90f6ec950730","_type":"span"}],"_type":"block"}]}],"id":"0e6bdd65-2e9c-468f-a577-469edf9055fd","_updatedAt":"2024-02-16T06:00:22Z","youtubeGuides":null,"pros":[{"_key":"712e9fd4247a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High burst damage with ultimate.","_key":"16db2ac01b3f0"}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"6d648020b9ef","listItem":"number","markDefs":[],"children":[{"text":"Can juke enemies with 2nd skill.","_key":"430ec9d7d2010","_type":"span","marks":[]}],"level":1},{"_type":"block","style":"normal","_key":"b9dc164cc513","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High carry potential with Partners in Crime.","_key":"3682c5f6c82b0"}],"level":1},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has high attack speed and fast movement speed with 1st skill.","_key":"d226d52108fe0"}],"level":1,"_type":"block","style":"normal","_key":"662f24e94167"},{"_key":"4f31c9fff136","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can deal an insane amount of damage once he has Demon Hunter Sword Golden Staff.","_key":"23d8733d007c0"}],"level":1,"_type":"block","style":"normal"}],"earlyPower":6,"heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"_key":"a2554f33e526","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block","style":"normal"}]}],"patchNote":null,"skillCombo":[{"_type":"combo","description":"Attack Mode: Full Skill Combo","skillCombo":["1","2","3","2"],"_key":"ffbe7e493458"}],"cons":[{"level":1,"_type":"block","style":"normal","_key":"4bae4a5f7cb0","listItem":"number","markDefs":[],"children":[{"_key":"6763cfd95dc80","_type":"span","marks":[],"text":"Requires great gold acquisition."}]},{"_type":"block","style":"normal","_key":"c12f7fbf5057","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very vulnerable, when skill is on Cooldown.","_key":"cad34b6637c80"}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"c5f048153540","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very dependent on Demon Hunter Sword to start dealing damage.","_key":"4d68304ee7de0"}]}],"heroGrade":51.219166666666666,"heroLearningCurve":"hard","banRate":3.24,"midPower":7,"notes":"Claude is a fantastic option for practically any hero, but like the most of marksmen, he is also susceptible to assassins. But if used correctly, his special blink ability can help him escape troublesome circumstances."}}