{"hero1":{"slug":{"current":"aamon/best-builds-guide","_type":"slug"},"cons":[{"_type":"block","style":"normal","_key":"acaf8c894c21","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"He doesn’t have crowd control abilities.","_key":"b8d1a550f8600"}],"level":1},{"_key":"06e2bcbc790b","listItem":"bullet","markDefs":[],"children":[{"text":"Squishy Hero (beware of burst heroes).","_key":"290555541236","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"},{"_key":"b3dc1f8d69ee","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"d132c8d4d1090"}],"_type":"block","style":"normal"}],"winRate":53.23,"notes":"Aamon is the ideal candidate for the role of an assassin. Squishy heroes (Marksmen/Mages) are readily taken out by Aamon during and after team battles. He can elude foes by using his skills in camouflage. He is a proficient killer, especially in the middle and late stages of the game.","id":"66fd15c3-c754-4b7d-b0ac-332ab751f30d","name":"Aamon","youtubeGuides":null,"pros":[{"children":[{"_type":"span","marks":[],"text":"Has excellent mobility","_key":"24bbb08e2ce70"}],"level":1,"_type":"block","style":"normal","_key":"8826469b6f35","listItem":"number","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"Good at escaping.","_key":"b88e3e5ad3bc0"}],"level":1,"_type":"block","style":"normal","_key":"26d0db926c47","listItem":"number","markDefs":[]},{"style":"normal","_key":"8ec7cf549408","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has mixed damage-dealing abilities through basic attacks and skills.","_key":"362aef9b060b0"}],"level":1,"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"Providing invisibility, speed and attack.","_key":"710b640596690"}],"level":1,"_type":"block","style":"normal","_key":"8c6006aacb70","listItem":"number","markDefs":[]}],"image":{"_type":"image","asset":{"_ref":"image-5bc015b7e4190eee65160c92b15227ab952b31bb-100x100-webp","_type":"reference"}},"heroGrade":46.728333333333325,"heroLearningCurve":"hard","midPower":7,"heroSkillsEnhanced":[],"banner":{"_type":"image","asset":{"_ref":"image-7838ab1b23dc664a748dff84d9c08de680e5de4c-1920x1080-png","_type":"reference"}},"heroScaling":"normal","pickRate":0.26,"banRate":0.09,"latePower":8,"heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"Burst","_key":"36f1476b24d40","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"_key":"6e7b727eb095","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"f50e0000ac620","_type":"span"}],"_type":"block","style":"normal"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal","_key":"26da89c9c29a"},{"markDefs":[],"children":[{"marks":[],"text":"\n","_key":"52f6369aaa730","_type":"span"}],"_type":"block","style":"normal","_key":"cd8019f778e8"}]}],"_updatedAt":"2024-02-16T06:00:11Z","skillCombo":[{"description":"Attack Mode Skill Combo","skillCombo":["2","1","3"],"_key":"c3d7fc471285","_type":"combo"},{"_type":"combo","description":"Burst Mode Skill Combo","skillCombo":["2","3","1"],"_key":"5606df7b2b26"}],"heroSkills":[{"cd":0,"effect_info":["74:Conceal:617fc6","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/91790d52e62466be586db96286de6beb.png","name":"Invisible Armor","description":"Aamon enters the (Camouflage) state each time he hits an enemy with a skill, during which he cannot be targeted, restores 25( +15% Total Magic Power) plus 3% of his lost HP every 0.6s, and gains 60% extra Movement Speed that rapidly decays over 3s.\nUpon leaving the (Camouflage) state, Aamon immediately resets his Basic Attack's cooldown and enhances his Basic Attacks within the next 2.5s. Each enhanced Basic Attack deals 85( +100% Total Physical Attack) ( +90% Total Magic Power) (Magic Damage) and reduces Aamon's skill cooldowns by 0.5s. The first enhanced Basic Attack's damage is increased to 120% if Aamon leaves the (Camouflage) state actively.","_key":"8lZbP4uK51zhM4aL2KZPHj","levels":"null"},{"name":"Soul Shards","description":"(Passive:) Aamon charges his armor each time he casts a skill or hits an enemy with a skill or enhanced Basic Attack. At 5 charges, Aamon throws 5 shards at the target on his next attack, each shard dealing 50( +15% Total Magic Power) (Magic Damage). The shards will then scatter around the target.\n(Active:) Aamon throws a shard at a nearby enemy, dealing 175( +60% Total Magic Power) (Magic Damage).","_key":"8lZbP4uK51zhM4aL2KZPJ9","levels":"[[\"Cooldown\",\"9.0\",\"8.5\",\"8.0\",\"7.5\",\"7.0\",\"6.5\"],[\"Skill Cost\",\"60\",\"66\",\"72\",\"78\",\"84\",\"90\"],[\"Passive Damage\",\"50\",\"60\",\"70\",\"80\",\"90\",\"100\"],[\"Base Damage\",\"175\",\"200\",\"225\",\"250\",\"275\",\"300\"]]","cd":9000,"effect_info":["33:Damage:c77955","62:BUFF:4f9cb8"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/9e217ae5c0d11c86e91439369edb0c83.png"},{"cd":15000,"effect_info":["74:Conceal:617fc6","33:Damage:c77955"],"mana":110,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a0a3665907bea41ba0cf730c2cbf9493.png","name":"Slayer Shards","description":"Aamon throws a shard forward, dealing 120( +50% Total Magic Power) (Magic Damage) to enemies along the way. The shard will return to Aamon after a short delay and allow him to enter the (Camouflage) state.\nIf the shard hits a non-minion enemy, it'll slow them by 50% for 2s and return to Aamon immediately.","_key":"8lZbP4uK51zhM4aL2KZPKZ","levels":"[[\"Cooldown\",\"15.0\",\"14.5\",\"14.0\",\"13.5\",\"13.0\",\"12.5\"],[\"Skill Cost\",\"110\",\"104\",\"98\",\"92\",\"86\",\"80\"],[\"Base Damage\",\"120\",\"140\",\"160\",\"180\",\"200\",\"220\"]]"},{"_key":"8lZbP4uK51zhM4aL2KZPLz","levels":"[[\"Cooldown\",\"46.0\",\"42.0\",\"38.0\"],[\"Skill Cost\",\"150\",\"170\",\"190\"],[\"Min Damage\",\"90\",\"100\",\"110\"],[\"Max Damage\",\"150\",\"165\",\"180\"]]","cd":46000,"effect_info":["31:Burst:c77955"],"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6a0c3a1cba9fcadc22f9f4d714ec9e88.png","name":"Endless Shards","description":"Aamon throws all shards at a designated enemy and slows them by 30% for 1.5s. After a short delay, the shards will fly to the enemy's location again, each dealing 90( +24% Total Magic Power)-150( +40% Total Magic Power) (Magic Damage).\nThe number of shards increases with Aamon's armor charges and the shards on the ground (8-25).\nThe damage dealt increases with the target's lost HP, to the max when the target's HP is below 30%. The same target takes less damage from subsequent attacks."}],"earlyPower":5,"heroRoles":[{"name":"Assassin","image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"style":"normal","_key":"b2f7bcc88da6","markDefs":[],"children":[{"_type":"span","marks":[],"text":"An ","_key":"f487884badad0"},{"_type":"span","marks":["strong"],"text":"assassin","_key":"f487884badad1"},{"marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2","_type":"span"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad3"},{"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad5"},{"_key":"f487884badad6","_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. "},{"_type":"span","marks":["strong"],"text":"Assassins","_key":"f487884badad7"},{"_key":"f487884badad8","_type":"span","marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing."}],"_type":"block"},{"_type":"block","style":"normal","_key":"1614d9a0ae86","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950"}]},{"children":[{"_type":"span","marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430"}],"_type":"block","style":"normal","_key":"cee2033eeb8e","markDefs":[]},{"_key":"aad324a78047","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Being nimble, low HP","_key":"e8b887daecc20"}],"level":1,"_type":"block","style":"normal"},{"_key":"7b146520dc1b","listItem":"bullet","markDefs":[],"children":[{"_key":"5b4e5f41224c0","_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills"}],"level":1,"_type":"block","style":"normal"},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Agile and quick","_key":"8f7062d7803a0"}],"level":1,"_type":"block","style":"normal","_key":"0eac479f8b67"}]}],"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"NERF","description":null}]}},"hero2":{"pickRate":0.05,"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"ADJUSTED","description":null}]},"slug":{"current":"silvanna/best-builds-guide","_type":"slug"},"image":{"_type":"image","asset":{"_ref":"image-aaf576cd4b3563f6674cd60648133430ea3546cf-100x100-webp","_type":"reference"}},"heroLearningCurve":"medium","heroScaling":"normal","winRate":44.72,"banRate":0.04,"midPower":6,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_type":"reference","_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp"}},"slug":{"_type":"slug","current":"/heroes/roles/fighter"},"description":[{"_key":"d16afba6dd92","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_key":"37148e386c825","_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. "},{"_key":"37148e386c826","_type":"span","marks":["strong"],"text":"Fighter"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"99d883661d3a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}]}]}],"skillCombo":[{"_key":"63663a77e404","_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["3","1","2","1"]},{"_key":"224827fe25ec","_type":"combo","description":"Stun SS - Attack Mode Skill Combo","skillCombo":["1","3","2","1"]}],"pros":[{"_key":"70ed4c2af870","listItem":"number","markDefs":[],"children":[{"_key":"01f746f227bb0","_type":"span","marks":[],"text":"His skills are very useful when a team fight or war occurs."}],"level":1,"_type":"block","style":"normal"},{"style":"normal","_key":"88fb50808b63","listItem":"number","markDefs":[],"children":[{"text":"Easy to clean lane by using Spiral Strangling.","_key":"f6c5b6969d320","_type":"span","marks":[]}],"level":1,"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"Able to deal substantial Burst Damage.","_key":"e7838d193a720"}],"level":1,"_type":"block","style":"normal","_key":"d5df40965711","listItem":"number","markDefs":[]}],"banner":{"_type":"image","asset":{"_ref":"image-4126de6b80c1774887e0a023edf6f03ac14d3835-500x281-jpg","_type":"reference"}},"heroGrade":41.2025,"cons":[{"level":1,"_type":"block","style":"normal","_key":"bcfb61518943","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Incorrect combos will be fatal.","_key":"d37df849ad770"}]},{"level":1,"_type":"block","style":"normal","_key":"c202a2b7aa3b","listItem":"number","markDefs":[],"children":[{"text":"Prone to Crowd Control heroes.","_key":"49130d8392d00","_type":"span","marks":[]}]},{"style":"normal","_key":"e318d3a673b9","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Every use of skill must see the correct timing.","_key":"716fd3d279270","_type":"span"}],"level":1,"_type":"block"}],"latePower":7,"notes":"Silvanna performs admirably in head-to-head combat. because he can help allies in conflict by using his crowd-control abilities.","id":"ad9b3690-94a5-46f6-b57b-6486621125dd","youtubeGuides":null,"heroSkills":[{"name":"Knightess' Resolve","description":"Silvanna's Basic Attacks deal 25( +45% Total Physical Attack)( +75% Total Magic Power) (Magic Damage).\nSilvanna's attacks apply a mark on enemy heroes for 5s on hit, each mark reducing their Physical & Magic Defense by 3-6 (up to 5 stacks).\nSilvanna deals 30% extra damage to enemy heroes with the max number of marks.","_key":"tRzYaguU9TSX2YU6Hj76Xc","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8","23:Debuff:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/292b25846d677d061835d5407c54931e.png"},{"cd":12000,"effect_info":["21:CC:cd5d6d","81:Blink:a269c6"],"mana":95,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/66ca43612e96befa6d38c93d10ccb6c0.png","name":"Cometic Lance","description":"Silvanna thrusts her lance in the target direction, dealing 150( +70% Total Magic Power) (Magic Damage) to enemies in a line and stunning the first enemy hero hit for 1s.\nSuccessfully hitting an enemy allows Silvanna to cast this skill again within 4.5s to dash a set distance in the target direction or until she hits an enemy hero or creep, after which she swings her lance, dealing 250( +100% Total Magic Power) (Magic Damage) to nearby enemies.","_key":"tRzYaguU9TSX2YU6Hj76b0","levels":"[[\"Cooldown\",\"12.0\",\"11.4\",\"10.8\",\"10.2\",\"9.6\",\"9.0\"],[\"Skill Cost\",\"95\",\"105\",\"115\",\"125\",\"135\",\"145\"],[\"Base Damage\",\"150\",\"170\",\"190\",\"210\",\"230\",\"250\"],[\"Extra Damage\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"]]"},{"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/043e033e7e560406b6fe422c101335b8.png","name":"Spiral Strangling","description":"Silvanna stabs her lance in the target direction and spins it 6 times, each time dealing 165( +45% Total Magic Power) (Magic Damage) to enemies hit and slightly pulling them toward the center. She also gains a 250( +150% Total Magic Power) shield for the duration\nEvery 50% extra Attack Speed Silvanna possesses increases the spin times by one.\nThis skill deals only 50% damage to minions.","_key":"tRzYaguU9TSX2YU6Hj76eO","levels":"[[\"Cooldown\",\"9.0\",\"8.6\",\"8.2\",\"7.8\",\"7.4\",\"7.0\"],[\"Skill Cost\",\"50\",\"54\",\"58\",\"62\",\"66\",\"70\"],[\"Base Damage\",\"165\",\"183\",\"201\",\"219\",\"237\",\"255\"],[\"Shield Bonus\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"]]","cd":9000,"effect_info":["32:AoE:c77955","52:Shield:59a86f"]},{"cd":46000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":130,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8c70cb19aa4a521ab1abf4e849e02ff4.png","name":"Imperial Justice","description":"Silvanna leaps to the target location and creates a Circle of Light upon landing, dealing 350( +110% Total Magic Power) (Magic Damage) to enemies in the area, slowing them by 40% for 1.5s, and restraining the closest enemy hero to the area for 3.5s.\nSilvanna gains 100% extra Attack Speed and 80% extra Magic Lifesteal when in the Circle.","_key":"tRzYaguU9TSX2YU6Hj76hm","levels":"[[\"Cooldown\",\"46.0\",\"42.0\",\"38.0\"],[\"Skill Cost\",\"130\",\"140\",\"150\"],[\"Base Damage\",\"350\",\"500\",\"650\"]]"}],"heroSkillsEnhanced":[],"name":"Silvanna","_updatedAt":"2024-01-30T00:15:08Z","earlyPower":5,"heroSpecialties":[{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"text":"Crowd Control","_key":"40aef77aa32b2","_type":"span","marks":["strong"]},{"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"be1fa477110a"},{"_key":"3b7b25bfae31","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block","style":"normal"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_key":"32d15db1b8721","_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal."}]},{"markDefs":[],"children":[{"marks":[],"text":"\n","_key":"52f6369aaa730","_type":"span"}],"_type":"block","style":"normal","_key":"cd8019f778e8"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_key":"36f1476b24d40","_type":"span","marks":["strong"],"text":"Burst"},{"_key":"36f1476b24d41","_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time."}]},{"children":[{"text":"\n","_key":"f50e0000ac620","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[]}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"fb3f305d4f23","markDefs":[],"children":[{"marks":["strong"],"text":"Poke","_key":"9eb578226ef80","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}]},{"_type":"block","style":"normal","_key":"59eaf9409ea1","markDefs":[],"children":[{"_key":"87bac25f70580","_type":"span","marks":[],"text":"\n"}]}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"marks":[],"text":" is an advanced specialty of ","_key":"5371898323975","_type":"span"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"text":".","_key":"5371898323977","_type":"span","marks":[]}]},{"style":"normal","_key":"fc2fde9091ad","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block"}]}]}}